[SFS 3-04] The Vast Experiment: Falling Into Deliverance (Inactive)

Game Master AFlashInTime

Slides


1 to 50 of 509 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Fire Starters Loot

Welcome to the Gameplay thread!


Fire Starters Loot

A normal day on Absalom Station is interrupted by a notification marked "urgent" appearing on each of your comm units. The communication is from First Seeker Ehu Hadif, requesting your attendance at a meeting in a Starfinder Society's Lorespire Complex conference room in a few hours time. The subject is simply "Upcoming Mission."

As you arrive at the conference room, the room is already occupied by First Seeker Ehu Hadif, Dataphiles faction head Celita, and Wayfinders faction head Fitch. As he notices you enter, Ehu Hadif stands and offers a wave before indicating empty seats at a large conference table.

Standing in one of the chairs and leaning against the table to Ehu Hadif’s side stands Fitch, who seems to have been speaking to the kasatha cordially. As you take your seats she smiles, sits, and spins the chair a few times while boosting it in height so it is the same size as the others.

On Ehu Hadif's other side is Celita. She appears engrossed in some digital project using augmented reality glasses and gloves. She listens attentively, though she continues multitasking.

Second Seekers (Ehu Hadif)

As everyone begins to gather around the table, Ehu Hadif addresses the group. "Greetings, Starfinders. Sefel, Azara, Rani, Conrad, Yith, Deckard; thank you for coming. I have heard good reports from your recent missions, and I want to discuss an important matter for the Society best addressed by some of our veteran agents."

First Seeker Ehu Hadif spreads his hands, as if beginning a traditional kasathan tale. “On my initial day as First Seeker, I began reviewing the Starfinders’ fleet. It is powerful: the stolid Drake, the swift Pegasus, the indomitable Master of Stars.”

He pauses as Fitch beams at the last starship’s mention.

“Powerful, yet the Starfinder Society is not about military force, but exploration! While our starships serve this role adequately, we need new generation of spacecraft able to reach any corner of the Vast—and beyond. Celita, Fitch, and I sent out quiet feelers to identify a manufacturing partner to develop a prototype. To our surprise, an exemplary candidate contacted us: Resurgent Technologies, an Aballonian corporation that masterfully blends magic and technology.

“We’re making excellent progress already, though we’ve hit a snag. The instrumentation is exceptionally delicate and requires novel calibration for our needs. That’s stymied the current crew, and they need the inventor of those components to join the team. Doctor Tsi Tsorsk is a decorated physicist on Resurgent Technologies’ payroll, and she’s currently stationed on a science station within Wehemothal, a gas giant planet in the Vast.

“There’s a complication, of course: the corporation’s orders for Dr. Tsorsk to join us have gone unanswered. The station’s always experienced communications difficulties, requiring a series of repeater satellites nearby to boost and receive signals, so this isn’t unexpected; even so, Resurgent Technologies wants help getting to the bottom of the blackout. In addition, Dr. Tsorsk needs an escort back to Aballon to contribute to our new joint project, and the station’s due for a supply run. Wehemothal’s a strange planet, too, so this could be an ideal opportunity to study it and any of the science station’s notes the staff’s willing to share.”


Fire Starters Loot

Celita chimes in, “And that’s data I’d be excited to review, which is why I’ll be coming with you.”

Fitch nonchalantly flicks a document on her datapad toward Celita, where it displays on the android’s glasses. Celita reads for a moment before tearing off her glasses and glowered at the ysoki, who reclines confidently in her chair.

Directing a pair of mollifying hands toward Celita, Ehu Hadif interjects. “After more than a year spent repairing the Master of Stars, Fitch accumulated quite a bit of time off, and I’ve already approved her request. Anyway, Celita, I need your expertise here for now."

He clears his throat and turns his attention back to the party. "Let’s review this mission: travel with Fitch to Wehemothal, help resolve their communications problems, drop off the station’s supplies, perform some studies of the planet while you’re there, make a good impression with the research team, and bring back Doctor Tsi Tsorsk. Any questions?”

Acquisitives

Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Sounds like fun Rani replies. She too had to spin her chair to get to the right height, being a halfling. Female with brightly coloured rainbow hair and currently dressed in shorts and a T Shirt labelled "I can get out of anything .... except chores" above a picture of a mop and bucket. Soooooo ... what do we know about this planet .... Wehemothal. What sort of conditions are we likely to face? And how are we getting there? Do I get to pilot?


