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Alex - Oracle of Life's page
67 posts. Alias of Stormstrider.
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Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Primarily for the new people, but my current players could pay attention to this as well. Cough, cough ... :D
The tag-line on this post is a good example of how to make a tag-line. A bit complicated I know, but, looks a lot nicer in the long run, and it is hopefully something you will be using for a very long time to come.
Thanks! - Stormstrider

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Sama Kattan wrote: "I heard this place is full of old monsters and treasures. I'm less interested in the monsters and more in the treasures," says Sama wryly. Aha! The greedy one reveals herself! Hahaha! There's always at least one in the party! Probably all of you to be honest though! Very Funny Sama!
Tangar suddenly lets out a groan and collapses to the floor. Various people rush over surrounding him and checking him out. Soon someone discovers a bad gash on an upper thigh. How did it get there and when? No one seems to know. The two healers looking at it, both agree the wound appears to have been there for some time. The brave warrior must have been suffering for a while but ignoring it so as to continue helping protect his friends. The wound goes deep in the thigh and for some reason unknown to the healers it does not seem to want to heal properly despite any healing magic cast upon it.
When Tangar drifts back to consciousness he admits he's been hurt for some time, but did not want to admit to it hoping it wasn't serious and would heal with time as other wounds have done before. He now realizes he cannot continue like this as he would be a detriment to the group and only slow them down.
Alex speaks up, "I gave my solemn word that I would help protect this group and heal their wounds. Now I have failed. I must take Tangar back to Fort Inevitable and seek out aid to get him properly healed. You all seem to be planning to continue on together with these new fellow adventurers and you have both a capable healer and a servant to the Dawn Lady to help protect you and heal your wounds." He looks solemnly deep into the eyes of both Kessa and Gansu in turn. "Please promise me that you will look after them, take care of them, protect them to the best of your abilities, and heal them when hurt? Lady Kessa, by the Dawn Light, will you give me your word on this? They are good people, seeking to vanquish an evil foe! I swear to the best of their intentions by Her Holy Light! And you good dwarf sir, will you also please help defeat their foes giving them the best defense there is? And you miss? With the unmanageable hair, will you please use your lightning and what abilities you have to help my friends defeat this evil? I am sure they will share any treasures with you." He turns to Aldhranhald and Tamlara, "My friends! I have come to care for you deeply in our short time together. I do not wish to leave your side, but my duty binds me to those most in need of my help. Please say you will release me from my oath of protection and healing to you so that I may accompany Tangar back to town and see he gets the proper care? Perhaps Tangar or myself shall be able to join you again one day, but for now I have a need to aid him."

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will step into the room and say a quick prayer to the Dawn lady. "imayē, ibakachihu inezīhini nefisati fewisu." This is the same language as before, I just prefer and meant to use the regular alphabet form so we can 'imagine' how it sounds rather than seeing a bunch of gobbly (no inference meant to goblins!) g-o-o-k that means nothing! As he channels energy.
Channel Energy healing: 1d6 + 1 ⇒ (1) + 1 = 2
Yay ... anybody that's hurt gets healed by a whopping 2 points! But at least 1 use applies to everybody but Tamlara!
He walks directly over to Kessa. "My Lady! What an honor to see a true Warrior of the Dawn Lady! Please, if there is any way I may be of assistance, you have but to ask!"
I'm just getting a little usage and RP before he exits the scene!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Having no better options, Alex will fire his crossbow at the Construct looking thing.
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 ⇒ 5
And the bolt bounces off the Construct's chest. Missed it by 1!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will also try to slip into the room as quietly as he can.
Stealth? Yeah sure! Hahahaha: 1d20 - 1 ⇒ (12) - 1 = 11
And he surprises everybody, himself included, by managing to be sort of quiet!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"Sounds like a somewhat risky plan to me, but also a good plan. I shall stand at the ready with my crossbow and/or my healing powers should they be needed."
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex walks into the room and also looks around the room.
Perception: 1d20 + 1 ⇒ (17) + 1 = 18
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"Personally, I think we should check out this tunnel first to see where it leads to. Then if we need we can double-back to go through the double doors."
Just a reminder, technically you are on a timer for the dark-vision, so you want to keep things moving.

