High Clockmother Athenth Llanalir

Acheh and Cheken's page

78 posts. Alias of Grandlounge.


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AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will attack with splinercloud arrows (they have splash damage so they should work).

Many shot: 1d20 + 14 - 2 + 2 ⇒ (11) + 14 - 2 + 2 = 252d8 + 16 + 4 ⇒ (7, 5) + 16 + 4 = 32
Rapid shot: 1d20 + 14 - 2 + 2 ⇒ (6) + 14 - 2 + 2 = 201d8 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Iterative Attack: 1d20 + 9 - 2 + 2 ⇒ (15) + 9 - 2 + 2 = 241d8 + 8 + 2 ⇒ (5) + 8 + 2 = 15


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh and Cheken will continue to guard the rear but look for traps and treasure. Perception 34 taking ten


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh and Cheken focus down the last one.

Many shot: 1d20 + 14 - 2 + 2 ⇒ (1) + 14 - 2 + 2 = 152d8 + 16 + 4 ⇒ (8, 4) + 16 + 4 = 32
Rapid shot: 1d20 + 14 - 2 + 2 ⇒ (18) + 14 - 2 + 2 = 321d8 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Iterative Attack: 1d20 + 9 - 2 + 2 ⇒ (20) + 9 - 2 + 2 = 291d8 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Confirmation Iterative Attack: 1d20 + 9 - 2 + 2 ⇒ (2) + 9 - 2 + 2 = 111d8 + 8 + 2 ⇒ (3) + 8 + 2 = 13

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Bite : 1d20 + 14 - 2 + 2 ⇒ (9) + 14 - 2 + 2 = 231d4 + 6 + 4 + 2 ⇒ (4) + 6 + 4 + 2 = 16
Claw : 1d20 + 14 - 2 + 2 ⇒ (13) + 14 - 2 + 2 = 271d3 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13
Claw: 1d20 + 14 - 2 + 2 ⇒ (16) + 14 - 2 + 2 = 301d3 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13
Talon : 1d20 + 14 - 2 + 2 ⇒ (4) + 14 - 2 + 2 = 181d6 + 6 + 4 + 2 ⇒ (3) + 6 + 4 + 2 = 15
Talon : 1d20 + 14 - 2 + 2 ⇒ (11) + 14 - 2 + 2 = 251d6 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will cast daylight upon the creepers and Cheken will poune one.

Bite: 1d20 + 14 + 2 - 2 + 2 ⇒ (19) + 14 + 2 - 2 + 2 = 351d4 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13
Claw: 1d20 + 14 + 2 - 2 + 2 ⇒ (11) + 14 + 2 - 2 + 2 = 271d3 + 6 + 4 + 2 ⇒ (3) + 6 + 4 + 2 = 15
Claw: 1d20 + 14 + 2 - 2 + 2 ⇒ (17) + 14 + 2 - 2 + 2 = 331d3 + 6 + 4 + 2 ⇒ (3) + 6 + 4 + 2 = 15
Talon: 1d20 + 14 + 2 - 2 + 2 ⇒ (10) + 14 + 2 - 2 + 2 = 261d6 + 6 + 4 + 2 ⇒ (4) + 6 + 4 + 2 = 16
Talon: 1d20 + 14 + 2 - 2 + 2 ⇒ (3) + 14 + 2 - 2 + 2 = 191d6 + 6 + 4 + 2 ⇒ (4) + 6 + 4 + 2 = 16


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will cast detect magic and look around the room (take ten for 32).


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh watches bow ready to defend the azata should anything interrupt her investigation.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will pickoff one and send Cheken at another.

Many shot: 1d20 + 14 - 2 + 2 ⇒ (17) + 14 - 2 + 2 = 312d8 + 16 + 4 ⇒ (1, 8) + 16 + 4 = 29
Rapid shot: 1d20 + 14 - 2 + 2 ⇒ (18) + 14 - 2 + 2 = 321d8 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Iterative Attack: 1d20 + 9 - 2 + 2 ⇒ (15) + 9 - 2 + 2 = 241d8 + 8 + 2 ⇒ (4) + 8 + 2 = 14

