Rival Explorer

Akyr's page

40 posts. Organized Play character for Uktar.


RSS

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Looks good. Thanks a heap for running. Had a lot of fun.

See you on the boards.

--Akyr

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr turns to his fellow pathfinders. "You are all invited to my estate in the River Kingdoms for a weeklong festival celebrating this great triumph. During the festivities, perhaps you can help me with the lyrics for the libretto."
Then Akyr breaks out his hurdy-gurdy and begins to compose the epic Opera of "Ranginori's Triumphant Return." He takes to the streets and plays it for all who would listen, using their reactions to help adjust the composition as he goes.

Take ten Day Job, Perform Keyboard=46,
PLUS EMERALD SPIRE LAND RUSH Hex G, increase amount of gp by 50% (alas, too high of a level to ever completely acquire all 16 hexes to bump that to +100%)
Day Job = 225gp

And, to put it all together, he went with WISH for WEALTH

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Player Name: Jim
Character: Akyr
PFS#: 100685-7
Faction: Sovereign Court
Advancement: Normal
Day Job: 225gp Emerald Spire Land Rush boost, take ten result=46 on perform keyboard

Chose Wish for Wealth

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr offers Isah a formal bow of respect. "I wish you well, and hope you now realize how beneficial it is to work with the Pathfinder Society."

Turning to Ranginori, Akyr heaves a great sigh. "So, what's the last thing you remember before being imprisoned, my great and powerful Duke of Thunder?"
Using Loremaster for take 20 on relevant knowledge skill for a 44.

Pausing to consider Ranginori's answer, Akyr begins to fill in the gaps as best she can, providing a brief sweeping overview before describing the current efforts of the Pathfinder Society to restore the balance to the elements by aiding the good lords, concluding with "And that is why we risked our lives, honor and all we hold dear in order free you, my Lord. We are thrilled to have succeeded, and look forward to working with you to restore balance to the elements. And..." Akyr steps close and whispers to Ranginori, "might I add that once that order has been restored, if you find yourself curious about our home plane of Golarion, I am involved with an organization filled with powerful Lords and leaders such as yourself, and you'd be most welcome in our ranks."

Take ten Diplomacy=47 at the moment. Both to put the Society in good graces with Ranginori, and to potentially recruit him for the Sovereign Court (Faction Journal Card mission...), if he counts as "named NPC aristocrat, noble, ambassador, or similar figure."
If we need to provide greater detail on the current events, I can, but it's difficult to separate what I know and what Akyr knows...

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

LOL.
I was just riffing on South Park's Underpants Gnomes...

As a player, the inherent boost to Charisma would be better, but Akyr would undoubtedly prefer the wealth--gotta keep her Mom in the style to which she's grown accustomed.

So, Wish for Wealth for Akyr

Would we still have gotten the boon if we had used all 3 wishes?
Because I considered asking the party to allow Akyr to use the last wish to return to being a male (cursed artifact turned him into female)...but Akyr has always very effeminate for a half-orc, and decided she'd probably prefer remaining female.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

CURRENT Party BUFFS:
Haste
+3 competence on attacks and weapon damage for all.
+3 Morale on saves v Charm and Fear
+8 resistance on saves (does NOT stack with cloak or other Resistance bonuses)
+2 morale on attacks and weapon damage if you are within 30' of Akyr, who's 20' up in the air

Additional Self Buffs:

Current AC: 27 (21 Tch, 17 FlFt)
7 Mirror Images
- 3 elemental points: 30 temp HP, +3 luck on saves, boosted ac (listed above)
- Lucky Number: 8
- See Invisibility
- Heroism
- Longstrider,
- Freedom of Movement

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Will save: 1d20 + 17 + 2 + 4 ⇒ (7) + 17 + 2 + 4 = 30
Fort save: 1d20 + 15 + 2 + 4 ⇒ (18) + 15 + 2 + 4 = 39

Akyr is offended by all this law and order nonsense. "How DARE you try and daze ME! I'll show you how to daze somebody"

He continues to shout words of INSPIRation & COURAGE to his allies as he fies over a bit to get within better range, and unleashes an Ear-Piercing Scream at the orange one. Then he'll cast a quickened ear-piercing scream at the green one.