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Aldhranhald! I need your help please!
I've updated Alex's character sheet in hero lab, and I was able to get that color coded character sheet again, but then when I try to save/print it, I end up with this!
Never mind! got it to work as I was trying show you an example! hahahaha
Now I just gotta update my tag line!
EDIT: Tag-line updated!
Not bad level, doubled my HP, + 1 BAB, + 1 Will save, + 1 Cantrip (Guidance), + 1 1st lev spell! - Due to Oracle's mystery spell at 2nd lev. (Detect undead). Turns out I had accidentally chosen Detect Undead as one of my spells at 1st Lev, not realizing I get it automatically at 2nd Lev! So I chose 'Bless' to replace that other 1st lev spell so now I have something 'clericky' to help the whole party besides healing! Yay!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex's new HP + Con + 1 for FCB: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Woot! Woot! Yay!!! The healer gets to stay alive a good bit better! (And before you say anything, I know that's not proper grammar Boudacia! :) )
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will look over at Tangar and whisper, "Come on, I guess we should follow the rest of the group."
And upon getting over where he can see the size of the tunnel he will look back at Tangar again, "My friend, your not going to like this I'm afraid."

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex speaks up: "Well, it seems to me that we need to get over there somehow to check what else may be behind that curtain and in that tunnel, not to mention of course, where does it lead to? You say you are fairly certain there are no pressure plates here to activate this 'falling ceiling' right? (Correct.) So maybe whoever would be the best at dodging falling debris should take a chance and try to go through here? Tamlara, you seem to be pretty good at 'rolling around' trying to dodge things. Maybe you would dare to be brave enough to try going through here? Then again, Boudacia you could try to fly through if you think walking through might activate it and then you could transform back on the other side of this 'falling ceiling' zone and check the curtained area out for us if you feel comfortable going it alone? Or then our strong friend Tangar might be the best to be able to 'take the hit' in the case the ceiling does fall on him? And of course if any of you were to get hurt I would be right here to heal you! But you see, if I went through and got hurt, who would heal me?" As he mentions each of these suggestions he turns to each of the people mentioned with a questioning look as if asking their opinion.
Just a 'helpful' DM making suggestions! :D

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will step aside as much as possible to allow the goblins passage and then will carefully move on up the ramp into the room.
Since we are out of initiative Tamlara there is no need to move only 'your speed' as far as getting to the entryway. We will wait on her to catch-up. I will ask that all of you limit further movement to 'your speed' in difficult terrain just so as to keep up with room descriptions and things found for the time being. Also, please be specific about your movement - are you being stealthy? Are you checking for traps? Or are you simply double-moving? Etc. etc. You all don't know how much of the level got cleared of goblins or other 'hazards'.
Is the whole level clear of goblins now? If not, then where will they be hiding? And who is this 'Grulk' they spoke of? And where is he hiding? :D

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Just in case some of you haven't seen it, I did pose a rules question in the discussion tab asking for help. I would like to see some responses to that please? Depending on that I may retcon and change my mind about Tamlara's position and condition.
Aldhranhald? I know you posted saying you were moving 30 ft up the ramp, but I don't think you moved your mini? I went ahead and moved it for you, but if I'm wrong please correct it.
Alex takes his time carefully moving 30 ft up the ramp as well.
Perception check: 1d20 + 1 ⇒ (1) + 1 = 2
Alex is so focused on his steps that he has no idea the goblins were saying something. At one point he almost trips on a green glass-rock, but manages to stay upright. It doesn't make sense to me that a critical failure on trying to listen would make one fall over. Right?
This puts us back to the top of the round: Tangar, Boudacia, Goblins, Tamlara, Aldhranhald, Alex.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex simply moves up the ramp as much as he can in this difficult terrain.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
I'm VERY confused?!?!? Aldhranhald and Tamlara both posted yesterday afternoon according to this, but I checked on multiple occasions last night and this morning and there were no new posts? How did this happen? -.-
Ok, Tamlara has announced what she sees to some extent. How does the rest of the group react?
"Where are they Tamlara? And what are they doing? Do we seem to be in any danger?"
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex tries to keep an eye out for danger as well as the group treks through the woods again.
Perception: 1d20 + 1 ⇒ (7) + 1 = 8
But for unknown reasons Alex and Tangar seem to have gotten themselves into a staring contest. :D

