| Addesso |
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There is a turn overview on the last page of the rules. If you take the last box (WotR), it is quite complete.
Or just just rely on Hawk's work which is tremendous.
Hawk's work is great, but I don't think it's a good idea to rely heavily on a source outside of the base game to clarify how a game should work (and I'm saying this as humbly as I can, as I've followed the evolution and growing pains of PACG through the many threads on this forum). Only a small percentage of players take the extra effort to find sources outside of the box (online forums being one example), and generally those tend to be the ones who are most enthusiastic about a game anyhow. So though extremely helpful, it can be a disservice to the larger percentage of players to expect that knowledge gap to be filled by outside sources. (And even worse when the game producers or community say that the player base SHOULD do it--please don't go in that direction!).
The work and clarity done with the rules between RotR and WotR has been tremendous. But as the game has evolved, I believe that the way it's presented can evolve as well, and it may be necessary as it grows in popularity. I'm no stranger to how "just a few pages" can sound simple, but can grow into incredible complexity (I was a graphic designer and prepress technician in a previous life). At the least, I believe the Reference Sheet could use a graphic redo--the information is there, but it's not presented in such a great way; as well as presenting the summarized Turn Overview and possibly Encountering A Card at or right before their respective sections. These two/three changes alone could clarify a tremendous amount and provide quite a bit of polish.