SONIC dmg v Orange: 5d6 ⇒ (2, 2, 1, 4, 3) = 12
SR?: 1d20 + 13 + 3 ⇒ (15) + 13 + 3 = 31
DC: 20 fortiture for half dmg and no Daze. Failure=dazed 1 round
SONIC dmg v Green: 5d6 ⇒ (4, 5, 2, 5, 2) = 18
SR?: 1d20 + 13 + 3 ⇒ (17) + 13 + 3 = 33
DC: 20 fortiture for half dmg and no Daze. Failure=dazed 1 round
Can't use Misfortune on those saves because used swift, but after turn over, will use MISFORTUNE on any nat-20 attack roll the enemy makes. UNLESS SOMEONE calls out for Akyr to use Saving Finale to allow a save re-roll as an immediate action. First-come, first-served. First to claim a re-roll from Akyr gets it.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

fort save: 1d20 + 15 + 2 + 4 ⇒ (12) + 15 + 2 + 4 = 33

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

For Protection from Spells, you gain a +8 Resistance bonus to saves. That will not stack with your cloak of resistance (or any other source of resistance bonus, so, it boosts your saves by (8 minus cloak mod)

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Kn Planes Blue: 1d20 + 22 + 2 + 4 ⇒ (12) + 22 + 2 + 4 = 40 DR?
Kn Planes Axiomites: 1d20 + 22 + 2 + 4 ⇒ (7) + 22 + 2 + 4 = 35 Immunities, DR
Take ONE spellcraft=24 at the moment

"Oh dear, that's an Aevarut, a LN Large Outsider (Extraplanar, Inevitable, Lawful, Mythic) You need a <<DR?>> weapon to overcome its defenses."

"As for those Axiomites, you'll need <<DR>> weapons to overcome their defenses, and don't bother using <<immunities>> on them."

Akyr flies forward pulling out his longspear, maintaining a height of about 20' above the floor--the banner with the Glyph of the Open Road unfurls and flutters behind him as he moves. He maintains his words of INSPIRation and enCOURAGEment. He casts haste on the party members below, then spends a moment to discharge one of his elemental points to boost Hania even further.

CURRENT Party BUFFS:
Party, including ISAH: Haste
+3 competence on attacks and weapon damage for all.
+3 Morale on saves v Charm and Fear
+8 resistance on saves (doesn't stack with cloak)
+2 morale on attacks and weapon damage if you are within 30' of Akyr, who's 20' up in the air--currently just Hania?. (Akyr'll get more centered over party next turn...couldn't get closer)
HANIA DOUBLE your elemental bonus for one round, i.e. +8 Luck to attack, saves, luck & AC

Additional Self Buffs:

Current AC: 27 (21 Tch, 17 FlFt)
7 Mirror Images
- 3 elemental points: 30 temp HP, +3 luck on saves, boosted ac (listed above)
- Lucky Number: 8
- See Invisibility
- Heroism
- Longstrider,
- Freedom of Movement

Akyr also has Misfortune Revelation available as an immediate action. Hania is only ally within 30' at the moment, so if she wants to re-roll a d20 at any point, that's an option. if an enemy within 30' rolls a nat-20 on an attack roll, Akyr will Misfortune that. (Currently red, yellow and Blue are within range). Immediate action, so only one misfortune available, so whatever triggers first.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Actually, from Slide#3:

Quote:
"Ranginori has escaped the Untouchable Opal, but until he can fully recover from his imprisonment and physically manifest, he must rely on your strength."

Sounds like we need to secure his foothold in this realm. Do those of us embued with his divine power know that we must remain here in order for him to finish physically manifesting and be free?

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Um...if the Opal is destroyed, do we need to remain here? Could we just dim door out of the dungeon and be done? I don't mind a good fight, but thumbing our noses and escaping after completing the mission works for me...

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images
GM Worg wrote:
You have ??? rounds to destroy the opal (No skill check or anything required) and prepare for a fight!

If Akyr needs to keep blasting with the Breath of Lysianassa while Thrag beats on it with Fossilblight, that is what she'll do. Otherwise, round 1, she'll start inspire courage and cast haste. Round 2, maintain Inspire Courage and cast Beacon of luck. Round 3, start wondering when it's ON!

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr casts one final spell: Mirror Image.

Then he stands on his carpet about 10 feet in the air and 20 feet away from the forge, Decanter in hand ready to unleash the geyser.
"No matter what happens, as soon as we start the process of destroying the Opal, DO NOT STOP. It must be destroyed."

