Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire waves her hand and pronounces somes words of arcane power: "খারিজ করা", dismissing her spell and erasing the existence of the grease in the doorway. She then whispers to Ciora and the raven flies off, going up to skylight and then carefull past it, looking around for the fleeing enemy. Amagire moves outside and looks up to see if the can spot the man. Actions: Amagire
Standard - Dismiss Grease Free- Talk to Ciora (order to go spot the fleeing man) Move - Go outside Perception: 1d20 + 3 ⇒ (20) + 3 = 23 Ciora the raven
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Will: 1d20 + 3 ⇒ (19) + 3 = 22 Amagire's willpower resists some of the dark energies that flow over her, yet she is still wounded and her flesh hurt by this man. She casts a small dart of arcane energy back, sending an Acid Dart at the man in pink-- Ranged touch att': 1d20 + 1 ⇒ (11) + 1 = 121d6 ⇒ 6
--before moving back.behind the crates.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire comes out from behind the crate, and moves up to under the skylight, to cast an arcane spell on the crossbow of enemy she can now see clearly, trying to make him lose his grasp on his weapon. Actions: • Move action to come in range
(if needed will move one more square to be in range of crossbow, only used 3 sq. w. 1st diagonal, out of 6) • Standard action to cast Grease (DC 18 Reflex save) on the crossbow of the enemy that Lync states has no cover anymore Note: 2/2 Greases used, no more spells
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Puff!, the eagle disappears from our Plane as it returns all of a sudden to its Celestial Plane. Amagire slips over to place herself behind a crate.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Outside, the eagle squawks as it is hit, and continues fighting the orange clad enemy. Amagire sends an acid dart towards the enemy at the door, with a prayer so it might touch...
Actions: Eagle (w. Augment Summoning):
• full attack against the Orange enemy beside, using Smite (+1 dam' to all Attacks if Evil) Bite: 1d20 + 3 ⇒ (12) + 3 = 151d4 + 2 ⇒ (3) + 2 = 5 Talon 1: 1d20 + 3 ⇒ (14) + 3 = 171d4 + 2 ⇒ (3) + 2 = 5 Talon 2: 1d20 + 3 ⇒ (5) + 3 = 81d4 + 2 ⇒ (3) + 2 = 5 This is the Eagle's last round with us (Amagire is level 1 but has Summoner's Charm as 'summoner' and gets +1 round for her summons) Amagire
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire finishes her spell this time, opening a small door to the Celestial Plane behind the skylight, beside the two enemies, through which a powerful eagle appears. Then the wizard moves towards the main door, peering to the ground just past the threshold.
Outside, the Celestial Eagle "smites" the enemy in orange, attacking with beak and talons. Actions: Venusia Amagire:
• Summon Monster I goes off, selecting Celestial Eagle, putting it the 25 ft. away to be w. the people above the skylight • Move 15 ft • Cast Grease under the two outside the door - DC18 Reflex save Eagle (w. Augment Summoning):
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
While her comrades heal up and search the bodies, Amagire helps by casting spells to identify all the objects, calling out what she analyzes successfully. Actions: T• casting Detect Magic w. a 19 Spellcraft check (Take 10 + 9) for all the objects
• casting Read Magic If for some reason Take 10 cannot work here are some rolls to use (in the order of items listed): Detect Magic: 1d20 + 9 ⇒ (20) + 9 = 29 Detect Magic: 1d20 + 9 ⇒ (11) + 9 = 20 Detect Magic: 1d20 + 9 ⇒ (4) + 9 = 13 Detect Magic: 1d20 + 9 ⇒ (7) + 9 = 16 Detect Magic: 1d20 + 9 ⇒ (6) + 9 = 15 Letting DM state which spoilers can be read.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Pink - 5 damage 8 nonlethal, prone So, Pink is down?
Pink was shot down by Lync, is that it? (the 5 damage)
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
@Amagire: I resolve posts in initiative order.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire remains to the back, and starts to cast a spell, with arcane words and hand moves, opening a small rift between the Celestial and the Material planes. Actions: • Full round: Summon Monster I (going for an Eagle)
Note: not that it is important, but Amagire then shoots an acid dart at the druid, but is too concerned about hitting Tishka and misses. - when I posted, there was nobody in contact to have the -4 for shooting in mellee. Stauts: 2/8 Acid Darts - 1/summon monster
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire is happy to have hit her target, but sad the man went down, so, as she takes a step to the side to have a clear shot at another target, she pulls out a thin willowy wand of white wood from her robes.
OOC: @Amagire: I assume you mean red? Yes, sorry, can't see color since the guy is gone, but that was the one.
