
GM Roll4initiative |

@Mykel: Your dice rolls for atk 1 & 2 were a 6 and an 8. I don't understand the reposte crit roll. A special ability auto-crit? Maybe for the p/r? What is that?

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GM Roll4initiative |

Uhh. Still very confused here. Just a bunch of rolls with no separation of damage, etc...
attack1: 1d20 + 19 ⇒ (6) + 19 = 251d8 + 9 + 8 ⇒ (3) + 9 + 8 = 20
attack2: 1d20 + 15 ⇒ (8) + 15 = 231d8 + 9 + 8 ⇒ (4) + 9 + 8 = 21
p/r: 1d20 + 23 ⇒ (3) + 23 = 261d20 + 23 ⇒ (20) + 23 = 431d8 + 13 + 8 ⇒ (1) + 13 + 8 = 22
It all comes down to if you hit AC 24.
Please separate attack rolls & damage rolls along with an explanation of iterative attacks & damage. It's very hard to read.

GM Roll4initiative |

Cool. So... 20 damage? Bludgeoning, Piercing, or Slashing? Parry/Riposte nothing? Just a friendly suggestion... Many creatures have DR against various attacks at higher levels. Best to specify in your damage. I don't mean to be a jerk. It's just better for everyone, especially the GM, if you specify the type of damage.

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If Blue is still up, Elena is going to try to go past Shidou doing acrobatics to avoid attacks of opportunity from the blue wight to flank with Mykel and hit it with a furious attack.
Acrobatics (tumble): 1d20 + 17 ⇒ (2) + 17 = 19
Holy Longsword +1 Furious attack: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
Slashing dmg: 1d8 + 13 ⇒ (3) + 13 = 16
Holy dmg: 2d6 ⇒ (4, 3) = 7
If blue is dead, she stands where she is to provide Aid Another Bodyguard to Artic or Shidou if needed.
Aid Another AC+4: 1d20 + 10 ⇒ (12) + 10 = 22

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Fort: 1d20 + 9 ⇒ (6) + 9 = 15 failure, but upon failing she does not suffer any negative effects from it, but can die if the levels accrue more then her hit dice
Attack white: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31
Crit confirm?: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Damage: 1d10 + 13 + 1 + 1d6 + 1d6 ⇒ (9) + 13 + 1 + (2) + (4) = 29 2 damage is acid, 4 damage is cold
damage crit?: 1d10 + 13 + 1 + 1d6 + 1d10 ⇒ (9) + 13 + 1 + (2) + (7) = 32 2 damage is acid, 7 damage is cold
2nd attack vs white: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Damage: 1d10 + 13 + 1 + 1d6 + 1d6 ⇒ (6) + 13 + 1 + (3) + (2) = 25 3 damage is acid, 2 damage is cold
undead slayer gives +1 on attacks and damage against undead, and she has Resist Level Drain
Resist Level Drain (Ex) Negative levels don't impose penalties or become permanent, but still kill if exceed HD.
Acid from Deliquescent Gloves
Cold from the Adamantine Nodachi

GM Roll4initiative |

Pai sends an empowered blast of water at White Wight, almost ripping it apart.
Mykel's first strike with his flashy sword slices through Blue's ribcage, shattering bones, but the undead still stands.
Elena tries to tumble past the Blue undead, but it manages to swipe at her...
Blue AoO: 1d20 + 11 ⇒ (14) + 11 = 25
Slam & cold: 1d4 + 7 ⇒ (1) + 7 = 81d6 ⇒ 5
She feels her life force draining away.
Elena needs to make a DC 17 Fortitude save or gain 1 negative level!
Once in position, Elena brings her mighty blade down on the wight, tearing rotting flesh and smashing bones. The Blue wight still stands.
Artic's blade slices clean through White's spine, causing the creature to crumble into a pile of bones. White Wight destroyed!
Combat tracker (round 1): Shidou is up! All have resist cold 10.
Pai:
Shidou:
Tobi:
Elena: -13 hp
Artic: -4 hp
Mykel:
Lulari:
Blue: -55 hp
White: -70 hp

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"Stay here, buddy. I know you hate caves. I do too."
Free action to drop lance.
Fast Dismount DC 20: 1d20 + 9 ⇒ (12) + 9 = 21
Free action to dismount.
Move to approach blue, drawing axe.
Standard to hit in its stupid, cave-occupying face.
Masterwork Cold Iron Battleaxe: 1d20 + 13 ⇒ (3) + 13 = 16
Slashing Damage: 1d8 + 5 ⇒ (6) + 5 = 11

GM Roll4initiative |

Shidou, I think you're attacking... Lulari! Undead guys have square borders. I moved you next to Elena to attack the Blue Wight.

