Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 takes a long moment analyzing the glass before raising it up. "I'll consume a glass to join in the celebrations of our successes, and in commiseration for those that have passed, but another may take my share. Any of you are likely to enjoy it for the taste more than myself and, in turn, that would be processed as positive reinforcement for myself." Abistar nods to Shokil in understanding. "There are a great many that don't understand the effort and artistry of our mediums."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
GM Quirk wrote:
It is no problem. I'm hoping for your quick recovery.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 finishes the spell and summons a small swirling mass of turbulent air. He studies the elemental for a moment as Freeman calls out and joins Freeman's direction, declaring for the elemental to attack the remaining skeletal undead. Elemental Info: HP 20; EAC 12; KAC 13; fly 100 ft. The elemental moves about the area and joins the others in combat slaming itself against the undead. Elemental Slam: 1d20 + 9 ⇒ (16) + 9 = 25
Abistar-4 continues to press forward as well drawing and firing a laser at the pahtra skeleton. "Despite the lack of feeling I get from our adversary, I must thank you all for filling in for that absence with your wonderful styles of expression as you tear these lost ones down." anchoring azimuth laser pistol: 1d20 + 5 ⇒ (16) + 5 = 21
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
With a little more breathing room Abistar-4 begins picturing swirling emotions and using magical energy to open a pathway to summon a creature into the fight. "I might offer an another ally that will help to aid you Freeman." Casting summon creature 2
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 stumbles back in a bit of shock at the undead attacker. "The armor buffered the blow, but I appreciate the aid. I cannot make sense of their motivations or strategy with no compelling feeling within their hearts." Regaining his ground he stands firm as he focuses himself on another spell. "I've had little success at exhibitions at Eox and it plagues me to the moment. I can at least gauge that we would like these few to be pushed back ever so slightly. That I can attempt." Once more Abistar unleashes a blast of force to knock back the nearest undead. Shift back. Force blast south to catch yellow and green. Force Blast Damage, DC 19 Reflex Half: 2d6 ⇒ (1, 5) = 6
Wisp will continue using harrying fire on Yellow to grant a +2 bonus to the next attack against them.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Perception: 1d20 + 17 ⇒ (6) + 17 = 23
Abistar-4 is caught off guard as the ground shifts and undead burst from the ground. "This sort of tale is far too common both in our line of work and holovids." He complains as he stumbles into the ravine, drawing pistole along the way, and attempts to get close enough to summon a wisp to aid in the combat. The mote of light flies about the undead as it does little damage but offers a distraction to an ally. Attempting to cast wisp ally on Vesk Skeleton Yellow. The spell has a range of 40 feet, but I'm not sure if I can see the undead from the edge of the ravine. Wisp will use harrying fire on Yellow to grant a +2 bonus to the next attack against them.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 begins to call upon he outer planes for some aid, but seems almost disappointed as Freemen manages to implement a proper mechanism. "It is true. Moments like that can be critical in storytelling."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Perception: 1d20 + 17 ⇒ (16) + 17 = 33 "one would think they would send a message back rather than leave one with their vehicle. However the thoughts of the sentient are varied and countless. The vehicle would be a well calculated starting place for a search." Abistar-4 looks about the landscape, drawing inspiration from it as he contemplates some work. "If they arrived down here, maybe the relics had gotten lost here?" He keeps a slow pace behind Zargothrax and Shokil.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Perception DC 23: 1d20 + 17 ⇒ (13) + 17 = 30 "I would judge your statement to be likely Shokil. It is difficult to confirm without reading the feelings of the potential actors though." Abistar-4 gestures toward the muddy prints and deeper into the passageway. "The prints head to that pillar over by that wall near the center of the passage. It has been removed from the other swinging pillars and is now stationary against the ground." "I can't speak to comfort, but if we wish enter deeper, there is room enough to crawl below the pillars. It should be safe and leads forward within. I can't see sign of the pipe from here."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"What is the Voyedris Cultural Alliance? Is it an organization built to help recover and safeguard the relics of city's history?" Abistar-4 looks about the world to acclimate himself before asking more pertinant questions to the mission, "How many were part of the missing patrol?"