Mirror Image: 1d4 + 4 ⇒ (3) + 4 = 7

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr lets out the longest, loudest, most poutiest sigh you've ever heard. Then she says, "I s'pose I've carried the Breath of Lysianassa this far, I'll see it through. And if we'd rather not risk our own lives placing the Opal in the Trueflame, I could summon a creature to do it for us. But understand, I can only summon a devil, either a Hell Hound or an Erinyes. As long as the party is okay with that, I'll probably summon the Erinyes...understand, it is a summoned creature, and will be under my control for the short time it is here."
Then she adds under her breath, "Be sure to pray for my soul...hopefully I won't need it."

"Prepare yourselves, before I begin the summoning."
Akyr will cast Heroism on Thrag, Hania, Teriq and Favian. She'll cast Freedom of Movement on herself and Thrag. Then use wand of Heightened awareness and longstrider. She offers those to anyone else who wants to use them
(PERSONAL spells, so either cast or UMD on self only)

Everyone now has Heroism (+2 morale on attacks, saves and skills) and Protection from Spells, +8 resistance v Spells & SLA--does NOT stack with cloak of resistance, e.g. it boosts Akyr's current saves by 4 (+4 cloak)

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Um, the little control freak inside of me managed to slip past my inner defenses and take control for a bit...sorry about that.

Anyway, thought it might make it a little easier to format potential questions for a COMMUNE spell in more outline form, and there's no simple way to format that in PbP...so I put it on a slide. My apologies to our GM for adding the slide without asking first.

here's the slide

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

My suggestions:
Wish 1) Protection from Spells, i.e. a +8 resistance bonus on all saves for all of us (should be low enough in material component cost to come free with wish).
Wish 2) Commune: Have Efreeti Commune with Thoth (LN Ancient Osiriani god of wisdom, knowledge & magic--close enough to LE for the Efreeti, and should know this kind of stuff), and ask carefully laid out questions on how we can use forge, fossilblight and the decanter to break the Opal. should have at least 17 Yes or No questions (i.e. minimum caster level of Wish is 17). Probably start with what order to use the objects,--i.e. all at the same time, or fire, water, smash or water, fire, smash. then with rest of questions, try and narrow it down: how long in flame, how long doused by decanter, does it do damage to wielder of fossilblight. Physical damage. Fire? Cold? Electrical? etc. I'll start up a list on discussion thread.
Wish 3) Profit. Or if Thoth doesn't know the answers, maybe try commune with Rangnirori?

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

"That seems almost a fair bargain," Akyr says with as much sincerity as he can muster. "In addition to your freedom, do you not also wish vengeance upon those who entrapped you? You'll find Pathfinders made of much sterner stuff than the notorious Aspis. Join us, and help us make them pay for their impudence. At the very least, we could use what information you've gleaned about your captors: what kind of abilities do they have, what kind of magics do they prefer or exhibit a particular talent for, whether it be a particular element, or school of magic, or worship a particular deity, that sort of thing."

Diplomacy: 1d20 + 32 + 2 ⇒ (14) + 32 + 2 = 48

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr will use one of his take 20 Lore Master abilities to identify this creature: Knowledge Planes=44.
"Before we decide, we must know your true intent. What do you intend to do if we free you? And what are you willing to give us in return for your freedom? And will you swear to never harm us, nor anyone of the Pathfinder Society if we free you and help defeat your tormentors?"

Sense Motive on answer: 1d20 + 34 ⇒ (6) + 34 = 40
What is he? What is his Alignment?
Does Akyr get any questions with a 44?
Questions, in order:
DR
Special Defenses
SLA
Special Attacks
Special Qualities
SR

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

BOOOOOOOOOOOOON!: 1d20 ⇒ 8
that didn't work...probably should've used a few less "OOOO"

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr will carefully assess the machinery and inform everyone of what he learned.
Lore Master Take Ten on knowledges=32, and he speaks all the elemental languages, including Ignan for a +2

Akyr first turns his attention to the Eldritch Calculus, quickly using his knowledge of the Arcane to fix the device.

Then he studies the Distillation Capacitor. If Julian has failed to repair it, Akyr will take his time and really focus his skills as a Lore Master.

If Julian cannot take ten on the Disable Device attempt, Akyr will use one of his 2 uses of Lore Master to Take 20 on Kn-arcana, which will put him at a 44 with the Ignan bonus.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr will follow Julian's example, casting heroism on himself and taking a look around.
Perception: 1d20 + 22 + 2 ⇒ (17) + 22 + 2 = 41

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr simply maintains his running commentary, INSIRING his fellow pathfinders in their COURAGEous endeavors, while focusing his magical energies on keeping the Elemental calm. He moves forward to try and keep everyone engulfed in the cooling mist of the mythical decanter.

