Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"Good Catch. We are short on time- no reason opening ourselves up to unnecessary harm" Andwise glances and Tanssi- before stepping over and hoping on its back. "The main doors are still there, and it seems like that is where we need to go"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
We best be pressing on, I think". He glances around the room, and sees no additional exits or passages. "And that means backtracking. It seems like we have managed to clear the upper floors of anything meaningful. That just leaves us the northern ground floor- and whatever dungeons or catacombs rest below this place"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
The halfling moves down, behind his summoned companion and summons a small globule of acid to fling at the creature +2 AC/Saves Shield Ally Acid Splash, touch: 1d20 + 7 ⇒ (19) + 7 = 26 Acid: 1d3 + 1 ⇒ (2) + 1 = 3
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"Right. I am sure a healer is best, glad you pointed us in the right direction!" ---- "Tanssi does best if they have a clear path, easy enough for them to spring an assault if necessary. I agree though, perhaps if Maffei can get in behind- she might be able to do a fair bit of damage right off the bat" I don't have any better way of killing it, besides attempting to get a surprise round and doing as much damage as we can quickly
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
As the snake woman steps out, Andwise unconsciously steps forward in support of Sir Falcon. Diplo, to aid: 1d20 + 10 ⇒ (14) + 10 = 24 "How long ago was that?"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Right then, I guess we should be going. We are losing whatever time we have left. perception: 1d20 + 6 ⇒ (16) + 6 = 22
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Sorry companions! Things have been really rough at work the past bit, and pbp (and unfortunately, this game specifically) has drifted pretty low down my priority list. I will certainly try to pick back up with more frequent posting and see if I can regain some more of my engagement/interest in the plot and story. I apologize that those things have drifted a bit as the game dwindled. That said, the chronicles (and all the official type stuff) don't really matter much to me- as I don't do any real organized play at this point.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise summons another glowing glob of acid and throws it into the swarm Acid Splash, touch: 1d20 + 7 ⇒ (1) + 7 = 8 Acid: 1d3 + 1 ⇒ (3) + 1 = 4
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise produces a small glob of acid and flings it down the hallway. Acid Splash, touch: 1d20 + 7 ⇒ (17) + 7 = 24 Acid: 1d3 + 1 ⇒ (1) + 1 = 2
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
The halfling produces a glowing beam of light that settles on the alchemist. Stardust. -2 to attacks x2 rounds
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise slips down the hall, trying to leave as much room for other people as he can. He reaches out and a burst of color and light fills the space behind the mysterious woman Glitterdust, DC 17 Will or be blinded
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise moves to the center of the room, lowers his crossbow, and unleashes a bolt toward the creature. Crossbow: 1d20 + 7 ⇒ (12) + 7 = 19 Damage: 1d6 ⇒ 4
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise hops on the back on Tanssi's shimmering, floating form, and follows along in Irlana's motioning. "Thank you for your help and your advice." ---
"MAffei, take a look in there and let us know what you see"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
I'll flip over here for more discussion: Thanks GM. Sorry that I am struggling with the next few steps. The guards being dead are a pretty big hurdle, and the rate-limiting step for our current exploration. We can do a lot of things, but playing as kobolds might be a bit much. We have a few hours until things catch up with us. My initial plan was for him to head off to wherever he was going and we could keep exploring on our own (or tail him to where ever he goes).
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"Seems like a reasonable plan. Perhaps that is the best for us after all, heading to the forest. Where can we find you in the event of future Parlay?" Feel a little stuck. No need to rest, but I don't have a ton of clarity about the best next step. A dagger into him (5 on 1) should end quickly but doesn't seem necessary for us to advance the plot
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
The roles were bad... Please, is there a more private place that we can talk? Diplo: 1d20 + 10 ⇒ (11) + 10 = 21
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Bluff: 1d20 + 4 ⇒ (8) + 4 = 12 "We can't be flashing that much gold without drawing unwanted attention"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"We aren't trying to make a scene, and we certainly aren't angling to put you or your wife in any danger" Diplo: 1d20 + 10 ⇒ (15) + 10 = 25
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Diplo, auto aid I think the details may be helpful here- let's find a quiet place and we can talk about this in a more helpful manner...
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Agree Andwise opts not to stay on Tanssi's back- waiting for them to approach the door. "Steady. We don't know what else we might find." He pulls a small vial of acid out and holds it in his left hand- waiting for the moment the door opens
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"I suppose the other option would be to deal to me, and I can call My friend with the sword off. I don't doubt that he would love to have another excuse to clear his sword." Diplomacy: 1d20 + 10 ⇒ (2) + 10 = 12 Good cop, bad cop, fail "So how many creatures are in the big stone building? What traps have the other mini-dragons laid?"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise stays along for the ride ride: 1d20 + 6 ⇒ (8) + 6 = 14, but manages to get off a small globule of acid at the green kobold. Acid Splash, touch: 1d20 + 7 ⇒ (1) + 7 = 8 Acid: 1d3 + 1 ⇒ (3) + 1 = 4
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise, on the back of Tanssi, rides along the back of the flying cat- rushing towards the potentially opened door. Double move. Fly Speed 40ft. Distance to the front of the door (where Tanssi stopped, 60ft
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"Tanssi and I can scout a bit... these walls are not any barrier to them now." The halfling nods towards the unfurled wings on the cat like creature. "I suppose someone more stealthy than myself could make use of this saddle as well. I will say, Tanssi will be a more effective companion in the evening... As I think is also the case with Maffei" Tanssi is only stealth +8, but has a shadowy form. Maffei is +28 in areas of low-light or darkness. We could use Tanssi to move Maffei over the wall/around and allow Maffei to do the bulk of the sneaking under the cover of dusk.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
I am good with the wands. Andwise doesn't need much and only has 600ish gp prior to this. There isn't enough else to sell- and the vestments are valuable as it is. I'll need to do a quick scroll purchase to make the most of it though Andwise slowly stalks over to his newfound found flying mount, and laces up it's saddle. Shining lance in hand, he climbs on Tanssi and leaps into the air. Fly, Tanssi: 1d20 + 13 ⇒ (3) + 13 = 16
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"These are kind offers. From each of you! It is very clear to us how important these tasks are for you and your community. Please, allow me to take a closer look at these banners!" Detect magic Diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27 Is there a difference in the banners, that Andwise can tell? If not, he will continue to attempt to decline/defray the situation "I appreciate your most generous offers. Surely though, you overstate our position and our honor with such kind gifts."
