Holy Vindicator

Achurius's page

549 posts. Organized Play character for miteke.


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Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Looks good to me too.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"With no death, no extreme physical harm, and the caveat that 'you clean up your mess', I think it will work out great."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

downtime roll, lore: 1d20 + 7 ⇒ (8) + 7 = 15

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"He sure seemed into mayhem of all sorts. I guess that should be unexpected from a redcap. No matter! The students had fun and learned a lot from the event. What do you say, headmaster? If we were to put more controls on the festivities, and involved the fey from the beginning, I think this could become a worth while tradition."

make impression: 1d20 + 8 ⇒ (18) + 8 = 26

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

From his relative safety in the orchestra pit, Achurius sends another DC 20 void warp at the insane fey Then tosses another dart.

cold damage: 3d4 ⇒ (1, 2, 1) = 4
to hit: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d4 ⇒ 2

**cast spell
*attack

So, he's not all that great on offense.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

The dart targets the redcap instead. Still want to get out of dodge. It just ain't safe being near the redcap.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius rises and tosses a dart at the twigjack, then gets heck out of the area in case it tries another spray.

to hit: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d4 ⇒ 1

*stand
*attack
*stride

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

DC 20 reflex save: 1d20 + 7 ⇒ (12) + 7 = 19
reroll, because I have extras
DC 20 reflex save: 1d20 + 7 ⇒ (1) + 7 = 8

Well, ain't that a slap in the face. He goes down hard.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

*whew*

"FINALLY! That thing was tough. Wait... What the heck is going on with the Redjack?"

Turning to the students and pointing at the Redjack, he proclaims, "We just HAD to put a little humor into our play here."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
Achurius wrote:
Shouldn't the Yellow Lurker be at -75. On a basic save it still takes half damage, right?

Right. There were two status blocks one after the other and I did not notice that his attack was not between them.

Achurius uses his final scroll to hit the Yellow Lurker with a more reliable source of damage.

force barrage damage: 3d4 + 3 ⇒ (3, 3, 1) + 3 = 10

"That should do it!"

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Shouldn't the Yellow Lurker be at -75. On a basic save it still takes half damage, right?

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Since Mrs. C is all taken care of, Achurius sends another void warp at the yellow lurker, then pulls a force barrage scroll from her backpack.

void damage, anthem: 3d4 + 1 ⇒ (1, 4, 2) + 1 = 8; DC 20 basic fort save

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

DC 22 reflex save: 1d20 + 7 ⇒ (13) + 7 = 20

Not surprisingly Achurius is unable to dodge the attack. Not liking being targeted, he blasts the Yellow Lurker with another force barrage.

"Dodge THIS!"

force damage, anthem: 3d4 + 3 + 1 ⇒ (4, 3, 1) + 3 + 1 = 12

***force barrage

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Acurius uses his scroll to launch a full spread of missiles at the purple twigjack.

force damage, anthem: 3d4 + 3 + 1 ⇒ (3, 1, 4) + 3 + 1 = 12

***force barage

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"That yellow thing is weak vs. cold iron, as I expect all the fey are. I don't suppose any of us have a cold iron weapon?"

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius casts a DC 20 command spell at the Yellow Lurker commanding it to flee (counts as a divine spell for purposes of scaring the redcap) then attempts to recall knowledge about the Yellow Lurker.

recall knowledge (nature probably): 1d20 + 10 ⇒ (19) + 10 = 29

Does it have any weaknesses or vulnerabilities? Basically if there is a type of spell or attack that will hurt it more than others.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
~Alessandra wrote:
"Achurius, Kargoth--redcaps hate religious symbols and divine magic!"

"On it!"

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"Yep.Knew it. I think we should just let him have the medal."

Achurius casts cry of destuction on Yellow Lurker and Purple twigjack, then backs off.

sonic damage: 2d8 ⇒ (2, 4) = 6, DC 20 basic fort save.

**cast
*move

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"Our consensus has it as the mirror room. Before the arsonists got to it."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius is not sure what to make of Mrs. Crinkle's rapid fire puns, but he does smile, clutching his scroll. The smile looks a bot nervous though.

"Hopefully the 'fun' is over for the day and that redhat will find more interesting things to do than bother us."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

@Khargoth
Which of us gets the benefit of the healer's blessing spell? Not that it really matters, since 28 is enough. Or is the healer's blessing some kind of special ability?

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius murmurs to the others, "I think I liked the mirror prank the best."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Pre-assembly...

Achurius casts a cautionary Stabilize on Gwen. After which he states, "All out of healing spells and only one more scroll left, and I'm going to keep that in case of an emergency."

