
GM Valen |

As Ronnie's wounds heal due to Archuris' magic and Locho approaches, one of the mitflits {purple) begins conjuring emotions that fills the mind of Locho with doubt.
Locho must succeed at DC 16 Will save or take a –1 status penalty to attack rolls as long as he is adjacent to the mitflit (purple).
The mitflit then strikes.
Melee shortsword +8 (agile, finesse, versatile S): 1d20 + 8 ⇒ (18) + 8 = 26 Damage piercing: 1d6 - 1 ⇒ (2) - 1 = 1
Another mitflit (red) scrambles atop a nearby boulder (10 ft. up) and fires a dart at Archuris.
Stride x2
Ranged rt +8 (agile, range increment 20 feet, thrown): 1d20 + 8 ⇒ (6) + 8 = 14
Damage piercing: 1d4 - 1 ⇒ (3) - 1 = 2
THE THORNED MONARCH'S FORCES ARRIVE! - Round Two Cont'd!
PCs in bold may act
Creature (black)
Kyra
Litherian (Delaying)
Ronnie -2 HP (slowed 1 [lethargy poison])
Archuris -2 HP
Locho -1 HP
Mitflit (purple) -9 HP
Mitflit (red)
Arglwyddes
Terrain Notes: Green areas are light underbrush, creating difficult terrain and allowing creatures within to Hide and Sneak.

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“Boed i un o'ch esgidiau fod yn rhy fawr bob amser a'r llall yn rhy fach,” Arglwyddes tells the closer mitflit, watching to see if it reacts differently than its predecessor (casting evil eye on Red (Will DC 17) ◆). Another barked syllable sends a sound wave streaking towards the unfortunate fey (biting words Strike ◆), and a final practiced one conjures the gnome’s familiar ward (casting shield ◆).
Biting Words vs Red: 1d20 + 7 ⇒ (10) + 7 = 17
Sonic damage: 2d6 ⇒ (1, 6) = 7

GM Valen |

Litherian skulks behind the creature facing Locho, and stabs it in the back with his rapier!
Litherian lacerates the little threat (purple); it collapses to the ground.
“Boed i un o'ch esgidiau fod yn rhy fawr bob amser a'r llall yn rhy fach,” Arglwyddes tells the closer mitflit, watching to see if it reacts differently than its predecessor (casting evil eye on Red (Will DC 17) ◆). Another barked syllable sends a sound wave streaking towards the unfortunate fey (biting words Strike ◆), and a final practiced one conjures the gnome’s familiar ward (casting shield ◆).
Mitflit (red) Will v. Evil Eye: 1d20 + 4 ⇒ (11) + 4 = 15
Using uncanny speed, one of the fey rushes a Locho, attempts to stab the goblin with their blade, then dashes into the growth.
Stride, Strike, Stride
Melee shortsword (agile, finesse, versatile S) v Locho: 1d20 + 11 ⇒ (17) + 11 = 28
Damage piercing plus lethargy poison: 1d6 + 2 ⇒ (6) + 2 = 8
Locho must succeed at DC 18 Fort save or be slowed 1 due to lethargy poison.
THE THORNED MONARCH'S FORCES ARRIVE! - Round Three Begins
PCs in bold may act
Creature (black)
Kyra
Ronnie -2 HP (slowed 1 [lethargy poison])
Archuris -2 HP
Locho -9 HP (Fort save v [lethargy poison])
Mitflit (purple) -17 HP
Mitflit (red) -7 HP (frightened 1)
Litherian
Arglwyddes
Terrain Notes: Green areas are light underbrush, creating difficult terrain and allowing creatures within to Hide and Sneak.

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Tiring of the fellow's antics, Achurius spends a few seconds building up some power and casts a magic missile spell on the fleet fellow.
"Feel the destructive power of Nethys!"
damage: 3d4 + 3 ⇒ (4, 2, 4) + 3 = 13

GM Valen |

"Feel the destructive power of Nethys!"
It does. Despite the fey's speed, its body is wracked by a volley of force bolts.
Is that a misfit in front of Ronnie with a brownish/copper base?
That is your goblin ally, Locho.
THE THORNED MONARCH'S FORCES ARRIVE! - Round Three Cont'd
PCs in bold may act
Creature (black)-13 HP
Kyra
Ronnie -2 HP (slowed 1 [lethargy poison])
Archuris -2 HP
Locho -9 HP (Fort save v [lethargy poison])
Mitflit (red) -7 HP (frightened 1)
Litherian
Arglwyddes
Terrain Notes: Green areas are light underbrush, creating difficult terrain and allowing creatures within to Hide and Sneak.