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
3 out of 4 votes so ...
"Lord Royst, we have been to the Spire and encountered a serious problem. When we entered the Spire we found that the whole construction, or at least the level we entered on, was enveloped in magical darkness. I would be grateful if you could inform us if this was the case when you adventured there. We were able to light our way to a degree with dancing lights. But we can only see in the immediate area lit. As most of us cannot see in total darkness, it is just too dangerous to try to try to adventure there.
So we ask if it would it be possible for you to provide us with some means of piercing the darkness. A scroll would be sufficient if it is only the first level.
We would much rather have returned with a map for you and ideally with the skymetal statue you seek. Hopefully we will have more next time we return from the emerald Spire."
Diplomacy: 1d20 + 8 ⇒ (13) + 8 = 21
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"I'm thinking that Lord Abernard Royst - I think that's who you were referring to? Roost? Heh, heh. Funny. Maybe all the chickens 'roosting' in the yard got into your head huh? Anyways, I'm thinking he seemed to have plenty of easy access to magic and we already have a little something of a map to present to him right? Maybe? Not to mention that he wasn't hurting financially speaking."
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
As you're all gathered around sharing this breakfast, Alex asks, "So, does anyone have any suggestion as to who we should see about trying to get this communal dark-vision or what ever?"
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Seeing that Tangar still looks hurt, Alex decides the rest of the group probably has this handled and decides to make sure his new friend will get through the day.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Up next: Aldhranhald, Tangar, Hostiles.
EDIT: By the way, Tangar since the goblin lying prone next to you is unarmed, feel free to stand first if you want. I mean, sure, he may try to swing his fist at you ... HA! Hahaha! Now that your up to a full 18 HP?
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Seeing the big guy badly hurt and lying on the ground Alex will step over and reach out to touch Alex.
"እሱ የእሷ ክፉ ጠላቶች ድል ይችላል, ስለዚህ በ Dawnflower ይህ የቆሰሉ ሰው ለመፈወስ የሚያስችል ብቃት ማየት እችላለሁ!"
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Initiative up next: Aldhranhald, Tangar, Hostiles.

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Silly me! I'm sitting here wondering why posting has slowed down so much, and then I check and realize it's Alex's turn! DOH! - Sorry! :) *** Tamlara, are you dropping bow and drawing a different weapon as part of that move? Or do you plan to accept potentially two AoO's (Worg & Goblin) for firing in range? Also, I'm hand-waving that you didn't actually move through that only bush, since that would be difficult terrain, and you actually went around it, as my yellow dotted line shows - RIGHT? *** Which reminds me, all plant forms on the map are difficult terrain.
Having seen his new muscular friend get badly bitten, Alex will move up a little closer to make sue his 'batty' friend Boudacia is within reach, then he concentrates and suddenly a burst of energy flows out from him.
All LIVING allies (So not Tamlara) within 30 ft will get healed (if damaged) for the following amount ang get a + 1 channel or luck bonus to any ONE attack, CMB, save, or skill roll made before the end of Alex's next turn. Thanks to his selective channeling feat he also chooses for it to not affect the 4 hostiles. That is the max he can currently choose by the way, based on Cha mod.
Channel positive energy to heal: 1d6 + 1 ⇒ (2) + 1 = 3
Oooohhh! That sucks!