Actions: • 5 ft. step one sq. to the left • Move: pull out Wand of CLW • Standard: cast Acid Dart (Wizard Sp) (2/8) at Black Ranged TOUCH: 1d20 + 2 ⇒ (12) + 2 = 141d6 ⇒ 5 (Acid damage)
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire summons Arcane energies and casts a little dart of acid at the man in green, before stepping back to the side. Actions: Surprise round
• Standard Action: cast Acid Dart (Wizard Sp 1/8 day) Ranged TOUCH: 1d20 + 2 ⇒ (18) + 2 = 201d6 + 1 ⇒ (3) + 1 = 4 Acid Damage • 5 ft step back to the NW
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Venusia wipes her brow and smiles. Pretending to be working, and talking to Huratas, she actually is addressing the leader of the group through the door: "Boss, better let us finish clearing this up and no mess things up more". Aid Another Diplo': 1d20 - 2 ⇒ (20) - 2 = 18
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Whispering, Amagire says: [smaller]"Just tell them to go away. That we are dealing with a rodent invasion and are putting poison all over." Amagire is ready to speak up to help with this bluff... Aid Another Bluff: 1d20 - 2 ⇒ (13) - 2 = 11
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire climbs up onto a crate from where she can have an eye on the three main entrances to the warehouse... and waits.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire will help people move crates: "So, where do we push this?" So, anyone aiming to move a crate 5 ft can move them 10 ft. instead w. Amagire's help.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
"Greetings Miss Delroya, if we have time, I can have you look into the cards to see the outcome of tonight's operation... in the meantime, do you have any idea of how many and who will be coming here, in each group?"
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Tishka:
Is Tishka still wounded? At 12/15? If so, Amagire will use her wand to try and heal her up.
UMD Wand of CLW: 1d20 + 3 ⇒ (20) + 3 = 23 Oh! Aced that CLW: 1d8 + 1 ⇒ (4) + 1 = 5 Tell me if needed, so I can tick a charge off or not. Amagire goes over to Tishka, with a long slender wand of white birch wood: "Do you need healing?"
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Letting her spell sputter out and die, Amagire listens to Amber's explanation of Laszo's notebook... before being ready to move on.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amagire starts casting, weaving words of arcane power, and waving her hands, spending the entire moment preparing to open a small rift between the celestial and material planes. Casting Summon Monster I - full round action
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Not very good at hiding her intentions, Amagire tries to hide behind the statue--
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Looking down at the water, Venusia shivers, and thinks that she is not going to catch a cold or worse dipping myself in that muck. "I could go hide behind that statue over yonder..."
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
The beggar is stealing Kranzer's own potions - or "taking back" one of the vials we just found? (I think it is the former, but just want to make sure, sorry) Amagire calls out to Kranzer: "Careful! You are being robbed!", thinking that this drug sure is a harsh one. Looking at the vial we found: "So, we have a sample of the base product. This can be of interest to the Society, even to help fight this drug if need be".
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Speaking low, so as not to be heard by the poor folk, Amagire tells her comrades:
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Round 1
Round 2
The raven drops from her shoulder and flies off, crossing the little canal and then entering the little cave, hugging the wall to remain hidden in the shadows.
Raven: General look around the cave Fly: 1d20 + 6 ⇒ (14) + 6 = 20 DC 10 to move 1/2 speed
Stealth: 1d20 + 10 ⇒ (10) + 10 = 20 Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Rolls:
Perception looking around: 1d20 + 3 ⇒ (9) + 3 = 12
Sense Motive to see beggar: 1d20 + 3 ⇒ (16) + 3 = 19 Using 1 day of trail rations Amagire looks around, to make sure no one is hiding in the shadows or such, and, observes the beggar, to see if he truly is a down and out person, not a guard in disguise.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Venusia claps and cheers her comrades: "Bravo! Well done! So smoothly... Yes, let us crush the source: off to deal with the Leper!"
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
"We should move around the house, he has to get his food somehow".
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Amăgire nods at Tishka: "Very good idea that, just start helping, as if you need some coins".
Cioară the raven flies off, going over the deck, check things out with its sharp eyes, trying to not be noticed.
Raven:
Does not do a special fly move, warranting a check (Amăgire told her to return to her when she has moved away from the captain & customs person)
Stealth: 1d20 + 10 ⇒ (19) + 10 = 29 Perception: 1d20 + 9 ⇒ (17) + 9 = 26 "When you are ready, I will try to further distract the two that are arguing". So, when it is time, Amăgire will go up to the two, and show her Harrow Cards: "Let me tell you of your future! Know your fate for just a few coins!" if needed: Bluff: 1d20 - 2 ⇒ (1) - 2 = -1
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
"I am not a stealthy one, so not the best to go on the ship itself without attracting attention. Though I can send Cioară, my raven, with you. She is discreet", says Amagire.
Female Varisian Human | Conjurer Wizard (Core) 1 | 8/8 HP | Init +1 | Perc +3 (+1*) | SM +3 (+1*) | AC 11 T 11 FF 10 | CMB -1 CMD 10 (FF 9) | F +2 R +1 W +3 | Acid dart 8/8 - effects/spells
Unwrapping them from their silk pouch, Amagire shuffles her Harrow cards and then spreads them out, selecting one-- Random: 1d3 ⇒ 2 -- 1: Leper 2: Ship 3: Tavern --"The Foreign Trader, this is the card of merchants, and those who truck in information, so, the cards call for the Ship", she says.
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