Obatron Productions
Tunse'al Setting Guide (Systemless) PDF
Obatron Productions
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$15.00
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This version of the Tunse'al Setting Guide is systemless: It does not contain any rules. However, there are tables to help you translate the setting information to whatever game system you choose. For the Savage Worlds version see our other products.
Play in a world where technology is slow to advance, tribes are divided by great geographical expanses, trade is fraught with peril, dinosuar-like beasts co-exist with people, and the very environment poses danger to your party. Tunse'al is a tribal, fantasy setting with four playable races that are outside the norm.
The swamp-dwelling Kresh are an amphibious, genderless race committed to ensuring their sacred land, The Wetlands, and as much of Tunse'al as they can protect is safe from greedy destruction. The cold-enduring Gelid use their pathfinding ways throughout the long stretches of the Baarek Mountains to explore and make peace wherever possible. The towering, red-skinned, two-horned Korrin pursue all things with passion in their free-form society of The Footlands where families don't conform to any set parameters. The thick-skinned, nomadic Gales with eyes resembling a snake's wander The Drylands in search of desert gems, tar, and other commodities no one else would have any hope obtaining.
The Skin Eaters of The Dreamlands round out the dominant races, although they are only at the GM's disposal. They are the treacherous, twisted cousins to the Kresh. In her madness, their creator, Sa'ra, decided to pay back her brothers for an earlier wrong, making the Skin Eaters dependent upon others' skins in order to live. They are not mindless, but no tribe trusts them as historical attempts to have a respectable relationship have always ended in bloodshed. Then there is the prophecy that they will one day convert the Kresh to their cause to conquer the other Tunse'als in honor of Sa'ra's predicted awakening. That hasn't helped anyone want to sign-up to be there best friends.
The book contains an wide array of world information with detailed descriptions of each land's properties, the history of the peoples, character creation information with each race's parameters, a cross-section of beasts and fae that would be found throughout the vast land, a map, ten pre-generated characters, and a blank character sheet. It does not include a campaign, but does give ideas of what could be done with Tunse'al.
Additional products are scheduled for those who enjoy pre-written adventures.
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Tunse'al Setting Guide (Savage Worlds) PDF
Obatron Productions
Our Price:
$15.00
Add to Cart
This is the Tunse'al Setting Guide for Savage Worlds. There is a second version (Systemless) with tables to help you translate the setting information to whatever system you choose.
Play in a world where technology is slow to advance, tribes are divided by great geographical expanses, trade is fraught with peril, dinosuar-like beasts co-exist with people, and the very environment poses danger to your party. Tunse'al is a tribal, fantasy setting with four playable races that are outside the norm.
The swamp-dwelling Kresh are an amphibious, genderless race committed to ensuring their sacred land, The Wetlands, and as much of Tunse'al as they can protect is safe from greedy destruction. The cold-enduring Gelid use their pathfinding ways throughout the long stretches of the Baarek Mountains to explore and make peace wherever possible. The towering, red-skinned, two-horned Korrin pursue all things with passion in their free-form society of The Footlands where families don't conform to any set parameters. The thick-skinned, nomadic Gales with eyes resembling a snake's wander The Drylands in search of desert gems, tar, and other commodities no one else would have any hope obtaining.
The Skin Eaters of The Dreamlands round out the dominant races, although they are only at the GM's disposal. They are the treacherous, twisted cousins to the Kresh. In her madness, their creator, Sa'ra, decided to pay back her brothers for an earlier wrong, making the Skin Eaters dependent upon others' skins in order to live. They are not mindless, but no tribe trusts them as historical attempts to have a respectable relationship have always ended in bloodshed. Then there is the prophecy that they will one day convert the Kresh to their cause to conquer the other Tunse'als in honor of Sa'ra's predicted awakening. That hasn't helped anyone want to sign-up to be there best friends.
This PDF contains a wide array of world information, Racial Background Edges, new Hindrances specific to Tunse'al, a guide to beasts and fae, ten pre-generated characters, a map, and a blank character sheet. The character sheet may be printed as needed for your table's use. There is no plot point campaign. There are supplements scheduled if you enjoy the advantages of just grabbing pre-made adventures.