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Paizo's website kept telling me it was down for maintenance all afternoon! Since about 1:30 'til moments ago! I finally decided to try going in a different way, and then I finally got it! GGGRRRR *** Separate issue, Boudacia, Didn't you have to make a double-move just to get to that area above blue? So in that case you already took your turn for this initiative. Now, since you go at the top of the initiative, if you want you can declare this as your action for that initiative, but it won't take place until after the Worgs complete their turn. Correct me if I'm wrong.
Seeing the Beast and rider burst out of the brush where his elf-friend had been pointing, Alex raises his crossbow, tries to take aim and fires.
Readied ranged attack on blue Worg: 1d20 + 2 ⇒ (4) + 2 = 6
The distraction of the other Worg suddenly charging forth from the other side of the clearing throws off Alex's aim badly and his bolt flies off into the woods never to be seen again by this group.

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Oops! I hadn't realized Alex's turn was up! Sorry!
Alex not being able to see anything either, "Where you keen-eyed elf friend of mine? Can you please try to point it out and maybe describe what you see?"
Actually Aldhranhald can't really describe it, because all he knows is he sees something in the bush. He actually matched the stealth check of the creature, so I'm ruling he can tell there's something there, but he can't see it well enough to tell what it is. Sound fair?
Aldhranhald is up next, followed technically by the hostile, but if it makes itself visible, then any held actions may be taken at that point. I'm counting on Aldhranhald to at least give everybody a sense of what general direction it is in, or better, so that you can all be facing the correct direction at least! :D
But then again, if it has such a good stealth that a 20 matched it, ... who's to say there's not more than one and the rest got higher than a 20 on their stealth? :D (insert evil, maniacal laughter here) ... Surely your nice, friendly, benevolent, DM would not be so evil would he? ;)

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"So, how is everyone feeling after our first encounter in the Spire? Is anyone hurt and in need of healing? Tamlara you look a bit ... rough? shall we say? But I'm afraid my healing powers can do nothing for your kind. Does anyone have some way to help patch her up? I know that once we settle down I shall be able to ease her pains, but I have nothing for the road for you, my red-headed friend. Anyone else need my help?"
Boudacia, What is your SOP when traveling through the woods? Do you stay in human form until something happens, or do you travel in bat form? And I don't remember, you can talk while in bat form right?
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex seeing only the goblin still lying on the floor, moves on into the room, "Come Aldhranhald, Boudacia, and Tangar! There is just one more and he is lying on the ground! And Tamlara has the only other exit blocked off!" Smart girl! Alex reloads his crossbow as he moves slowly across the rubble, then takes aim and fires at the only goblin left.
attack on light blue - I'm gonna need a total of 20 here!: 1d20 + 2 ⇒ (15) + 2 = 17
But his shot bounces off the floor just in front of the goblin.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex doesn't care for this situation but decides to load his crossbow and shoot it at the hobgoblin standing in front of Tangar.
attack blue gobby: 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 3
and he completely miscalculates and his bolt sticks in the doorway.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Since Boudacia is in bat form and that makes her size diminutive, it seems logical to me that another character could occupy the same square. So I took the liberty of shrinking Boudacia's mini, so we can all see Alex in the same square as Boudacia now.
Having seen his new companion get stabbed badly, Alex decides to move and try to heal him.
Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7
Alex touches Tangar, making him feel much better!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will once again take aim and shoot his crossbow at the goblin he can best see. pink
Move action to reload the crossbow, standard to attack.
attack pink: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d8 ⇒ 4
The bolt goes flying in, just barely missing the upraised shortbow and stabs the goblin in the chest hurting him badly.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Taking a moment to reload his crossbow, Alex will then take aim on the goblin he can see best and fire. pink
Firing crossbow at pink: 1d20 + 2 ⇒ (1) + 2 = 3
second roll to confirm critical miss or not: 1d20 + 2 ⇒ (16) + 2 = 18
Alex's aim was way too high and he bounces his bolt off the ceiling in the goblin room with it falling harmlessly to the floor.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will raise his crossbow taking a quick aim & shoot at the nearest goblin he can see. red
Crossbow attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d8 ⇒ 2
His shot flies true but barely penetrates the leather armor, thus scratching the goblin.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"I am already weighed down by my equipment but can carry some more if you all want, or perhaps the muscular barbarian should carry it if we want it? We could leave it I suppose. Either way, we must keep moving. This has already delayed us to some degree in getting to the Spire."
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex will again move up closer.
"If he gets away he'll most likely come back with more to hunt us down!"
As he raises his crossbow to fire yet again.
Crossbow shot: 1d20 + 2 ⇒ (6) + 2 = 8
Once again he was in too much of a hurry and the bolt slams into the fallen log.
Up next: Tamlara, Tangar (@ - 3 Hp), and then Hobgoblin (@ - 7 Hp).