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Shokil wrote: "Holy sword of Iomedae, you say that and then drop a torpedo right up their crapper?" splutters Shokil. Abistar-4 it is a bit lost for words as readies a response, but stops with the destruction of the rebel ship. After running some calculations the android ends up deciding silence is proper. He joins the others during the performance and is far less critical of the band. "Music is an excellent medium to induce emotions. As a work it seems to be producing an exceptional effect on the listeners. Many excellent post-Swarm works were intended to produce feelings of discomfort and this recalls to them." Aside from the few moments here and there is spends in silent pondering and consideration.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 looks up from position as he readies weapons. "That does seem in excess of the expletives that would appropriate for this situation Z. Excessive rudeness is largely frowned upon in my studies." Gunnery: Gunner - heavy plasma torpedo launcher vs TL, Computer Node: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34 Torpedo Damage: 5d10 ⇒ (9, 7, 8, 8, 5) = 37
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"I would implore you to surrender, despite my personal opinions, we are demanded to engage in this conflict." Spoilered Gunnery, once again using the turret with a computer node. I'll let one of the other gunners use Gamuzali's encouragement. Gunnery: Gunner - heavy plasma torpedo launcher vs TL, Computer Node: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"I admit I have some conflict with this arrangement. Still, at least for the sake of this mission, I believe the Society has sent us here for this purpose to create a relationship with the Veskarium." Abistar-4 follows Gamuzali's directives as he places his hands on the console and guides the weapon system into firing position. Gunner - heavy plasma torpedo launcher, Captain Aid, Computer Node: 1d20 + 12 + 2 + 2 ⇒ (18) + 12 + 2 + 2 = 34
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Shokil wrote:
That one is a convention boon. I think they had it cycling around for a few years. I wouldn't be surprised to see it become available again as Starfinder AcP comes online.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Shokil wrote: What is Mystical gun? I had misstated the actual name. The boon is "Mystical Guidance Systems Upgrade". When slotted I choose one weapon on the starship and give it the 'mystical' special property. That adds the option to that weapon for someone us fire that weapon using ranks in Mysticism (rather than base attack bonus or Piloting ranks) and Wisdom modifier (instead of Dexterity modifier). Abistar-4 has a +12 to fire a mystical weapon, but a +5 to fire any other starship weapon.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
We mentioned them at the start with everyone stating their preferred Starship roles. There is all of them for reference: Freeman: Engineer or science officer (+15 to both)
I'll admit that none of the characters gave piloting as their role. For his part Abistar-4 does not have any training at piloting at all, but I do believe a number of characters are trained in piloting, but it is possible that +11 is the best piloting check the party has. Here is the same preferences everyone listed, but organized by position. Preferred Starship Roles Engineer: Freeman, Zargothrax
Pilot:
Gunner: Gamuzali, Abistar, Chk'tarish Captain: Gamuzali From this, I think Abistar-4 would be good as one of the gunners firing a one of the primary weapons with a mystical boon applied to it (preferably the turret weapon).
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 spends a few moments to use magic to tend to some of the wounded before going to Tassad and taking notes on the situation. At the end pauses for a moment before stating, "I had found that leaving in the middle of a discussion typically caused annoyance. I won't delay any further." The mystic is already moving with the party as he heads toward the Drake.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"Most recently the greatest battle I was involved in was in combating a long standing battle decrying our organization. It was one where much of the preemptive conflict was through negotiations and dialogue." Abistar-4 waves his hands around as he explains the precursor events to the final exciting battle. "In the final engagement though we found with fiendish summons, robotic defenses, traps, and finally an assassin. Each were forced within a very rapid pace. Not an engagement I desire to have regularly, but I must show pride with my own participation with the event."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
