Quinn

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Trying to figure out if there is a good reason that the Inspired weapon enchantment is limited only to simple weapons, hand crossbows, rapiers, shortbows, short swords, and sword canes?

https://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abi lities/inspired/

Any thoughts on why this should be enforced at a table?


I have a player who wants to make a silver tongued character. He wants to be a bit of a skills monkey, but mainly wants to talk his way out of stuff.

In addition he does not want to be a straight caster class. He was sorcerer and is not liking it. He is only level 3 but doesnt want to go on with it. Please no "Just tell him to tough it out" responses. I have already told him how powerful, useful, full covering his spells will be come, and he doesn't care.

I am looking for suggestions


I have this concept of an "ADHD" gnome. Someone who is the worst stereo type of attention deficit hyperactivity. This would extend to everything from her style of interacting with the world "ohhh... shiny! Squirrel." to how she handles level ups (every level up is random, so she could have a wide variety of abilities and options. Some of which would have little to do with each other.

I am looking for some ideas and concepts on how to make this random character fun and random while remaining somewhat affective.

What I have so far is having her start as something like a Ranger, and from there every level up roll a d20 for the next level class. Combat will likely be based on what classes she has taken, but I love the idea of her jumping on something and randomly biting it's ear.


This is another did I miss a pitfall question, but I have been looking at a n Unchained Monk VMC Barbarian, and the synergy is almost too good. Am I missing any positives or negatives?

Lets look at the most basic issue with VMC:

It uses up 5 feats.
- UnMonk isn't exactly feat starved.
- 11 feats remain after the 5 lost (12 if you go human)
- The 5 abilities gained from Barbarian are feats that almost any unchained monk would take
- a number of rounds per day equal to your con + level add 4 to str and con
- cannot be caught flat footed
- rage power
- DR3/-
- increase first perk to 6 for str and con

Going further into positive things now:

1) By Raging, you help stop some of the MAD hemorrhaging of the UnMonk. You can devote less to STR which means
2) You can devote more to WIS which you need for Ki points
3) Raging is a free action, so there is no worry about tying up the Un Monk swift action economy top fit in this new option
4) By gaining Uncanny Dodge, suddenly your AC boost are good in almost any situation
5) Many Rage powers works ridiculously well. I for one like the idea of using the Lesser Celestial Totem power to make the wholeness of body ki power more reasonable (1d8 + Character Level + Monk Level) while raging. 2 ki to heal 1d8 +20 at level 10 is nothing to sneeze at.
6) The qinggong ki power restoration removes fatigue for 2 ki. Rage cycling at level 8
7) Everyone loves DR.
8) Furious AoMF

A few negatives I see :

1) The extra rage feat would almost be a requirement
2) Even with more focus on Wis, Ki pool is still going to be something of an issue

Neither Good nor bad :

1) Ring of Ki Mastery makes this all work even better


I need some clarification on something for my wife's duettist bard.

At 8th level the Harmonizing Familiar ability allows for both to perform at the same time and increase the bonuses +1 if moral or competence and the dc +2 if the performance has a dc. The downside here being that it takes 3 rounds of perform because it is both the bard and the familiar. Not ideal.

I think I found an interesting fix, but I am not sure on the RAW and RAI implications. If you have a valet familiar (they are treated as having any teamwork feats you do) and you get the compelling harmonies and counterpoint to inspiration feats, then in theory your expended 3 bardic performances would increase the bonuses by 2 and the dc by 4.

I assume this works as both the ability and the feat use the phrase "increases by ".

If my understanding here accurate?

Links below for reference

Duettist
http://www.d20pfsrd.com/classes/core-classes/Bard/archetypes/paizo-bard-arc hetypes/duettist-bard-archetype

Compelling Harmonies
http://www.d20pfsrd.com/feats/general-feats/compelling-harmonies-teamwork/

Counterpoint to Inspiration
http://www.d20pfsrd.com/feats/general-feats/counterpoint-to-inspiration-tea mwork/


Just doing some looking around at the various classes and when studying up on the Warpriest's Blessing, I saw that there was a focused blessing called Resurrection.

