Clockwork Librarian

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Organized Play Member. 59 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.




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What might you find in an Absalom Station Security Blotter?

I've already created several entries on my blog at the link below. But I want to know what other entries all of you might come up with. I will post it in my next security blotter. As I am an amateur, any suggestions for how to improve my blog or the blotter pages would be appreciated.

I've started a blog of homebrew content with an emphasis on Starfinder for the time being. Though much of it is also uses tools from Stars Without Number and is deliberately system agnostic. Please feel free to use any content you wish. All of it is either OGL, public domain or community use.

https://galacticgalavants.wordpress.com/2021/07/17/absalom-station-security -log-2/


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https://galacticgalavants.wordpress.com/2021/07/12/absalom-station-security -log/ What would you find in a Absalom Station Security blotter.


Although his worship has fallen out of favor in the Pact World's, remnants of Cayden Caliens faith and legacy still exist. Not only are there temples, but his servants are still quite active among the various Worlds in the Golarion system and beyond.

Caybears in particular are still a major force for chaotic good in the Pact Worlds and beyond. A race of bears from Ancient Golarion, Caybears are named for Cayden Calien and have been singled out by him as his servants , after wrestling their ancestor millennia ago. From that single ancestor sprang an entire race of 1,000s of bears devoutly serving the accidental God wherever they were needed, even into the greater galaxy through portals or other magical means. That is, until the Gap...

Caybear Diaspora:
Numerous Caybears awakened from the Gap spread across the known worlds, with no knowledge of their homeworld, lost Galarion. They were left with only a vague notion that they had a home somewhere. Despite this Caybears have an uncanny connection to each other through their deity and many managed to find one another and organize themselves as roving mercenary bands. Although they ultimately mean well, they are not an intellectual race by any means, or even decent strategists. In war, they are typically blunt force tools, perfect for unleashed in a battle to wreak havoc with no real plans. They have been known as incredible siege breakers, literally breaking through walls with their immense strength. They do however, excel at on-the-spot thinking, improvising brilliant strategies that often work despite either being clearly against orders or clearly unorthodox.

Unfortunately, Caybears are also funloving to the point of distraction. Discipline is almost non-existent among them and they tend resent strong attempts to enforce rules. During peacetime or between missions they are nearly impossible to control and only listen to their bear commanders, or anyone that will do what they want to do first. Even during a battle, They have any been caught attempting to play games with enemy soldiers during battles, or commiting major tactical errors because they feel that mission briefings are boring.

Though always a loosely organized group, pre-Gap Caybears were connected by similar religious rites and social structures. The Post-Gap Diaspora has result in a great divergence in Caybear societies and activities. Although a good majority are warrior oreinted classes serving with mercenary corps such as soldiers, envoys, solarions, vanguard. It is possible to find a sprinkling of the other classes as well. Caybear Mystics tend to be the last remnants of Caybear religious society, serving as the guardians of both the ancient religious secrets of Cayden Calien and of the formula for the Honeyed Mead of Sentience.

Caybears can be easily represented by the Uplifted Bear entries in the Alien Archive 1.

In addition these abilities can used for Caybears.
Special Abilities

Caybear Items:

Honeyed Mead of Awakening:
Caybears drink of choice was not one of their own invention, but a gift from Cayden Calien. It doesn't intoxicate them but instead provides them and their offspring with sentience, it's also quite tasty. The young must drink it daily until they reach maturity or they will not remain sentient. Adults are no longer required to regularly drink the beverage though it remains a personal favorite among all of them.
After the Gap, Caybear brewmasters, the guardians of the recipe for the Mead of Sentience, fortunately still possess the knowledge of it's creation, as it was recorded in closely guarded pre-gap texts.

Honeyed Mead of Sentience
Sentient Creatures that imbibe of Mead of Sentience, become violently intoxicated, unless blessed by Cayden Calien. They gain the intoxicated condition.

The Mead can be given to non-sentient creatures, at which point it grants immediate sentience to the creature. They lose the mindless ability and are treated as possessing human level intelligence. Creatures must then drink it a least once a day or regain the mindless condition. At the GMs discretion the creature may then be allowed to retain sentience without drinking the mead.


Anyone built any specific Dinosaurs for Starfinder. My five year old daughter is going to visit an AbadarCorp Jurassic Park planet. I'll of course use and modify the existing dino stats. Just wondering if anyone had already built some. Xenowardens are trying t stop AvadarCorp exploiting genetically recreated dinos. We will see who my daughter chooses to help. Lol


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So again, I love the fact the all Paizo properties are filled with the strange and the bizarre. I love that Pathfinder has a Sweeny Todd gang and Starfinder has Interstellar Green Peace Druids. Or an entire planet of Dragon CEOs. I wanted to share some of my bizarre creations and in turn be entertained by your ideas.

