Domwurd
|
"Please, folks. Let me handle the remainder," Domwurd says after multiple misfires lead to ruined works. "This takes a careful hand and an Expert knowledge of the arcane."
He first goes to the undamaged relic and attempts to free it.
Arcana: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26
And then works on the other two.
Arcana: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25
Arcana: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
| Pirate GM |
Domwurd has no trouble freeing the rest of the relics with his magical powers and with that enough fragments to make a set of notes!
The room to the north is labeled Divination Lounge while the southern room is labeled Conjuration Galley.
There's also stairs going up and back to everybody's favorite skull.
Domwurd
|
"I suggest we explore the Conjuration gallery. I have an idea of what kind of mishaps we might see there."
Princess Sunset
|
"Good job!." She hugs Domwurd. "Let's go play with these mishaps." She runs towards the gallery, slips and falls sliding across the floor before picking herself back up and running into the room.
Brynsil "Grams" Lustershale
|
"Ouch!" Grams says, more in shock than actual pain. She can't help but feel a little annoyed with herself. She knew clearing out traps wasn't something she was particularly good at, but ... she was feeling left out. She'd lectured her boys about doing stupid things all the time when they were growing up, and here she is as a Pathfinder doing the same thing. She knows better!
"Before we go, should we bring these notes to Alreyha? She did ask us to come back and see her as we make progress."
HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:
| Pirate GM |
With some minor disagreement the party decides to go south to Conjuration for now.
---
Following the disco runes and thumps seemingly everpresent in the house you find the walls of the Conjuration Gallery are covered in paintings of creatures, organized beneath signs that list the names of each of the Outer Planes. Many of the paintings have been moved aside, turned crooked, or taken off the shelf, as if the room had been thrown into disarray. On the southern end of the room, a painting in the section labeled “Maelstrom” lies on the floor, with one side of the frame slightly broken off.
Domwurd is starting to get used to the general house magic, but is certain that additional magic is present in this room.
A tiny blue dragon flits near the fallen painting. It's fiery wings flap excitedly as it begins to dart in your direction, violence flashing in its eyes.
Additionally a trio of "small" upright serpents with arms and hands and what seems to be almost comically long scrolls wrapped around them also turn their attention towards you.
Domwurd Detect Magic: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Princess Search: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Grams Defend: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Dethor Avoid Notice: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Toadkiller Investigate: 1d20 + 9 ⇒ (13) + 9 = 22
Grand Marshal Scout: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Flying Solid Green: 1d20 + 4 ⇒ (14) + 4 = 18
Red Dash: 1d20 + 8 ⇒ (1) + 8 = 9
Yellow Dots: 1d20 + 8 ⇒ (2) + 8 = 10
Purple Mix: 1d20 + 8 ⇒ (7) + 8 = 15
Initiative:
Domwurd
Denthor (Unnoticed)
Toadkiller (44/50)
Flying Solid Green
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix
Princess
Yellow Dots
Red Dashes
Domwurd, Denthor & Toadkiller are up!
Hieronymous Featherstonehaugh
|
The Grand Marshal wakes up from his momentary slumber, having followed the party while almost completely asleep on his feet.
Toadkiller⠀
|
Toad's jaw hangs open as he tries to make sense of the scribbles next to the painting. M-M-M-Mail… st-st… storm?! What kinda dumb boring runelord museum is this?
Then he notices the tadpole-shaped creature.
Toadkiller's EsotericLore (E): 1d20 + 12 ⇒ (1) + 12 = 13
Whoooa! Killer flying baby toad! Toadkiller is so excited he rummages around looking for a salt-colored white crayon. Everyone knows tadpoles die in salty water. However the crayon snaps in half! Flat footed for a round
He watches it tumble through the air before waving his Toadslicer around.
S, Empowerment: 2d6 + 4 + 3 ⇒ (2, 5) + 4 + 3 = 14
Dethor Ironfist
|
Dethor moves quickly while yellow-dots is still unaware of him, quickdraws Mr. Stabby, and proceeds to attempt to insert his blade into the bizarre creature.
+1 striking shortsword vs FFAC: 1d20 + 11 ⇒ (19) + 11 = 30
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (5, 1) + 4 + (4) = 14
"Yup. That'll leave a mark."
| Pirate GM |
Toadkiller dances around and readies to stab while Dethor takes advantage of his hidden start to critically stab the strange creature. Its organs seems all jumbled up though and is a little resistant to some of the damage.