Fire Starters Loot

After the meeting, feel free to make Culture/Life Science and Culture/Profession (lab technician) checks to learn the information below. Open all tabs for which a check meets or exceeds the DC.

Culture or Life Science regarding wrikreechees DC 10:

Wrikreechees are mollusk-like humanoids that evolved on the planet Akchios. They are relatively new to the galactic stage, with explorers making first contact about 50 years ago. Despite their basic technology, wrikreechees have exceptional scientific aptitude that’s helped them thrive in Pact Worlds society.

Culture or Life Science regarding wrikreechees DC 15:

Akchios has an eccentric orbit, and when its oceans freeze over, wrikreechees retreat into underwater caves and shed their shells to conserve energy. During warmer periods, wrikreechees grow sturdy shells that allow them to move freely. Most wrikreechees wear suits to regulate their temperature and take hormones (such as Sywrikinate) that maintain their shells perpetually.

Culture or Life Science regarding wrikreechees DC 20:

Wrikreechees struggle to project their voices in air, and they typically wear technology that helps them vocalize. They’re gregarious, instinctively preferring crowds and tight quarters.

Culture or Profession (lab tech) regarding Resurgent Technologies DC 10:

Positively ancient, Resurgent Technologies is an Aballon-based corporation that apparently predates the Gap. It focuses on technologies that blend magic and technology.

Culture or Profession (lab tech) regarding Resurgent Technologies DC 15:

Much as with many Aballonian operations, Resurgent Technologies primarily employs technological beings. These range from the wholly robotic anacites native to the planet and SROs (sentient robotic organisms) to a large population of androids.

Culture or Profession (lab tech) regarding Resurgent Technologies DC 20:
A being known only as the Last One took over the corporation long ago, having dissolved its ruling council shortly after the Gap. Apparently, something of a benign tyrant, the Last One has quietly kept Resurgent Technologies profitable and at the forefront of techno-magical innovation.

Acquisitives

Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

culture: 1d20 + 11 ⇒ (17) + 11 = 28
culture: 1d20 + 11 ⇒ (6) + 11 = 17

Rani ponders whether or not the Doctor is a wrikreechee and whether or not she should take the watertank she uses for her underwater escapes with her in order to make Doctor Tsorsk more comfortable.

She also wonders maybe she should get that implant to be able to stay underwater for twenty minutes instead of six.

She's a bit embarrised to say these thoughts out loud so she sends a text to the First Seeker.

And being in the Dataphiles, she also texts Celita promising to bring back as much data as she can.


Fire Starters Loot

To Rani's question about Wehemothal, Celita chimes in again. “Wehemothal is a unique gas giant in the Vast. Its normal parameters aren't too special for a gast giant: diameter 10x lost Golarian, Mass 135x, Gravity 1.5x at the 'surface' but it should feel relatively normal where you'll be in the upper atmosphere. The planet also home to numerous, fairly harmless life-forms like cloud rays.

"What makes Wehemothal special is that it has an extraordinarily diverse gas composition that creates powerful magical and cosmic fields—fields that physicists have created on a small scale in labs, but Wehemothal is a huge version of those phenomena. The research is still largely theoretical, but it could be a step toward completely new hybrid technologies. That research team’s only published a few findings, which suggests they’re sitting on far more data that they’re holding back. And as for your own safety, the station and your environmental protections should shield you from anything harmful so long as you don’t fall into the core.”

Ehu Hadif continues, "The station you'll be visiting is called Indigo Deep. It was founded a few years after Wehemothal was discovered in 291 AG. You'll be looking for Dr. Tsi Tsorsk, a prolific wrikreechee physicist who’s published extensively in the fields of astrogation and force field generation."

Ehu Hadif projects a series of scientific journal articles on the wall.

"Her education and early career work were both on Aballon, and she’s been leading her own research teams funded by Resurgent Technologies for the past four years. It’s her work that paved the way for the new propulsion system we’re using. Beyond that, I’m told she’s a fan of non-violent sports, kelp snacks, and speculative fiction.”

Fitch pipes up, too. "And I'll be doing the piloting! It'll just be you all, me, and some of my grandkids that will be coming along for the trip. I'll be sure to stay out of your way once we get there."