In between the analysis of his allies partaking in carousing, Abistar-4 spends the days listening to various Veskarium musical artists and even does his best to find a few specials at the holovid theaters. Culture: 1d20 + 11 ⇒ (14) + 11 = 25 Abistar nods his allies statements, "correct on both fronts. I will presume that I should attach honor from such recognition, especially from as one as esteemed as yourself."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 stops to just watch the engineers performing the repairs and makes notes for on the intensity of focus belonging those that delve into engineering. Shokil wrote: "I wonder why they attacked them like that? It was almost like they were being drawn to them..." Drawn away from his research, Abistar considers for a moment before nodding in agreement. "The way that acted would have indicated desire, hatred, or obsession in other creatures. They lack the forethought for those compulsions. They seemed naturally inclined to attack that machinery. If that is so, they must have been drawn by the signal itself, but they are an enigma to me without me being able to even match any concept of emotion to their actions." Abistar waves his pad about as he pontificates and muses on the creatures, sharing what he learned of them.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Gamuzali: I moved you down. GM: I would like to know about any resistances, defenses, or weaknesses. Since all my staff targets have been downed, there isn't a lot of opportunity to take the staff attack against anything nearby, so Abistar-4 would have spent it getting closer to those to the south. Prior round, double move Not sensing any thought behind the creatures Abistar-4 instead relies on his longstrider module to give him a fighting chance against the gravity pulling on his body. This turn move into melee with Green (provoking) and attack with staff "I've not have not had to throw myself into the fray before, but the scanners must by protected!" Battle Staff vs Green KAC: 1d20 + 4 ⇒ (17) + 4 = 21
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
It it helps here is what I think is the result of that turn if everything goes exactly the same. Both Orange and Yellow get the DC 19 Reflex save for 5 or 11 damage. If that damage doesn't kill Orange ... If that damage isn't enough to bring down Orange everything is the same (but yellow will have a bit more damage because of the force blast). So the changes from current damage totals would be:
- If that damage kills Orange ... Orange is killed before the turn, it doesn't attack Kataali (and so Kataali takes 8 less damage).
So the changes from current damage totals would be:
This doesn't account for the fact I'm provoking attacks now from Yellow and Red, but hopefully this helps in any fashion.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
GM: Zargothrax is correct. I hadn't been thinking about it, but with Combat Casting, my KAC would be a 19 and that would barely miss. Sorry for not noting it in my prior post. I did get a 28 Life Science on these creatures prior. If I was able to identify that mind thrust isn't going to work on them, I won't take the following action and will instead stay in melee and attack with my staff. This movement will provoke attacks from yellow and red. Abistar-4 sees the threat to the south and takes the risk in an effort to safeguard them. At least, he forces himself to focus on that as he disengages, drawing attacks from the two nearest worms as he moves to the heavily damaged scanners. "I shall treat these scanners are works of art, and worthy of a measured risk to offer them a chance at protection." Focuses his mind he channels mental power into the creature disrupting it's mental processes. Casting Mind Thrust II targeting Green
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
GM: It also looks like Kataali got a very good hit and an actually crit! Abistar-4 steps back and focus another blast to try to throw the pair of worms away. "They are moving very quickly and I'm not sure we can stop them before they ruin those to the south. I sense a great desire to protect these sensors and I don't think we can hold back here in the hope that they will be safe." Force blast to create 30 foot cone containing only Orange and Yellow.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Reflex: 1d20 + 3 ⇒ (8) + 3 = 11 Abistar-4 takes a solid blow from one of the falling rocks. He is able to come to his senses quickly though as he sees the surrounding creatures. "I am unable to restore the machinery if it gets damaged. To avoid excessive despair I will try to keep them from reaching it, at least what I'm able." Life Science to Identify, -5 DC if rare creature: 1d20 + 12 ⇒ (16) + 12 = 28 Abistar-4 focuses and moves to block the northern most pair and launches a wave of physically charged force that knocks small bits of debris and rubble away. Force blast to create 30 foot cone containing only Orange and Yellow.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 follows somewhat with Rukka's demonstration, but lacks the mechanical ability to replicate it. "I suppose one could locate ruins via changes in density displayed by the scans. However I'm far less familiar with the aspects of the inanimate beyond the theoretical and of course their usage in creating emotional works." Abistar-4 focuses his mind and uses it to empathically read the emotions of the nearby miners to gain a better sense of the feelings the area is giving off. Sense Motive: 1d20 + 15 ⇒ (16) + 15 = 31
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Chk'tarlsh wrote:
Abistar-4 studies the encounter for a long moment before accepting a bit of the food. "My immediate analysis would seem to indicate that there is something more behind the gesture that I will not name. I will take this though, because it would be interesting in any case this results as all paths lead to different interactions." = Now speaking with Kataali and their team Abistar-4 asks, "we are grateful for your time in this matter. As we go in, is there any common dangers in the area we should be prepared for. Aside issues of radiation I mean. More specifically, local fauna or unstable regions."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Shokil wrote:
