Iron Abode (Inactive)

Game Master Pirate Rob

Iron Slides


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Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

"Please, folks. Let me handle the remainder," Domwurd says after multiple misfires lead to ruined works. "This takes a careful hand and an Expert knowledge of the arcane."

He first goes to the undamaged relic and attempts to free it.
Arcana: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26

And then works on the other two.
Arcana: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25
Arcana: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23


Aspenthar

Domwurd has no trouble freeing the rest of the relics with his magical powers and with that enough fragments to make a set of notes!

The room to the north is labeled Divination Lounge while the southern room is labeled Conjuration Galley.

There's also stairs going up and back to everybody's favorite skull.

Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

"I suggest we explore the Conjuration gallery. I have an idea of what kind of mishaps we might see there."

Vigilant Seal

Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching

"Good job!." She hugs Domwurd. "Let's go play with these mishaps." She runs towards the gallery, slips and falls sliding across the floor before picking herself back up and running into the room.

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

"Ouch!" Grams says, more in shock than actual pain. She can't help but feel a little annoyed with herself. She knew clearing out traps wasn't something she was particularly good at, but ... she was feeling left out. She'd lectured her boys about doing stupid things all the time when they were growing up, and here she is as a Pathfinder doing the same thing. She knows better!

"Before we go, should we bring these notes to Alreyha? She did ask us to come back and see her as we make progress."

Status:

HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:


Aspenthar

With some minor disagreement the party decides to go south to Conjuration for now.

---

Following the disco runes and thumps seemingly everpresent in the house you find the walls of the Conjuration Gallery are covered in paintings of creatures, organized beneath signs that list the names of each of the Outer Planes. Many of the paintings have been moved aside, turned crooked, or taken off the shelf, as if the room had been thrown into disarray. On the southern end of the room, a painting in the section labeled “Maelstrom” lies on the floor, with one side of the frame slightly broken off.

Domwurd is starting to get used to the general house magic, but is certain that additional magic is present in this room.

A tiny blue dragon flits near the fallen painting. It's fiery wings flap excitedly as it begins to dart in your direction, violence flashing in its eyes.

Additionally a trio of "small" upright serpents with arms and hands and what seems to be almost comically long scrolls wrapped around them also turn their attention towards you.

Init+S:

Domwurd Detect Magic: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Princess Search: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Grams Defend: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Dethor Avoid Notice: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Toadkiller Investigate: 1d20 + 9 ⇒ (13) + 9 = 22
Grand Marshal Scout: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Flying Solid Green: 1d20 + 4 ⇒ (14) + 4 = 18
Red Dash: 1d20 + 8 ⇒ (1) + 8 = 9
Yellow Dots: 1d20 + 8 ⇒ (2) + 8 = 10
Purple Mix: 1d20 + 8 ⇒ (7) + 8 = 15

Initiative:

Domwurd
Denthor (Unnoticed)
Toadkiller (44/50)

Flying Solid Green
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix
Princess
Yellow Dots
Red Dashes

Domwurd, Denthor & Toadkiller are up!

Horizon Hunters

Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:

The Grand Marshal wakes up from his momentary slumber, having followed the party while almost completely asleep on his feet.

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toad's jaw hangs open as he tries to make sense of the scribbles next to the painting. M-M-M-Mail… st-st… storm?! What kinda dumb boring runelord museum is this?

Then he notices the tadpole-shaped creature.

Toadkiller's EsotericLore (E): 1d20 + 12 ⇒ (1) + 12 = 13

Whoooa! Killer flying baby toad! Toadkiller is so excited he rummages around looking for a salt-colored white crayon. Everyone knows tadpoles die in salty water. However the crayon snaps in half! Flat footed for a round

He watches it tumble through the air before waving his Toadslicer around.

Readied attack on first enemy within reach:
Toadslicer: 1d20 + 10 ⇒ (19) + 10 = 29
S, Empowerment: 2d6 + 4 + 3 ⇒ (2, 5) + 4 + 3 = 14

Grand Archive

LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

Dethor moves quickly while yellow-dots is still unaware of him, quickdraws Mr. Stabby, and proceeds to attempt to insert his blade into the bizarre creature.