Dataphiles

Female CN Android Operative 8 | SP 64/64 | HP 52/52 | RP 10/10 | KAC 28 EAC 27 | F: +6, R: +12, W: +7 | Init: +9 | Perc: +14, SM: +7 (Darkvision 60ft, Blindsense 60ft, Low-light Vision)| Speed 50ft

Fitch piloting? You sure you're up to the task if we are intercepted on the way? I'd just want to make sure the young ones aren't placed in any undue danger. Deckard nods to Celita. Good to see you again.

Culture: 1d20 + 17 ⇒ (1) + 17 = 18
Culture: 1d20 + 17 ⇒ (18) + 17 = 35

Do we need to worry about operating underwater? I don't need to breathe myself, but some of the organics could have issues if their armor is not up to the task. Movement can also often be problematic.

She takes a quick moment to check her datapad, typing and scrolling rapidly.

Not too much here on Resurgent. Magitech manufacturer. Very old. New leadership recently, Last One or some such. Seems a bit pretentious, but obviously if they can produce results, no concern of mine.

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Sefel taps his fingers together excitedly, as enthusiasm not unlike Celita's wells up inside of him.

Data from an uncanny planet in the vast. Fascinating! Worry not, Celita! We will represent the Dataphiles well and obtain what we can!

Sefel was fresh out of a career in software when the Starfinder Society came calling. Engaging with these scientists and technologists sounded right up his alley. Maybe he could even get a good career lead out of this.

Time to freshen up the CV! he muses, as he begins to fantasize about a return to his old life.

Life Science, wrikreechees: 1d20 + 13 ⇒ (18) + 13 = 31

Sefel, recognizing Rani from the Dataphiles faction directory, approaches her to compare notes about the wrikreechees. She seems to aleady be as informed as he.

We'll have to brief the group on this species on the trip out!

Sefel addresses Ehu Hadif, echoing R's question. Yes, will we need to be prepared to engage Dr. Tsi Tsorsk underwater for any extended period, or is this not the time in their planet's year that her species retreat to underwater caves?

As Ehu Hadif answers Rani regarding the planet's environment, he becomes excited at the potential of phenomena that may exhibit both magical properties and technological possibilities.

So, given Dr. Tsi Tsorsk has published so prolifically, we'll have ample reading to do on the journey there! To others this likely sounds like homework but Sefel is more than happy to do it on their behalf.

The Lashunta's expression turns dramatically after Fitch chimes in.

Grandkids....!?

Acquisitives

Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Rani is quite happy to share what she knows about wrikreechees with Sefel. It's hard not to recognise Rani anyway as her rainbow hair stands out. Plus she performs in Cirque d'Absalom and is making a name for herself as a daredevil underwater escape artist - hence the t-shirt one of her friends had got her for her last birthday.

Speaking of operating underwater, I got no qualms about being underwater without my armour thanks she says to Deckhard In fact, I prefer it that way. If the Good Doctor knows sign language, I'd be more happy to hold my breath and converse that way. Although the only thing I'm really interested is how fast he can make that ship go. Maybe I'll bring my water tank for the trip anyway.

As for Fitch piloting, I got no problem with that either. I'll just be in the co-pilot's spot ready to help. I got several thousand hours under my belt already.

She then shrugs. I'm no scientist, but that doesn't mean I'm not interested. As long as someone can explain the hard stuff.

Wayfinders

Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Conrad, a man of good looks and a confident comportment looks at the gathered talent. He's quick with his smile, and acknowledges any who look his way.

    He's slight of build, though the contours of his graphite suite show off a toned physique. While his azimuth pistol is pretty standard, his dueling sword looks more like fashion than function. "This sounds like my kind of mission. I can talk a vesk into a tea party."

    Culture: 1d20 + 12 ⇒ (20) + 12 = 32
    Culture: 1d20 + 12 ⇒ (19) + 12 = 31

    "Yeah what Rani and Deckard have said jives with my own knowledge. Let's do this! If I have any questions along the way I'll ask.... or guess."


    Fire Starters Loot

    Ehu clarifies, "Indigo Deep isn't a water-filled station. To my knowledge, Dr. Tsi Tsorsk is the only wrikreechee on board. She will almost certainly be taking hormones and in an environmentally protective suit, so I don't think preparations for underwater meetings will be necessary. Still, in our line of work, it doesn't hurt to be ready for anything."

