![]() ![]()
![]() After brainstorming a bit, i decided to just dip a bit into the monk and stick mostly with gunslinger. I plan on having 3 levels of monk and taking the rest in gunslinger (mostly because monks start getting really mystic at lv 4 and I dont want to overcomplicate it with this homebrew) DM, how do you want to handle monks/multiclass characters? I imagine I should probably take the level of gunslinger first so I'm actually proficient with firearms lol edit: do you think its cool if i made a native american? ![]()
![]() I got an idea for a monk/gunslinger (lol ikr?) that focuses on stealth, sniping, and unarmed combat. Pretty much everything that goes bump in the night However, again due to upcoming finals, I probably won't have this complicated class idea done for a little while. I'll try to get the actual character concept/background done tho ![]()
![]() Ooh dotting, this seems very cool What do you think about including a rogue-ish character in the game? somebody with a skillset so the party could overcome so more diverse obstacles, and also somebody to be the 'face' I tried making it make sense but I can't find a place for a monk in this haha I think I'm just trying to brainstorm all the classes and how they'd work. How about a gunslinger that focuses on rifles, leaning towards being a sniper? bunch of raw ideas, love to hear feedback/ideas! ![]()
![]() Abith wrote:
I'm trying not to make him a stereotypical elven magus. He' kinda a 'black sheep' of the elves, he's LN and is more rigid than a paladin, which makes other elves frown at him. sometimes he's even blinded by how stubborn he can be and would rather do the lawful thing than the right thing. plus you would get to invent and play the black blade. and just take my character over whenever lol |