Initiative:
Domwurd
Toadkiller (44/50) (FF/Readied)
Flying Solid Green
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix
Princess
Yellow Dots -25
Red Dashes
Domwurd still up!
Domwurd
|
Domwurd takes a second to study the foe in melee with Dethor.
Recall Knowledge (Religion?): 1d20 + 8 ⇒ (1) + 8 = 9
Perhaps influenced by Toadkiller, he comes to the same conclusion... even though they're studying two completely different creatures. "I wish they were cute and not vicious."
He then moves his hands in a series of arcane gestures, creating a crackling electricity that writhes in the air before him. With a final word he releases a lightning quick bolt before the magic dissipates.
Sudden Bolt vs Yellow Dot (DC 20 Reflex): 4d12 ⇒ (7, 3, 6, 2) = 18
| Pirate GM |
reflex: 1d20 + 11 ⇒ (11) + 11 = 22
It dodges some of the lightning, Dom realizes its not quite the same creature. It's just a KIller baby toad, only the flying one is well a flying killer baby toad.
The tiny flying one zooms over to Denthor and tries to take a bite out of from with its tiny jaws.
jaws: 1d20 + 9 ⇒ (11) + 9 = 20
But can't quite find its mark.
It follows up by nearly morphing backwards to forwards as it follows up with a tail slap.
tail: 1d20 + 9 - 5 ⇒ (7) + 9 - 5 = 11
But also can't connect!
Initiative:
Domwurd
Denthor
Toadkiller (44/50) (FF/Readied)
Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix Killer baby toad
Princess
E Yellow Dots Killer baby toad -34
Red Dashes Killer baby toad
Grand Marshal and Grams are up!
Hieronymous Featherstonehaugh
|
"Have at them!" the Grand Marshal commands, activating his Golden Epaulettes.
All allies (including me) within 60 feet who follow the command gain +1 status bonus to attack and damage and saves vs fear this round.
He draws his Aldori Dueling Sword and offers some helpful advice to Grams.
Diplomacy check to aid Grams next attack with One for All: 1d20 + 12 + 4 ⇒ (9) + 12 + 4 = 25
The Grand Marshall will give Grams a +1 and gain panache!
Brynsil "Grams" Lustershale
|
HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:
Grams closes in and takes a swing at the walking worm.
◈◈ Stridex2, ◈ Strike
Battleaxe Strike: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 In a rush, so not sure if One for All is a different typed bonus and should give another +1. But won't matter with that roll. :(
| Pirate GM |
Grams closes in but can't connect with their battleaxe.
The Purple mixed Killer baby toad hovers across the ground, like some sort of air powered vehicle as it closes also with Denthor and tries to wrap its tail around him.
tail: 1d20 + 12 ⇒ (2) + 12 = 14
Missing it morphs its body so that the tail end is now the mouth end.
bite: 1d20 + 12 - 5 ⇒ (4) + 12 - 5 = 11
But has no better luck this way.
Initiative:
Domwurd
Denthor
Toadkiller (44/50) (FF/Readied)
Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix Killer baby toad
Princess
E Yellow Dots Killer baby toad -34
Red Dashes Killer baby toad
Princess is up!
Princess Sunset
|
Princess Sunset tries to keep up as a small bolt of psychic energy breaks free from the cracks in her head. It shimmers in and out of existence as it reaches for the strange creatures.
Phase Bolt vs Yellow Dot: 1d20 + 9 ⇒ (8) + 9 = 17 AC from Shield or cover reduced by 2
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
HP 30/30
AC 17 (18 w/ shield)
Amped Focus 2/2
Battle Medicine:
Restore the Mind:()
Spells (1) 2/2 | (2) 1/1
| Pirate GM |
The yellow dotted Killer baby toad avoids Princess's phase bolt even as it passes through Grams.
The much wounded yellow doted Killer baby toad's wounds begin to close as it tries to wrap its tail around Denthor.
tail vs Denthor : 1d20 + 12 ⇒ (2) + 12 = 14
but Denthor continues to be invincible
It follows up by transforming its tail into its head and follows up with a with a bite.
chomp: 1d20 + 12 - 5 ⇒ (15) + 12 - 5 = 22
piercing+chaotic damage: 1d8 + 3 + 1d4 ⇒ (1) + 3 + (1) = 5
The sting of unbridled freedom burns Denthor's sense of order for a moment before the sweet relief of Grams protects him.