Post Assembly he can treat wounds at +10. Who gets healed depends on what Khargoth does with his heals.

treat wounds: 1d20 + 10 ⇒ (11) + 10 = 21
So whoever is most injured gets 2d8 ⇒ (1, 8) = 9 healing.

Achurius will arm himself with a 1st rank scrolls of force barrage when they move on to the theater. He has a Runic Weapon scroll but I don't think there is a decent use for it. Most of you are casters, and Mrs. Crinkle rarely uses her weapons.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius makes his way forward, sustaining the spiritual staff. Then he just observes, wondering if these things have any weaknesses.

to hit, spiritual staff. bless, anthem: 1d20 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13
damage, spiritual or blunt, anthem: 2d8 + 1 ⇒ (8, 3) + 1 = 12

recall knowledge (nature): 1d20 + 10 ⇒ (6) + 10 = 16

*move
*sustain
*recall knowledge

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Well, since the cry of destruction is no longer necessary, Achurius uses the heal scroll to give Mrs. Crinkle a spot more healing and uses communal healing to heal himself a tad (2 points).

healing: 2d10 + 16 ⇒ (9, 3) + 16 = 28

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

After sending the spiritual armament after the Purple Twigjack, Achurius finally lets loose with a Cry of Destruction on the Skelly.

to hit spiritual staff, bless, anthem: 1d20 + 10 + 1 + 1 ⇒ (8) + 10 + 1 + 1 = 20
damage, anthem: 2d8 + 1 ⇒ (4, 6) + 1 = 11

If the trigjack is damaged by the spell, the cry does
sonic damage, anthem: 2d12 + 1 ⇒ (11, 5) + 1 = 17

If not it does not do damage the cry does
sonic damage, anthem: 2d8 + 1 ⇒ (1, 1) + 1 = 3

Yikes! I hope that I get to use that first roll!

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius has Cry of Destruction, which is made to order for blasting the scarecrow, but I have not been able to use it because Mrs. Crinkle is badly positioned. If she could move out of the path, I might be able to take it out.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"Move away from the scarecrow so I can blast it with a cone!"

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

I did notice that.Stabilization is a nice side effect. If she is struggling with stabilization I'll have to move closer and help.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

will save: 1d20 + 12 ⇒ (16) + 12 = 28

Not at all scary (crit success).

Sustain the SA spell. The dang scarecrow is in the way so he smites it instead of the possum.

to hit staff, courageous anthem, bless: 1d20 + 10 + 1 + 1 ⇒ (17) + 10 + 1 + 1 = 29
damage, courageous anthem: 2d8 + 1 ⇒ (1, 3) + 1 = 5

Then he heals Mrs. Crinkle (no bonus of 2 healing to Gwen since she is out of range).
healing: 2d10 + 16 ⇒ (8, 7) + 16 = 31

*sustain
**heal

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
GM Erich wrote:
@Archurius For Communal Healing, the secondary healing is only equal the rank of the spell (so 2 in this case) not the entirety of the healing amount.

So it was too good to be true :( I thought it meant a heal spell equal to the rank, not points equal to the rank. But it does make sense that it was done that but now I wish I had not taken the feat. Hate it when that happens.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Gwen should be healed due to this post. Communal Healing allows me to target two when casting heal.

The spiritual hammer smacks the possum this time, leaving two actions for bringing out another heal scroll and moving up to the doorway.

to hit staff, courageous anthem, bless: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
damage, courageous anthem: 2d8 + 1 ⇒ (5, 8) + 1 = 14

*sustain
*interact
*move

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

DC 18 will save: 1d20 + 12 ⇒ (7) + 12 = 19
Easy peasy.

Now that he can see the scarecrow, he aims his spiritual armament at it. (Note that the weapon flies back to his side after every attack and needs to be sent out to attack again. No freebies like in 1e. It acts like a missile weapon with a 120' range.)
to hit staff, courageous anthem, bless: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
damage, courageous anthem: 2d8 + 1 ⇒ (5, 3) + 1 = 9

With a sigh, Achurius casts another heal, which affects both Gwen and Mrs. Crinkle (communal healing).

heal, healing hands: 2d10 + 16 ⇒ (7, 2) + 16 = 25

"Keeping me busy, guys."

*sustain
**heal

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
GM Erich wrote:
@Archurius if you switch targets to the scarecrow, I'll need the DC 18 will save from the scarecrow's aura since you'd have to lean enough to see it.

Just put it on purple twigjack instead. With that roll it is not going to matter. I'll try to remember to check out line of sight next time.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius sustains the spiritual armament spell and sics the ghostly staff on the scarecrow.

to hit: 1d20 + 10 ⇒ (4) + 10 = 14
spiritual or blunt damage: 2d8 ⇒ (1, 1) = 2

Meanshile he uses the scroll to heal Mrs. Crinkle.

heal, healing hands: 2d10 + 16 ⇒ (8, 7) + 16 = 31

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

That would be nice. Certainly would tip the odds in our favor. Still, it is fun to see a barbarian do what it is supposed to do.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
Mrs. Crinkle wrote:
Oof! I'm down to 3 HP. That hurts.

