Sivit

Alexandrite Rubyna Tourmaline's page

86 posts. Alias of Capt Wombat.


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Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks on as they talk then adds

"Yes is true, can be used to scrye"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex comes over her work done

"Shall we go see what the Man Orc below wants"

Her hoves clicking on the deck


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

She will see to the hurt crew men,
1d8 + 1 ⇒ (1) + 1 = 2 QLW


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex moves into the center of the deck and says.

"Bring the hurt to me, I will share the healing of my goddess with you"

Chan+Ener 1d8 ⇒ 8
Chan+Ener 1d8 ⇒ 8

wow, ok 16hp back every one, and the hurt crew.

She then gos and tends to any still hurt.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex walking walking See you in round seven


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex nods, and pulls her great sword, she holds it for a moment and says

"By the blessings of Olladra, Goddess of Fortune let us live out this day and face it with goodness in out harts."

She opens her eyes then nods, following Cil. Her clothing changes to combat.

"If bitter can get to the deck as well she will take him and any others GM, now long will it take?"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks at Cil

"Do you know what is going on Cil?"

GM can the dire wolfs get on deck from the stables?


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

I rolled for having armour on, and tuck the hit for it, as she's trying to get Bitter use to how she normally looks and smells. She failed her perception roll with a 1 she has no clue about the events top side unless some one tells her.

acrobatics bitter 1d20 + 8 ⇒ (18) + 8 = 26
perception 1d20 + 10 ⇒ (8) + 10 = 18
Biter with ease avoids damage but starts growling.

Round 1

"Biter to me, what is it?" she says
Animal handling 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22she gets him to come to her
Alex will heal herself QLW 1d8 + 1 ⇒ (4) + 1 = 5 -2 hp left

Round 2
See what's going on around her to see why he's growling.
perception 1d20 + 7 - 12 ⇒ (15) + 7 - 12 = 10 to see what's going off


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

In with wolfy - Acrobatics1d20 - 2 ⇒ (9) - 2 = 7 Ouch next -> LDMG 1d6 ⇒ 2 None-LDNG 1d6 ⇒ 6 next -> Then Persep fighting1d20 + 1 ⇒ (1) + 1 = 2 "Sorry Whats the lassy, Little Jimmy has fallen down a well?"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharivello + GM:

GM and Tharivello, See that there is where I am having a real problem with this, "I OK stuff for the GM" thing that's going on.

This Statement.

"I don't really see an issue with that, other than that [b]I'd be hard-pressed to pick out enough Orisons to fill up slots with all those extra 0-level spells. Mechanically, it's on the weak side, but I don't really see an issue with it."[/i]

The above Statement to me that's a player giving yourself a kind of unofficial "GM's Approve'er" roll for themselves.

comes over very irksome for a player.

To make clear Tharivello as I said at the start. I don't need your Approval for any thing the GM and I talk about in regards to what MY PC gets or dos not gets from Sant'er sack or anything in the game.

I am not excepting the role you have taken upon yourself. I would like you to now re-frame from doing so again in future.

To me this is the very height of over stepping the mark v player to player. For one "player" to dictate to another "player" what they can do, get or have in a game is very much like taking over in game another PC's actions and thoughts. "Your PC dos this"

In my view ONLY the GM has that power, not another player. I can say I have never seen this kind of thing in all the games I have played on here.

Only where there was more than one GM and even then the other involved was a FULL GM.

Tharivello can you not see how what you are doing my be upsetting other players???

Cap


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharvello + GM:

I'm cool with that Tharvello,

and saying that now we are on the same page,
I see your point I need to make what I said clear and more than happy to do so.

So GM and Tharvello.

I posted
"spells: Trade one 1 level spell for three 5 level ones [like PSIpowers can] "

What I should have said was
"spells: Trade one 1 level spell for three 0 level cantraps [like Psionic Talents can]"

Under psionic-talents it says

Implementing Talents

Unlike the spellcasting classes, manifesters did not receive 0-level powers with the release of Psionics Unleashed. To implement these abilities into your game, you can mix or match from the options below or devise your own system to introduce talents.

Automatic: Manifesting classes automatically gain talents, similar to how spellcasters automatically gain cantrips or orisons. In this option, manifesters should receive talents at 1st level according to the list below.

Psion: Three talents (replaces discipline talents)
Psychic Warrior: Two talents
Wilder: One talent
For any other manifesting classes, use the list above as a guideline to determine how many talents they should receive.

