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![]() Companion Chamber:
"The bottle, please. And the scent is lovely. Don't change a thing," Aaryn says. Her eyes take in the sight of Feruk'k appreciatively. *** Sometime later, Aaryn finally emerges from the companion chamber, looking quite relaxed indeed. She greets the members of Tino's Toughest amicably. "A sparring match? Sounds great! Let's do it!" We can continue the companion scene via backposts and/or PMs. Don't want to hold up the rest of the party! ![]()
![]() I will be out of town from 12/18 through 12/26, with limited or no internet access for much of that time. Normal posting will resume when I return on Monday, 12/27. Please bot me as necessary. If we get into combat, Aaryn will move to try to get the attention of enemy melee combatants, attacking with her hammer and keeping her shield raised. If the enemies are in a line she'll use Megavolt to attack them with electricity. ![]()
![]() Message Response: As Aaryn lowers herself into the tub, she cocks her head as Zephyr’s whisper reaches her ears. She furrows her brow as she mouths a response: ”Give them my regards. I’ll join you when I’m ready. Don’t wait on my behalf!”
The message sent, she sighs and relaxes in the warm water as she waits for Feruk’k to join her. ![]()
![]() Companion Chamber: Aaryn puts a comforting hand on Feruk’k’s. ”I’ve been on the streets, too. I spent most of my youth scavenging in the junkyards of Numeria before I finally lucked out and found the core of my power armor. That discovery launched my career and put me where I am today. We take our victories where we can get them, and it seems like this place has been a victory for you. I’m happy you’ve found somewhere to belong.”
The inventor finishes her wine and finds herself relaxing more. She crosses to the steaming bath and carefully unties her kimono, and lets it fall to the floor. She looks over her shoulder at the half-orc. ”Care to join me?” she asks as she steps into the tub. ![]()
![]() In the Room: Aaryn looks around the room, eyes widening as she scans the “equipment” in the corner. They certainly wouldn’t lose any points for creativity here. She licks her lips nervously and looks up at Feruk’k. ”Yes, a drink sounds lovely. And perhaps a soak in the bath to calm my nerves? I’ve, uh, never actually done anything like this before...” ![]()
![]() My condolences for your loss, Zephyr. A thousand times is a bit of an exaggeration! I have one group in the first part of book 2, and two other groups around halfway through book 1. The first scene of the AP as scripted is a big info-dump when you arrive at Bonmu. I’ve seen some other GMs take a similar approach here at stretching out the introduction before arriving at the island and filling the PCs in on things at a more natural pace. I think it’s a good idea. And Aaryn is still looking for “companionation.” ;) ![]()
![]() Hooray for Clever Improviser! Tien Culture Lore: 1d20 + 15 ⇒ (10) + 15 = 25
Aaryn looks around in wide-eyed wonder, trying to take in as much of the razzle dazzle as she can! ![]()
![]() Strong Jaw wrote: Greetings my newest allies. I am Strong Jaw; Maestro and Warrior, at your service. "Strong Jaw! Nice to meet ya!" Aaryn says, greeting the goblin with a traditional Tien bow. "So, you're the one who's gonna be providing the soundtrack to our battles! I like music with a thumping beat, something like unce, unce, unce, unce, unce, unce, unce, unce, y'know?" ![]()
![]() Earlier... The lean, blonde woman arrived at Zephyr's home in Katheer to meet her fellow teammates. Stories of her futuristic suit of armor had reached far and wide, and seeing it in person, it did not disappoint. The power suit was accented in orange and yellow, steel plates reinforced with runic tracings and alloys of skymetals taken from Numerian ruins. Despite its bulk, its wearer moved effortlessly within the armor, demonstrating its power. Once she had made a suitable impression, she pressed a symbol on the breastplate, causing the armor to whir and click as it morphed into a halfling-sized sphere. The inventor held the sphere under her arm as she bowed. "Aaryn Samus, at your service!" *** Now... Aaryn had enjoyed the journey in the airship, as well as the sights and sounds of Goka. When the time comes to pick out an outfit for the night at the casino, the inventor happily rustles through the racks of clothing, finally settling on a cute kimono in red, orange, and green. She emerges from the changing room clad in her new clothes, happily snacking on some mochi she got from the markets earlier in the day. "Ready! Let's hit the town, boys!" ![]()
![]() Partial character sheet up in profile. Have to do skills, skill feats, and equipment, but otherwise done. Aaryn's a Numerian scavenger who discovered an suit of Androffan power armor in one of the technological ruins in that country. She's learned how to modify it and make use of its futuristic powers. She's entered the tournament to seek fame and glory! |