Viorian Dekanti

APersonAmI's page

50 posts (666 including aliases). No reviews. No lists. No wishlists. 10 aliases.



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James Jacobs wrote:
APersonAmI wrote:
I was thinking about playing an Awakened Velociraptor, and was curious what all the rules the DM used when you played as a awakened Deinonychus were, if you remember. For one, did you use its base stats + the Awaken bonuses, or did you translate into stat mods and point buy/roll for stats as normal?

That was a D&D game, so I used the rules in the at-the-time just-released Savage Species book to custom build a monster class progression for an awakened deinonychus. That book having just come out was one of the main inspirations for Mike to run the campaign, IIRC.

For Pathfinder, I'd instead make a custom race using the race-builder rules, using whatever point cost the GM wanted to use.

In neither case were/are the creature's base stats as a monster directly involved. They would be more of a guideline, similar to how when we build animal companion rules.

Um, thanks for the suggestion. But the race builder does not have rules for Animals or Magical Beasts.

I am also a little confused as to why the bite option costs 1 rp for a 1d3 natural attack, or 2 rp for a 1d4 natural attack, which are both the wrong dice size for a bite attack. It can't be a balancing issue, because the Gore attack can also be used in addition to weapon attacks, and it is 1 rp for 1d6.


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@ Rysky

Thanks for the suggestion, I have now posted the question to James Jacobs. As for your answers, I agree with you on 2, that does seem to be how it works.

@ Andre Roy

Hey, cool! Do not know if that is what I am after, but i will have to check those out later.

@ Saethori

Thanks for the story. What animal were you roleplaying, and what kind of role was your character filling in the party?

Glad to hear he was fun to play. I, myself, am looking forward to roleplaying a non-humanoid prederator.


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I was thinking about playing an Awakened Velociraptor, and was curious what all the rules the DM used when you played as a awakened Deinonychus were, if you remember. For one, did you use its base stats + the Awaken bonuses, or did you translate into stat mods and point buy/roll for stats as normal?


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I like taffer, from the Thief series - at once a sort of medieval curse word, replacable by anything, but more specifically it refers to common criminals, low lives and cutpurses.

http://thief.wikia.com/wiki/Taffer


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Third Mind wrote:

Hello all, this Thursday I'm running a solo game for a lv. 6 rogue (a friend is playing. He will be charged with infiltrating a stronghold, hopefully largely unnoticed, and acquiring documents / a journal from a mad alchemist. The same mad alchemist has been doing experiments on live innocent humanoids and is turning them into various near mindless aberrations for the funzies.

I'm looking for some suggestions of some really creepy aberrations to include in the stronghold. Now, I'd like some he could handle in a fight (if just one on one) and a few he should know by the sight he should try to avoid at all costs. So a mixture of proper CR and way over CR would be fantastic.

How bout it? Any truly disturbing Aberrations to slither into place? He's already faced a gibbering mouther. Ending up running away due to its sneak attack immunity.

The Vampiric Mist is a personal favorite. However, it, too, might pose a significant challange: It is very fast, it flies, it has both DR/Magic, is immune to sneak attack, heals itself 1d8 hp every time it deals damage and gets an additional move action every turn if it heals itself for more than its maximum hp total. It can also track bleeding things up to a mile away, with its 50 ft flight speed.

However, remember that, for a solo adventure, proper CR is about 4 lower. A Vampiric Mist, at its CR 3, would be classified as a challenging encounter for a single level 6 character, and a Gibbering Mouther, at CR 5, would be considered a Epic difficulty encounter.


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Female Aasimar Urban Druid 9

Actually, I care, because I am quite fond of the mad man. He rounds out the cast very nicely, and I mean that as a substantial compliment.

To answer your second statement: Hell yes! Every one of the PC's has gotten a laugh or chuckle out of me at least once, and all are sympathetic and relatable at some level; I just wish I was better at being proactive with character interaction, so that I might better take advantage of this fact.

I especially like the way we'we managed to create good (alignment wise) characters with some depth to them. From paranoid law enforcer Gaston to people-loving psychopath La Siréene.

@Network: I also want to take this chance to commend you, Network - this Harrowing bit was excellent! I loved the Hareton reveal!


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Female Drow Noble Cavern Sniper 7
DM Irthos wrote:

@Laele

Why did you attack?

My apologies - assumed new combat round. Too eager, sorry.