GM Roll4initiative |

Shidou drops from his owlbear mount, draws his axe, and swings... but misses.
Terribly wounded, the blue wight punches Elena with a frosty fist...
Blue: 1d20 + 11 ⇒ (2) + 11 = 13
Slam & cold: 1d4 + 7 ⇒ (1) + 7 = 81d6 ⇒ 3
The wild swing fails to connect.
Combat tracker (round 2): Pathfinders are up! All have resist cold 10.
Pai:
Shidou:
Tobi:
Elena:
Artic: -4
Mykel:
Lulari:
Blue: -55 hp
White: -70 hp

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Pai flies a little closer (5 ft) so she can more easily drop another load of water on the blue wight. "Go back to being dead too!"
Water blast vs. AC: 1d20 + 13 + 1 + 2 ⇒ (5) + 13 + 1 + 2 = 21
Bludgeoning damage: 4d6 + 11 + 1 + 4 ⇒ (5, 1, 1, 6) + 11 + 1 + 4 = 29
Includes Point Blank Shot, Precise Shot, and Elemental Overflow (because she has some points of Burn now)

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Mykel lashes out at the wight, hoping to eliminate the creature before it hurts anyone.
attack1, adamantine, flank: 1d20 + 19 + 2 ⇒ (4) + 19 + 2 = 25
damage: 1d8 + 9 + 8 ⇒ (8) + 9 + 8 = 25
sneak: 1d6 ⇒ 5
attack2: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
damage: 1d8 + 9 + 8 ⇒ (6) + 9 + 8 = 23
sneak: 1d6 ⇒ 1
i'll format my attack like this now. +8 damage is precision nd slashing...sneak damage is from Brawler archetype

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Lulari recalls anything she knows about damage reduction and other defensive abilities or weaknesses as she tries to hurl another piece of flame at the wight.
produce flame vs. touch: 1d20 + 7 ⇒ (3) + 7 = 10; fire: 1d6 + 5 ⇒ (1) + 5 = 6
Apparently, she's far too concerned with hitting her companions, but hopes that the fire is at least vaguely annoying.

GM Roll4initiative |

Pai and Lulari fling water and fire at the undead, but both unfortunately miss their target.
Mykel steps into a flank and, with his first strike, takes down his opponent. The wight crumbles into a pile of rotting flesh and bone.
Combat over! Pathfinders are victorious!!! Elena has taken 8 hp of damage & Artic is down 4 hp.
A thorough search of the alcoves and niches reveals nothing worthwhile for the taking. The sound of a battle with the intermittent growls of a great beast further within the caverns is more audible as the group approaches a set of natural stone steps leading down to the northeast.

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I think it was 13dmg?
Elena will use her Wand of CLW to heal herself up to 3 times if needed.
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
Will use the two first.
Following marching order, Elena will carefully approach with the rest to the source of the sound, sword in hand.
Perception: 1d20 + 11 ⇒ (6) + 11 = 17

GM Roll4initiative |

I think it was 13dmg?
Lulari gave everyone Resist Cold 10 from her communal resist energy spell before the fight. So, you only took 8 points of damage.

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Shidou remounts and swears never to be away from his computer again takes the lead as the Pathfinders explore further.

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Elena hands Lulari a scroll of enlarge person. "In case you see a chance to put it on shidou if there's enough space for us to move."

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Lulari cringes inside. "My apologies, Arctic, I had forgotten."
She accepts the scroll from Elena, holding it in the opposite hand as the hand of fiery doom, in case we find a useful location in this frozen tunnel.
"Before I forget, does anyone have objections to or preference for using infernal healing? I carry both, as they both have their uses."
I don't have anything else right now. Also really glad I cast resist energy.

GM Roll4initiative |

@Lulari: As noted in discussion thread, communal resist energy is no longer active due to the amount of time searching the alcoves & niches. Do you want to cast it again?