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    Well. The gameplay tab didn't show any entries. Glad I checked. :)

    Yith, a large female Vesk with colorful purple and blue scales running from the top of her nose to her tail and wearing heavy armor with a symbol of Desna hanging around her necks chuckles and winks at Conrad. "I actually like tea."

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Rani looks disappointed at Ehu's response. Aw ... and I was hoping to meet the doctor in her natural habitat. Someone offering tea? I'd LOVE a cup She also wears a symbol of the Black Butterfly.

    Dataphiles

    Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none
    Yith-Naarin wrote:

    Well. The gameplay tab didn't show any entries. Glad I checked. :)

    So, in my last round of games I discovered that if you dot and delete, there's a chance you *won't* get notifications of new posts until you've made a permanent post. It's only burned me *once* so far, but I watch a little more closely at first now (after falling way behind in that one game!!)

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    Ah, yep. Didn't dot in here. That's why! Thanks for the reminder!

    Dataphiles

    Female CN Android Operative 8 | SP 64/64 | HP 52/52 | RP 10/10 | KAC 28 EAC 27 | F: +6, R: +12, W: +7 | Init: +9 | Perc: +14, SM: +7 (Darkvision 60ft, Blindsense 60ft, Low-light Vision)| Speed 50ft

    Well, aside from your presence, Fitch, do any of you have any additional information or assistance you can provide? Otherwise, I suspect we should be on our way.


    Fire Starters Loot

    Ehu indicates a dispenser on a table at the edge of the room. "Tea is the first one on the left. Do enjoy."

    Fitch lets the party know she'll meet you at the ship. "We'll be taking a Pegasus. Just got to grab the other passengers. They're so excited to get to go!"

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Pegasus ... cool .... see if you can get the Spitfire ... it's a nippy little ship.

    She then helps herself to tea before offering one to Yith.

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    As Fitch leaves, "Well, have several small Ysoki underfoot can't be any worse than a ship full of Skittermanders, eh? Oh, thank you for the tea!"

    Wayfinders

    Korasha Lashunta Solarian 11th | INIT + 3, Senses Perception +13 Darkvision 60' | EAC 26 KAC 28 DR 11/B or S| Fort +9, Ref +6, Will +9 | [THP]5[SP] 110/110 [HP]82/82| Resolve: 9/9 |

    Azara gets there just in time for tea. You might have caught images of him on holo advertisements in the more affordable places within the station. He is a budding poetry star, after all.

    He's wearing golden armor that shines almost as brightly as the stellar mote that hovers between his antennae.

    "Sorry I'm late. Holo signing went over," he says apologetically.

    "What passengers is Fitch talking about?"

    "Ooh...great...can't wait," he says when someone explains. Fitch's grandkids have a habit of being equal parts helpful and troublesome though rarely at the same time.

    He waits to pick up what he missed from the briefing until they're on the ship and making way.

    Silver Crusade

    Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS2e 6-12 | PFS1e 7-01 | PFS1e 1-46

    Rani pulls out some sunglasses and puts them on before looking towards Azara before helpfully catching him up on the things he missed while enjoying that cup of tea.

    Later on, she is seen pushing a transparent aluminum tank, a bit taller than she is and twice as long, up the boarding rank. Fortunately it's on wheels. The tank also contains her belongings, put there for convenience sake.


    Fire Starters Loot

    After finishing final preparations and last-minute purchases, the party meets Fitch on board a modified Pegasus-class starship specifically selected for the journey. Fitch is on the bridge performing pre-flight checks while reflexively minding three of her grandchildren that are accompanying her for the trip.

    "Starfinders, I'd like you to meet three of my grandkids," Fitch begins the introductions as three ysoki children gather with her on the bridge. "This is Kiha, her younger sister Reepu, and their cousin Zivv," Fitch says, indicating a ysoki girl roughly equivalent in maturity to a human teenager, an elementary school-aged girl, and an elementary school-aged boy, respectively. "Now kids, remember to behave and stay out of the nice Starfinders' way when they're doing their work. You can talk to them on the way to Wehemothal, but once we're there they have an imporant job to do while we look for sky rays. Doesn't that sound exciting!"

    Reepu and Zivv smile broadly, while Kiha maintains a serious appearance.

    Fitch continues, "Alright kids, let gramma Fitch talk with the team here for a bit. Kiha, can you make sure they finish unpacking?"