+1 striking shortsword vs FFAC: 1d20 + 11 ⇒ (19) + 11 = 30
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (5, 1) + 4 + (4) = 14

"Yup. That'll leave a mark."


Aspenthar

Toadkiller dances around and readies to stab while Dethor takes advantage of his hidden start to critically stab the strange creature. Its organs seems all jumbled up though and is a little resistant to some of the damage.

Initiative:

Domwurd
Toadkiller (44/50) (FF/Readied)
Flying Solid Green
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix
Princess
Yellow Dots -25
Red Dashes

Domwurd still up!

Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

Domwurd takes a second to study the foe in melee with Dethor.
Recall Knowledge (Religion?): 1d20 + 8 ⇒ (1) + 8 = 9
Perhaps influenced by Toadkiller, he comes to the same conclusion... even though they're studying two completely different creatures. "I wish they were cute and not vicious."

He then moves his hands in a series of arcane gestures, creating a crackling electricity that writhes in the air before him. With a final word he releases a lightning quick bolt before the magic dissipates.

Sudden Bolt vs Yellow Dot (DC 20 Reflex): 4d12 ⇒ (7, 3, 6, 2) = 18


Aspenthar

reflex: 1d20 + 11 ⇒ (11) + 11 = 22

It dodges some of the lightning, Dom realizes its not quite the same creature. It's just a KIller baby toad, only the flying one is well a flying killer baby toad.

The tiny flying one zooms over to Denthor and tries to take a bite out of from with its tiny jaws.

jaws: 1d20 + 9 ⇒ (11) + 9 = 20

But can't quite find its mark.

It follows up by nearly morphing backwards to forwards as it follows up with a tail slap.
tail: 1d20 + 9 - 5 ⇒ (7) + 9 - 5 = 11
But also can't connect!

Initiative:

Domwurd
Denthor
Toadkiller (44/50) (FF/Readied)
Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)

Purple Mix Killer baby toad
Princess
E Yellow Dots Killer baby toad -34
Red Dashes Killer baby toad

Grand Marshal and Grams are up!

Horizon Hunters

Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:

"Have at them!" the Grand Marshal commands, activating his Golden Epaulettes.

All allies (including me) within 60 feet who follow the command gain +1 status bonus to attack and damage and saves vs fear this round.

He draws his Aldori Dueling Sword and offers some helpful advice to Grams.

Diplomacy check to aid Grams next attack with One for All: 1d20 + 12 + 4 ⇒ (9) + 12 + 4 = 25

The Grand Marshall will give Grams a +1 and gain panache!

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

Quick stats:

HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:

Grams closes in and takes a swing at the walking worm.

◈◈ Stridex2, ◈ Strike
Battleaxe Strike: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 In a rush, so not sure if One for All is a different typed bonus and should give another +1. But won't matter with that roll. :(


Aspenthar

Grams closes in but can't connect with their battleaxe.

The Purple mixed Killer baby toad hovers across the ground, like some sort of air powered vehicle as it closes also with Denthor and tries to wrap its tail around him.

tail: 1d20 + 12 ⇒ (2) + 12 = 14

Missing it morphs its body so that the tail end is now the mouth end.

bite: 1d20 + 12 - 5 ⇒ (4) + 12 - 5 = 11

But has no better luck this way.

Initiative:

Domwurd
Denthor
Toadkiller (44/50) (FF/Readied)
Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix Killer baby toad
Princess
E Yellow Dots Killer baby toad -34
Red Dashes Killer baby toad

Princess is up!

Vigilant Seal

Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching

Princess Sunset tries to keep up as a small bolt of psychic energy breaks free from the cracks in her head. It shimmers in and out of existence as it reaches for the strange creatures.