Resist all proctects against both types of damage.
Grams strike: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7
The crit discorporeates the strange toad before it has a chance to flee.
The final red Dashed Killer baby toad comes flying around the corner
1d3 ⇒ 3 flying straight at Princess.
bite: 1d20 + 12 ⇒ (3) + 12 = 15
Princess remains safe against the strangle shifting wyrm.
Initiative:
Domwurd
Denthor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix Killer baby toad
Princess
Red Dashes Killer baby toad
Domwurd, Denthor & Toadkiller are up!
Toadkiller⠀
|
Toadkiller's EsotericLore (E) vs Red Dashes: 1d20 + 12 ⇒ (6) + 12 = 18
Toad smears electric lime Crayola across his Toadslicer, believing with all his will what his coloring book says: baby toads also hate tart, bitter fruit. He certainly does so it makes sense.
Yaaah! Toad runs forward and stabs his target!
Toadslicer vs Flanked: 1d20 + 10 ⇒ (8) + 10 = 18
S, Empowerment: 2d6 + 3 + 4 ⇒ (6, 2) + 3 + 4 = 15 +weak 4 from Exploit, hopefully
Dethor Ironfist
|
”Thake you, Grams. We dwarves gotta stick together. ”
Dethor feints that he is going to stab the larger creature, but instead goes after solid green.
deception to feint: 1d20 + 8 ⇒ (11) + 8 = 19
+1 striking shortsword: 1d20 + 11 ⇒ (15) + 11 = 26
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (1, 6) + 4 + (6) = 17b
He then steps back.
Domwurd
|
Domwurd moves close to the danger so he can hurl more electric magic. The blast arcs between the two remaining creatures.
Electric Arc vs Red/Purple, DC 20 Reflex: 2d4 + 4 ⇒ (1, 2) + 4 = 7
| Pirate GM |
Dethor feints and then stabs the tiny creature of annoyance.
Just like the bigger killer baby toads its organs are all a mess and resists some of the damage.
purple ref: 1d20 + 11 ⇒ (3) + 11 = 14
red ref: 1d20 + 11 ⇒ (4) + 11 = 15
They both get shocked and continue to brim with a bit of electricity.
The little tiny one morphs and seems to have a slightly less deep gash than before.
A pale blue gas rapidly escapes from the creature, quickly filling a large area.
stealth: 1d20 + 7 ⇒ (19) + 7 = 26
It then disappears into the fog!
Initiative:
Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13
Grand Marshal
Grams 19/21 (Shield Raised)
E Purple Mix Killer baby toad -7
Princess
E Red Dashes Killer baby toad -25
Grand Marshal and Grams are up!
All creatures within the mist become concealed, and all creatures outside the mist become concealed to creatures within it.
Brynsil "Grams" Lustershale
|
Don't think I need to Seek to find purple if he's only concealed. If I do need to, I'll forego Raising my Shield.
HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:
Raising her shield, Grams steps up to the nearest critter and swings her axe, but loses the creature in the fog.
◈ Raise Shield (+2 AC), ◈ Step, ◈ Strike
Battleaxe Strike: 1d20 + 7 ⇒ (17) + 7 = 24
1d8 + 3 ⇒ (1) + 3 = 4
DC 5 flat check: 1d20 ⇒ 1
Hieronymous Featherstonehaugh
|
"Take this you scoundrel!"
The Grand Marshal steps in and swings at the concealed red killer baby toad, using his confident finisher to ensure he does what's on the label.
+1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (10) + 11 = 21
Slashing: 2d8 + 2d6 ⇒ (6, 3) + (3, 3) = 15
Half of 2d6 bonus on a miss.
Concealment: 1d20 ⇒ 8
Hieronymous Featherstonehaugh
|
Realizing he got so excited to duel this creature that he forgot his third action, he offers Princess some helpful advice on how to aim better.
Diplomacy check to aid Princess' next attack with One for All:: 1d20 + 12 + 4 ⇒ (7) + 12 + 4 = 23
The Grand Marshall will give Princess a +1 circumstance bonus but his words just fell short of giving him panache (DC24).
| Pirate GM |
| 1 person marked this as a favorite. |
Grams raises her shield but can't make contact with the Killer Baby Toad in the fog!