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Bite : 1d20 + 14 - 2 + 2 ⇒ (2) + 14 - 2 + 2 = 161d4 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13
Claw : 1d20 + 14 - 2 + 2 ⇒ (15) + 14 - 2 + 2 = 291d3 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13
Claw: 1d20 + 14 - 2 + 2 ⇒ (5) + 14 - 2 + 2 = 191d3 + 6 + 4 + 2 ⇒ (3) + 6 + 4 + 2 = 15
Talon : 1d20 + 14 - 2 + 2 ⇒ (6) + 14 - 2 + 2 = 201d6 + 6 + 4 + 2 ⇒ (4) + 6 + 4 + 2 = 16
Talon : 1d20 + 14 - 2 + 2 ⇒ (9) + 14 - 2 + 2 = 231d6 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Looks like a path worth following. Good eyes Richard."

The team works together to try and figure out how many individual ran off in that direction.

Survival: 1d20 + 9 ⇒ (11) + 9 = 20
Aid: 1d20 + 2 ⇒ (8) + 2 = 10
Aid: 1d20 + 1 ⇒ (10) + 1 = 11
24 total


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"This is the type of place where you wake up with the plague. Richard has it right let's go"


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will cast daylight and Cheken pounce flying over the group.

Bite : 1d20 + 14 - 2 + 2 + 2 ⇒ (14) + 14 - 2 + 2 + 2 = 301d4 + 6 + 4 + 2 ⇒ (4) + 6 + 4 + 2 = 16
Claw : 1d20 + 14 - 2 + 2 + 2 ⇒ (18) + 14 - 2 + 2 + 2 = 341d3 + 6 + 4 + 2 ⇒ (2) + 6 + 4 + 2 = 14
Claw: 1d20 + 14 - 2 + 2 + 2 ⇒ (20) + 14 - 2 + 2 + 2 = 361d3 + 6 + 4 + 2 ⇒ (2) + 6 + 4 + 2 = 14
Talon : 1d20 + 14 - 2 + 2 + 2 ⇒ (18) + 14 - 2 + 2 + 2 = 341d6 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Talon : 1d20 + 14 - 2 + 2 + 2 ⇒ (18) + 14 - 2 + 2 + 2 = 341d6 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Auto pass the sense motive.

"My friend is right it is best to start conversations honestly and you seem overly eager to have guests."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh has no real prep to do. She will follow along stealthily looking keeping a keen eye and ear open for dangers.

Acheh will send her familiar up to peek over the wall before we climb and report back any dangers.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

I can also have some very subtle animal friends that can help as look around.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Done too.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"It is always helpful to understand a prey's weaknesses. Please let us hear what you know."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Tal laid it out quite well. There is a monumental task ahead of us, and the path to the outcome is unclear. Is there a solution where we tip the balance of power and have the factions fight themselves? Then clean up the remainder."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"That's the long and short of it. Tells us how to best help."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

It looks like it is a d20+ OM, which is equal to the CR of the unit for a unit of 100. So, I'm not sure, so I will roll with an approximation of a PCs Cr. Please correct any mistakes.

Mass Attack: 1d20 + 10 ⇒ (18) + 10 = 28


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

If you need a ranged attack Acheh can fire arrows


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"One group. I think Tal and Cheken in front."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"That seems fine my small team has range and mobility so call if you need support. I like to have Cheken pounce from enemy to so I will focus on optimal opportunities to remove enemies rather than one group or another."

As we decide to move in, at some distance, Acheh will case communal air walk, hunters blessing (giant, and the appropriate terrain for this battlefield). Then at the last second give everyone blessing of fervor as the movement will be very helpful in getting into position (this is as close to go time as is possible.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Back and catching up. A long flight from Japan so I'm a little jet-lagged, but I'm working on it.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"This is a good idea. If I have some time to pray I can ready spells to summon elementals water could put out the fires, or aether could scatter the burning wood all over the camp."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Yep let's go."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"That is a curse I could manage. There are spells that negate Aromas but I'm not blessed with them. We could look for berries and flows and adorn ourselves."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Having them leave with as many threats as possible works for me."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"I don't know what they are saying but any chance they will come out and be friendly?"


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh is going to take 10 (for a 36) looking for danger from the side of the cave mouth so Richard does not step in anything or get shot by anything.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Checken is flying as is the familiar.