Phase Bolt vs Yellow Dot: 1d20 + 9 ⇒ (8) + 9 = 17 AC from Shield or cover reduced by 2
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Status:

HP 30/30
AC 17 (18 w/ shield)
Amped Focus 2/2
Battle Medicine:
Restore the Mind:()
Spells (1) 2/2 | (2) 1/1


Aspenthar

The yellow dotted Killer baby toad avoids Princess's phase bolt even as it passes through Grams.

The much wounded yellow doted Killer baby toad's wounds begin to close as it tries to wrap its tail around Denthor.

tail vs Denthor : 1d20 + 12 ⇒ (2) + 12 = 14

but Denthor continues to be invincible

It follows up by transforming its tail into its head and follows up with a with a bite.
chomp: 1d20 + 12 - 5 ⇒ (15) + 12 - 5 = 22
piercing+chaotic damage: 1d8 + 3 + 1d4 ⇒ (1) + 3 + (1) = 5

The sting of unbridled freedom burns Denthor's sense of order for a moment before the sweet relief of Grams protects him.
Resist all proctects against both types of damage.

Grams strike: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

The crit discorporeates the strange toad before it has a chance to flee.

The final red Dashed Killer baby toad comes flying around the corner
1d3 ⇒ 3 flying straight at Princess.

bite: 1d20 + 12 ⇒ (3) + 12 = 15

Princess remains safe against the strangle shifting wyrm.

Initiative:

Domwurd
Denthor (46/46)
Toadkiller (44/50)

Flying Solid Green Killer baby toad
Grand Marshal
Grams 19/21 (Shield Raised)
Purple Mix Killer baby toad
Princess
Red Dashes Killer baby toad

Domwurd, Denthor & Toadkiller are up!

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toadkiller's EsotericLore (E) vs Red Dashes: 1d20 + 12 ⇒ (6) + 12 = 18

Toad smears electric lime Crayola across his Toadslicer, believing with all his will what his coloring book says: baby toads also hate tart, bitter fruit. He certainly does so it makes sense.

Yaaah! Toad runs forward and stabs his target!

Toadslicer vs Flanked: 1d20 + 10 ⇒ (8) + 10 = 18
S, Empowerment: 2d6 + 3 + 4 ⇒ (6, 2) + 3 + 4 = 15 +weak 4 from Exploit, hopefully


Aspenthar

18 is a success, it has weakness to lawful 3

With the Flank Toadkiller then hits, his crayon effective.

Exact damage TBD.

Grand Archive

LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

”Thake you, Grams. We dwarves gotta stick together. ”

Dethor feints that he is going to stab the larger creature, but instead goes after solid green.
deception to feint: 1d20 + 8 ⇒ (11) + 8 = 19

+1 striking shortsword: 1d20 + 11 ⇒ (15) + 11 = 26
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (1, 6) + 4 + (6) = 17b

He then steps back.

Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

Domwurd moves close to the danger so he can hurl more electric magic. The blast arcs between the two remaining creatures.
Electric Arc vs Red/Purple, DC 20 Reflex: 2d4 + 4 ⇒ (1, 2) + 4 = 7

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

"Of course, dear," Grams responds. "But it's not just us dwarves. All of us Pathfinders need to stick together!"


Aspenthar

Dethor feints and then stabs the tiny creature of annoyance.
Just like the bigger killer baby toads its organs are all a mess and resists some of the damage.

purple ref: 1d20 + 11 ⇒ (3) + 11 = 14
red ref: 1d20 + 11 ⇒ (4) + 11 = 15

They both get shocked and continue to brim with a bit of electricity.

The little tiny one morphs and seems to have a slightly less deep gash than before.

A pale blue gas rapidly escapes from the creature, quickly filling a large area.

stealth: 1d20 + 7 ⇒ (19) + 7 = 26

It then disappears into the fog!

Initiative:

Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13
Grand Marshal
Grams 19/21 (Shield Raised)

E Purple Mix Killer baby toad -7
Princess
E Red Dashes Killer baby toad -25

Grand Marshal and Grams are up!
All creatures within the mist become concealed, and all creatures outside the mist become concealed to creatures within it.

