Human Bard 2
That was a though one. I am pleased to have such worthy companions. Aakim then starts inspecting the body of the pugwampi king. We must rid this sacred place from the corpes of these foul creatures. he says, and if he sees no danger incoming, he will start gathering the dead bodies and bring them outside of the monastery, to set up some sort of pire.
Human Bard 2
Aakim, seeing his companion still cursed by the bad luck, tries to concentrate his singing even more. A powerful scream suddenly erupts, aimed at the gnoll.
Human Bard 2
The sacred grounds of Seranrae are no place for an oversized vulture. I can try to lead them away, but be ready to help me in case things turn for the worst. But first, I need to see this creature...
Human Bard 2
Let me try something, Horgun.Aakim casts ghost sound , producing a loud bang inside the room with the intention of either scaring whatever's inside or to check if the room is actually empty of danger. Let's try to jump at them before they jump at us. If nothing moves after the noise, Aakim will go inside to check with the whip ready to strike.
Human Bard 2
1d20 + 1 ⇒ (10) + 1 = 11
Human Bard 2
Aakim draws his rapier and starts using it as a makeshift machete to get some cacti out of his way. He moves very slowly, trying not to fall and to spot the goat.
Human Bard 2
Aakim bows. Thank you, fair lady. Then he addresses his new companions: Looks like we are in this hunt together. I hope we will be able to introduce ourselves a little better on the way there. And hopefully, we will be able to hear something more about this "Legacy od Fire" by Eloias himself, at our return. He gathers his few possessions, ready to leave.
Human Bard 2
I'm afraid that those cards you mentioned won't be able to predict anyone's future They are burnt, as the rest of the wagon. Aakim steps in the middle of the discussing men, bowing his head. I went to inspect it, looking for any clues that might be useful. If there were any, they are up in smoke now.
Human Bard 2
Aakim takes the money, but he's ready to give them back to their owner if he asks about them. Then he goes back to the camp, looking for the strange looking man he saw walking through the fire before. Perhaps he was able to see something Aakim missed while there, and a man that walks through a burning unscathed isn't something you see every day.
Human Bard 2
Aakim, experienced in charming snakes, will try to see if his abilities are worth something with creature other than snakes. He quickly hops down from the cart and go try to tend the frightened camels and horses around. Casting hypnotism on the animals, DC 14 Will, hoping to fascinate them, calm them down, and drawn them away from the fire.
If that doesn't work, I will grab a bucket and help put the fire out.
Human Bard 2
Aakim is lost in thought during the journey to Kelmarane. It's been more than 20 years since the last time he was there, and he was but a child at the time. He tries to remember how the town was, what it looked like, how was like to live there on the edge of the desert, but it's no use. He remembers nothing, only the smoke and the fire brought by the invaders, and the fear that stroke his hearth when he was forced to leave with his father, leaving his mother behind and sister. Perhaps he will remember once he's there.
Human Bard 2
Beckett wrote: Aakim, Ult Combat had a Feat you might be very interested in for Whips, essentually making them into full reach weapons (provoke, can hit AC and NA, etc. . .). I think it is called Whip Mastery or something. Very last Feat in the section. :) That's nice, I didn't find it in the srd (wierd...) but it's more about damage than combat manouvers, the thing I'm really interested in. I want Aakim combat style to be more like "you have a weapon, no you don't, by the way you are also prone now". |