Gameday - Heroes for Highdelve - GM Nowruz (Inactive)

Game Master noral

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Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

perception: 1d20 ⇒ 11

Sabah continues to examine the rusty cooking supplies. Leaving a message scrawled along the ground.

"the pot is still warm. They cannot be far now."

initiative: 1d20 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

Perception Check: 1d20 + 6 ⇒ (12) + 6 = 18
Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Cold Blast vs Touch: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 2 ⇒ (6) + 2 = 8

As Kinet was beginning to head towards the caves, he noticed some movement and whispered to the others, "We are not alone."

As soon as he was able to identify the movement as a threat (and not one of the kids), the gnome Hydrokineticists summoned the water elemental energy he controls and releases a blast of cold at his target, but in his haste he rushed the shot.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

Perception: 1d20 + 1 ⇒ (18) + 1 = 19

Malluma wheels around on her snake as she eyes the newcomers. "Aye, the ruffians. Let's see if they prefer to return to town conscious or otherwise." She heads around the closer rock, drawing her sap as she moves.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Good eye Sabah. I have a bad feeling they may not have actually left... He places his hand near it (but not directly against it) to confirm.

I wonder if they heard us coming.

Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Initiative: 1d20 + 8 ⇒ (8) + 8 = 16


GM Screen:

ini Malluma Seme: 1d20 + 1 ⇒ (13) + 1 = 14

ini +1: 1d20 + 1 ⇒ (13) + 1 = 14

ini Malluma Seme: 1d20 + 1 ⇒ (13) + 1 = 14

ini +1: 1d20 + 1 ⇒ (10) + 1 = 11

Surprise Round

Malluma rides forward a bit and Kinet shoots water that falls short of the two figures.

Suddenly, you see the two figures making a small step and arrows flying in your direction from behind the rock formation. But the arrows harmlessly hit the ground.

Longbow: 1d20 + 3 ⇒ (7) + 3 = 10
Longbow damage: 1d8 ⇒ 2

Longbow: 1d20 + 3 ⇒ (8) + 3 = 11
Longbow damage: 1d8 ⇒ 3

* * *

Round 1


Darzus
Kinet
Malluma

Enemies

Sabah

Bold may act! See map link on top of the screen.

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

Seeing that their attackers are the kids they were looking for, Kinet is torn on how to precede, but then the kids start firing arrows at them, which helps resolves his concerns. Of course, he doesn't want to kill them, but a little cold might be the wake up call they need.

Kinet summons the cold water elemental power that runs like ice through his veins causing an icy mist to form around his body. Targeting the northern kid (Richelle?), he releases that gathered power into a cold blue watery ray hurling towards the boy.

While Kinet continues to refer to Richelle and Tolwin as kids, they would be considered adults by human standards

Gather Power as a move action to reduce the burn cost of applying Extended Range to the Cold Blast to give him a range of 120 feet
Cold Blast vs Touch: 1d20 + 5 ⇒ (14) + 5 = 191d6 + 2 ⇒ (4) + 2 = 6


The blast hits Richelle and the bludgeoning force is so hard that she gasps.

"Arghh ... "

Darzus, Malluma are up!

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

Malluma smirks a little. Never did like kids. "Kudrilo, charge." The snake slithers up the hill at the girl. Malluma draws her lance as the snake moves, pulling her strike at the last moment to hit the archer with the side rather than the sharp head.

-2 to AC this round.
Charging Lance @ Blue, Nonlethal: 1d20 + 6 + 2 + 1 - 4 ⇒ (20) + 6 + 2 + 1 - 4 = 25 lol
Damage, P: 2d8 + 7 ⇒ (7, 1) + 7 = 15
Crit Damage, P: 2d8 + 7 ⇒ (8, 7) + 7 = 22

8 under max Crit damage... I don't think she's going to be conscious for long. Good thing I went nonlethal...

The snake continues the charge, moving forward the last five feet to bite at the person attacking her master.