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Not liking the idea of having the group so spread out, nor his being so far away from the majority, Alex moves up closer and takes some cover behind a bush, loading his crossbow as he moves, he then takes another shot at the Hobgoblin he believes fully intends to kill the party.
"Come on Tamlara! Let us move up closer so we are not so separated from the rest of the group!"
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
This time he takes a better aim at the Hobgoblin so that he doesn't shoot so far overhead.
damage: 1d8 ⇒ 4
Up next: Tamlara, Tangar (@ -3 HP), then Hobby (@ -7 HP). Then back to the top of the round.
If Tangar manages to reach this Hob while it's still alive, I'm guessing it's gonna be one dead Hobgoblin pretty quick!

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
I'll go ahead and posts for Alex to help continuity.
By the way, anything off the path is difficult terrain. (For those actually on the ground that is.)
Alex immediately fires his crossbow at the hobgoblin.blue
att Hobgoblin: 1d20 + 2 ⇒ (6) + 2 = 8
damage: 1d8 ⇒ 5
He misses by a wide margin!
By the way everybody, for future reference, mainly for those not used to this group, see how I specified I was attacking the blue one in ooc text? Not really needed in this case, but in the future when there are multiple enemies, each should have a different colored frame like that so you can specify which one, please. Also, when you roll for your attack, go ahead and roll for damage as well just to simplify things, or if you know the target AC you can always preview text to see the results of your roll and post/react accordingly.
Oh! And thanks to the Paizo Campaign tools Ozzy pointed me to, wee now can [u]underline = u between brackets[/u] and use [color=red]color=red between brackets[/color] and [color=#OOOOff]??? what's supposed to come out as blue, but I can't get to work? I tried it as the numbers zero, lower case letter o, and upper case letter O[/color]! It's all in the "How to format your text" instructions at the bottom of the page. First to give me the solution on how to format in blue might get a bonus!?!?!

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Just realized I forgot to give Alex the knowledge local benefit for being a local! I'll have to correct the character sheet later.
Kn.local to identify the creature: 1d20 + 4 ⇒ (11) + 4 = 15
Unsure of what the rest of the party intends to do, Alex simply raises his crossbow, pointing in a general direction towards the hobgoblin and stands at the ready. He does look strangely at Aldhranhald, and those nearby will hear him speaking softly to himself, "We mean it no harm? It's a Hobgoblin! Of course we mean to kill it, as surely as it means to kill us if given a chance! I'll have to talk to him later about this."
Hold action to fire if the Hobgoblin goes hostile.

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"This was what Tamlara and I were discussing in the private room just before leaving The Helmed Lady. I informed her that I have no problem with her heritage, especially since she has no control over that! As I pointed out to her, she is only responsible for her own actions. I will not judge her simply for being born different, I will wait to see her actions and then judge her accordingly. I hope the rest of you will be sensible and agree this is the correct course of action? After all, we have accepted Boudacia who transforms into a bat! And we have the young childish Ozzy - who by the way - most of us do not know for sure what race she is, and yet we have included her and her strange protector as well."
Tamlara, Your welcome. And as I said, you did a good job!
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Tamlara wrote: Hahaha, yeah, I remember reading that, though I'm sure it is also a small river and Ft. Inevitable just dumps their sewage into it. Which I'm sure the people downstream greatly appreciate. Of course they do! It makes GREAT fertilizer for their fields! .... And how dare you not trust your DM to give you the proper guidance! Shame on you! ;)
"Yes! Let us hit the road! Grand adventure awaits us at the Spire I'm sure!"