Checken
Stealth: 1d20 + 16 ⇒ (18) + 16 = 34
Perception: 1d20 + 1 ⇒ (11) + 1 = 12
Familiar
Stealth: 1d20 + 15 ⇒ (19) + 15 = 34
Stealth: 1d20 + 22 ⇒ (20) + 22 = 42


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Dog Tongue, tell us when we get close. I would like the opportunity to have my bird scout.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"The pack grows."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Nicely done. I did not peg you as such a showman. Maybe we can set you to fighting for money in the Riverlands. I know some ogres you could wrestle."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Nearly as much fun as fighting. This fight is far too close and fair for me."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh watches with a big smile on her face. She cracks her neck and join the banter, "I like the idea of a group fight. Hunting does not give me a lot of practice taunting people. but... hey, I'm fond of killing people that get in my way, get behind us, or become dirt beneath our boots." Acheh directs Cheken in the air hoping a flying dinosaur helps their intimidation.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"While my esteemed friend searches, let us heal a little."

Channel: 5d6 ⇒ (2, 5, 4, 3, 5) = 19

Damage was spit between Acheh and her familiar so she is fully healed.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh continues to fire as Cheken continues her attack.

Many shot: 1d20 + 14 - 2 + 4 + 5 ⇒ (9) + 14 - 2 + 4 + 5 = 302d8 + 16 + 5 ⇒ (5, 5) + 16 + 5 = 31

Rapid shot: 1d20 + 14 - 2 + 5 ⇒ (8) + 14 - 2 + 5 = 251d8 + 8 + 5 ⇒ (8) + 8 + 5 = 21

Iterative Attack: 1d20 + 9 - 2 + 5 ⇒ (5) + 9 - 2 + 5 = 171d8 + 8 + 5 ⇒ (6) + 8 + 5 = 19

Bite : 1d20 + 14 - 2 + 5 ⇒ (2) + 14 - 2 + 5 = 191d4 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Claw : 1d20 + 14 - 2 + 5 ⇒ (20) + 14 - 2 + 5 = 371d3 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Claw: 1d20 + 14 - 2 + 5 ⇒ (6) + 14 - 2 + 5 = 231d3 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Talon : 1d20 + 14 - 2 + 5 ⇒ (11) + 14 - 2 + 5 = 281d6 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Talon : 1d20 + 14 - 2 + 5 ⇒ (5) + 14 - 2 + 5 = 221d6 + 6 + 4 + 5 ⇒ (5) + 6 + 4 + 5 = 20

Claw Confirmation: 1d20 + 14 - 2 + 5 ⇒ (5) + 14 - 2 + 5 = 221d3 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18

Insipre courage +5+5


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh continues her war chant and flurry of arrowsf.

Many shot: 1d20 + 14 - 2 + 4 + 5 ⇒ (12) + 14 - 2 + 4 + 5 = 332d8 + 16 + 5 ⇒ (2, 1) + 16 + 5 = 24

Rapid shot: 1d20 + 14 - 2 + 5 ⇒ (9) + 14 - 2 + 5 = 261d8 + 8 + 5 ⇒ (3) + 8 + 5 = 16

Iterative Attack: 1d20 + 9 - 2 + 5 ⇒ (8) + 9 - 2 + 5 = 201d8 + 8 + 5 ⇒ (3) + 8 + 5 = 16

Cheken will attack the next nearest enemy.

Bite : 1d20 + 14 - 2 + 5 ⇒ (2) + 14 - 2 + 5 = 191d4 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Claw : 1d20 + 14 - 2 + 5 ⇒ (19) + 14 - 2 + 5 = 361d3 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Claw: 1d20 + 14 - 2 + 5 ⇒ (14) + 14 - 2 + 5 = 311d3 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Talon : 1d20 + 14 - 2 + 5 ⇒ (7) + 14 - 2 + 5 = 241d6 + 6 + 4 + 5 ⇒ (6) + 6 + 4 + 5 = 21
Talon : 1d20 + 14 - 2 + 5 ⇒ (17) + 14 - 2 + 5 = 341d6 + 6 + 4 + 5 ⇒ (5) + 6 + 4 + 5 = 20

Insipre courage +5+5


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

It was a copy-paste error but let's say I did so the GM has less recalculating to do. It does not affect the action economy on my end.