Hellnannies- LN employing the time honored traditions of imposing order and stability from the realm of Asmodeus to child rearing. If the child survives they can the prestigious Little Hellions Armiger Prep Academy

Caybears: CG Once upon a time Cayden Calien wrestled a bear and a mercenary force of uplifted Bears was born pledged to Cayden Calien and anyone ready for a butt kicking good time. Imagine a bunch jocks (with the stereotypical thickheadness) armed to the teeth but they are bears. They can be used in both Starfinder and Pathfinder. This has actually produced really funny results, as the bears are a bit too enthusiastic, trashing a docking bay after the baddies had been dispatched and they showed up late. Lol.

I have more but will post later. Please post your ideas too.


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Okay, so I couldn't resist, but what are some weird, funny item ideas. These can be homebrew, though starfinder does have of fantastically weird Items that fit the bill. I'm also interested in goofy kid friendly weapons or gadgets, but it's not restricted to that. Odd artifacts, hilariously useless weapons or spells, anything that could find a home in the Pact Worlds for better or worse. I'll probably brainstorm on here as well. Thanks as always for your wealth of good ideas and humor.


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With it being holiday season, I thought a thank you was in order to the team that developed this incredible game. It is only within the last few years that I started actively playing ttrpgs and I'll admit that I stayed away from Starfinder for a while as too much in the fantasy genre. I am a huge scifi nerd, though I do enjoy a good space opera. When I finally decided to give Starfinder a chance, I was shocked to discover an amazing setting true to both the scifi and fantasy genres and a near perfect blend of both. I love this setting and for all it's qwuirkiness feel strangely at home in it. In Starfinder, I found a place for my own weird and whimsical sense of humor. I also found artwork and characters, I wasn't ashamed to show my 5 yr old (thank you, skittermanders). I love that this universe can give us stories both serious and wacky.

I also love your supplements, the starship Ops Manual being my favorite. I am a massive starship nerd, I love my scifi to have of cool spaceships, and boy, does starfinder deliver, I mean I get to build giant ultranoughts for crying out loud, my favorite! LOL.
I also appreciate the Starfinder Community, I love the chance to talk to other scifi/fantasy and how accepting and funny everyone. I also really appreciate the developers, who actually take time to chat with their players and seem to take their feedback seriously.

I really feel like Paizo, lives up to its own ideal that rpgs are for everyone and I hope it continues to be that way.


I am a massive naval history buff and have a noticed an unfortunate lack of water-based warship awesomeness in the rpgs I have looked at. What I do see is very minimal. Would anyone have interest or input on a crazy scheme I gave to adapt the starship rules for starfinder to apply to water based navies and exploration. Honestly a lot of things translate across pretty well. Definitely using the armada rules, just giving them an ocean navy flavor. Any of you have ideas for how to adapt the starships rules What's the same, what's different?


So, I am still working on my federation concept but another idea I am considering is of course something star wars based. Of course, Starfinder naturally lend itself well to this setting, but the devil is always on the details. What might a starfinder order of peace keeping warrior monks look like, only Solarians? Who would their enemies be? Vanguards maybe? As before any ideas would be welcome. Yes, I like just building campaign setting and my star trek esque one is coming along nicely.


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So I love Star Trek and Starfinder and I wanted to build a federation and starfleet into the Starfinder setting. My utopia federation is called the Galactic Peace Initiative and is the result of a group of races lead by Shirrens, who want a more united and stable interspecies gov than the pact worlds. So they launched a massive armada to find a new world to base their federation and hopefully make friends on the journey. The starfleet is called Vanguard after the group responsible for keeping the fleet safe in transit to their new home, Planet Brezhak and this is a rough draft of the command structure.

Any thoughts or ideas, or better names would be helpful.

Vanguard Command
•includes all command functions of Vanguard including auxiliary departments.

Auxiliary Command
•Support Staff
•Corps of Engineers
•Research Division

Peacekeeper Command
•responsible for both internal and external security of Galactic Peace Initiative

Vanguard Expeditionary Command
•Exploration arm of Vanguard, includes Forerunner Corps, First Contact specialists etc.

Vanguard Expeditionary Fleet

Vanguard Forerunner Corps
Founded by a former starfinder and based on the starfinder society Forerunners.

XenoDiplomacy Division/Includes First Contact Teams, Xenodiplomacy


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