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"If we are dragon slayers, then... I guess these things will come in handy. What we saw wasn't a dragon, but I guess its possible there is more here than even we know." Andwise unconsciously reaches out and touches Tanssi on their side. "A dragon hiding behind an illusion of a Dragon seems strange. A wizard creating an illusion of a Dragon and finding themselves neck deep in a dragon issue? That may be a little more likely. We should be going now, these items arent going to be delivering themselves" I would vote to finish the monastery visit
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
I leveled Andwise, but need to update the account later. Tanssi picked up the wings evolution (yay fly speeds). Andwise will plan on grabbing a handful of scrolls to make the most of mnemonic vestments, though Eltran could also use that (and have more spell slots and spell levels). It seems like dragon bane *might* end up being important- so I would prefer that weapon go to Marrei or another combat oriented character. We could look to sell everything else and then upgrade/purchase anything else that might be an upgrade or a consumable
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
As the undead creature crumbles, Andwise pulls out a small rag and wipes several beads of sweat from his face. "That was more difficult than I expected. Thank you Maffei for ending that. I was becoming more and more concerned that Tanssi was going to be unable to effective combat that creature... whatever he was." In his mind, he reaches out the catlike projection. Are you ok, friend. That was a challenge that I was not expecting The moments pass, and slowly Andwise regains his sense of purpose and direction- calling Tanssi to his side and starting to process through the tombs and remains littered about the flooded room. "I am certain that I could make use of this robe mnemonic vestment and one or two of these rings. Unfortunately, Tanssi is already wearing an amulet- and I have little use for armor or arrows." "Do you think that this is the ring that we were to return to the lady?" he says, gesturing to the incredibly ornate ruby ring in the tomb.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Watching the arrow pass through the creatures skull, Andwise reassesses the situation. Pulling back out the glob of acid, he flings it at the creature. Acid Splash, touch: 1d20 + 7 ⇒ (10) + 7 = 17 Acid: 1d3 + 1 ⇒ (3) + 1 = 4
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
The faster botting isn't your fault at all... I don't remember the last time Sir Falcon posted. You can always bot everyone.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
I don't mind finishing- but the slower pace makes it hard for me to remember to come back to the game. I am fine with the will of the group- and don't feel personal need/obligation to finish if other people would like to take the chronicle option.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise, seeing the infective nature of the acid- attempts to unleash a crossbow bolt into the creature. Crossbow: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Why don't I use this thing more often?!
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise turns and faces the spirit, as small globule of acid forming in his hands. Acid Splash, touch: 1d20 + 7 ⇒ (16) + 7 = 23 Acid: 1d3 + 1 ⇒ (1) + 1 = 2
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise splashes through the water (up to 20 ft) and then attempts to fling a small globule of acid at the skeleton. Acid Splash, touch: 1d20 + 7 + 3 ⇒ (12) + 7 + 3 = 22 Acid: 1d3 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
I am out of the country, and my internet is much much worse than I thought. I’ll try to keep up, but it’s been a challenge.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Hearing the sound of yet another sarcophagus open, Andwise shifts back towards the center of the main room- once again directing a beam a faint light onto the undead creature. "Tanssi, over here when you get the chance..."
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
The halfling repositions himself, so the undead is centered in the door frame. A faint candlelight glow beams out between Andwise and the undead- who begins to glow in the underground dark. Stardust, -2 Attack, -2 Perception
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise moves up behind his companion, but struggles through the deep water and is unable to keep pace with the Eidolon.
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"I agree. I would rather not upset the spirit realms! If we can use these items with the permission of the owners, we should endeavor to do so. Onward then?"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"Nor do I. In that case, I would agree with Irlana- perhaps diplomacy is the best first step." He speaks up once Irlana approaches the doorway.
Diplo to aid: 1d20 + 10 ⇒ (7) + 10 = 17
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise moves about and inspects the statues, looking for arrows or targets that might help him cluein on the riddle. perception: 1d20 + 6 ⇒ (13) + 6 = 19 Tanssi, what do you think?
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
"If that is what must be done, then we shall do it." Andwise taps Tanssi, silently directing him the direction of expected travel. "As Eltran notes, it would be of much benefit if you could tell us everything you know about your husband's states, and what magics may bind him"
Male Halfling Spirit Summoner- 4|HP 33/33|AC 17 (T:12 F:16)|F:6 R:7 W:7 (+2 fear) Stardust 7/7, Lvl 1: 4/4, Lvl 2: 2/2Color Spray 1/1|CMB 0, CMD 12| Int +2, Per +6, Diplo +10, SM +0| Conditions: None
Andwise stand behinds Tanssi and waits for Sir Falcons' action. A sense of uncertainty crosses his connection with Tanssi. At least we have a key this time... Ready
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