The Raven Black wrote: I think the popular incarnation of firearms is guns existing as simple and martial weapons with an Uncommon rarity. So, basically accessible to any class and not only to Gunslingers. Making them advance shows more to the Rarity of making them work. Trust when we can point out the number of ways that it can be done to get your hands on one a little, but the fact is that the uncommon or rare fits some. Then again, I played an Inventor with an Clockwork Owl Bear for a Companion. Really want to indulge in that one more.
So this question was put to me and in a way I've been a little curious about the out come of it. I just want to make sure I can answer this right for the right players when they ask. If a Chronicle sheet from an Adventure path says "You gain access to: <Insert Spell, Item, etc>" but does not say for a specifically the character it is assigned to.. then do you have access to it with others? If a Chronicle Sheet gave you access to a particular kind of Animal Companion, does that mean you can give it to anyone of your other Character that it isn't assigned to? Same time, if a Chronicle sheet says gives access to an Archetype, is it only for the character the Chronicle is assigned to or for ALL of your Characters for a potential?
So, This is where I feel bad but, First table in that I got to play at we had a complete TPK. It was on First Steps #1, and we were wiped completely in back point. Literally a few dice rolls and we got smoked. Now, this was my first game which was about 3 days ago, but I've done a few other games like this and figure I can do it. Now, all of us realized it was a few bad dice rolls, but that was 4 deaths in one sitting. We also had a lot of fun playing the Module. It is something to be enjoyed. |