Hieroglyph Fatherrock has better luck finishing off Red Dots, making it also dissolve into a pile of conjuration residue.
Purple's wounds begin to close as it tries to get Grams with its tail.
concealment: 1d20 ⇒ 11
tail: 1d20 + 12 ⇒ (11) + 12 = 23
bludgeoning+chaotic: 2d6 + 3 + 1d4 ⇒ (2, 4) + 3 + (2) = 11
The sting of the creature's disordered life burns Grams!
It then wraps around with its tail and squeezes.
bludgeoning Grams: 1d8 + 3 ⇒ (4) + 3 = 7
Basic fort DC 20
Strike, Grab, Constrict!
Initiative:
Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 8?/21 (Shield Raised) Block? Fort DC 20
E Purple Mix Killer baby toad -6
Princess
Princess, Domwurd, Dethor and Toadkiller are up!
Possible reaction and then Fort DC 20 for Grams
Brynsil "Grams" Lustershale
|
Shield Block!
Fort (expert): 1d20 + 9 ⇒ (7) + 9 = 16 Off. I'll Hero Point it
Fort (expert): 1d20 + 9 ⇒ (16) + 9 = 25 Hurrah!
HP 33/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Shield HP (Hardness 3): 4/12
Hero points: 1
Effects:
Grams grunts as her shield cracks, and the tail wraps around her.
Princess Sunset
|
Princess Sunset walks through thick fog around the bookshelves. She suddenly loses sight of everyone and feels all alone. This throws her already fragile mind into disarray causing the world around begins to shift and crumble. The area turns as black as night as massive dollhouse structures rise from the ground.
Just around the corner she spots glimpses of the baby toad and sends violent psychic energy into it slamming it into the wall. "Bring them back..."
Concealment Check: 1d20 ⇒ 19
Psi Burst Damage (Bludgeoning): 2d4 ⇒ (3, 3) = 6 DC 19 Basic Reflex
◇ Unleashe Psyche Round 1
◆ Stride
◆ Stride
◆ Psi Burst
HP 30/30
AC 17 (18 w/ shield)
Amped Focus 2/2
Battle Medicine:
Restore the Mind:()
Spells (1) 2/2 | (2) 1/1
Toadkiller⠀
|
Toad shivers as he hears the creepy doll's voice. He moves through the fog, taking extra time to give Dethor a flank.
His eyes go wide at the sight of the dollhouse! Waaaah! Stop being so scary! He waves around a happy-colored crayon.
Inspiring marshal stance DC 19: 1d20 + 12 ⇒ (15) + 12 = 27 10' aura
Stride stride stance
| Pirate GM |
Grams shield cracks under the pressure of the tail, Grams does do her best to tough out being squozen though.
I have Grams at 23/36 now please correct if I'm wrong. 2 from the zot in the last room. 11-3=8 damage from the tail. Save vs constrict is 3 more damage. So 13 damage = 23/36)
reflex: 1d20 + 11 ⇒ (17) + 11 = 28
Princess does her best to crush the Killer baby Toad with mind bullets, but the critter nearly completely evades them.
Toadkiller meanwhile charges into the fray and inspires his allies.
Princess
Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 23/36 (Shield Broken)
E Purple Mix Killer baby toad -9
Princess
Domwurd/Dethor still up!
Dethor Ironfist
|
Fog or no fog, Dethor aims to finish purple mix off. ”Come on, Mr. Stabby!”
conceal: 1d20 ⇒ 19
+1 striking shortsword: 1d20 + 11 ⇒ (19) + 11 = 30
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (5, 1) + 4 + (6) = 16
He then stabs again if it isn’t dead.
conceal: 1d20 ⇒ 17
+1 striking shortsword: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (6, 1) + 4 + (1) = 12
| Pirate GM |
Dethor lands a critical hit, but with the creature's organ jumble providing some resistance against precision it lives on!
Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 23/36 (Shield Broken)
E Purple Mix Killer baby toad -38
Princess
Domwurd still up!
Domwurd
|
Domwurd moves a bit closer and attempts to hit the remaining foe with more electricity.
Flat check: 1d20 ⇒ 2
Alas, the spell misses.
| Pirate GM |
Domwurd can't aim the lightning through the fog.