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Tunse'al Player's Guide (Systemless) PDF
Obatron Productions
Our Price:
$6.00
Add to Cart
This is the Systemless Tunse'al Player's Guide for any system. Your game table needs both a system rule book of the GM's choice and Tunse'al Setting Guide, Systemless. There is a second version for Savage Worlds if you have the Savage Worlds rule book and would rather not deal with the work it takes to use the conversion system with the Systemless titles.
The player's guide is excerpted from the full setting guide. It is not required for playing Tunse'al campaigns. However, having a copy means you don't have to wait for the GM to be done with her book for you to look up whatever was on your mind.
This PDF contains a variety of information pertinent to character creation. You'll find the mechanical pieces to apply traits, skills, and other elements of character creation including races, drawbacks and advantages that are specific to Tunse'al, tribal details, an overview of the gods, select information about the lands, a map, and even a blank character sheet.
Please note: Tunse'al Player's Guide is formatted for 6"x9" layout
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Tunse'al Player's Guide (Savage Worlds) PDF
Obatron Productions
Our Price:
$6.00
Add to Cart
This is the Tunse'al Player's Guide for Savage Worlds. Your game table needs both a Savage Worlds rules book (SW:EX or SWD) and Tunse'al Setting Guide for Savage Worlds. There is a second version that works with the systemless setting guide for use with whatever system you choose.
The player's guide is excerpted from the full setting guide. It is not required for playing Tunse'al campaigns. However, having a copy means you don't have to wait for the GM to be done with her book for you to look up whatever was on your mind.
This PDF contains a variety of information pertinent to character creation. You'll find Racial Background Edges, new Hindrances specific to Tunse'al, tribal details, an overview of the gods, select information about the lands, a map, and even a blank character sheet.
Please note: Tunse'al Player's Guide is formatted for 6"x9" layout.
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Tunse'al Quick Starts and Side Tracks (Systemless) PDF
Obatron Productions
Our Price:
$4.00
Add to Cart
his is Tunse'al Quick Starts and Side Tracks, Systemless. While it is not a "quick start rules" product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version, too.
Tunse'al Quick Starts and Side Tracks is best used with the Tunse'al Setting Guide and whatever system's rules you prefer as it's intended as a GM aid.
This PDF contains:
* an encapsulated view of the world
* six Quick Starts scenarios to help you get quickly started in creating your own Tunse’al campaign; most are designed with low level or somewhat inexperienced characters in mind, which is easily altered to your needs
* ten Side Tracks meant to give you something to pull out quickly when you need to fill in gaps, stretch out a session, or even just for use as an adventure seed to improvise from
* four pre-generated characters
* a map of Tunse'al
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Tunse'al Quick Starts and Side Tracks (Savage Worlds) PDF
Obatron Productions
Our Price:
$4.00
Add to Cart
This is Tunse'al Quick Starts and Side Tracks for Savage Worlds. While it is not a "quick start rules" product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version, too.
Tunse'al Quick Starts and Side Tracks is best used with the Tunse'al Setting Guide and an edition of Savage Worlds rules as it's intended as a GM aid.
This PDF contains:
* an encapsulated view of the world
* six Quick Starts scenarios to help you get quickly started in creating your own Tunse’al campaign; most are designed with Novice characters in mind, which is easily altered to your needs
* ten Side Tracks meant to give you something to pull out quickly when you need to fill in gaps, stretch out a session, or even just for use as an adventure seed to improvise from
* four pre-generated characters
* a map of Tunse'al
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Savage Insider, Vol. 2, Issue #1: Rebirth & Reinvention (Savage Worlds) PDF
Obatron Productions
Our Price:
$4.49
Add to Cart
This issue of Savage Insider marks the debut of Volume 2, now published by Obatron Productions. We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by more than 50%. The theme is Rebirth and Reinvention, and it is threaded throughout all the pieces, which can be used across genres.
What's in It for You
* A Special Address from Clint Black on Behalf of Pinnacle Entertainment Group
* Two Great Adventures + a Surveyed (between the three you get multiple maps and THREE pages of minis)
* Two Features on Mechanics
* Other Returning Favorites: Designer's Diary, Game Prep, Character Gallery, Equipment Corral
* Exclusive First Appearances
* Two Discounts: A $5 coupon from Pinnacle Entertainment Group and 33% discount from StoryWeaver
* Information on Recent Releases and Upcoming Releases, plus Convention Connection
* Lower Percentage of Advertisements Than Most Popular Magazines
* Live Links from Table of Contents and Text
We can't wait to hear what you think of this issue. Buy it now and put it to use at your next game.