Linked Talents: Certain 1st level powers automatically grant an associated talent (see below). Some talents are associated to multiple powers. If a character selects a power with an associated talent he already knows, he may select a different talent to gain.

Retroactive Talents: Manifesters may already know powers now available as talents. These characters may select four additional talents in addition to keeping the talents they already have.

Swap With Power Known: When a manifester picks a power known, he may opt instead to select five psionic talents. Using this option, the manifester will know one fewer psionic power.

The idea being you swop a number of 1st level Spells for 3 0 Level ones.
1 for 3

thats the basic idea.

:)

See where I am coming from now :)


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharvello:

You seem to have not got the gist of my post,
It seems your just carrying on saying your a Stand in GM.

Tharvello your making a lot of assumptions about how others play here and that's never good, I know from experience.

I get the feeling your someone who likes to have things done their way and is use to telling others just how things should be. I also get the feeling you don't like it when others pull you up about this looking at the dismissive tone of your last post.

Now I have tried to be respectful here at all times, but I don't seem to be getting that back, So I am going to make this clear

You could have asked about what I posted under spoiler lots of ways, you chose to demand a respond, Player to player. I have done nothing more than question the mantel of authority you seem to have awarded yourself, because in now turns out, you have had dealings with The GM before, [just like me] and you believe that gives you more rites because your "in with him" than other players.

That's kind of so over stepping them mark player to player. To me that's very bad Game-e-ket at the very least. Helping a GM dos not give you the right to push other plays around in such a condescending way and make demands of them. Most of all then saying in your last post, the bit at the end, The "can't be bothered enough".

"Sigh"

Just there, your really are coming over disrespectful and dismissive to another player, because you have given yourself a "More than player" roll.

Now all I am asking here is you please go back to playing your own PC, Let the GM be the only GM and let me play my PC.

I say this with utmost respect and I do so hope you can see where I am coming from here.

Cap


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharivello:

Tharivello Siannodel wrote:

Alex: I don't have any idea what you mean by "Trade one 1 level spell for three 5 level ones [like PSIpowers can]". Either I'm completely misunderstanding you, or you aren't terribly familiar with the Psionic rules. You can't "trade" any powers for any other powers, unless you use Psionic Reformation of some such. The balance of Psionic Powers is entirely different than other magic systems, though. None of their powers scale passively except in duration, barring specific examples. Psionic Powers have a base cost, and you have to spend further resources to make them work better.

For example, a 1st level power costs, at its base, 1 Power Point. You can, as long as your manifester level allows, augment that higher. If you spend 3 points, that's the same base cost as a second level power, and it might as well be. DCs tend to scale with Power Points spent, adding +1 per 2 points spent augmenting the power.

I'll have to think about something for Tharivello, I've not got anything in particular in mind at the moment.

Err don't mean to be rude here but 'player' Tharivello Siannodel why do YOU need to understand anything about a request from the GM to another player?

I mean a respectful request from player to player v PM about some thing your my like to know about I can get. but that post above came over as near demanding I tell you a player as you had taken it upon your self to act as a kind of sudo-GM roll.

I'm sorry to snap you out of that roll but THE GM asked us what we wanted and my response was under spoiler for the GM. I think the real GM is more than capable of asking for clarification from a player v PM. with out you taking on the roll and placing what was said UNDER spoiler in open discussion! thanks.

If the real GM dos I will spoiler the response or PM them thanks, that is IF he/she needs to know more, as it is he's my GM in another game where this has come up.

As one player to another player
Please do not repost my spoilered communications with the GM in open discussion.
Please do not take it upon your self to act as a sudo GM in regards to my play.
Please place your response under spoiler.
Please keep what I have said In Mind next time your thinking of making a post like that. Your coming over as very pushy old chap.
:)


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

In Santa's Sack:

dear Santa I would like
Abilities: Fast Healing 1
Object: Make Her sword Intelligent.
spells: Trade one 1 level spell for three 5 level ones [like PSIpowers can]
Traits: 3 rolls on the Variant Tiefling Abilities Table pick one.
1d100 ⇒ 89 ->Once per day, you can use inflict light wounds as a spell-like ability.
1d100 ⇒ 73->You can use minor image three times per day as a spell-like ability.
1d100 ⇒ 53->You possess the scent special ability. Picked
Feat: Leadership


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

"it is part of the plans of gods, some want us to get this scroll come book. Some not, luck and death seem to want us to"
Over the last few days she has word hard to get her grasp of commen better.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks up at the roof then back down.