    As Kiha herds Reepu and Zivv down the hallway, Fitch turns to the group and says, in a more quiet voice, "Don't let Kihu's posturing fool you; she's only that serious around the younger ones. She's the happiest to be here out of all of them. Since we're going to be together for a week on the way out, even with the faster Drift engine, I told the kids if they behaved you all might take some time to talk or play to them, maybe pass on a few things that you know. It'd mean a lot to me."

    Fitch tells the party about each of her grandchildren's interests. Kiha is a budding mechanic and scientist, with a hobby for proramming and lots of homework to catch up on during the trip. Reepu loves anything that sparkles, whirls, or explodes. She loves flying on the starship and playing games like dress-up and hide-and-seek, and food prepared just the way she likes it. Zivv is a boundless font of energy, bouncing off the walls pretending to be a starfighter plane. He also loves stories about adventure.

    During the ride you'll each have a chance to interact with one of Fitch's grandchildren and impress your new friend (and Fitch along with them). Describe a plan for interacting one of her grandkids during the flight and make a skill check based on their interests to win them over!

    Dataphiles

    Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

    Sefel, being an introverted nerd will attempt to appeal to the kids curiosity in a productive way. They may not react well to this. Once the journey settles in, he will offer to teach them how to code (and be fully surprised and indignant at any eye-rolls he gets in response).

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • While not the best pilot, Conrad knows his way around, he's also had more than his share of jockeys in the bar. He will eventually find some time for Zivv.

    "Hey buddy," he says with a genuine smile as he pulls up a couple of vids, "Heard you like flying. Tell me, who are your favorite pilots? You must know a few...."

    Conrad loads up some highlight reels of the pilots Zivv likes. He gladly sits down with the lad and watches a few of them, giving commentary on the maneuvers and telling some slightly exaggerated tales of their exploits.

    Ideally, it's more about telling tall tales, so I'd prefer a Bluff check, but I'm guessing it needs to be Piloting: Piloting: 1d20 + 10 ⇒ (9) + 10 = 19

    Dataphiles

    Female CN Android Operative 8 | SP 64/64 | HP 52/52 | RP 10/10 | KAC 28 EAC 27 | F: +6, R: +12, W: +7 | Init: +9 | Perc: +14, SM: +7 (Darkvision 60ft, Blindsense 60ft, Low-light Vision)| Speed 50ft

    Reepu, I've something cool I'd like to show you if you like sparkly things. Deckard will use her datapad to generate whirling and distracting images, basically making a trick attack against the child without using a weapon. How cool is that?
    computers: 1d20 + 17 + 4 ⇒ (19) + 17 + 4 = 40 4 less if she doesn't get the trick attack bonus

    Wayfinders

    Korasha Lashunta Solarian 11th | INIT + 3, Senses Perception +13 Darkvision 60' | EAC 26 KAC 28 DR 11/B or S| Fort +9, Ref +6, Will +9 | [THP]5[SP] 110/110 [HP]82/82| Resolve: 9/9 |

    "Happy to help," Azara says to Fitch.

    During the day, he plays with the younger kids, using both his normal athletic abilities and his solarian abilities to change and control gravity to make games like tag and hide and go seek more interesting.

    But at bedtime, he tells both Zivv and Reepu stories in the form of his own Castrovellian Epic poetry, always focusing on adventure.

    "Once, not very long ago"
    "Two skittermanders"
    "Had lots of fun adventures."

    "Although they were both Younglings"
    "They were fast and strong"
    "And were born to be pilots."

    Profession (Poet): 1d20 + 15 ⇒ (13) + 15 = 28

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Rani is actually a bit stymied. Sure she's a circus performer but some of the stuff she does could be classed as 'scary to impressionable minds'. The other thing, do ysoki swim as a matter of choice? Most of the ones she knew didn't because it messes with their fur. She did ask Fitch that question though.

    She finally settled on showing the children some of her less dangerous stunts - while wearing some of her sparkly performing outfits , and telling them stories of her past adventures of a Starfinder - and since she had been featured on Zo! Media all three times, she could also show them clips as well as what clips she could find from Starfinder records.

    acrobatics: 1d20 + 20 ⇒ (1) + 20 = 21 *sigh*

    When she wasn't with the children, or asleep, she was practising her skills in the water tank or on the bridge helping Fitch. ((unless this ship comes with a swimming pool and/or gymnasium))

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    Yith will give Kiha a tour of engineering and then offer to assist her with her homework.

    assist: 1d20 ⇒ 11
    +4 Engineering, +6 Life Sciences, +7 medicine, +15 Mysticism. Whichever most applies to her homework...