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Savage Insider, Vol. 2, Issue #2: Taking Action (Savage Worlds) PDF
Obatron Productions
Our Price:
$4.49
Add to Cart
This issue of Savage Insider is the second and final issue of Volume 2. Volume 3 will follow with five issues in 2015.
We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by more than 50%. The theme is Taking Action, and it is threaded throughout all the pieces, which can be used across genres.
What's in It for You
* Two Great Adventures: The Damned, by Brian Reeves, and Mummy Troubles, by Zach Welhouse
* Surveyed: Zhàndòu: City of Warriors, by Sean Tait Bircher of Wine and Savages
* Features covering a variety of topics and offering many possibilities for your table, by many people whose names you might recognize from forums or other RPG publications
* Information on Recent Releases and Upcoming Releases, plus Convention Connection
* Lower Percentage of Advertisements Than Most Popular Magazines
* A ton of live links throughout the issue
We can't wait to hear what you think of this issue. Buy it now and put it to use at your next game.
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Savage Insider, Vol. 3, Issue #1: Endings and Beginnings (Savage Worlds) PDF
Obatron Productions
Our Price:
$4.49
Add to Cart
We're passionate about Savage Worlds and want to share that with you. The theme is Endings and Beginnings, which it is threaded throughout all the pieces and covers a range of genres.
What's in It for You
- Two Discounts Off Maps by Middle Kingdom Exploration & Trading Co.
- Recent Releases - From January to March.
- Upcoming Releases - Works in the works.
- Designer's Diary - Sean Patrick Fannon talks about Evil Beagle Games' Shaintar: Legends Unleashed.
- Game Prep: Concept by Interlude - Finding out who the character is before deciding what they can do!
- Game Prep: The End is Nigh! Or Is It? - Tips for handling bringing a campaign to its close.
- Esoteric Orders: An Abundance of Gods - Shinto inspirations for any genre. with NPCs, powers, and setting sketches.
- Equipment Corral - Two pieces for your collection at both ends of the spectrum: one to bring death and one to bring life.
- Character Gallery: Three Masters of Action - After the lives they knew ended, all transform to take on anything thrown their way..
- Mechanics Wise: Back from the Dead - Unconventional options for handling character death.
- Expanded Mechanics: The More You Know - Getting more out of language and knowledge skills.
- Stories to Inspire: The Past and the Future - When a deserter becomes a vigilante, there's a fine line between criminal and hero.
- Surveyed: The Pride of Thalsen - A small, but influential village faces the theft of a treasured artifact. A great place to start a campaign.
- Great Adventures: The World Trembles - A campaign-ending adventure for Legendary Ranks. Can they defeat Ashur and all the aliens brought with it, or will their fantasy world die?
- Great Adventures: Escape from the Apocalypse Myceleon, Destroyer and Devourer - On the edge of Unknown Space, an immense, alien being seeks to make a meal out of a planet.
- Convention Connection - April to July
With this issue, we introduce "stretch goals" to unlock free content between issues! Simple tasks like sharing Facebook links, tweets, and G+ posts, reviewing the magazine on DriveThruRPG and RPGNow websites, and other quick-to-do items are the key.Buy it now to use at your next game and to find out all the details on unlocking the freebies!
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Savage Insider, Vol. 3, Issue #2: Uprising (Savage Worlds) PDF
Obatron Productions
Our Price:
$4.49
Add to Cart
We're passionate about Savage Worlds and want to share that with you. The theme is Uprising, which it is threaded throughout all the pieces and covers a range of genres.
What's in It for You
- Limited-Time Offers from Pinnacle Entertainment Group ($5 off!) and Obatron Productions (20% off!).
- Recent Releases from April to June.
- Upcoming Releases showing off works in the works.
- Designer's Diary & Product Spotlight where Jim Davenport talks about Savage Characters, Volume 1.