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Tamlara wrote: ..."Umm, well, you see. . ." Finally, she just spits it out.
"You can't heal me! I mean, not now, but . . . never." Looking around for somewhere to look other than Alex's kindly gaze, Tamlara tells him:"In the event that I'm injured, I can't be healed by traditional healing magic. Healing herbs and such work fine, but not healing magic. It actually, well, hurts me. It's something to do with my father, and what I am. It's part of what some people fear or hate about me. I'm just not sure how everyone in the group will take it. I'm not sure how you're going to take it, but I needed to tell you, just in case. There. It's done. I just hope you don't hate me now.
First, to let you know I was wrong that my healing would hurt you ... I don't remember the exact terminology right now, but basically when I do a healing area burst, I have to choose which type of energy and I was corrected that you would not be hurt. If I choose to try to do my burst to harm the undead, then it could hurt you! But Alex also took a feat that allows him to choose who his burst affects! So you'll be fine either way! Especially now that you have told him, so he knows!
"I see. Have no fears! You can not be held responsible for who your father is, only for what you do! And so far I have not seen you do anything inappropriate. This group seems quite ... open, ... to ... differences shall we say? When Boudacia transformed into a bat in front of my own eyes, the group was surprised naturally! But they reacted well and accepted her almost immediately. I myself am not fully human either! I have Angel-blood within me and it seems to grant me some special abilities. Now, as I said, it is what you do with yourself that matters! Personally, I think you should tell the group, but I will leave that decision up to you young one. In the mean time, know that your secret is safe with me. And I do appreciate your honesty in telling me this. May I ask, more specifically, what are you? But if you would rather not say that is fine as well."
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"Certainly Tamlara! I am at your disposal. Anytime you feel a desire or need to talk to me, just let me know. You do look a bit ... preoccupied? maybe? Should we go someplace more private to speak?"

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Boudacia,Thank you for pointing out that bit about the Eidolon banishing while Ozzy sleeps, and Aldhranhald, thank you for pointing out that the meeting place is the Helmed Lady. 50 XP each for helping the DM with his job! At this rate the rest of the party is certainly going to advance faster than Alex! :)
EVERYBODY, thank you for getting your posts up before the dead line! 50 XP each!
After finishing his meal, Alex will look around the table, "So, if everybody's ready to head out, shall we head over to the Stonde home on our way to the Spire? Or do you all want to just go straight on to the Spire?"

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Alex comes walking in and seeing the big warrior, the bookish elf, and the fiery haired ... human looking one ... though there's something just not ... what is it? I don't know, but I just feel as if I don't know something about her that perhaps I should ... hmmm ... all sitting together, he will stop by the bar to order a fast breaking meal Boudacia, I hope you enjoyed that one! A meal that is fast, but it's hitting its brakes! ;) and a an ale, then head over to join the others.
"Good morning all! I hope all is well with you today. I'm certainly getting anxious to head to the Spire! How about you three? ... Any news of the gracious bat-lady, the young child or that creature that was so protective of her?"
Tick, tock, tick, tock, ... 9 hrs and 35 +/- minutes remaining. Just to point out I have not seen either Boudacia or Ozzy do either an RP or a post to move into the new day. I am currently waiting for them to either RP themselves into this day or just post in discussion to go ahead, before the party moves out.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
"That sounds like a decent plan to me."
Do you all want to actually RP the day away? Or shall I wave my hands to the next morning so we can head on out?
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
After everything else that has happened, Alex simply walks up and signs the document and then steps back to rejoin the rest of the group.
Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
The DM's PC has no questions for the DM's NPC. ;) Though this DM will on occasion carry on 3-way conversations with his self, himself and myself! But nope, I'm not crazy. - I do appreciate you all keeping Alex in mind though.
Alex gives a slight bow to the Mother, "Thank you High Mother Sarise. We shall do everything we can to find the source of these unnatural creatures and put an end to them. I have some skills that may come in quite useful in that aspect. We shall take our leave and let you get back to your work now."
As they are walking on out of the very fancy temple with all its stained glass windows and fancy decor, "So ladies, I suggest we gather the rest of our group and head on over to the Citadel which is just across the road from here. I believe that for purposes of obtaining our 'letter of warrant' they will want at the very least the name and description of each member of the group, and they will probably want everyone to be present and sign their name or mark to the document. As I understand it, we have to pay 50 gold for this letter and it is good for one year. Do we have a plan of how to pay for this letter? I don't know about you, but I only have little more than 9 gold. Any suggeestions?"