Charging Bite (with Grab if it hits): 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage, P: 1d3 + 2 ⇒ (1) + 2 = 3
Grab Grapple Attempt vs CMD: 1d20 + 3 + 4 + 2 ⇒ (10) + 3 + 4 + 2 = 19


Hi, you have to confirm the Crit. ;)

Crit? Charging Lance @ Blue, Nonlethal: 1d20 + 6 + 2 + 1 - 4 ⇒ (6) + 6 + 2 + 1 - 4 = 11 No Crit but knocked out completely.

The young woman drops to the ground immediately and is unconscious!

Darzus is up!

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

The elf frowns, remarking Boy they are a handful, but we probably shouldn't kill them.

He closes his eyes, clearly beginning to manifest something.

[full round] Cast sleep, 1 round casting time (spell goes of on his turn next round)


“What did you do???“ Tolwin shouts.

Another arrow flies in your direction … and as he sees that the elf is casting the arrow is placed right in Darzus‘ leg.

Longbow: 1d20 + 3 ⇒ (11) + 3 = 14
Longbow damage: 1d8 ⇒ 2

Concentration check please.

~

perception M : 1d20 + 1 ⇒ (4) + 1 = 5 vs stealth : 1d20 + 10 + 8 ⇒ (9) + 10 + 8 = 27

crossbow: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 1d6 ⇒ (4) + (1) = 5

Suddenly, a crossbow bolt pierces the Nagaji’s neck!

sniping stealth -20 : 1d20 + 8 + 10 - 20 ⇒ (16) + 8 + 10 - 20 = 14

DC 14 perception to discover who shot you Malluma.

* * *

Initiative

Sabah
Darzus, -2
Kinet
Malluma, -5

Enemies

Bold may act! See map link on top of the screen.

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

Sabah realizes what is happening as the arrow strikes Darzus in the leg.

Eyes wide she swings around to face the attackers. Pulling her Oud from under her cloak as she turns.

She spots Malluma blood spouting from a serious bolt wound.

Sabah sprints towards Malluma trying to cover as much ground as she can, before the Archer takes their next shot.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

concentration, DC13: 1d20 + 6 ⇒ (13) + 6 = 19

The elf grimaces when an arrow impales his calf, but still he holds his focus for the manifestation. Moments later a light, barely visible cloud of wisps and shimmery ribbons flutter around in a cloud surrounding Tolwin.

Finish casting sleep, using 2 phrenic pool for Overpowering Mind: +1 DC to a mind-affecting spell
Tolwin DC16 Will or sleep for 1m

He looks across the expanse of the field expectantly to see if it takes...

NOTE I will take Darzus' turn for the round depending on whether Tolwin fails his save.

EVERYONE If Tolwin falls asleep, Darzus is going to yell out to the team to hold still, because he's going to go invade his dreams :)


will : 1d20 ⇒ 20 Sorry!! :-(

The spell goes off but Tolwin shakes his head and resists!!

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

You know what... if he doesn't have spellcraft, he doesn't know what he just avoided. Trying it again :)

Darzus grunts in utter frustration, and closes his eyes to start another try.

If this works, leave that one alone!

[full round] Cast sleep (1 round casting time)

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

With Darzus requesting to leave the boy alone and the girl already on the ground, there was just an unknown assailant left. But since Kinet could not see the remaining target, there was little left for him to do but to move and hope that who he is looking for is behind the kids somewhere. So, Kinet starts running towards Tolwin as fast as his little legs will carry him. Perhaps he will present himself as a target to allow Darzus some uninterrupted time to finish whatever he was doing.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

Perception, DC 14: 1d20 + 1 ⇒ (9) + 1 = 10

Unable to see the new attacker, Malluma drops her lance and swings her snake around the large rock. Drawing her sap, she yells out "Settle down, son!"

She settles in beside the young man, not attacking, but threatening with her sap and her snake's sharp teeth. "Nock another arrow. I dare you."


”You don’t understand anything!! You’re already dead when this thing comes out. Flee!! Don’t you understand???“ Tolwin shouts.

An arrow flies in Kinet’s direction but only hits the ground.