"If what you say is true Cil, and you feel this 'gift' of hers may ahve a mind of its own, then we have to work on the assumption this lady knows all we have said here. Our task will now be all the harder, but you where not to know. How did you get this blade?."


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

"Then this could be why this has come to us, no."

She looks around the group.

"If you think we are all agents for Drassk Saronis. We best say how we are now. I meet her, she talked to me, before I came to this plane. She bid me do a thing. I will not say what now, but know I was asked, but also know I am part of a Prophesy. It is why I am here, My true god, the goddess her words say I must be here to, So I am confused, I do not wish to do harm but only bring good into the world, get both a good god and a bad one says I should be here with you. Is strange no."

She sits back, any sense motive rolls she she is telling the truth.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Helix healing:

Hep we have three days, so next day

heal1d20 + 6 ⇒ (5) + 6 = 11
CLW1d8 + 2 ⇒ (6) + 2 = 8
Channel1d6 ⇒ 6
14 HP back spot on what you needed.

Alex looks after the wounded in the party the start of the next day.

Then she looks over the odd scroll box finally working out what it is.

GM scroll box:

Ok so its
A set of scrolls that tell you about rituals for banishing or changing the evil presence within an intelligent weapon or other magical item. One of the main suggestions for most of the rituals is to
1: Find a sacred site,
2: Make sure that it is sacred to the gods you follow then pray aloud. 3: Use the candle within that looks like a Manifestor candle,
which will bring the essence of the intelligence to life for a brief time, at which point you may interact with it one way or another, the best practice for an exorcism.

When the part meets to eat at night, she skips every one a note.
it reads.

"If you have intelligent magic item, please take out of room, I need to talk to every one with out them here."

She takes her own sword and places it outside.

Once every has done this Alex gets out the Scroll box.

"Quantos gave me this, saying it was to help the group. Well I have studied it and its a set of scrolls that tell about rituals for banishing or changing the evil presence within intelligent weapon or other magical items. It says find a sacred site, secure gods you follow help by pray aloud, use candle and you have a short time to, talk to intelligence or exorcise it. If any of you have bad item then, this will be useful to drive out evil or bad intelligence from it. Do's any one?"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Knowledge (Religion) 1d20 + 7 ⇒ (10) + 7 = 17

re roll +1 next day Knowledge (Religion) useing guidance 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)
Quantos wrote:

"Well, I am not hurt at the moment, just a bit fatigued from the whole ordeal. However..." Quantos unslings his bag and rummages through it for a moment before producing a scrollbox and offering it to Alexandrite, "I was told you'd know what to do with this. It is supposed to work for you as long as you preserve this group."

The scrollbox is an ornate affair, primarily darkwood in construction with reliefs embellished with lighter soarwood. It measures 14" x 6" x 6". The hinges are made of mithril, and there is an embedded medallion replacing the clasp mechanism typical on such boxes. The medallion is carved in ivory and features a woman's face, eyes closed in prayer, with a sunburst ringing her head. A small rose obscures her mouth in a symbol for silence, its petals made of small ruby and tourmaline gems arrayed in a life-like swirl pattern.

"I am bound by contract and faith Quantos to preserve, protect and look after my comrades in this group. I do not lie in this, I power greater than me ordained it"

She looks at the find scroll box.

"This is a most splendid thing a true Icon. A thing of faith but I do know know which one. I feel how ever this lady here is a good one. May I open it?"

Air sick:

The exits are, here here here and here

Fort Save Airsick 1d20 + 7 ⇒ (3) + 7 = 10

Alex is not happy about the air trip, she dos not much for the 1st day.
DM do we get a reroll as we gain our Air-Legs


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex nods

"Yes my name is Alexandrite, you hurt. Best show me and I will try to heal"

She starts to gets out a healers kit and some clean rages.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks over as her name is called,
"What you need from Alex, I will see if I can help"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)
Cil wrote:
On the skyship, Cil sees the section the Alex has created for Cil and herself and nods her approval, "Good thinking, Alex, keep prying eyes away!"

"Is best to not give them chance to take advantage, a dagger in the belly upset sets some" she jokes.

She go's over her things, she's taken off her armor and now has on a long flowing silk gown and dress. Her hoves are now hidden under it.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)
Quantos wrote:
"Very well." Quantos gets on the ship and looks for what is to be their quarters.

