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AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Adebisi will fire his last round of fireworks at the skeleton. Fire Damage: 1d4 ⇒ 2 Reflex 15 for half damage and negate dazzled. Adebisi will follow it up with a tap from his CLW wand on Telurion.
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AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Adebisi will fire another firework at the woman with his move action
He will then fire a telekinetic fist at the woman.
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AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() I would hope people are keeping track of the damage they take. I just wanted the status updated so I could easily tell who to poke with the happy stick. Speaking of such things if my guidance is from this round, please ignore.. otherwise. Adebisi draws his wand of CLW, steps to here he can tap Witley and does so. Healing: 1d8 + 1 ⇒ (6) + 1 = 7 ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Duhr, sorry for the mistake, looks like I didn't make attack rolls in the previous combat where I used it either. I feel stupid. I'm happy to treat my earlier fists this combats as misses, or here's some attack rolls if you prefer. Touch Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Adebisi will move to the east of Telurion and cast guidance on him. ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() I adjusted my spell list slightly and will be casting longstrider (2 hours) on myself and mage armor (wand- 1 hour) before we descend. If anybody wants a continual flame on one of their items, feel free to claim yesterdays. ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Thanks. "We have done well so far. I believe we should enjoy the fruits of our labor and rest before continuing further. Before we do rest, would anybody be interested in a permanent flame, that produces on heat? I still have the power to conjure them up occasionally." ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Adebisi will 5ft south and fire his telekinetic fist at the human. Following it up with his last round of fireworks. Switching Targets to the hobgoblin if the human goes down. Fireworks Damage: 1d4 ⇒ 1 + Dazzled Reflex DC 15 for half and negate dazzled.
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AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Forgive the short post, I'm on my way out for a con this weekend. 5ft stepping if necessary for line of sight. Teleknetic Fist Damage: 1d4 ⇒ 4 + Snap Dragon Fireworks Damage: 1d4 ⇒ 4 + Dazzled. Reflex DC 15 for half damage and negate dazzle. Double 4s! My character's damage output feels a little silly sometimes. ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Adebisi will take a 5ft step to the SW and shoot off fireworks at the bastard sword wielder. Damage: 1d4 ⇒ 3 + Dazzled. Reflex DC 15 for half damage and negate dazzled. Adebisi will then use his arcane to recall and cast grease on the bastardsword. Reflex DC 14 Negates. ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Bless is up, I cast it during the surprise round of this fight.
5ft stepping if necessary and assuming he can see one: Adebisi will cast snap dragon fireworks and fire it. Damage: 1d4 ⇒ 4 & Dazzled. Reflex DC 15 for half damage and negate dazzled. "I think holding the doorway will be our best bet, and I can cover our escape if need be." ![]()
AC 16* T 13 FF 14* | HP 31/31 | F +7 R +3 W +10 | Init +3 | Perc +4 Darkvision Aasimar Cleric 2/ Wizard 1
![]() Adebisi compliments Hawkwren Agricola "Keen eyes are always invaluable when exploring." Adebisi will move to a good spot to cover the west secret door. "Good thinking on the south door Telurion, I'll guard the west, lets get ready to open the east."
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