    Dataphiles

    Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

    Doh! Left out the skill check.

    Computers: 1d20 + 17 ⇒ (6) + 17 = 23 another sigh

    Unfortunately Sefel has trouble engaging his audience.


    Fire Starters Loot

    Zivv has a blast with the party! He thinks Conrad's flying tales and skills are awesome, loves Azara's poetry, and loves watching Rani tumble.

    Conrad, Bluff is a valid skill for Zivv. I've taken your die roll and applied your bluff modifier - even without Expertise, you're good.

    Kiha really appreciates the party's help with her homework - when she's more on her own, her mood quickly turns to an enthusiastic curiousity. She gets the most help from Sefel, but appreciate's Yith helping out, too.

    Reepu is fascinated by Deckard's whirling images. She giggles and runs in circles, trying to keep up!

    Deckard, technically Computers was not a check that could have influenced Reepu, but Sleight of Hand is. With your description and your sleight of hand being a +17, you're easily able to impress the child.

    The party impresses all of Fitch's grandkids!

    ------------------------------

    A week into the journey, Fitch calls the party to the bridge. Even though she's technically here on a vacation, the faction leader still coordinates a plan of action that feels almost--but not quite--like giving orders.

    "Hey again, team! We're about to come out of the Drift over Wehemothal. While I navigate toward Indigo Deep, you all can take to lead on figuring out what we're getting into.

    "We need the scan the planet to begin to collect scientific data for Celita, and to figure out if there's anything dangerously wonky about the planet's fields.

    "We also can secure communications data from a Resurgent Technologies satellite that's in orbit around the planet. We'll be able to analyze communication logs, and hopefully find a clue about why Resurgent Technologies hasn't heard from the station lately.

    "And, of course, we should reach out to Indigo Deep directly."

    The purple-pink background of the Drift fades away as the Pegasus plane shifts into the material plane. Ahead, filling the ship's viewscreens, is a beautiful gas giant with swirls of orange, cerulean, and purple clouds. Fitch checks the navigation readings and begins moving the ship toward the station's coordinates.

    Make one of the following skill checks depending on what you want to do:
    -Scanning the planet (Mysticism or Physical Science)
    -Securing satellite data (Computers, Culture, or Sense Motive)
    -Contacting the station (Computers, Engineering, or Perception)

    Scanning the planet skills: DC 18:

    As advertised, Wehemothal projects numerous powerful energies, including electromagnetic and magical fields. The latter are intangible magical pulses that trigger bursts of static but don’t seem to represent any overt threat, though a spellcaster could draw upon that energy. The scanners can sense five different technological probes in the planet’s middle and lower atmosphere, three of which are still online and sending meteorological data. Logs suggest that Indigo Deep has experienced fairly typical weather for the past month, though the lower atmosphere experienced severe turbulence about 20 days ago.

    Wehemothal special feature: Wehemothal projects background magical energy that empowers spellcasting. When casting a spell, a creature can spend 1 Resolve Point and attempt a Mysticism check (DC = 15 + twice the spell’s level). If they succeed, the creature can choose one of the following when casting the spell: increase the spell’s duration by 50%, increase the damage dealt by 1 point per die, increase the initial save DC by 2, or gains a +2 bonus to the spell’s attack rolls.

    Securing satellite data skills: DC 18:

    The communications satellite in orbit is in good working order. Using passcodes provided by Resurgent Technologies to analyze the logs, you find that Indigo Deep attempts to send updates to the home offices about once a week, though thanks to planetary interference, about half of these reach the satellite in a corrupted format. The station’s shuttle periodically travels to the satellite to try rebroadcasting the messages. The satellite successfully received the request for Dr. Tsorsk’s return, though the data logs notes the message failed to reach the station. The last update was 20 days ago, and the last outgoing message was a short, corrupted broadcast 18 days ago. That last message was flagged as a distress call.

