Hm. MordredofFairy dotting in with yet another Barbarian :) Half-Orc mechanically going for primary natural attacks with Beast Totem Claws and racial Bite, as well as stacking DR via Stalwart/Improved DR/Invulnerable Archetype. Story-wise, she'll have worked as a guard/apprentice for a Half-Orc Diabolist, but the relation turned sour when her employer tried to use her as bargaining chip.
Still working on her, but figured I may get her on the list as well.
It will work, but not as a permanent solution. Note that its not the category of weapon, but, indeed, that SPECIFIC weapon. But it may help early on before the Favored Class Bonus sufficiently reduced the penaltys to grant the feat. Also, not sure if "+1 regular material weapon" allows for a +1 ADAPTIVE Weapon. While adaptive is a fixed-cost enhancement, it may be against the spirit, so if you did not, you may want to check that with GM.
Ikari Chanbara wrote:
sure, but it really depends. In a current home game, a player with a Monk felt he had too little power, and we upgraded him to a brawler(winding path renegade=>mystery of unfolding wind). From role-playing and fluff-perspective, nothing at all changed for him.
So I see what you mean, but I suppose I'd encourage you to see it as a challenge rather than as an impossibility regarding role playing opportunities.
Ikari Chanbara wrote:
There's also the Mythic Path ability "Beyond Morality", if you meant that? Don't even need to spend a feat, but you are right in that it's Tier 3+ so not really an option early on. Or you could always try and see if you could substitute Brawler and make what you want. Had a Brawler/Barbarian for a Gestalt Home game, one shot.
@Lark
Arcanic Drake wrote:
Sweet to say. Yes, of course, there is a chance. I suppose it depends on the number of spots GM intends to fill.
trawets71 wrote:
really? You certain? After the two picks already announced are a Bloodrager/Paladin Melee guy and a Mindchemist/Wizard Arcane Caster. Plus I'm Sorcerer/Brawler that announced to go Dragon Disciple/Brawler. So, yeah, I think I had slim chances beforehand considering the existing picks, but it kind of surprises me you would duplicate this, at this time, rather hopeless entry with your own :)
And here she is. I took off one Gestalt level, tried to explain her template in Background, only rolled once on the table(the +2 Cha). (Crunch in profile) Background:
Alexstraza's Father was a powerful Half-Fiend Sorcerer, her mother a Half-Dragon Warrior. They were travelling the world and planes in an adventuring party when they fell in love with each other and her mother became pregnant. Since they had somewhat pressing matters in a quest to take care off, they came up with a plan. After aquiring the means to do so, they created a permanent Demiplane, and willed it to have an erratic timeflow. Alexstraza's mother spent the majority of her pregnancy there, while on the material plane, only a few days passed. After she was born, and her mother felt well enough to rejoin the party, another demiplane was created, this time with a timeless trait, and Alexstraza left there, in the care of magical servants. The idea was that they could finish their quest, then return to their daughter with no time passed and take care of her. Only, things did not go well. The party failed in their quest, and both of Alexstaza's parents were killed and bound. A human friend of theirs managed to survive, and came back for their daughter. His friends dead, his quest impossible and people after him, he was done being an adventurer, and wanted to do his friends the last favor of taking care of their child. Taking her back to the material world, he quickly found that the time during her mothers pregnancy in a erratic time flow and after that, time she spend in a timeless state had changed her. Time seemed to flow slower for her. Not by much, but definitely noticable. Her movements seemed unnatural, she was hungry more often, and slept for only short times. When she grew into a girl, she learned, as most children do, by mimicking adults. Her movements begun to seem more natural, and she spoke normal, too. But regardless, it became even more obvious that time in this world was moving slower for her. He thought her as best he could, but in the end, he was also only a human. By the time Alexstraza was no longer a child, he had grown very old, and eventually died. After burying him, it was time for Alexstraza to go out and write her own story. Her foster father never told her what her real parents died for, but that had just made her that much more curious. Appearance:
Alexstraza is, for a Tiefling, rather beautiful by other races standards. She stands about 165 cm tall, weighing about 55 kg, has jet black hair and red cat eyes. From her forehead, two horns protrude which contrast her otherwise pale complexion. A gift from her mother, she is also able to manifest claws from her nails to attack in melee with, but otherwise her extremeties are normal. She has neither a tail nor fur, but most of her pale skin is patterned as with tattoed green scales. Fluff Considerations:
I took away her Spell-Like Ability and instead gave her claws(as per alternate racial stuff). Since she will progress in Brawler, I like the idea that her claws become more powerful over time(explaining the increase in unarmed damage). I would not consider her attack any different from that unarmed strike, she would always just use the regular unarmed damage from Brawlers, but I think playing it as if she uses her claws would just feel more right. Also, the green scale-like pattern on her skin, since she will descend from Green Dragons in her Draconic Bloodline(starting with second level) those will just become more prominent when she gains natural armor from there. Again, thanks for your patience with me. |