Free action maintain performance. Move action to move up.Standard action to use Spellsong to maintain concentration on spell.

CURRENT GROUP BUFFS:
- Inspire Courage: +3 morale bonus to hit, weapon dmg, & saves v Charm and Fear
- BLUE Cloud indicates 30' radius of Mist surrounding Akyr from the Breath of Lysianassa. Does NOT conceal/block vision. Anyone in mist gains Fire Resist 10 (Fire Resist 30 v "fire-dominant planar trait")
-NO flagbearer/banner of ancient kings in effect. *See Breath of Lysianassa instead.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Reduce Thrag's attack and damage by 2. There's no flag bonus, because Akyr is holding the decanter, and banner must be held in 2 hands for the bonus.

Akyr maintains his inspirational banter. He sings a little ditty to help him maintain his concentration on keeping the elemental Calm, while taking a 5' step downward and casting grease on the rocks below the blue Pale man.

DC:20 reflex or fall prone for BLUE.
Free action maintain Inspire Courage
Spellsong to use a move action to maintain concentration on Calm Emotions.
5' step
Standard action cast Grease.

CURRENT GROUP BUFFS:
- Inspire Courage: +3 morale bonus to hit, weapon dmg, & saves v Charm and Fear

- BLUE Cloud indicates 30' radius of Mist surrounding Akyr from the Breath of Lysianassa. Does NOT conceal/block vision. Anyone in mist gains Fire Resist 10 (Fire Resist 30 v "fire-dominant planar trait")

-NO flagbearer/banner of ancient kings in effect. *See Breath of Lysianassa instead.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Kn-Planes Gunmen: 1d20 + 22 ⇒ (12) + 22 = 34
DR? SR?
Kn-Planes Elemental: 1d20 + 22 ⇒ (4) + 22 = 26

As a swift action, Akyr will begin orating out words of INSPIREation and enCOURAGEment. Then he takes the rest of his time casting a persistent CALM EMOTIONS on the fire elemental.
Roll twice, taking worse result Will Save DC:21

If it fails its save, Akyr will shout, "Do NOT harm the elemental in any way. Destroy the undead gunmen first!"

CURRENT GROUP BUFFS:
- Inspire Courage: +3 morale bonus to hit, weapon dmg, & saves v Charm and Fear

- BLUE Cloud indicates 30' radius of Mist surrounding Akyr from the Breath of Lysianassa. Does NOT conceal/block vision. Anyone in mist gains Fire Resist 10 (Fire Resist 30 v "fire-dominant planar trait")

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr will pull out the Breath of Lysianassa and then take a careful look while floating along on his carpet.

Resist Fire 10--or 30, if Fire-Dominant Planar Trait, for anyone within 30' of Akyr.

Lore Master: can always take ten on Kn-Engineering, which results in a check of 32

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Since nobody else has voiced an interest nor an affinity for the Decanter, Akyr will carry it.

He can't use/wield his Banner of Ancient Kings if he's using the decanter, but if we need fire protection...again (oops--hadn't realized nobody had claimed it)...he'll keep it handy.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

When the time comes for recompense for recovering these bracers, Akyr will demand his fair share, but he recognizes the bracers (and the relics) would be better served in the hands of others. Nobody wants to use them, that's a different matter...

He absent-mindedly starts draining Thrag's healing wand into him as a matter of course.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

As a move action, Akyr will resume singing out words of INSPIREation and enCOURAGEment. Then he takes careful aim and casts a confusion spell that manages to only target the two earth elemental troops. see light blue AoE.
Then he takes a "5' step" that drops him 10' in elevation, moving directly above Hania's head, granting her the benefits of his Banner.
He calls out, "Try and target any creature that's NOT confused...or use it to our advantage by making them chase you and provoke attacks!"
Sense Motive to recognize whether critters are confused, which he'll share with party: 1d20 + 32 ⇒ (6) + 32 = 38

Move action: start performance
Standard action: cast Confusion Will Save DC:23 this one is not persistent

Current Group Buffs from Akyr
Haste (on everyone but Teriq)
+3 competence on attacks and weapon damage for all.
+3 Morale on saves v Charm and Fear
+2 morale on attacks and weapon damage if you are within 30' of Akyr, who's 30' up in the air. (Hania and Favian at current positions at time of this post
)

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

As an immediate action, Akyr will drop his performance and cast Saving Finale on Thrag.