"At 10th level, your touch can defy the cold claws of death itself. You can temporarily revive a touched ally to continue fighting, as if you had cast raise dead on her. The revived ally is also staggered for a number of rounds equal to 1/2 your warpriest level, after which she immediately dies. The ally is free to act as she sees fit during this time, and you are granted no control over her."

Now reeding this RAW, seems to indicate that the character brought back will instantly drop dead again after the time limit (5 rounds at the point the ability could be used) regardless of their health situation. Makes it pointless to heal them if that is the case. So Am I understanding that correctly?

Another question comes up from this though. Does the temporary bring back to life reset how long they have been dead? Some interesting potentials in preserving a body for transport back to a city for revival if it does. Don't get me wrong their are easier ways to do so, but it is a potential none the less.


Does the Mostly Human alternate racial trait available to races like Oread, Sylph, Ifrit, etc. still allow you to be considered a human if you have a level 20 monk with the Perfect Self ability?

Perfect Self
...He is forevermore treated as an outsider rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects....

Mostly Human
...they count as humanoid (human) as well as outsider (native) for all purposes (such as humanoid-affecting spells such as charm person or enlarge person)...

Thoughts?


I have found multiple threads about how the Necklace of Ki Serenity interacts with Quigong Monks, but I have not found many (maybe none I cant say for sure). That talked about how it ineracted with Unchained Monks and Ki Powers.

The Necklace says:

Necklace of Ki Serenity:

This simple leather cord is tightly knotted at even intervals and gives its wearer a sense of inner calmness and connection with the larger world.

The wearer gains a +4 bonus to his effective level when determining the size of his ki pool and the level-based effects of his ki pool ability (such as bypassing damage reduction).

For Vanilla monks, it would definitely stop right with the bonuses described in the Ki Pool skill, but for Unchained Monks the Ki Pool Skill mentions the abilities gained later.

Unchained Monk Ki Pool:

At 3rd level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in a monk’s ki pool is equal to 1/2 his monk level + his Wisdom modifier. As long as he has at least 1 point in his ki pool, he can make a ki strike.
At 3rd level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction.
At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction.
At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
By spending 1 point from his ki pool as a swift action, a monk can make one additional unarmed strike at his highest attack bonus when making a flurry of blows attack. This bonus attack stacks with all bonus attacks gained from flurry of blows, as well as those from haste and similar effects. A monk gains additional powers that consume points from his ki pool as he gains levels.
The ki pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive.

Probably grasping at straws here, but since the ability mentions later powers does that mean the Necklace affect those later powers that are based on monk level?


I have been tossing around this idea in my head for a while about an Unchained Monk that VMC's magus. I wanted to hear people's thoughts on my logic and what they feel are the failings in general with the build.

Right out the gate, let me make it known that I know the biggest downside is the increased MAD due to now having to add INT as a concern. Because I am not a fan of min/maxed characters, this does not bother me, but whether it bothers me or not is not the purpose of this thread. It is to hear from others. I am just putting out there from the beginning the foreknowledge that this is known.

One of the greatest advantages I see is the Arcane pool in conjunction with the Ki Arcana Magus Arcana. You would not only gain a larger Ki pool, but you would also gain additional buffs that your pool could be used for. On top of this the ability to buff your weapons would seem to allow you to have +10 unarmed strikes in conjunction with an AoMF.

This is one of my concerns as first off there is question of not only the interplay between the two sources, but also about whether the magus buff would apply to the whole body of a monk. I would argue that the Esoteric Magus Archetype suggests the ability to do so already. I am not suggesting that the Esoteric arcane pool ability be used, I am just suggesting that it lends credence to the idea that it is possible; because monk unarmed strikes are treated as manufactured weapons.

I do know that the spell strike Magus skill will be completely wasted on a Monk unless you take an Arcana such as Pool Strike, but it still seems to me the advantages outweight the disadvantages. Arcana such as Accurate Strike seems perfect for overcoming issues with flurry of misses. Hasted Assault also seems to have its advantages for any class.

could and probably should go on, but please give me insights and opinions. I am trying to flesh the idea out.