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◆stride
◆stride
◆strike
↺ AoO if it runs away. Otherwise, raise shield
Ronnie's head whips around, trying to keep track of where everyone is. It's so confusing! They are so fast. Seeing one of the creatures to the SW, Ronnie moves in that direction and tries to arrest the creature's speed.
His border looks blue, and I see no mention of him, but he sure looks like an enemy to me! If I'm incorrect, he will stride stride to the red one.
+1 reach mace: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d6 + 5 ⇒ (3) + 5 = 8
+1 reach mace: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 1d6 + 5 ⇒ (3) + 5 = 8
"How many are left? They're hard to keep up with!"

GM Valen |

Kyra casts the same spell against the last mitflit (red).
Red, daze. DC Will 17
Mitflit (red), Will save w/frightened 1: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12
The mitflit (red) tumbles off the rock, lifeless.
Ronnie's head whips around, trying to keep track of where everyone is. It's so confusing! They are so fast. Seeing one of the creatures to the SW, Ronnie moves in that direction and tries to arrest the creature's speed.
His border looks blue, and I see no mention of him, but he sure looks like an enemy to me! If I'm incorrect, he will stride stride to the red one.
Sorry, I forgot to remove the blue token after it was defeated. The red one is now defeated (and removed).
I will put Ronnie on delay and you can move him as you wish.
THE THORNED MONARCH'S FORCES ARRIVE! - Round Three Cont'd
PCs in bold may act
Creature (black)-13 HP
Kyra
Ronnie -2 HP (Delayed; slowed 1 [lethargy poison])
Archuris -2 HP
Locho -9 HP (Fort save v [lethargy poison])
Mitflit (red) -11 HP (frightened 1)
Litherian
Arglwyddes
Terrain Notes: Green areas are light underbrush, creating difficult terrain and allowing creatures within to Hide and Sneak.

GM Ladile |

**HOUSE GM ANNOUNCEMENT**
There is a strange sensation throughout the demiplane of tension being released. It’s as though the plane itself had been holding its breath for a long time and finally exhaled. The Thorned Monarch has fallen. Gregaro Voth, now freed from his planar prison, stands before the assembled group.
“Pathfinders, there are no words to thank you for coming to my rescue. I have talked with Venture-Captain Tolal, and I understand I’ve been trapped here for a great many years. Unfortunately, I cannot return with you to Absalom. If I leave this place, the weight of time would suddenly bear down upon me, and I would immediately die. So, I shall remain here, though I imagine I can make this a more palatable prison.”
Voth, still wearing the crown, looks around him, and the landscape suddenly changes. In an instant, where before there was a copse of trees, there now stands a brand-new Pathfinder lodge with sprawling grounds. The scene is beautiful, with dozens of small buildings dotted across a verdant landscape complete with tall trees, colorful flowers, and chirping birds. “I suppose the adventure can come to me! Please, Pathfinders, stay and enjoy a well-deserved rest. Tell me of all the journeys you’ve taken and the discoveries that you’ve made!”
---
After a full night’s rest, though perhaps with a few odd dreams, Oraiah Tolal and Gregaro Voth ask everyone to meet the next morning. Agents assemble in a garden on the new lodge’s grounds.
Gregaro Voth begins, “Pathfinders, you have done amazing work, defeating the Thorned Monarch and his forces after making the arduous journey out here.” Oraiah Tolal continues, “But if Alseta smiles upon our work, you will have a much easier journey home.” Together, they cast a spell, and a shimmering archway appears. After a few moments, Master of Spells Sorrina Westyr and Decemvirate member Eliza Petulengro walk through. Westyr exclaims happily, “Well done, Pathfinders, all of you!” Petulengro explains more. “We’ve established a link between this new lodge and the Maze of the Open Road, a hedge maze and portal network that used to be carefully restricted by the Decemvirate. The Decemvirate is planning to add new nodes to the maze, allowing Pathfinders to swiftly travel to places far from the Society’s current reach. And so, if you are ready to go home, please follow me. You have more than earned a swift trip home!” Petulengro and Westyr lead the way through the portal, into the maze, and through another archway that leads straight back to the Grand Lodge.
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That’s the end! Thank you for all your hard work, GMs, and thanks to everyone for playing!