GM Roll4initiative |

The group moves down the short set of natural stone steps. Much like in the previous area, this area contains numerous alcoves to store skulls and bodies. However, all that’s left of these remains are smashed fragments littering the floor. From here, the sounds of battle deeper in the cave are much more audible, which comes from the north. A roughly 10' wide passage leads north and a narrower passage leads to the east which appears to open into a chamber beyond.
Which way, team?

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Pai whispers in each teammember's ear one by one: "Left." (North)

GM Roll4initiative |

~THE BEHEADED KING~
The group begins to make their way down the wide northern passage...
Just as Lou Larry finishes casting message, a headless Ulfen warrior wielding a massive axe steps out from the eastern passage, illuminated by your light sources. A disembodied voice with a thick Ulfen accent speaks from where his head should be.
"Come to torment me again, dragon? Let me be at peace!"
He raises his axe and moves towards you, intending to cleave you in two.
"To hell with ye, dragon!!!"
Elena shouts a battle cry and smacks the owlbear on its rear, allowing Shidou and his mount to seize the initiative!
Elena: 1d20 + 6 ⇒ (14) + 6 = 20
Pai: 1d20 + 7 ⇒ (20) + 7 = 27
Lulari: 1d20 + 3 ⇒ (11) + 3 = 14
Artic: 1d20 + 10 ⇒ (7) + 10 = 17
Shido: 1d20 + 7 ⇒ (18) + 7 = 25
Mykel: 1d20 + 9 ⇒ (19) + 9 = 28
Headless: 1d20 + 6 ⇒ (1) + 6 = 7
Combat Stats (round 1). Pathfinders may act! DC 21 Knowledge (religion) to identify.
Mykel:
Pai:
Shido:
Elena:
Artic:
Lulari:
Headless:

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Bite: 1d20 + 11 ⇒ (18) + 11 = 29
BPS Damage: 1d8 + 7 ⇒ (8) + 7 = 15
Claws: 1d20 + 6 ⇒ (11) + 6 = 17
Slashing Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Claws: 1d20 + 6 ⇒ (2) + 6 = 8
Slashing Damage: 1d6 + 7 ⇒ (2) + 7 = 9

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+1 Adamantine Lance: 1d20 + 13 ⇒ (3) + 13 = 16
Piercing Damage: 1d8 + 6 ⇒ (6) + 6 = 12

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"We are not the dragon!" Elena shouts to the undead warrior. "Are you King Alvard?"
K.Religion: 1d20 + 5 ⇒ (12) + 5 = 17
Elena will hold until Mykel and Artic are on place to move in and strike if she has an opening.
Holy Longsword +1 Furious attack: 1d20 + 12 ⇒ (9) + 12 = 21
Slashing dmg: 1d8 + 13 ⇒ (2) + 13 = 15
Holy dmg: 2d6 ⇒ (4, 4) = 8

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Knowledge religion: 1d20 + 11 ⇒ (14) + 11 = 25
"Do we look like dragons? I mean, I know you don't have any eyes, but hello..."
She glares at it, not that it can see her, and casts ill omen. Next d20 roll, must roll 3 times and take the lowest

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Pai is trying *super hard* to refrain from retorting to Mykel that OF COURSE SHE CAN WHISPER when the headless ax-man appears. Despite her fear of undead, she can't help but be curious about how a headless corpse can talk. "Oh for frickin' reals?! How the fudge can you speak?! Whatever. Dude, your insecurities are still bugging you? And look at the size of that ax. Are you compensating for something?" She tries to talk some smack, but her voice trembles a bit, slightly undercutting her intent. Giving up on that stalling tactic, she switches to what she does best: Gathering Power again to send a blast of zappy water at the headless ax-man. Heheh! Headless ax-man. Say that five times fast. Nervous laughter flitters through her mind as she sends a deluge down at him.
Charged Water Blast vs. AC: 1d20 + 13 + 3 ⇒ (4) + 13 + 3 = 20
If that doesn't hit, I'll use a T-shirt re-roll. See spoiler below
Damage (half B; half E): 8d6 + 15 + 5 ⇒ (2, 6, 6, 2, 4, 3, 5, 4) + 15 + 5 = 52
T-shirt re-roll for kinetic blast: 1d20 + 13 + 3 ⇒ (8) + 13 + 3 = 24
Roll includes attack and damage bonuses for Point Blank Shot and Elemental Overflow.
She's using Metakinesis to Empower her blast, per Empower Spell. It costs 1 Burn.
Charged Water Blast costs 2 Burn and does 50% Bludgeoning and 50% Electrical damage.
Pai Gathered Power to reduce the total Burn cost by 1 point.
She expends the 1 Burn point in her Internal Buffer to reduce the total Burn cost by 1.
She takes only 1 Burn this turn, for a total of 3 Burn. Now that she has at least 3 Burn, she gets a +2 size bonus to Dex and Con. I've adjusted her header to accommodate this change.
Her NL damage us up to 24 (8th level x 3 Burn).