Longbow: 1d20 + 3 ⇒ (8) + 3 = 11
Longbow damage: 1d8 ⇒ 2

~

perception M : 1d20 + 1 ⇒ (7) + 1 = 8 vs stealth : 1d20 + 10 + 8 ⇒ (8) + 10 + 8 = 26

crossbow: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d6 + 1d6 ⇒ (2) + (4) = 6

Suddenly, a crossbow flies over the Nagaji’s head!

sniping stealth -20 : 1d20 + 8 + 10 - 20 ⇒ (13) + 8 + 10 - 20 = 11

DC 11 perception for everyone to discover who shot Malluma.

* * *

Initiative

Sabah
Darzus, -2
Kinet
Malluma, -5

Enemies

Bold may act! See map link on top of the screen.

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

Sabah looks for where that arrow came from.

perception: 1d20 ⇒ 14

Spotting the archer Sabah strikes a cord on her Oub. It rings out in an unnatural way.

Daze spell on the archer. Dc 15 will negates

Sabah points to where the archer is hiding before continuing her run to Mallumas side.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Darzus opens his eyes and awaits the effects across the expanse.

Finish casting sleep
Tolwin DC15 Will or sleep for 1m

As with last time, Darzus will take this turns a actions depending on the result of the save.


Hi Sabah, I think you’re not in range for daze.

sleep will : 1d20 ⇒ 16

The young warrior is obviously quite awake from the ordeal.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

The elf sighs and looks down for a moment, resigned to his plan not working. In the meantime he manifests a thin sheen of telekinetic force around his form. From certain angles others can barely see it catching light.

[standard] Cast mage armor (Duration: 1h)

He starts to move forward in earnest, known that at some point he needs to be careful to not enter the range of the unknown assailant.

[move] 30'


will daze : 1d20 ⇒ 11

Tolwin is momentarily dazed by the Oracle’s spell!!

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute
GM Nowruz wrote:

[Dice= will daze ] 1d20+ + -

Tolwin is momentarily dazed by the Oracle’s spell!!

is Tolwin the archer that just got revealed? I am confused.


Tolwin is the boy to the north who shot arrows at you.

Sabah is the only person that rolled perception and hit the DC 11 to see …

Another man suddenly is visible to Sabah! His skin as pale as a sheet and he has freaky little horns! He holds a crossbow and just shot in the Nagaji’s direction from hiding.

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Oh right, I was too wrapped up in my sleep plan :D

Perception, DC11: 1d20 + 6 ⇒ (14) + 6 = 20

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

Perception Check: 1d20 + 6 ⇒ (1) + 6 = 7

After being shot at and seeing nothing had change, Kinet decides to try to cool the boy off since he still hasn't seen who the other target is. Stopping to gather his power, a cold mist forms around the little gnome once more has he focuses on the boy. Looking into the boys eyes, Kinet calls out "Cool it kid." as he releases the cold energy into a ray much like he did the girl.

Move action to gather power to offset burn cost of extending the range of his kinetic blast.
Cold Blast vs Touch: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 2 ⇒ (6) + 2 = 8


The energy blast is super strong and almost knocks Tolwin out.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

perception: 1d20 + 1 ⇒ (5) + 1 = 6

Malluma works to ignore the flying missiles and whomps the boy on the head with her sap.

sap @ : 1d20 + 6 ⇒ (13) + 6 = 19
Damage, nonletha: 1d6 + 7 ⇒ (4) + 7 = 11

Bite: 1d20 + 3 ⇒ (4) + 3 = 7
Damage, P (with Grab, if it hits): 1d3 + 2 ⇒ (2) + 2 = 4
Grab Grapple Attempt vs CMD: 1d20 + 3 + 4 ⇒ (16) + 3 + 4 = 23


Tolwin is also immediately knocked out after this barrage of attacks by Malluma!

~

perception M : 1d20 + 1 ⇒ (11) + 1 = 12 vs stealth : 1d20 + 10 + 8 ⇒ (9) + 10 + 8 = 27

crossbow: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d6 + 1d6 ⇒ (3) + (1) = 4

Another crossbow bolt hits the Nagaji’s flank!

sniping stealth -20 : 1d20 + 8 + 10 - 20 ⇒ (14) + 8 + 10 - 20 = 12

DC 12 perception for everyone to discover the Tiefling shot Malluma.