"Is good to see you make it out Alive Quantos"

She says as he comes into the room

"You know if all alive as well, big green man he went fast with other."

She offers him some water.

"That was a bad one but we fight well. Do you know if Saronis, sell wolves I bring with bitter, coin would be good to get food and drink before we go"

She takes a seat and then smiles at him her big grin.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex sets about really cleaning the room, she also looks to make a bed in of of the hammocks, putting a sheet up so she and Cil can have some privacy from the males.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex gots onto the Airship paying her coin.
Checks bitter is secure in his stall, then heads for her room, finding her bunk, she stows a few things then go's looking for the others. All the time with her hood on.

When she sees Zee and jake she says.

"Is good you made it out of attack my comrades, how you say Is lucky day, yes?"

She sits down and offers what help she can with the healing.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

well this slowed up fast


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex nods and lets her go, getting her mount Bitter ready to go on the Skyship


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

thud, game stall


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks out at the skyships from the cracks in the planks.
She can see a blue ship, that looks best to her, the others not so.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)
GM Wolf wrote:

Alex the boy takes the note and silver coins and runs quickly.

She pays the boy a gold coin and go's to the back of the stables out of sight but where she can see if the others come back for the mounts.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex gets her sliver point pen out a note book, she writes a short not folds it then seals it with a mend spell.

She calls over a stable boy

"Boy, here is 5 slivers, Take note, do not open or goddess will know. Take note to the Temple of Olladra on Cows Street, bring back response fast and I will pay you a whole gold coin, now run fast, tell no one you have seen me."

The Note:

To Oracle Brooks

I have done as the temple Augury said and went to meet the "a small man" at the named place, "to meet the ones who seek". What I found was a party looking to get a book or scroll, but before we could start we where attached, by Iron Fist troops, ask and you will hear of it.
Some of us have made our way to safety, By the will of the goddess Oracle.
I will not say where for walls have eyes, will send another letter when I can.

But know all is well with me from now, I do the Goddess bidding.

Rubyna


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Alex looks on as they go,
primers they have Gino idea how good life is for them


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Tourmaline nods as they talk

"The Lady Saronis, is Olladra the Goddess of Good Fortune. I see her hand in out escape today. I am Cleric of her Church and Fortune moves things most unexpectedly."

She winks at him

"But it was good she called you to our side no? We would be dead if not for her giving us chance, and both our swords it true an deep, wile Iorn Fist missed us, then we get away with wolf pack. Olladra's blessings come in all forms"

She smiles,

"I Agree I will stay out of sight with mounts, ones we no need we can sell, but I keep Bitter, hes fight well."

She looks over at the hurt wolf.

"Now I go heal Bitter and I will see you later for start of trip my new Friends"

She laughs and seems happy and then walks over to the wolf.

CLW 1d8 + 2 ⇒ (3) + 2 = 5 on wolf


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Riding wolves and running very fast down tight streets.

Quantos ->Pushing a cart in the inns back court yard [Now time]

Bad guys -> with you in and above the inns back court yard [Now time]
Later who knows

Zehameti and Jack -> Horse out the back yard gates, now with Watch coming back to the inn to save us. [just ahead in time than you 2-10 mins]

Tourmaline/Cil/Saronis -> Fast Horse + Wolf pack, out the back yard gates down the streets to the Air-Boats [ahead in time with you say 10-40mins]

Tharivello -> Fast horse. out the back yard gates, down the streets and way [His in future time 2 - 3 hours]

Hope that helps

Sorry GM of any of that is wrong.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Tourmaline gets off her wolf and leads the others into the land stables with Saronis.

"look after wolf, he is good ride, saved life in bad fight"

she seems happy she takes the saddle bags off her wolf and gos to join Cil, as she walks she changes clothing to cover her body.

"Iron fist?, I not know them, but they know us. But we live, with lady's blasting so is good day so far."

She jokes again the big grin.

"Next time we drink, we have good tail to tell"


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

1d6 ⇒ 5 Str =1 etc.. +1wis it is then + flame as spell once CL=HD


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Tourmaline to dismounts but looks to see if they where followed.
She checks bitter over.
Then to Saronis

"what we do now? others where left behind, this is not good thing, I feel somewhat bad about it Saronis"

Waits to hear what he has to say.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Tourmaline/Cil/Saronis:

She will not try and get to Quantos if that will mean big problems GM
as he's now done actions with the npcs and if it looks like she's going to get herself killed
She will just follow Saronis as he seems to know where he's going.