Abistar-4 accepts the punch as he nods in agreement, his mind musing a bit as he states, "an action of lovely joviality and camaraderie. Excellent. It is a wonderful experience." He then offers to reciprocate the blow to Shokli.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"I will admit I'm impressed Freeman. I was entirely confident this would forced into conflict or more bribery, but your skill is something to behold." Abistar-4 pauses for a moment as he considers it, "Or not to behold I must say as I lost track as I slowly processed the options myself."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"I feel more confident going with your advice. This world is far new to me, and while it would be a completely unique experience to struggle against the storm, for the overall success of our efforts I think we should 'hunker down'. If the storm is that close, then I doubt we would be able to tame the creature and return ourselves to safety before the storm passed." Waiting out the storm seems reasonable.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 tries to monitor the sky, but doesn't seem to see the same threat. After a moment he mimics Freeman's frown in an attempt to gain a better understanding. "I must defer to your experience, especially if the danger is so near."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Through healthy use of augmentations Abistar is able to cross the marsh with a relatively minimal amount of muck tracking across his tailored armor. Once on the firmer beach Abistar is distracted as he tries to wipe off the worst of it before looking toward the tracks. Survival: 1d20 + 15 ⇒ (4) + 15 = 19 "The dunes are very prevalent in most works depicting beaches. I wasn't certain how sprawling they might be though."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 looks upon the tracks delving into the water and ponders. "This is interesting. I think I'm feeling inadequacy comparing your ease of movement to my own motor control." The leaps being a bit too wide Abistar uses the tree trunks in an effort to make progress along with his jump jets to keep up with the party. Not sure what, if anything the Jump Jets will allow. Acrobatics: 1d20 + 1 ⇒ (19) + 1 = 20
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar ponders the nature of the suggested plot by his party members, but discards that in attempt to engage with Bozamn. "A exceptional bond in many ways. I would be grateful to be allowed to aid in Coral's recovery. When we find Coral, is there any way we could draw them back? The description of them would indicate she is very energetic and rambunctious."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Shokil wrote:
Abistar studies the product for a moment before nodding and sampling it as he mulls it over. After a long moment trying to place process the texture and taste he asks, "food tends to be a method to evoke emotion. What emotion is this meant to evoke?" He tilts his head back and forth as he fails to comprehend the meaning of Sheze-its. Zargothrax McDonald wrote: Looking around with shifty eyes he finally asks Abistar-4, "...erm... which town we in anyways Abistarfourholosculptor?" Woken from his culinary musings Abistar-4 responds, "I'm uncertain as to the name of our current location. We just left Command 2, the center of the planet's military assets and governing bodies. I have minimal details on the surrounding suburbs. You indicate with boisterousness that you have returned. Is your ancestor's farm also on this planet? I'm curious if that is the reason to your exuberance."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 garbs himself in fashionable clothing with a number of accents of color that swirl across his armor with a minor animation. His android markings across his face have been accented with stylized dragon tattoos along their length. He takes his time for a moment to take in the sights and temprament of the bustling port before deactivating the more gaudy animations of his armor and joining the group. "Apologies for any apparent tardiness. I've been practicing a precise values of 'fashionbly late' and may have let that subroutined into other aspects of my work. I'm Abistar-4, holo-sculpter." Abistar looks around the sites of the planet for a few moments but settles his attention on Jel after a time. Culture: 1d20 + 11 ⇒ (18) + 11 = 29 "Your various statements draw several questions and reactions," states Abistar. "At the forefront though is to ask about this farm. Is the escaped lifestock a group of defrex? It would make sense due to the value of their hides, but that would make securing them difficult if they escaped. I assume you would need and desire our assistance."
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Hello, I'm happy to be able to join the game with my 6th level mystic. I'll be able to adjust my profile sheet in the next few days. PC Name: Abistar-4
Profession Artist to Rebuild Nakdonis DC 16: 1d20 + 10 ⇒ (4) + 10 = 14
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Mine has an X, but that seemed correct to me because I got 0 from my Day Job this session. My chronicle sheet looks good, thank you! Thank you for running!