* * *

Initiative

Sabah
Darzus, -2
Kinet
Malluma, -5

Enemies

Bold may act! See map link on top of the screen.

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

Sabah begins a tune on the Oud, something with a bounce to it to raise the spirits and sharpen the senses.

inspire courage performance begins.

Sabah attempts to make eye contact with Malluma and nod in the direction of the Teifling.

Sabah prepares an action to move if the Teifling tries retreating.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

perception: 1d20 + 1 ⇒ (6) + 1 = 7 One of these days... but guess who got within 30 feet of my mount with Scent... :)

Looks like that crossbow hit, so I'm at -9? Flirting with danger here. Malluma curses as the bolt pierces her side. Her head swivels from side to side, unable to see the assailant. She pulls out the healing serum from her belt and drinks it. "Kudrilo, find her!"

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Her snake was already turning, making it's way around Sabah towards the hidden enemy. It moves around the rock, mouth biting into the grass fruitlessly.

Bite: 1d20 + 3 ⇒ (4) + 3 = 7
Damage, P (with Grab, if it hits): 1d3 + 2 ⇒ (2) + 2 = 4
Grab Grapple Attempt vs CMD: 1d20 + 3 + 4 ⇒ (11) + 3 + 4 = 18

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Now more protected, Darzus closes his eyes and attempts another manifestation.

Maybe we can subdue this one without violence...

[full round] Start casting sleep (1 round casting time)

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

Perception Check: 1d20 + 6 ⇒ (9) + 6 = 15
Cold Blast vs Touch: 1d20 + 6 ⇒ (17) + 6 = 231d6 + 2 ⇒ (5) + 2 = 7

"It looks like we got everyone." Kinet says just as he notices a new comer. Then he notices that Malluma is wearing several bolts, which is funny because the kids were using arrows. Then it dawns on him that there is at least one more attacker. Running towards the new target, Kinet summons his power again, but he does not have time to gather his power like before, so the power forms a glowing ball in his hand and as soon as he gets within range he calls out "Where did he come from? It doesn't matter, he is going down too." and releases the chilling collection of energy at the person that has been treating Malluma as a pin cushion.


The Tiefling is hit by the cold blast but some resistance is visible as the blast definitely did less damage than expected!

The Tiefling drops his crossbow and draws an shortsword which he uses to attack the serpent but he’s too nervous to hit anything!

shortsword: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d6 + 1 ⇒ (1) + 1 = 2

“You are already dead you idiots!! Nobody can save you and your town!! Nobody!! May the demon lord eat your frozen hearts!!!“ he shouts.

* * *

Initiative

Sabah
Darzus, -2
Kinet
Malluma,

Enemy, -2

Bold may act! See map link on top of the screen.

Liberty's Edge

CG Male Gnome Hydrokineticists 1 | HP 12/12 (-0 Nonleathal)|AC 15/10/15 | F +6 R +6 W +1 | Perception +5; Darkvision 60 feet | Stealth +10 | Initiative +6 | Speed 20 | Burn: 0 of 5 | Active Conditions: none

Cold Blast vs Touch: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (1) + 2 = 3

"Let's find out who's heart freezes first, you fiend" Kinet replies as he releases another ineffective blast of cold.


The cold hits the Tiefling and is completely absorbed without hurting the Tiefling at all.

Silver Crusade

Male Varisian 2nd Level Kinetic Chirurgeon | HP 21/21 (NLD 0) (THP 2/2) | AC 16 | T 12 | FF 14 | CMD 13 | Fort +7 | Ref +5 | Will +2 | Init +3 | Perc +6 | Burn: 0/7

Placeholder

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Darzus opens his eyes and focuses on a space behind the tiefling...

Finish casting sleep, targeting a 10' radius that captures the tiefling but extends further back so it doesn't catch any companions.

RED DC15 Will or sleep for 1m

After he continues approaching the active battle, arriving on the opposite side of Sabah.

[double move] 50'

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

"Whoa! There you are!" Malluma drops her sap and draws her greatsword. "Let's send you to that demon lord." Both her and the snake miss the tiefling.