Fortune will find another way for Quantos


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Round 8 +

She will try and get the wolfs past Quantos so he can jump on one when they flee
@Quantos

"Come on, or they will take your life yes"

Tourmaline rides with the pack, down the back streets, passing onlookers and street traders alike, jumping the odd low cart. Away from the open inn court yard the wooden and brick canyons that make the streets of the city. Acts to slow down their attacks, randoms shots into the city will hit resistance from the natives. She looks behind and see the others,
Saronis has speed off. Then she sees him again, she thinks the best place to go would the Temple, guards there and they knew her. But it would mean risking the lives of the whisperers there this time of day. She could not risk that, woman and Children, could be curt in the cross fire. So where, where had the others gone?, she had no option she lead the pack to where
Saronis was waiting.

"For Olladra"
She whispers.

One moment she was facing death, no one could service saving a pack of wyverns with riders. Court in the open. She starts smiling, a glint in her eyes.

This is what means to be a warshiper of fortune, of Olladra, haha!! life
She thinks,

She placed her hands on bitter and healed him some more
"Bitter, i fix you, you run, is all you need do"

Che Channles again for her, her mount and others in the pack.1d6 ⇒ 3 Back to full HP

As she rides up with the pack she calls out

"Lead way Saronis, we need bolt hole or we die today" she smiling as she says this, big teeth grin, and thick ascent.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Deviled eggs, has to be


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Round 7
Alex gets only good guys in her channel or as meany as she can
channel pos-eng 1d6 ⇒ 5 to any one in range

Then mount wolf
fast mount 1d20 + 3 ⇒ (11) + 3 = 14

If there is a brake and when the others are ready, she's going to ride full pelt out of doge


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Round7

GM:

How bad is he hurt, getting on him may not be a good idea if he's going to just fall over next round,

If she has a move action, and can do it with out AOo as the others wolfs charge.
She will try to charm it. Going around it,
She will channel and / or mount next round,
Depending on how hurt it looks.

She moves to left the wolfs at the worms and their riders.

calm 1d20 ⇒ 3 + what should be added
Handel A 1d20 + 6 ⇒ (6) + 6 = 12

The aim is to get on it an ride next round


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

GM:
looking at what's going on casting that spell my not be a good idea v room in here and having some one on the outside my help as the others have run off, your going to love this!

I. Going to use that spell on my wolf. if he's still alive, getting him out its mouth and to me to heal and ride off on I hope

5' step back to let the wolfs in

acrobatics if needed 1d20 - 1 ⇒ (1) - 1 = 0 well let's hope it's not

Still in full defiance mode wile casting

concentration 1d20 + 5 ⇒ (9) + 5 = 14


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

In Elven
"Cil open the stalls, let the wolfs mounts and others out NOW!!, it's our only chance, we need them to pack fight, to give us a chance to get clear"

GM:

Seeing how the other players seem to be ok with the re-group. Spell ability
Alex will take it. Can she call Quantos to them.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Yep I'll do one later, don't think a spell that commands other players to do stuff would go down well. "U got away great" pow "Alex! Why am I back in the middle of the fight"

That kind of thing.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

Cool got ya GM

Could I ask What do you mean by spell re-group 1/day


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

DMPC? O dear are we talking a Gary Sue PC in the party? O do hope not.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

1d20 + 6 ⇒ (20) + 6 = 26 attack DMG 2d6 + 5 ⇒ (3, 2) + 5 = 10
1d20 + 6 ⇒ (16) + 6 = 22 crit con DMG. 2d6 + 5 ⇒ (4, 4) + 5 = 13

Alex bolstered by the arrival of help slams her Great sword down onto the head of the Wyvern grappling her wolf.

shes backed into a stall! the only way out is to kill or scare off the Wyverns in front of her, one dead the other just smacked hard wile biting her wolf. The other way is to let the other wolfs out and hope they over run the last one. Or GM is there a way out?


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

As the sting its Ale staggers back 5'

Using touch of luck Domain power, 1d20 + 7 ⇒ (7) + 7 = 14 two rolls take best on one Save/skill/attack1d20 + 7 ⇒ (10) + 7 = 17 take 17, Fort save v Poison DC17

Then looks up, Alex says "Law and contract binds, TO ME!" holding her sword a flare of electrical comes off it and her.

Swift action:, activate her contracts power

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