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Oh for the love of... Mykel sighs as he darts forward and lashes out at the figure with his blade. He then readies to fend off any attack the undead figure throws his way.
attack, adamantine: 1d20 + 19 ⇒ (3) + 19 = 22
damage, slashing: 1d8 + 9 + 8 ⇒ (2) + 9 + 8 = 19
the +8 is precision
parry1: 1d20 + 23 ⇒ (20) + 23 = 43
riposte1: 1d20 + 23 ⇒ (9) + 23 = 321d8 + 13 + 8 ⇒ (2) + 13 + 8 = 23
parry2: 1d20 + 23 ⇒ (7) + 23 = 30
riposte2: 1d20 + 23 ⇒ (12) + 23 = 351d8 + 13 + 8 ⇒ (2) + 13 + 8 = 23
i have combat relfexes..allows me to do more than one parry/riposte..

GM Roll4initiative |

[Dice=know relig]1d20+9+3
What 2 bits of info would you like to know? If one is the same that I'm writing for Lulari's knowledge check, I'll give you something different.

GM Roll4initiative |

Without a word from Shido or a screech from the owlbear, they both set upon the headless king with lance, beak, and claws. Only Tobi's beak is able to tear a chunk of flesh and bone from the king, while Shido's lance is deflected off the king's finely crafted armor.
Elena calls out to the undead king. Hefting his axe, the king responds,
"Do not try to deceive me, foul dragon!"
Cursed by the linnorm in life, the king is only concerned with defeating the linnorm in death.
A dragon's roar can be heard along with the sounds of battle deeper in the cave. The draugr king shudders.
"I will have your head, beast!"
Lulari knows King Alvard has risen as an advanced draugr (CE undead [water], with levels of fighter). Not only can it drain the life force of living creatures like the wights encountered earlier, but the thick patches of frost covering him give him resistance to fire. As he sways his mighty butchering axe, it appears he's very proficient with it.
Lulari curses the undead king with ill omen.
The king shudders again.
"Why must you continue to torment me so?"
Pai is blessed with divine heroic power as someone, somewhere above puts on a t-shirt. She blasts the king with a torrent of electrified water. The king grunts as his body sparks with blue bolts of energy.
"Your breath weapon will not best me, dragon!”
Mykel darts forward and slashes at the draugr king. The king dodges the blow.
Combat Stats (round 1, cont.) Artic may act & waiting for Elena to move into position.
Mykel:
Pai:
Shido:
Elena: (holding)
Artic: (move pending)
Lulari:
Headless: (-67 hp, ill omen)

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Artic will move Provoking the AoO, if it misses she will use an immediate action to sudden Shift, a Swift Action to Bane her weapon, and then will strike at the creature
Creature Type, if humanoid need specific, and resistances
Sudden Shift (Sp): In the blink of an eye, you can appear somewhere else. As an immediate action, after you are missed by a melee attack, you can teleport up to 10 feet to a space that you can see. This space must be inside the reach of the creature that attacked you.
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor’s level. These rounds do not need to be consecutive.
FF Attk: 1d20 + 11 + 1 + 2 + 4 ⇒ (11) + 11 + 1 + 2 + 4 = 29 if the creature hits its only 25 to attack
Damage: 1d10 + 11 + 1 + 2d6 + 1d6 + 1d6 ⇒ (1) + 11 + 1 + (4, 3) + (4) + (2) = 26 4 acid, 2 cold

