Inevitable

Amon Cull's page

9 posts. Organized Play character for Poison Dusk.


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Dark Archive 2/5 5/5

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shaventalz wrote:
Amon Cull wrote:
Nefreet wrote:
Kevin Willis wrote:
Every Lore Warden I have seen was a 2-3 level dip combined with Monk (old days) or Brawler (since ACG).

I only dipped one level of Lore Warden so I could go into Eldritch Knight. The extra skill points and "All Int skills are Class Skills" appealed to me, and the Character described himself as a "Warden of Lore".

I had no clue that Lore Warden was big on maneuvers until this thread.

I did the same, but for different reasons. I needed medium armor proficiency for my Hellknight Signifer, and didn't want to lose skills. Of course, if it becomes legal I will change it to Armiger, as I am only level 1 anyhow.
I hate to tell you... but OldLoreWarden gives up proficiency with medium/heavy armor and shields for those two skill points.

Yes, but it gave me weapon proficiencies and saved me one feat. Also, it was fitting for the story, as he grew up in a Chellish military academy but was more interested in knowledge and magic.

Dark Archive 2/5 5/5

Nefreet wrote:
Kevin Willis wrote:
Every Lore Warden I have seen was a 2-3 level dip combined with Monk (old days) or Brawler (since ACG).

I only dipped one level of Lore Warden so I could go into Eldritch Knight. The extra skill points and "All Int skills are Class Skills" appealed to me, and the Character described himself as a "Warden of Lore".

I had no clue that Lore Warden was big on maneuvers until this thread.

I did the same, but for different reasons. I needed medium armor proficiency for my Hellknight Signifer, and didn't want to lose skills. Of course, if it becomes legal I will change it to Armiger, as I am only level 1 anyhow.

Dark Archive

Except Nazis were a party affiliation in the German government, Hellknights are not affiliated with the Chelaxian government at all. Some Orders are not even based out of Cheliax, and others often directly oppose the Thrunes. Not a good comparison. Some of Hydra were Nazis, but the leaders just used the Nazi Party to accomplish their secret goals.

Dark Archive

I would like to point out that your constant relating our fine Hellknight organization with the Church of Asmodeous and Cheliax in general is just plain wrong. While our Order does originate in Cheliax and many of us do worship the Prince of Law, our organization predates the rise of House Thrune and the wide spread worship of said god. We happen to have many paladins in our ranks, and just look to the Order of the Godclaw for an example of alternate worship. Even the name Hellknight is more a reference to the tightly ordered methods of said plain, than the beings that call it home. By the hells, the name was first given to us by corrupt followers of Aroden, who were using their position in the church to cause both murders and suicides among that fallen faith's followers. Or to make it short, we owe no allegiance to any one nation or religion, so don't judge a book by it's cover. Or in this case, don't judge a knight by it's armor.

Dark Archive

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I am very happy to see that we Hellknights are still around and bringing order to the cosmos. I can't help to think about what kind of shape we are in without Asmodeus around. I suppose Adabar will still need our services. I will be a bit disgruntled if they just killed off my deity, but Law is Law.

Dark Archive 2/5 5/5

Rushley son of Halum wrote:
Amon Cull wrote:
Just an update, I have spoken to my VO, and he will be handling the situation. I have actually played another game since with the same GM, and despite a small argument about how he cannot, in fact, change the way a PCs ability works because he doesn't like it, it went well. As for the actual Scenario, I really like it and am looking forward to running it again, as both a player and GM. Also, this thread took a hilarious turn, and made my day.
It is sounding more and more like this guy needs to go back to GM school. Just out of curiosity what was the ability disagreement? You should probably pass this onto the VO as well.

Not important what it was, but it has been addressed with our VO and we shouldn't have any real problem anymore. I really think most of his problems are from poor game knowledge and GM experience, and not real malice. Other than the event that spawned this thread, anyway. All in all I am glad I started it as potential problems/snags are being addressed. It may not have been my original intent, but I am happy to see it none the less. And I want to thank Mr. Hoskins for giving his input as well. I am looking forward to GMing this again, and will keep his points in mind.

Dark Archive 2/5 5/5

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Just an update, I have spoken to my VO, and he will be handling the situation. I have actually played another game since with the same GM, and despite a small argument about how he cannot, in fact, change the way a PCs ability works because he doesn't like it, it went well. As for the actual Scenario, I really like it and am looking forward to running it again, as both a player and GM. Also, this thread took a hilarious turn, and made my day.

Dark Archive 2/5 5/5

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To be absolutely clear on the issue; He thought that two of us were running certain characters and chose each encounter to counter our fighting style/abilities. Luckily for us we were actually playing different characters as we had already applied the scenario to the targets. He openly told us after the game that he chose the encounters so we would be helpless and die, and with what we fought, I have zero doubt it is true. I called him out and told him that that is a [poor] move as a GM, especially in PFS. I will bring it up with our VO, I just wanted to be sure I was not being unreasonable. It seemed some of the other GMs didn't think what he did was as [poor] as I did. I have been a DM/GM/Storyteller in many games in the past 15+ years and I could not imagine doing such a thing, not for an entire dungeon anyway. I GM'd this the week before, and did chose some tough encounters, but wanted it to be something anyone can run without being left out. Further, I will say this is by far my favorite evergreen and one of my favorite scenarios. Thanks for everyone's input, especially Tonya.

Dark Archive 2/5 5/5

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So, What would be the proper response when in the course of playing this scenario the GM tells you he intentionally customized all the selection with the intent of killing of the characters he thought two players where going to bring. As in two characters built around say, combat maneuvers or unarmed fighting, and picking the challenges that they would be useless or worse. Am I alone in thinking this is not only poor GMing, but against the whole spirit of PFS?