Kolyarut

Adamantine Golem's page

19 posts. Alias of captain yesterday.


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Freehold DM wrote:
Drejk wrote:

Fantasy Monster: Horn Golem

A golem made of horns and antlers of many animals, to guard deep forests, druidic circles, and glades where witches gather.

I genuinely thought it said horny golem.

I was excited for a moment.

Just wait until she feels my soft, delicate hands. Then you'll get your horny golem!


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I'd like to ask some very specific questions about my fists and if they're just soft, or extra soft.


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Rysky wrote:

Yeah i'm not seeing anything darker than previous APs, which oculd indeed run very dark. The second AP even involves a circus.

CorvusMask wrote:
It also has adorable kobolds and boggards weirdly enough

Yusssss, I love the plushies.

Also the Adamantine Golem is adorable too.

Yes, but are our hands still pillowy soft?


Looks down at his soft, almost delicate hands, despondent.

Damn!


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I used to punch EVERYTHING, then someone noticed how soft my hands were.

Curse you Dawn!!


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With a new edition coming out who will still argue about my crushingly soft hands.


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But then where can I gently caress the cheeks of adventurers with my dainty fists.

You're not really giving me a lot of room to grow here.


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But, my fists are as soft as newly fallen snow!


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Looks down at surprisingly soft hands.

Good times!


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But what does that mean for my soft, delicate fists?

Does it mean I get to bring the pain again (or still, I forget where they landed with Adamantine Golem fists)


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Soft luxurious fists.


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Who needs Mythic when you have soft delicate fists that can reduce the rules forum into a smoking pit in less then a day.

Go ahead, start a thread about the Adamantine Golem's slam, and bask in the devastation.


Just beware our soft dainty hands.


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I'm just going to wash my hands of the whole situation.

My delicate, soft, dainty hands.


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Hmm, there has to be some sort of metal shaping spell, I certainly can't go around with it looking like this.


Yeah, I'm back b&%@~es! Not even the Tooth Fairy can lock up these beautifully soft fists.


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throws Gauntlet at Talonhawke.


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With the soft hands of an angel.


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The body is strong!! But the fists are soft, like a warm caress of the cheek.

Full Name

Theodore Trufflle

Race

Human

Classes/Levels

Swashbuckler 1

Gender

Male

Size

Medium (5'7")

Age

27

Alignment

LN

Strength 12
Dexterity 18
Constitution 14
Intelligence 9
Wisdom 10
Charisma 14

About Theodore Truffle

Character Sheet

Background:
Theodore Truffle was born in the wild lands, beyond the bounds of what most consider civilization. He was raised by his parents. His family would leave the wilds on the rare occasion to barter in towns for the odd items. It was during one of these trade sessions that Theodore first saw the Knights of Taldor as they held an exhibition showcasing their swordsmanship. After watching the expedition, Theodore desired to learn such skill with a blade.

When Theodore came of age he left his parents and entered into service as squire to the Knights, where he served and trained. During a routine patrol he was knocked unconscious during a fight with bandits, which proved the end of his knighthood dreams. When Theodore finally came to a few days later his wits were addled and he found it near impossible to learn the myriad of lessons required to become a knight. In the end he was released from his vows of service, with only his training with a sword and a few odd facts concerning local nobles firmly rooted in his mind.

Theodore now makes a living as farmer's hand in the town of Heldren. Though the town is peaceful he has offered his skills to the town's militia in the event an disturbance ever does occur. Disspite his slow wits, he is generally liked and often entertains travelers with stories of youth and short lived time as a squire.