This is Dorian Grey's work in progress.
I am making progress; I promise!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
I wanted to thank DM Delmoth for allowing me to join this game. Unfortunately, I am going to allow Akrynn to be buried in the sands of doooom!
Had fun and here's to you guys finding your way back to Sigil!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn was pleased (for like a second) with Warp Wood...lol.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn watches in rapt fascination as the glaives pierce through his organs.
Well, didn't see that coming...
And he falls....
-10 looks correct!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Coming out of hiding, the druid walks confidently toward the last 6 Crocs in the line. Waving his hands and speaking primal words of power, Akrynn targets their bows.
Warp Wood
The 4 closest to me and 2 behind closest to Rinika.
CL 6th for Transmutation spells...lol!
You boys haven't seen a shady sellsman about have ya?
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Slow and steady, the druid continues to Stealth forward.
Stealth: 1d20 + 9 ⇒ (9) + 9 = 18
Almost close enough...
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Keeping to cover, the druid continues to Stealth forward.
Stealth: 1d20 + 9 ⇒ (14) + 9 = 23
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid begins advancing; taking advantage of any natural cover to Stealth.
Stealth: 1d20 + 9 ⇒ (9) + 9 = 18
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid looks ready to advance...
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Perhaps, we check out another area; or, we can start a mess.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn points out the Croc-guys.
It is looking like we have two choices; fight or flight?
He points to the Portal.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Not for nothing, but my 12 probably is low enough for you to join in the fun!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn begins tracing Runes.
Barkskin 60 minutes, Bull's Strength 12 minutes, Shillelagh 6 minutes and Guidance
He then follows.
Stealth: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
The druid looks venomously at the dry leaves around him!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn points over to the Storage-looking building.
Perhaps, we--as a group--begin there?
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Agreed. We scout the outer buildings as a group. Where to first?
Storage would be a good place to start, as we could potentially find equipment.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
I am thinking that it's a trap!
Splitting the party (while normally fun) in this case will only result in losing a cat and a stiff. Perhaps we scout the parameter buildings firstly.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn whispers, I can sneak over to see what's up with the Pen. Although, if it's locked...
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
You keep dangling the carrot...
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
As soon as they step through the Portal, ride the nausea of travel and register their surroundings, the druid finds them a place to hide.
Perhaps a distraction? That Animal Pen seem ripe for causing a bit of chaos.
Once a destination is decided, the druid begins tracing Runes.
Barkskin 60 minutes, Bull's Strength 12 minutes, Shillelagh 6 minutes.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
...and into the Fire!
The druid enters.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Out of the frying pan...
Akrynn looks to the area for evidence that the asshats came this way.
Survival: 1d20 + 10 ⇒ (15) + 10 = 25
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn pats Rinika on the shoulder.
Going down?
Climb +8; taking 10.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid traces a Guidance Rune. He then begins to look for an easier way down.
Perception: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid steps through the Portal with a resigned sigh.
One of these times; bam! Walking right into a Witch's Candy House!
Appearing on the huge tree branch, the druid smirks.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn looks as if camping and relaxing and gathering druidic herbs while Nik patches and stitches is fine.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn continuously turns his head from Nik and back to Jek with an expression of what the f&*~!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The young druid just shrugs his shoulders.
We camp, or we jump in?
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
I am always grateful when a PbP continues; great group, great DM!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The Urban druid looks on as Jek and Conor both channel their inner freaking foliage druids!
The Patryn takes another puff before following.
Nice plants and leaves. Don't mind us; just passing through to get some bad guys.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn tales a puff.
It's a Trap!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid begins searching for any cannabis.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid begins kicking dirt!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn stands up straight. The druid declares in an demonstrative--but irritated--voice,
Whomever the asshat hiding in the foliage, I prohibit you from hiding there!
Prohibition: 1d6 + 2 ⇒ (4) + 2 = 6
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid stares at the blocking foliage. He searches for a way through the stuff.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid traces a Detect Magic Rune. He scans the area for magical signatures.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn traces a Guidance Rune, prior to going up.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Doubtful! I am willing to go up and take a look ahead.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
I feel like there's a joke hiding in that...
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn looks around.
You know, Jek, I am beginning to think that we are being manipulated by forces beyond us!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The young druid laughs hysterically as he traces a Rune for Stablize for Rinika.
He then takes out the Wand of Cure Light Wounds. He heals himself and any who need it.
clwx3: 3d8 + 3 ⇒ (2, 7, 1) + 3 = 13
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Acrobatics: 1d20 + 2 ⇒ (9) + 2 = 11
A steady stream of cursing streams through the air, as the druid falls to the forest floor!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn just shakes his head as the foliage begins to spring into view.
As their host fades away like the druid's peculiar belief of normalcy, Akrynn goes to the window to watch the towers trajectory.
So, what the f@@* now!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Ring of Featherfall is a staple on all my noncasters.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
So what happens if our Ride disagrees with us kicking the s%!# out of them?
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn enters the Tower. The druid views the inside, the monkeys with fezes, the spread. He just shakes his head.
So, exactly why do you want these khaasta? Because we plan on beating the s%!* out of them.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid waves at the diminutive dark-skinned man, smiling down at them.
Howdy stranger! You going our way?
diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn joins Jek; politely ushering along Rinika.
The druid attempts to figure out how long before it gets here.
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Akrynn bows an affirmative to their Cool Cat!
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
The druid looks amused at Rinika.
Is it going our way?
Male Human Druid [Arctic] 1 Init +5 AC 15/17 touch 11, flat-footed 14/16 Hp 13/13 Fort +3 Ref +2, Will +5 Perception+7 Active Spells:
Definitely, do not see that every day!
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