Grams feels the tickle of the tiny Killer baby toad as it flies in from the fog and chomps down!
flat concealment: 1d20 ⇒ 7
Bite vs Grams FF: 1d20 + 9 ⇒ (19) + 9 = 28
piercing+chaotic: 1d8 - 1 + 1d4 ⇒ (3) - 1 + (2) = 4
It then tries to disapear into the fog once more.
stealth: 1d20 + 7 ⇒ (4) + 7 = 11
But it's wing clips the wall's edge, giving away its location.
Initiative:
Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -12
Grand Marshal
Grams 21/36 (Shield Broken | Grabbed)
E Purple Mix Killer baby toad -38
Princess
Grand Marshal and Grabbed Grams are up!
Hieronymous Featherstonehaugh
|
"Now I see you, poltroon!"
Hieronymous strides forward and strikes at the Green toad in the mist.
+1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (12) + 11 = 23
Slashing: 2d8 ⇒ (5, 8) = 13
Concealment: 1d20 ⇒ 8
He then readies a dulling parry, giving him a +2 to AC (AC 22)
| Pirate GM |
Grand Marshal Hieronymous Featherstonehaugh goes and squishes the tiny one.
*Beep Boop*
Grams tries to cut her way out of the grapple.
concealment: 1d20 ⇒ 13
battleaxe: 1d20 + 7 ⇒ (17) + 7 = 24
slashing: 1d8 + 3 ⇒ (5) + 3 = 8
And finishes off the other one!
After a bit the fog fades away and there are no more threats.
**Out of Combat**
Toadkiller⠀
|
Toad runs up to the painting and looks at it. What does it mean?
Toadkiller's Esoteric Diverse Lore (E), Holding Tome: 1d20 + 12 - 2 + 1 ⇒ (1) + 12 - 2 + 1 = 12 Yay nat 1!
Dethor Ironfist
|
| 1 person marked this as a favorite. |
”I ain’t no art critic, but I think it just hasta go ”
He steps up with Mr. Stabby drawn, ready to start slicing.
Domwurd
|
"Wait! We're here to collect information, not destroy it!"
Domwurd goes up to the painting that Dethor is looking to threaten, studying it himself.
Toadkiller⠀
|
Toad nods at Princess as he looks at the scribbles on the torn page under the painting. Thanks. Who leaves scribbles behind a baby toad world drawing? No one can solve this mystery.
Dethor Ironfist
|
”An Arclord who accidentally turns herself into a skull?”
Princess Sunset
|
Princess Sunset slowly climbs up and grabs the papers. "We should take these to our nice friend." She looks down at the title on the papers. "Says it is a manuscript for a book full of puns?" She slides to the next page. "Nevermind, that was just that page."
She wanders back to show the Arclord what they found so far.
Brynsil "Grams" Lustershale
|
"Dethor, dear, would you mind take a look at my shield, while I ask Folgrit for some help? That's a dear, thank you," Grams says, handing off the broken equipment as she lays hands on herself.
I need to spend 20 minutes healing and Refocusing, which will still leave me 2 HP down, unless someone wants to Treat Wounds during that time too. Also need shield repairs. If there are no time constraints, I'm find just hand waving all of that.
Toadkiller⠀
|
Toad opens the DOKTER chapter of his Tome to look at references on the humanoid body. Lots of gory red scribbles and green livers and smooth brains. Ward medic continual recovery
Toadkiller's Medicine (E): 1d20 + 8 ⇒ (12) + 8 = 20
2d8 ⇒ (2, 6) = 8
Toadkiller's Medicine (E): 1d20 + 8 ⇒ (14) + 8 = 22
2d8 ⇒ (6, 4) = 10
——
Toadkiller's Medicine (E): 1d20 + 8 ⇒ (9) + 8 = 17
2d8 ⇒ (8, 5) = 13
Toadkiller's Medicine (E): 1d20 + 8 ⇒ (17) + 8 = 25
2d8 ⇒ (4, 3) = 7
Dethor Ironfist
|
Dethor grumbles something about ”just ‘cause I am a dwarf don’t mean I am good at fixin’ things” and then, bashfully,,”I ain’t got a repair kit. Ain’t got nuthin’ I usually need t’ fix in the middle of an adventure. ”