    Contacting the station skills: DC 18:

    There is no verbal response from Indigo Deep, though the station does provide an automated series of diagnostics that the PC can supplement with information from the starship’s scanners. The data shows Indigo Deep has sustained considerable exterior damage, most notably its communications antenna, its landing pad (which is shorn off, with no sign of the station’s shuttle), and several large dents to the hull. Life-support systems are running at minimal capacity, half of the anti-debris lasers are offline, the space platform (a thruster-propelled platform for moving larger loads) is damaged, and the station has 19 discrete life signatures.

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Rani, not being a scientific person, attempts to contact the station.
    perception: 1d20 + 13 ⇒ (13) + 13 = 26

    Erm ... Fitch .... I think we may have a problem. I'm not getting any verbal response from Indigo Deep, although I am getting it's telemetry. It seems that Indigo Deep has sustained considerable exterior damage, most notably its communications antenna, its landing pad is shorn off, there's no sign of the station’s shuttle, and there are several large dents to the hull. Life-support systems are running at minimal capacity, half of the anti-debris lasers are offline, the space platform is damaged, and I'm only picking up 19 discrete life signatures.

    Dataphiles

    Female CN Android Operative 8 | SP 64/64 | HP 52/52 | RP 10/10 | KAC 28 EAC 27 | F: +6, R: +12, W: +7 | Init: +9 | Perc: +14, SM: +7 (Darkvision 60ft, Blindsense 60ft, Low-light Vision)| Speed 50ft

    Deckard will take a look at pulling data from the satellite.

    Computers: 1d20 + 17 ⇒ (13) + 17 = 30

    Indigo Deep was providing regular updates until recently. The satellite's received nothing for almost three weeks, and the last garbled message was a distress call. I think we need to get down there and find out what's going on.

    Dataphiles

    Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

    Data! The essential part.

    Sefel speeds to his console on the bridge and gets to work.

    Scanning the planet (Physical Science DC18): 1d20 + 14 ⇒ (17) + 14 = 31

    So... checking out the planet itself. There are a lot of powerful energies, including electromagnetic and magical fields. The latter are intangible magical pulses that trigger bursts of static but don’t seem to represent any overt threat, though a practitioner of magic (such as myself) could draw upon that energy. There are five different technological probes in the planet’s middle and lower atmosphere, three of which are still online and sending meteorological data. Logs suggest that Indigo Deep has experienced fairly typical weather for the past month, though the lower atmosphere experienced severe turbulence about 20 days ago. So... we'll have to be careful when we get to that level. How's your flying, Fitch?

    Wehemothal special feature (spellcasting):
    Wehemothal projects background magical energy that empowers spellcasting. When casting a spell, a creature can spend 1 Resolve Point and attempt a Mysticism check (DC = 15 + twice the spell’s level). If they succeed, the creature can choose one of the following when casting the spell: increase the spell’s duration by 50%, increase the damage dealt by 1 point per die, increase the initial save DC by 2, or gains a +2 bonus to the spell’s attack rolls.

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Rani perks up at the mention of flying.

    I would be honoured to be your co-pilot

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Seeing that everyone else has everything under control, Conrad takes in the beautiful sight. "If the satellite system isn't the problem, and it's in good working order... yeah, I'd say it's time to pay a visit. Lead the way."

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    mysticism: 1d20 + 15 ⇒ (10) + 15 = 25

    Hmm.. I concur with a little mystic view. That IS an interesting magical effect... Well, looks like we're going in?

    Wayfinders

    Korasha Lashunta Solarian 11th | INIT + 3, Senses Perception +13 Darkvision 60' | EAC 26 KAC 28 DR 11/B or S| Fort +9, Ref +6, Will +9 | [THP]5[SP] 110/110 [HP]82/82| Resolve: 9/9 |

    "Well, we were going in, anyway. Just seems like under more difficult circumstances than we were hoping. 19 doesn't seem like a large number. Something serious must have happened," Azara chimes in.

    He's looking down at a screen as he speaks, leaning against the bulkhead overhead on one forearm.

    He quickly moves to a seat and straps himself in. "Are we going to have trouble docking? Or landing? Or whatever it is we're going to do to get in there?"


    Fire Starters Loot

    A look of concern briefly crosses Fitch's face.

    "Rani, would you mind taking the piloting controls for a moment. I need to get something."

    Fitch hops down from the pilot's station and begins walking toward the storage lockers on the bridge.