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

Don't think I need to Seek to find purple if he's only concealed. If I do need to, I'll forego Raising my Shield.

Quick stats:

HP 34/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Hero points: 1
Effects:

Raising her shield, Grams steps up to the nearest critter and swings her axe, but loses the creature in the fog.

◈ Raise Shield (+2 AC), ◈ Step, ◈ Strike

Battleaxe Strike: 1d20 + 7 ⇒ (17) + 7 = 24
1d8 + 3 ⇒ (1) + 3 = 4
DC 5 flat check: 1d20 ⇒ 1

Horizon Hunters

Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:

"Take this you scoundrel!"

The Grand Marshal steps in and swings at the concealed red killer baby toad, using his confident finisher to ensure he does what's on the label.

+1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (10) + 11 = 21
Slashing: 2d8 + 2d6 ⇒ (6, 3) + (3, 3) = 15
Half of 2d6 bonus on a miss.

Concealment: 1d20 ⇒ 8

Horizon Hunters

Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:

Realizing he got so excited to duel this creature that he forgot his third action, he offers Princess some helpful advice on how to aim better.

Diplomacy check to aid Princess' next attack with One for All:: 1d20 + 12 + 4 ⇒ (7) + 12 + 4 = 23

The Grand Marshall will give Princess a +1 circumstance bonus but his words just fell short of giving him panache (DC24).


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Aspenthar

Grams raises her shield but can't make contact with the Killer Baby Toad in the fog!

Hieroglyph Fatherrock has better luck finishing off Red Dots, making it also dissolve into a pile of conjuration residue.

Purple's wounds begin to close as it tries to get Grams with its tail.

concealment: 1d20 ⇒ 11
tail: 1d20 + 12 ⇒ (11) + 12 = 23
bludgeoning+chaotic: 2d6 + 3 + 1d4 ⇒ (2, 4) + 3 + (2) = 11

The sting of the creature's disordered life burns Grams!

It then wraps around with its tail and squeezes.
bludgeoning Grams: 1d8 + 3 ⇒ (4) + 3 = 7
Basic fort DC 20

Strike, Grab, Constrict!

Initiative:

Domwurd
Dethor (46/46)
Toadkiller (44/50)

Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 8?/21 (Shield Raised) Block? Fort DC 20
E Purple Mix Killer baby toad -6
Princess

Princess, Domwurd, Dethor and Toadkiller are up!
Possible reaction and then Fort DC 20 for Grams

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

Shield Block!

Fort (expert): 1d20 + 9 ⇒ (7) + 9 = 16 Off. I'll Hero Point it
Fort (expert): 1d20 + 9 ⇒ (16) + 9 = 25 Hurrah!

Quick stats:

HP 33/36
AC 19 (21 with shield raised)
Fort +9, Ref +7, Will +6
Shield HP (Hardness 3): 4/12
Hero points: 1
Effects:

Grams grunts as her shield cracks, and the tail wraps around her.

Vigilant Seal

Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching

Princess Sunset walks through thick fog around the bookshelves. She suddenly loses sight of everyone and feels all alone. This throws her already fragile mind into disarray causing the world around begins to shift and crumble. The area turns as black as night as massive dollhouse structures rise from the ground.

Just around the corner she spots glimpses of the baby toad and sends violent psychic energy into it slamming it into the wall. "Bring them back..."

Concealment Check: 1d20 ⇒ 19
Psi Burst Damage (Bludgeoning): 2d4 ⇒ (3, 3) = 6 DC 19 Basic Reflex

◇ Unleashe Psyche Round 1
◆ Stride
◆ Stride
◆ Psi Burst

Status:

HP 30/30
AC 17 (18 w/ shield)
Amped Focus 2/2
Battle Medicine:
Restore the Mind:()
Spells (1) 2/2 | (2) 1/1

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toad shivers as he hears the creepy doll's voice. He moves through the fog, taking extra time to give Dethor a flank.