There are links to all my stat sheets in my line as google docs.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh will take a 5ft step back (NE) and attack the yellow hound.

Many shot: 1d20 + 14 - 2 + 4 ⇒ (6) + 14 - 2 + 4 = 222d8 + 16 ⇒ (1, 2) + 16 = 19

Rapid shot: 1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 241d8 + 8 ⇒ (8) + 8 = 16

Iterative Attack: 1d20 + 14 - 2 - 5 ⇒ (1) + 14 - 2 - 5 = 81d8 + 8 ⇒ (8) + 8 = 16

Cheken will pounce on the yellow-robed person.

Bite : 1d20 + 14 + 5 - 2 + 5 ⇒ (11) + 14 + 5 - 2 + 5 = 331d4 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Claw : 1d20 + 14 + 5 - 2 + 5 ⇒ (17) + 14 + 5 - 2 + 5 = 391d3 + 6 + 4 + 5 ⇒ (2) + 6 + 4 + 5 = 17
Claw: 1d20 + 14 + 5 - 2 + 5 ⇒ (16) + 14 + 5 - 2 + 5 = 381d3 + 6 + 4 + 5 ⇒ (2) + 6 + 4 + 5 = 17
Talon : 1d20 + 14 + 5 - 2 + 5 ⇒ (5) + 14 + 5 - 2 + 5 = 271d6 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Talon : 1d20 + 14 + 5 - 2 + 5 ⇒ (6) + 14 + 5 - 2 + 5 = 281d6 + 6 + 4 + 5 ⇒ (6) + 6 + 4 + 5 = 21


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AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Hey all,

I will be away for a week and a half for vacation. I will see you all when I get back. Bot me if need be.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"I have a familiar that can do some recon fairly well. She can fly up and easily take a look ahead without too much notice as we move forward. I can summon if we want to try a lure some giants away into the kill zone."

Stealth: 1d20 + 15 ⇒ (9) + 15 = 24
Perception: 1d20 + 22 ⇒ (3) + 22 = 25


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Seems like an interesting knife edge to walk, this alliance. Let's see how it goes."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Nature: 1d20 + 13 ⇒ (4) + 13 = 17


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"I'm glad Richard can handle invisibility. It is not one of my blessings."

GM is there a check we can do on the mother of flies so we have a little more information going in? Gather information or a check on hags maybe?"

"If we are expecting it to go sour we can consider some scouting is in order."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Yes, a name would be an excellent place to start, and maybe you could tell us why you are here?"


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Acheh casts divine favor.


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"I don't think we will get much more from him. Let's knock him out, throw him in a trash can and dump him at the watch later so that we can get to the dirty business inside."


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

"Hey we have been very kind to you. Healing you. Not letting you die. The very least you can do it repay us with some information my friend asked for."

Diplomacy: 1d20 + 20 ⇒ (4) + 20 = 24


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Cheken instinctively pounces when she sees the violence.
Bite : 1d20 + 14 + 5 - 2 + 5 ⇒ (16) + 14 + 5 - 2 + 5 = 381d4 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Claw : 1d20 + 14 + 5 - 2 + 5 ⇒ (5) + 14 + 5 - 2 + 5 = 271d3 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Claw: 1d20 + 14 + 5 - 2 + 5 ⇒ (13) + 14 + 5 - 2 + 5 = 351d3 + 6 + 4 + 5 ⇒ (3) + 6 + 4 + 5 = 18
Talon : 1d20 + 14 + 5 - 2 + 5 ⇒ (7) + 14 + 5 - 2 + 5 = 291d6 + 6 + 4 + 5 ⇒ (1) + 6 + 4 + 5 = 16
Talon : 1d20 + 14 + 5 - 2 + 5 ⇒ (18) + 14 + 5 - 2 + 5 = 401d6 + 6 + 4 + 5 ⇒ (4) + 6 + 4 + 5 = 19


AC:17 T:16 F:13 | HP81/81 | CMD:20 | F:+10 R:+11 W:+15| Init:+7 | Perc: +17 Sheet AC:32 T:18 F:25| HP101/101 | CMD:27| F:+12 R:+13 W:+ 4| Perc: +22 Cheken

Cheken will stop once the person falls so they may have a chance to survive. Otherwise Acheh will turn her attention toward the shop incase the enemy starts to exit.