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Once it seems to be settled who is coming, Jacov will lead the group through a doorway towards the back. In the hallway he stops in front of a door and ask all of you to wait a moment. He knocks and you hear a male voice saying to come in. Jacov opens the door, leans in a bit and you hear him asking someone to watch the sanctuary as he has to take some people to see the High Mother.
He beckons you to follow down the brightly decorated hallway. You then proceed up a stairway to the second floor. There are several works of art & tapestries hanging on the walls here, all very ornate and fancy looking. Jacov passes several other doors but finally pauses at one and again asks you to wait a moment, while he informs the High Mother of your presence. He knocks, waits just a brief moment and then walks on in closing the door behind himself leaving you standing in the fancy hallway.
While waiting, Alex will approach Tamlara and lean in closer and in a conspiratorial whisper, "Actually, if her office is anything like I expect, there will be plenty of room! I just didn't think it the best place to bring Mr. Blinky to, and did not want to offend either him or Ozzy!"

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
Just want to make clear, your not required to give over your weapons, or leave them outside, if you obtained permission to enter; which the whole party now has thanks to Alex's (DM's) intervention. So anybody that wants to change their mind and say they kept their weapons or that they did go in, that's fine. Sorry if I wasn't clear. And while there are Hellknights in there, it is not their temple.
"Ozzy? Mr. Blinky? Perhaps it is best if the two of you either wait outside or in the sanctuary area. The office of the High Mother may get a bit crowded."
And since there is technically no rush, I am going to wait to see if Ozzy responds. He typically gets back on sometime late morning or early afternoon (central time - USA).

Male Aasimar (Angel-Blooded) NG Oracle of Life Lev.2 | HP: 22/22 (1d8+2+1 FCB) Resist Acid, Cold, & Electricity 5 | Init: +2 | Perc: +1 (DV), SM: +1 (Roll twice, take the lowest) | Defense AC: 17, Tch: 12, FF: 15 (Armor +3, Shld + 2, Dex. +2) | F: +2, R: +2, W: +4 | CMB: +2, CMD: +14 | Offense Spd: 20' Land & 25' Swim | Melee: +2 (1d8+1, X2) Ranged: +3(1d8, 19-20/X2) | Spells: 1st 5/5 | Channel Energy 5/5, DC 15 | Active Conditions: None. | Character sheet
In response to Ozzy's question, "Well, little one, there is always someone on duty and they watch the doorway closely. It is customary even for the Hellknights themselves! Anyone wishing to enter with their weapons comes and stands at the doorway & as soon as the staff member on duty sees them they will come over to assist you. You then ask for permission to enter with your weapons. They will most likely ask for your purpose in entering at that point."
Upon seeing Tangar appears ready to charge in, Alex puts a hand on Tangar's shoulder, "My new companion, if you go charging in there like your thinking, you and most likely all of us as well, will be hunted by the Hellknights and executed. Wait a moment please? I shall see if I can clear this up."
Stepping over to the doorway and in a loud clear voice, "Excuse me young gentleman? I am sorry to interrupt, but as you can clearly see I am also of religious inclination, though of a different faith. The young lady is a new companion of mine and this group standing here at your doorway. I'm afraid the young lady walked in before I could stop her and explain your rules. May we come in so as to straighten out this ordeal? I assure you no harm is intended. We were coming to ask the High Mother about the recent problems with the undead to see if we could be of any assistance?"
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