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
The bonus read as though the discounted purchases needed to be recorded on the chronicle sheet. I purchased a ring of resistance Mk 1 at a 10% discount. Here was information on my Zo! reduced purchase. As I marked on the recording sheet I don't have a Day Job, but I'm spending downtime to make a Profession check on a boon (Rebuilding Nakondis).
And thank you for running this for us!
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 looks closely at Datch to try to get a read on her response. Considering the experience with the previous shrine Abistar-4 is especially wary of sharing information aloud, but spend moment during the escape to share what he discovered about Iroveth using mystical mindlink. Given the poison in their body, it seems clear that we would never have taken Iroveth alive. More concerning is that they seemed to have been a Starfinder themselves from many decades ago. Due to the chaotic battle I was unable to get an impression myself, but she seems to be in league with others for some purpose. Based upon the information, I feel what I believe to be worry and concern.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 holds for another moment, fearful of a secondary trap, but with the base still on destination for explosion Abistar-4 helps search the body. Perception: 1d20 + 12 ⇒ (19) + 12 = 31 Mean while he makes glances toward Datch and questions, "I'm not sure if your activities were ever required for our competence. Who was this person to you?"
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar calls the summon of an aquamarine furred feline near Iroveth and commands to help Rahdokama take down the enemy. Bite vs Iroveth KAC, Flank: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 Grapples if beats KAC by 4
"Both you and Datch are my enemies, but despite the advice of the proverb I hold neither of you as an ally. I will not hold back for the safety of myself and other others of the Society." He then discharges his most powerful mind thrust to bring down Iroveth.
Short First World Summon Info: Small Magical Beast; HP 20; EAC 12, KAC 13; Blindsense (scent) 30 ft; Perception +5 Summon Round 1/4
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Using Aid Token!
Abistar-4 immediately begins calling upon another summons aid from the back of the party. "While I empathize with your response to Datch, I am more curious to the source of the hostility you hold toward us. Why do you seek to kill us?" Casting Summon Creature 2
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Both seem like good uses. I recall both Flenn and Rahdokama getting hit in the fight with the robots, so that healing would be useful. I don't know how much they took. But also getting a quick Allied Offensive to help with Rahdokama's attack and deal a bit more damage also is good. I think the Allied Offensive is better, but I'll second any use of the token.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
"Good, I don't know how much time we have remaining, but we should keep moving. Hopefully the lobby will not bar us further." To the lobby!
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 backs a way a foot as the statue begins to move, wary that it would turn into another defender. "Another control panel. I think I may be able to activate it, but the iconography of Lao Shu Po engraved throughout the panel encourage a degree of trepidation for failure. I may need some assistance." I don't want to hold this up too long that would delay us, but if there was any ability to aid or Spanko feels good enough on resources for a +2 skill biohack I would appreciate it. If this delays us a day, then I will proceed. Mysticism Check: Mysticism: 1d20 + 14 ⇒ (6) + 14 = 20
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Abistar-4 listens to the room round him for a moment before contemplating how this should make him feel. How others should react and what this wants. After a thought it goes to the statue and whispers to the statue a secret of his own. "Among those who consider me friend, I purposefully provoke and say things that I know will anger and frustrate them and hide my intent with my ignorance. I wish to experiment and see their emotional reactions. I wish to know how they react and that matters more to me than their comfort or trust." I'm trying to tell the statue a secret, offering it knowledge that could be used as leverage over me an offering.
Male NG Android Xenoseeker Mystic 6 | SP 36/48 HP 40/40 | RP 8/9 | EAC 16; KAC 17 | Fort +4, Ref +3, Will +11 | Init: +1 | Perc: +17, SM: +15 | Spells 1st 6/6; 2nd 3/5 |
Mysticism: 1d20 + 14 ⇒ (20) + 14 = 34 Abistar takes a moment to communicate the information through a mindlink to other party members. He adds to that information by communicating, In normal situations I expect this to be a trap, and it may still be. However since all other places here have had us seek her favor and here I think we could extinguish the light in the room. Allow us to operate in the darkness in silence. Abistar-4 would go into the room, look for any hidden enemies or traps, and then extinguish some candles. Any objections or other suggestions? |