The usual story of the barbarian.

Luckily you are backed up with a lot of healers. Two clerics and, apparently, a sorcerer that also casts R2 heal spells. Dang! Consider yourself our weeble mascot.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius casts a spiritual armament and it begins attacking the red possom.

to hit: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 2d8 ⇒ (6, 3) = 9

Then he pulls out a scroll of heal.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius will take a heal scroll and will be holding it instead of his staff since the little prankfest keeps getting alarmingly violent.

While the others mollify the little nuisances, he glares at the sprites, not at all thinking that they should not tell 'Pappy'. In fact he is quite tempted to march over and tell him right away, but... the others seem far more merciful, and, after all, Kargoth did an AMAZING job healing that sizable hole in the furry rump.

Just glad he did that while she was still in wolf form. Ack!

Frankly, Archurius would have been fine with healing her without even looking.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
GM Erich wrote:
Also, time to give out a hero point (actually two, I think). Going with Gwen and Achurius, this time.

Noted, thanks for replacing the one spent on trying to fix up Nic.

Abhurius tries to figure out what has been done to the opossums and whether there is a spell (specifically cleanse affliction) that might help,

DC 17 arcana: 1d20 + 9 ⇒ (4) + 9 = 13

But there is too much going on there. Instead he turns to the sprites and insist in the most commanding, reasonable voice he can produce "Here now. Though creative, you have just hurt poor Mrs. Crinkle. You are going to lose the competition by breaking the rules!"

DC 23 diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Well, dang. I forgot I picked up communal healing feat and could have spread the healing love!

Achurius goes to work with his more mundane tools

DC 15 treat wounds: 1d20 + 10 ⇒ (1) + 10 = 11

Hero point to reroll
DC 15 treat wounds: 1d20 + 10 ⇒ (2) + 10 = 12

Well, at least this time it is not a crit fail? Hmmm... Seems like Nicodemus is a worthy failure subject.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"They attacked us. We were just trying to put out the fires and save the books, but they attacked us. Hopefully they can be saved."

Achurius looks around to see if any of the fallen could use a stabilize spell.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

With Pink out of the fray, Achurius drops the forbidding ward between it and Mrs. C and changes it to one between yellow and her. In addition he does maintain the one between yellow and Alessandra.

**Forbidding Ward
*Sustain Forbidding Ward

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

With no fires to put out, Achurius checks out the other combatants. She sustains the forbidding ward on Alessandra and casts another between Mrs. Crinkle and the pink fey that is practically on top of her, leaving no time for anything else.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
GM Erich wrote:
@Achurius readying a move action takes two actions to do. You pretty much knew fires would start where the black dots were, so you could have just started heading that way (room is difficult terrain).

I could have sworn I looked it up first and saw one action. Luckily, knowing where the fires start is even better.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Achurius places a Forbidding Ward between Alessandra and yellow. With no fire to put out he readies an action to move toward a fire if one starts.

**forbidding ward
*readied move

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

@Gwen
I believe the anthem also boosts your damage.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

"You missed? You missed! Ha! Stick to the books, little girl!"

Hard to tell the gender of a fey, so he is just guessing.

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:

Mrs. Kringle or was it Crinkle? Oh well, no time to consult my notes. looks pretty bad for wear and so it is that Achurius spends a couple of actions healing her.

heal, healing hands: 2d10 + 16 ⇒ (9, 6) + 16 = 31

With his final action he once again attempts to get them to cease their vandalism.

make an impression on red: 1d20 + 8 ⇒ (15) + 8 = 23

"This is NOT fun. You want fun, we can help you have fun. We are very creative."

Vigilant Seal

N/G Male Elf Cleric/4 | HP: 42/42 | AC 17 | F/R/W: +9/+7/+12 | Init: +10 (Detect Magic Ex Act) | Low-Light Vision | Speed 30 ft | Arcana +10, Diplo +7, Med +11, Nat +10, Occ +8, Perc +10, Relig +11, Society +8, Surv +6 | Active Conditions:
GM Erich wrote:
Hmm. I think I started my response before you had completely finished your post and didn't see your last action yet. So yes, that would have put out the fire there and actually reduced the new fires by one too (because of the hazard math). Fixed.

Yea, I have a habit of doing that. In this case I checked the map and realized that the fire had spread next to him and that he did not need a move action to get next to it, so I was able to repost with no move action and a second action to smother a fire.

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