He should be just within Akyr's 65' range.
If that 19 (second save) failed , Akyr would cast Saving Finale then...and then the nat-1 would stand. BUT, if the 19 makes it, then you can re-roll that nat-1, Thrag. (might as well make re-roll regardless)

Inspire Courage is gone. If within 30' of Akyr, Banner/Flag bonus of +2 morale to attacks, damage and save v charm and fear still apply.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

CURRENT BUFFS:
Haste (on everyone but Teriq)
+3 competence on attacks and weapon damage for all.
+3 Morale on saves v Charm and Fear
+2 morale on attacks and weapon damage if you are within 30' of Akyr, who's 40' up in the air.
FYITriple Time no longer in effect due to other performance.

Akyr will use a free action to maintain his performance, he'll take a 5' "step" in the air, then unleash a persistent Confusion spell on the 2 troops.

DC: 23 Will Save, roll twice and take the worse of the two (it's an AoE spell with no limitation on numbers, and it affects both areas of the troops. If it's something that has to completely encompass the troop area (I don't think that's the case, but troops are a bit weird), then he'll target just the orange one to completely encompass it and miss his friends. Spell above is linked for ready access to the percentage table.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr will cast haste on as many as possible Teriq too far away.
Then he shouts words of encouragement Swift Action: Inspire Courage +3

Then he flies 40 into the air and holds firmly onto his longspear. anyone within 30' will also benefit from Banner of Ancient Kings

BUFFS:
Haste (on everyone but Teriq
+3 competence on attacks and weapon damage.
+3 Morale on saves v Charm and Fear
+2 morale on attacks and weapon damage if you are within 30' of Akyr, who's 40' up in the air.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

My apologies, but I have a family wedding this weekend, and I'll be driving for 12+ hours on Thursday and Sunday. Obviously, it'll be difficult to post every day, so please do bot me as necessary.
Haste & Inspire Courage as opening gambit is reliable.

Inspire Courage: +3 competence to hit & dmg, +3 morale saves v charm & Fear

Banner of Ancient Kings +2 morale to hit and damage
(must be within 30' of Akyr, and he must be holding his longspear with both hands)

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

While Life Bubble is up, no need for Endure Elements. But feel free to use up your potions. Akyr has an Endure Elements wand with 38 charges left as backup, and will use whenever needed.

Since the party seems keen on inspecting the ruins, Akyr will cast heightened awareness and see invisibility on himself and fly about 30' above & 30' away from the Ruins and take a look.

Perception: 1d20 + 22 ⇒ (8) + 22 = 30

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

If anyone is traveling on foot, Akyr will maintain Triple Time. Cost is only 1 round of performance per hour, and you gain +10' enhancement to land movement. Also, given that we are coming in about 3 hours away, he'll hold off on his buffs for now, other than Lucky Number. Flying on Carpet about 5' above the ground, spear in hand.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

"I was going to suggest we consider chipping in to get a scroll of Life Bubble, but perhaps our Oracle friend is able to cast the spell? It might be a good idea to cast it before we're transported."

2 hours/level, 1 casting can be shared

Just before they teleport, Akyr leads the party in a marching song.
Triple Time masterpiece: everyone gains +10' enhancement to land movement for 1 hour.

Then he fires up some buffs on himself. Once those are done, he unfurls his carpet of flying, steps aboard, then firmly grasps in both hands his longspear with a banner sporting the Glyph of the Open Road. "Ready."

Casts: See Invisibility, Freedom of Movement, Heroism, Lucky Number and Mirror image, uses wand for Heightened Awareness, Longstrider, Mage Armor.
Lucky Number: 1d20 ⇒ 8
# of images: 1d4 + 4 ⇒ (1) + 4 = 5

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

Akyr has no elemental affinities, nor familiarity with these artifacts.
Also, FYI to other players, with his high UMD, Akyr can cast pretty much any high level scroll, so if anyone wants to make any purchases...Freedom of movement and flying (air walk) are ways to deal with high gravity (and lesser restoration if you end up fatigued), even Raise Dead and Restoration would be on the table, etc.

Akyr will spend some of his prestige to acquire a scroll with 5 castings of Lesser Restoration.