Greatsword @ Red: 1d20 + 6 ⇒ (3) + 6 = 9
Damage, S: 2d6 + 7 ⇒ (1, 1) + 7 = 9

Bite: 1d20 + 3 ⇒ (1) + 3 = 4
Damage, P (with Grab, if it hits): 1d3 + 2 ⇒ (3) + 2 = 5
Grab Grapple Attempt vs CMD: 1d20 + 3 + 4 ⇒ (11) + 3 + 4 = 18

Dark Archive

male elf psychic 2 | ♥️10/10 | ⛨13 t13 ff10 | CMB +1, CMD 14 | Fort +1, Ref +3, Will +3; +2 vs. enchantments; immune sleep | Init +8 | Perception +7, Sense Motive +5 | Speed 30ft | Spells 1st☐☐☐☐☐ | phrenic pool ☐☐☐ | oneiromancy ☐☐☐☐☐ | Dream Leech☐☐ | Active conditions: none

Third times' a charm. Obvi if he drops asleep, everybody stop attackin' :P GM: If he does fall asleep can we order Malluma's attack as coming before it? :D

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |
Darzus wrote:
GM: If he does fall asleep can we order Malluma's attack as coming before it? :D

yes please :)


Will sleep : 1d20 ⇒ 16

Unfortunately, nobody feels sleepy today!!

Sorry!!! :-(
Sabah is up!

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

Sabah sees him draw the blade.

With a slight smirk she begins a quick grouping of powerful chords.

As she strikes each note a cloud of metallic shards blast forth from her intrument. Showering the tiefling in a cloud of razor sharp metal bits.

Chord of shards blasts the tiefling while angling it to avoid Malluma and the unconcious girl. a 16 reflex save or take 2d6 damage.

chord damage: 2d6 ⇒ (2, 1) = 3


ref : 1d20 ⇒ 2

The shards cut into the Tiefling’s flesh.

“Enough!!“ the Tiefling shouts.

The Tiefling is about to cast a spell that creates darkness around you.

The snake can take an AoO which might prevent the casing. So let’s wait for that.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

They strike!

Greatsword @ Red: 1d20 + 6 ⇒ (7) + 6 = 13
Damage, S: 2d6 + 7 ⇒ (3, 3) + 7 = 13

Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Damage, P (with Grab, if it hits): 1d3 + 2 ⇒ (1) + 2 = 3


Only the snake bite connects but it is enough to potentially disturb his concentration ... and the Tiefling loses the spell!

concentration: 1d20 + 3 ⇒ (9) + 3 = 12

* * *

Initiative

Sabah
Darzus, -2
Kinet
Malluma,

Enemy, -8

Bold may act! See map link on top of the screen.

Sovereign Court

F LN Nagaji Cavalier 2 | HP: 18/18 | AC: 18 (11 Tch, 17 FF) | CMD: 17 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +1, SM: +4 | Speed 30ft, (40 ft, Swim/Climb 20ft) | +2 vs Mind-Effects&Poison |

Malluma strikes down from her elevated position, working to break through the tiefling's defenses. "Give up, evildoer!"

Greatsword @ Red: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Damage, S: 2d6 + 7 ⇒ (5, 5) + 7 = 17

Bite: 1d20 + 3 ⇒ (9) + 3 = 12
Damage, P (with Grab, if it hits): 1d3 + 2 ⇒ (1) + 2 = 3
Grab Grapple Attempt vs CMD: 1d20 + 3 + 4 ⇒ (8) + 3 + 4 = 15


The Tiefling drops immediately from the slashing weapon and blood sprays on the stone.

Combat over.

Scarab Sages

CG Human Female Oracle (Lore)1 | Bard(Mute musician) 1 HP17/17 (0 non-lethal)| AC 15/13/18| F+2 R+7 W+4 | stealth -1| Initiative +1| Speed 30 | Burn 0 of 5| Active conditions: Deaf, Mute

Sabah reaches for the wand Malluma gave to her pulling if from her bag and with a few quick movements applies healing to Malluma.

please apply as many charges as you need.

After applying the wand, Sabah tends to the two children. Applying what triage she can with simple methods.

heal: 1d20 ⇒ 14 for Tolwin

heal: 1d20 ⇒ 17 for Richelle

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