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I attacked the party last night with mummies, ghasts and wights. I wont mention which module or the adventure path in case of a spoiler, but needless to say due to coup de grace on a paralyzed character he did not succeed on him saving throw. Luckily the oracle in the party had breath of life prepared and saved the dying character. Spells and spell-like abilities work till the duration is over, that being said should he have still had 3 more rounds of paralysis after being brought back from the dead????
looking for another player to fill out the group for wednesday nights in jacksonville florida. Game to be held at the FLGS from 6:30-midnight most wednesday nights. Looking for a player that enjoys a boisterous table. Must be able to hold your own against experienced role-players that enjoy the competition for group leader.
i thought i remembered seein in the campaign setting the cleric feat choice of memorizing domain spells in place of normal cleric spell list. i have the campaign setting here on pdf and it is different, but i could swear i read it in the actual hardcover at the game store this weekend. my copy of the hardcover is on my desk at work, so i cant see which is right.. or if was in a different book, like the campanions. any help, thanks
can the ray-like domain powers be used for weapon focus or vital strike or dazzling display as it is only 1d6 plus 1/2 cleric level so it really tops off quickly???? d6+5 is not really damage worth sinking a domain choice for. When we will see feats to maximize spell like abilities or at least quicken spell like abilities???? choosing to channel energy against elementals or outsiders does not let you ever use the channel energy again to heal friends. That needs a new feat to allow ELLECTIVE CHANNELING!!!! |