GM Roll4initiative |

Artic swiftly blesses her weapon to be more deadly to undead. She carefully moves around and behind the headless king.
"Yarr! Trying to sneak up on me, dragon?"
He shouts, turning his body to face her.
She slashes at the king, leaving a deep gash. The king snarls in pain.
"Aarrgghh! Your talons are sharp, beast! My axe is even sharper and soon I will have your head!"
Elena darts around the king and gets into a flank with Mykel. She slices a gaping wound in the king's rotting flesh and splinters bone. The king howls.
"Hoooo!!! And you've brought your tail to strike at me as well!"
You're all pretty astonished that the headless king still stands, especially after taking so much damage. He's one tough bastard, with bits of rotting flesh and bone barely clinging together.
With what is left of his skeletal arms, he spins his mighty axe over his headless torso, building momentum, and brings it sideways into Artic's side...
This axe might hurt a bit: 1d20 + 17 ⇒ (10) + 17 = 27
Butchering: 3d6 + 21 ⇒ (4, 3, 5) + 21 = 33
The axe slices deep into Artic's side and the momentum of the swing allows him to cleave into Elena...
Oh-ho-ho! Look out!: 1d20 + 17 ⇒ (13) + 17 = 30
Butchering: 3d6 + 21 ⇒ (4, 4, 1) + 21 = 30
"Got your head and tail, didn't I, dragon!?!"
Need a DC 17 Fort save from Artic & Elena or take 1 negative level.
Combat Stats (round 2): Pathfinders may act!
Mykel:
Pai:
Shido:
Elena: -30 hp
Artic: -33 hp
Lulari:
Headless: -116 hp

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Time ro dethrone this "king"! Mykel says as he tries to fell the monster before anyone gets badly hurt.
atrack1, flank: 1d20 + 19 + 2 ⇒ (4) + 19 + 2 = 25
damage, skash: 1d8 + 9 + 8 ⇒ (6) + 9 + 8 = 23
sneak samage: 1d6 ⇒ 2
attack2: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
danage: 1d8 + 9 + 8 ⇒ (6) + 9 + 8 = 23sneak: 1d6 ⇒ 3
51 damage...will do my p/r when at computer

GM Roll4initiative |

~THE BEHEADED KING DEFEATED~
With two swift strikes of Mykel's blade, the king collapses to the ground. The Beheaded King croaks a resigned, “Cannot rest. Dragon…”
Combat over! Beheaded king defeated!
If you check the king's corpse...
DC 29+:
The king's mighty axe lays beside him. It is a +1 dragon-bane butchering axe. The king also wears +1 half-plate, cloak of resistance +2, and a lesser talisman of good fortune.
The sounds of combat —with grunts and shouts of a woman— and the intermittent dragon's roar can be heard coming from the passage to the north.

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know arcana: 1d20 + 4 ⇒ (1) + 4 = 5
Fort: 1d20 + 9 ⇒ (11) + 9 = 20
pulls out her want of inflict negative
1d8 + 1 ⇒ (2) + 1 = 3
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (2) + 1 = 3
1d8 + 1 ⇒ (7) + 1 = 8
expending 7 charges of it to fully heal herself
"Damn it, that HURT, damn headless piece of filth, stay dead this time"

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Take a moment and make sure we're in good shape before going towards whatever in the blazes lies ahead... Mykel says as he stands guard should something unwisely come at them.
can anyone make use of the armour and cloak? may as well upgrade if possible..

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Lulari lowers her hands and the gathering magical energy dissipates. "I'm so sorry! I completely forgot that undead are immune to mind affects."
Knowledge arcana: 1d20 + 17 ⇒ (7) + 17 = 24
Taking a good look at the (hopefully now actual) corpse, "I think there's something affecting it. Still is, so I hope it stays dead this time."
She nods at Mykel. "I can't use any of that, but someone should, if they can." She pulls out a wand and pokes Elena a few times. Happy to split charges with you, if you want.
heal-bot: 1d8 + 1 ⇒ (4) + 1 = 5
heal-bot: 1d8 + 1 ⇒ (8) + 1 = 9
heal-bot: 1d8 + 1 ⇒ (5) + 1 = 6
heal-bot: 1d8 + 1 ⇒ (6) + 1 = 7
heal-bot: 1d8 + 1 ⇒ (6) + 1 = 7