His eyes go wide at the sight of the dollhouse! Waaaah! Stop being so scary! He waves around a happy-colored crayon.

Inspiring marshal stance DC 19: 1d20 + 12 ⇒ (15) + 12 = 27 10' aura

Stride stride stance


Aspenthar

Grams shield cracks under the pressure of the tail, Grams does do her best to tough out being squozen though.

I have Grams at 23/36 now please correct if I'm wrong. 2 from the zot in the last room. 11-3=8 damage from the tail. Save vs constrict is 3 more damage. So 13 damage = 23/36)

reflex: 1d20 + 11 ⇒ (17) + 11 = 28

Princess does her best to crush the Killer baby Toad with mind bullets, but the critter nearly completely evades them.

Toadkiller meanwhile charges into the fray and inspires his allies.

Princess

Domwurd
Dethor
(46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 23/36 (Shield Broken)
E Purple Mix Killer baby toad -9
Princess

Domwurd/Dethor still up!

Grand Archive

LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

Fog or no fog, Dethor aims to finish purple mix off. ”Come on, Mr. Stabby!”
conceal: 1d20 ⇒ 19
+1 striking shortsword: 1d20 + 11 ⇒ (19) + 11 = 30
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (5, 1) + 4 + (6) = 16

He then stabs again if it isn’t dead.
conceal: 1d20 ⇒ 17
+1 striking shortsword: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
piercing (or slashing) plus precision: 2d6 + 4 + 1d6 ⇒ (6, 1) + 4 + (1) = 12


Aspenthar

Dethor lands a critical hit, but with the creature's organ jumble providing some resistance against precision it lives on!

Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -13 Undetected
Grand Marshal
Grams 23/36 (Shield Broken)
E Purple Mix Killer baby toad -38
Princess

Domwurd still up!

Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

Domwurd moves a bit closer and attempts to hit the remaining foe with more electricity.
Flat check: 1d20 ⇒ 2

Alas, the spell misses.


Aspenthar

Domwurd can't aim the lightning through the fog.

Grams feels the tickle of the tiny Killer baby toad as it flies in from the fog and chomps down!

flat concealment: 1d20 ⇒ 7
Bite vs Grams FF: 1d20 + 9 ⇒ (19) + 9 = 28
piercing+chaotic: 1d8 - 1 + 1d4 ⇒ (3) - 1 + (2) = 4

It then tries to disapear into the fog once more.
stealth: 1d20 + 7 ⇒ (4) + 7 = 11

But it's wing clips the wall's edge, giving away its location.
Initiative:

Domwurd
Dethor (46/46)
Toadkiller (44/50)
Flying Solid Green Killer baby toad -12
Grand Marshal
Grams 21/36 (Shield Broken | Grabbed)

E Purple Mix Killer baby toad -38
Princess

Grand Marshal and Grabbed Grams are up!

Horizon Hunters

Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:

"Now I see you, poltroon!"

Hieronymous strides forward and strikes at the Green toad in the mist.

+1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (12) + 11 = 23
Slashing: 2d8 ⇒ (5, 8) = 13
Concealment: 1d20 ⇒ 8

He then readies a dulling parry, giving him a +2 to AC (AC 22)


Aspenthar

Grand Marshal Hieronymous Featherstonehaugh goes and squishes the tiny one.

*Beep Boop*

Grams tries to cut her way out of the grapple.

concealment: 1d20 ⇒ 13
battleaxe: 1d20 + 7 ⇒ (17) + 7 = 24
slashing: 1d8 + 3 ⇒ (5) + 3 = 8

And finishes off the other one!

After a bit the fog fades away and there are no more threats.

**Out of Combat**

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toad runs up to the painting and looks at it. What does it mean?

Toadkiller's Esoteric Diverse Lore (E), Holding Tome: 1d20 + 12 - 2 + 1 ⇒ (1) + 12 - 2 + 1 = 12 Yay nat 1!