Sovereign Court

HP: 129/129 | AC: 23 (19 Tch, 14 FF) | CMD: 20 | F: +15+2+4, R: +26+2+4, W: +17+2+4 | Init: +18+4 | Perc: +22+2, SM+32+2 | BAB+9 | Speed 20ft+10 / FLY 40'| Bard Perform: 22/35 |Spells: 1st 5/8 |2nd: 1/7 | 3rd: 2/6 | 4th: 1/5 | 5th:2/3 | Oracle 1st: 5/5: | Active Conditions: EVASION Lucky #8, See Invis, Heroism, Longstrid, FreedmMvmt, Htnd Aware, Pro from Spells, 7 Mirror Images

A striking, beautiful female half-orc indolently strolls up with a decided limp that somehow seems elegant. She uses a longspear with a large banner sporting the glyph of the Open Road as a walking stick. She's quietly singing a ballad to herself about a doomed Opparan couple. Upon seeing the rest of the party, she smiles, and it radiates a warmth that reaches all the way down to your toes.

"I am Baron--ess Akyr Silvertusk, and I am delighted to make your acquaintance. I carry a song in my heart and a dance in my soles. I look forward to inspiring you all to greater endeavors." She bows with a flourish, then adds, "Oh, if I happen to mention the song A Lucky Spar in Magnimar--you know the one that starts with
'A lad went up to Magnimar, with heart both true and bold'
know that I'm using that song as a distraction to mask the casting of a spell--most likely some form of enchantment or other to sway a potential foe...or ally for that matter."

Spellsong feat

Akyr is a flagbearer bard, with usual buffs, etc. She is fond of enchantment spells. Also has a dip into dual-cursed Oracle of Lore for the Misfortune Revelation (and sidestep secret, and lore keeper revelations), so once per day she can grant you a re-roll on a d20 as an immediate action, if you're within 30' of her. Oh, and she has discordant voice, to add sonic damage with her inspire courage.

Sovereign Court

1 person marked this as a favorite.

Akyr Silvertusk's Character History:
Akyr’s mother was a favored concubine of Einmarch Henderthane, her exotic orcish ancestry only heightening her almost otherworldly beauty. So Akyr enjoyed the pampered life of a favored bastard child during his early years, receiving a well-rounded education while being a member of the Henderthane household. When the time came for Akyr to leave the nest, he earned a scholarship to attend the Kitharodian Academy In Oppara (or so he believes: his mother made a very generous anonymous donation to actually secure his position). While he was a competent actor, his real passion was music and dance. Unfortunately, he was never seen as a viable recruit for the Lion Blades--whether it was his half-orc or Chelish ancestry--but he graduated with honors, which brought him to the attention of Lady Gloriana Morilla, who had recently taken charge of the Sovereign Court faction and saw Akyr as a potential recruit who would be loyal to her.

Not long after he graduated, the devil Orxines wrought his vengeance upon Einmarch, but thankfully, his mother escaped unharmed, with her own nest egg to set her up in a comfortable home.

But Akyr wanted better for her, so he committed himself to getting her set up in the comfort and style she deserved. He quickly found opportunity among the dungeons beneath the Emerald Spire, using his fame and fortune to amass a sizable estate. During one of his final excursions beneath the Spire, Akyr fiddled with an ancient artifact, and emerged as a female half-orc. While a bit surprising, he quickly learned to embrace the change.
Now a Baron Baroness in the River Kingdoms, with his mother set up as “the Duchess,” Akyr continues to adventure to amass wealth and prestige to maintain his lavish holdings.

Sovereign Court

1 person marked this as a favorite.

Later seasons are meant for 6 players, and indeed, with high tier it's a good idea going in fully loaded. Combats tend to be kill or be killed in rapid order, so I'm all for having another victim player.

That being said, if it's okay with the GM, instead of Crazy Hairy the mad bomber, I'm going to bring my Bard Akyr Silvertusk. His buffs should prove useful to many a party member. And even though he's level 14, we're still same tier:
12+13+13+14+13+14=79
79/6 = 13.16666...

Name Uktar
Character Name Akyr Silvertusk
PFS Number and Character Number 100685-7
Initiative Bonus +18 (+4 heightened awareness)
Perception Bonus +22
Normal or Slow Track normal
Classes and Levels CN Half-Orc Bard 13/ Oracle of Lore 1
Faction Sovereign Court

Working on updating his profile