- Game Prep articles by Sean Tait Bircher of Wine and Savages and debuting SI author, Garrett Crow.
- Great Adventures by returning author, Zach Welhouse, and an unofficial Deadlands adventure by Owen Lean.
- Equipment Corral with two pieces to gain the advantage in an uprising.
- Mechanics Wise by once-again author Tanya Beeson.
- Expanded Mechanics by Jerrod "Savage Daddy" Gunning.
- Stories to Inspire by Rachel Rutledge.
- Random Encounters featuring DramaScapes's Med Bay map.
- Convention Connection links you to worldwide conventions.
Buy it now to use at your next game and unlock between issue freebies earned by sales, reviews, newsletter sign-ups, and social media shares!
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Our Price:
$15.00
Add to Cart
Tunse'al Setting Guide (Systemless) PDF
Obatron Productions
This version of the Tunse'al Setting Guide is systemless: It does not contain any rules. However, there are tables to help you translate the setting information to whatever game system you choose. For the Savage Worlds version see our other products. ... Play in a world where technology is slow...
|
|
Our Price:
$15.00
Add to Cart
Tunse'al Setting Guide (Savage Worlds) PDF
Obatron Productions
This is the Tunse'al Setting Guide for Savage Worlds. There is a second version (Systemless) with tables to help you translate the setting information to whatever system you choose. ... Play in a world where technology is slow to advance, tribes are divided by great geographical expanses, trade...
|
|
Our Price:
$6.00
Add to Cart
Tunse'al Player's Guide (Systemless) PDF
Obatron Productions
This is the Systemless Tunse'al Player's Guide for any system. Your game table needs both a system rule book of the GM's choice and Tunse'al Setting Guide, Systemless. There is a second version for Savage Worlds if you have the Savage Worlds rule book and would rather not deal with the work it...
|
|
Our Price:
$6.00
Add to Cart
Tunse'al Player's Guide (Savage Worlds) PDF
Obatron Productions
This is the Tunse'al Player's Guide for Savage Worlds. Your game table needs both a Savage Worlds rules book (SW:EX or SWD) and Tunse'al Setting Guide for Savage Worlds. There is a second version that works with the systemless setting guide for use with whatever system you choose. ... The...
|
|
Our Price:
$4.00
Add to Cart
Tunse'al Quick Starts and Side Tracks (Systemless) PDF
Obatron Productions
his is Tunse'al Quick Starts and Side Tracks, Systemless. While it is not a quick start rules product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version,...
|
|
Our Price:
$4.00
Add to Cart
Tunse'al Quick Starts and Side Tracks (Savage Worlds) PDF
Obatron Productions
This is Tunse'al Quick Starts and Side Tracks for Savage Worlds. While it is not a quick start rules product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless...
|
|
Our Price:
$4.49
Add to Cart
Savage Insider, Vol. 2, Issue #1: Rebirth & Reinvention (Savage Worlds) PDF
Obatron Productions
This issue of Savage Insider marks the debut of Volume 2, now published by Obatron Productions. We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by...
|
|
Our Price:
$4.49
Add to Cart
Savage Insider, Vol. 2, Issue #2: Taking Action (Savage Worlds) PDF
Obatron Productions
This issue of Savage Insider is the second and final issue of Volume 2. Volume 3 will follow with five issues in 2015. ... We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us...
|
|
Our Price:
$4.49
Add to Cart
Savage Insider, Vol. 3, Issue #1: Endings and Beginnings (Savage Worlds) PDF
Obatron Productions
We're passionate about Savage Worlds and want to share that with you. The theme is Endings and Beginnings, which it is threaded throughout all the pieces and covers a range of genres. ... What's in It for You Two Discounts Off Maps by Middle Kingdom Exploration & Trading Co.; Recent Releases -...
|
|
Our Price:
$4.49
Add to Cart
Savage Insider, Vol. 3, Issue #2: Uprising (Savage Worlds) PDF
Obatron Productions
We're passionate about Savage Worlds and want to share that with you. The theme is Uprising, which it is threaded throughout all the pieces and covers a range of genres. ... What's in It for You Limited-Time Offers from Pinnacle Entertainment Group ($5 off!) and Obatron Productions (20% off!).;...
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