Grand Archive

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LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

”I ain’t no art critic, but I think it just hasta go ”
He steps up with Mr. Stabby drawn, ready to start slicing.

Vigilant Seal

Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching

Princess Sunset calms down and smiles when she sees the others. She joins them at the painting and cranes her head far back to take a gander at it. "I dunno, I like yours better."

Radiant Oath

LG Male Shoony Wizard 7 | Default Exploration: Detect Magic
Stats:
AC 22 | Fort +9, Refl +13, Will +14 | Perc +12 | Speed 25
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4)

"Wait! We're here to collect information, not destroy it!"

Domwurd goes up to the painting that Dethor is looking to threaten, studying it himself.


Aspenthar

Examining the painting of the Killer baby toad dimension you find parts of a torn page stuck to its back. Clearly they would have been hidden by the frame.

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toad nods at Princess as he looks at the scribbles on the torn page under the painting. Thanks. Who leaves scribbles behind a baby toad world drawing? No one can solve this mystery.


Aspenthar

Looks like part of a set of notes you need for the talking skull.

Grand Archive

LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

”An Arclord who accidentally turns herself into a skull?”

Vigilant Seal

Poppet | HP 30/30 | AC: 17 | F: +7 R: +7, W: +8 | Perception: +8 (Darkvision) | Default Exploration: Searching

Princess Sunset slowly climbs up and grabs the papers. "We should take these to our nice friend." She looks down at the title on the papers. "Says it is a manuscript for a book full of puns?" She slides to the next page. "Nevermind, that was just that page."

She wanders back to show the Arclord what they found so far.

Horizon Hunters

LG Female dwarf (rock) champion 2 | HP 36 | AC 19/21 | F +9 R +7 W +6 | Perc +8 | Stealth +1 | Speed: 15 ft. |

"Dethor, dear, would you mind take a look at my shield, while I ask Folgrit for some help? That's a dear, thank you," Grams says, handing off the broken equipment as she lays hands on herself.

I need to spend 20 minutes healing and Refocusing, which will still leave me 2 HP down, unless someone wants to Treat Wounds during that time too. Also need shield repairs. If there are no time constraints, I'm find just hand waving all of that.

Grand Archive

Male Goblin Thaum 4 | Perc +9 (E; Darkv.) | Speed: 25' | HP: 50/50 | AC: 21 | Fort: +9 Ref: +9 Will: +8 | Exploration: Investigate (Draw in coloring book) | Status: n/a | Hero Points: 0

Toad opens the DOKTER chapter of his Tome to look at references on the humanoid body. Lots of gory red scribbles and green livers and smooth brains. Ward medic continual recovery

Toadkiller's Medicine (E): 1d20 + 8 ⇒ (12) + 8 = 20
2d8 ⇒ (2, 6) = 8

Toadkiller's Medicine (E): 1d20 + 8 ⇒ (14) + 8 = 22
2d8 ⇒ (6, 4) = 10

——

Toadkiller's Medicine (E): 1d20 + 8 ⇒ (9) + 8 = 17
2d8 ⇒ (8, 5) = 13

Toadkiller's Medicine (E): 1d20 + 8 ⇒ (17) + 8 = 25
2d8 ⇒ (4, 3) = 7


Aspenthar

In the previous room, it took several pieces to make a set of notes. In this room you only have 1 piece, and it's clearly not enough to make a set.

Nothing interferes with your 20 minute rest.

Grand Archive

LN Male (he/his) death warden dwarf rogue [thief] 4 | HP 46/46 | AC 21| Fort +7; Ref +12; Will +10 | Perc: +10(E) (+11 to find traps) (Darkvision) | Speed 20ft| Hero Points 3/3 |Exploration Mode: Avoid Notice | Active conditions: Deny Advantage,

Dethor grumbles something about ”just ‘cause I am a dwarf don’t mean I am good at fixin’ things” and then, bashfully,,”I ain’t got a repair kit. Ain’t got nuthin’ I usually need t’ fix in the middle of an adventure. ”

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