    "Indigo Deep’s in bad shape, no doubt, and landing is going to be an issue. Even if the landing pad were there, the Pegasus is too large to dock with the station, and just drawing too close could disrupt the station’s orbit. We need a team on the ground—not just to figure out what’s going on and reestablish communications, but also to assist any survivors. I’ll mind the starship and use this time to reconfigure our own sensors to help provide you as much intelligence as I can. As for you, well, you kids ever gone skydiving?"

    Fitch swings open the storage lockers to reveal six jetpack armor upgrades. If you don't already possess one, each requires an armor upgrade slot and does not work in powered armor.

    Fitch then moves over to a computer station and pulls up scans of the station. See slides for handout.

    On the screen, you see Indigo Deep is a roughly half-dome shape with several additional projections and instrumentation. Using the images provided by the starship’s sensors, Fitch points out that there are two main target areas where you should be able to enter: the main airlock near where the landing pad once projected, and an auxiliary airlock about 90 degrees clockwise from there. As best she can speculate, the main airlock should be an easier target to reach while diving, but the area sustained more damage and might require some brute force to open. The auxiliary airlock seems undamaged, though it’s a smaller landing area and might be locked. She leaves the choice up to you as to which target to aim for, though she recommends not splitting the group. It’s necessary to dive, using the jetpacks sparingly so as to preserve their charge for the return ascent.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • "If someone feels up to the task, by all means, we can hit the front door. Not my strong suit though." Conrad puts on the pack. "You know, I've been meaning to pick one of these up. I might just have to buy this once we're done."

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    Yith looks at the jet pack, "Eh. I'm full up on upgrades but I don't need it. Worshiping Desna has it's perks. I can just fly over on my own. How close can you get us?"

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Eh? How does Desna enable you to fly? Rani asks as she swaps out her current upgrades for the jetpack. And could the Black Butterfly do the same? She also has the computer calculating a flight plan for the drop to maximise their chances.

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    "Ah, it is a special ability for the priestly followers of the Goddess."

    Star Shaman ability

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Oh. Rani ponders. Just curious. I mean butterfly wings would be .... oh so cool .... don'tcha think?

    Exo-Guardians

    |Vesk Mystic 8 Soldier 1 |SP 64/64 HP 61/61 RP 8/8| Spd 40; EAC 28 KAC 30 ; Fort +6 ((+7 Currently)) Reflex +6 Will +12 | Perc +15 SM +12

    Yith gives a good natured laugh, "Yes, yes they would. I would also look fabulous with them!"

    this coming from a rather large female Vesk in heavy armor and festooned with weapons...

    Acquisitives

    Female Halfing Icon Operative(Ghost) - 11 | EAC:28 KAC:29 | P:21 I:10 | SP:92/110 HP:69/69 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

    Well .... if you ever do .... lemme know. There might be a spot in Cirque d'Absalom for you. I know that they'd look cool in an aerial act.

    Dataphiles

    Female CN Android Operative 8 | SP 64/64 | HP 52/52 | RP 10/10 | KAC 28 EAC 27 | F: +6, R: +12, W: +7 | Init: +9 | Perc: +14, SM: +7 (Darkvision 60ft, Blindsense 60ft, Low-light Vision)| Speed 50ft

    I've a jetpack of my own, but thank you Fitch.

    Deckard turns to the group. Auxiliary? We've at least me who should be able to open a door if it's locked. Worst case, we can fly around to the other door if needed.

    Dataphiles

    Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

    Sefel shrugs. I guess I'll be taking a jetpack then. I have spells for flying, but I may as well not use them up if we have the equipment!

    Wayfinders

    Korasha Lashunta Solarian 11th | INIT + 3, Senses Perception +13 Darkvision 60' | EAC 26 KAC 28 DR 11/B or S| Fort +9, Ref +6, Will +9 | [THP]5[SP] 110/110 [HP]82/82| Resolve: 9/9 |

    "Sounds entertaining," Azara says as he takes the jet pack upgrade and swaps it for the force field upgrade in his suit.

    He looks around at the gathered Starfinders. It doesn't take much to determine that the group has more brains than brawn.

    "Auxiliary sounds good to me. Someone should be able to crack the code on it. A better chance than forcing the big door open," he says.

    1 to 50 of 509 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / [SFS 3-04] The Vast Experiment: Falling Into Deliverance All Messageboards

    Want to post a reply? Sign in.