Crimson and Clover

Game Master The Roxtar

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Loot Sheet


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CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue takes a 5ft step south and attacks Red.
Trident: 1d20 + 9 ⇒ (20) + 9 = 29
Piercing: 1d8 + 2 ⇒ (8) + 2 = 10
Crit Confirm: 1d20 + 9 ⇒ (3) + 9 = 12
Crit Damage: 1d8 + 2 ⇒ (7) + 2 = 9


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

And with a mighty strike, Hue finishes off the remaining maiden.

out of combat, assuming you guys take a moment or two to loot

Loot
2x full plate
2x heavy steel shield
2x composite longbow, +3 str
40 arrows
2x longsword
1x CMW potion

With the sounds of fighting quelled, a low thrumming sound can be heard from the room to the south.


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Speeding up Healing a bit
CMW Wand on Faust: 2d8 + 3 ⇒ (7, 5) + 3 = 15
CMW Wand on Faust: 2d8 + 3 ⇒ (7, 8) + 3 = 18
CMW Wand on Tensei: 2d8 + 3 ⇒ (3, 5) + 3 = 11
CMW Wand on Tensei: 2d8 + 3 ⇒ (3, 1) + 3 = 7
CMW Wand on Tensei: 2d8 + 3 ⇒ (3, 2) + 3 = 8

CLW Wand on Faust: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand on Hue: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Wand on Behset: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand on Behset: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Wand on Tensei: 1d8 + 1 ⇒ (5) + 1 = 6

After all the healing Tensei is 44/45 and Faust is 44/46


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

After all the healing.

Sorry guys that was very stupid of me to go by myself like 5hat. I really appreciate you all for coming to save me. Let's find out what this noise is but as a team this time.

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

eh what is saying. Curiosity killed cat. But you not dead so this is good, just happy i am not canary in other saying. We going towards strange sound?


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Yeah we should check out the noise since we are down here. You guys ready?


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

"Lets move."


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will approach the double doors and check for traps.

Perception: 1d20 + 11 ⇒ (3) + 11 = 14

If there are no traps he will open the doors when everyone is in position behind him.


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue follows Faust.
And pretends not to see the door in the corner.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

After expending one of his nine lives, Faust is back in fighting form. Approaching the door, he gives it a quick glance before opening it.

Rows of white-sheeted beds line the walls of this room. Each bed holds a patient restrained by leather straps that bind the figure to the sturdy metal frame. At the room’s center stretch simple wooden worktables, each covered in fluidfilled beakers, intricate glass tubes, small burners, and other alchemical instruments. The sound seems to be coming from a small machine on the table filled with gears.

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

not very hospitable hospital
Behset will scan the room for any attendants
perception: 1d20 + 9 ⇒ (19) + 9 = 28
And then consider the plague mask before shrugging, doubting it will help the situation


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

"I'm no alchemist but, seeing as we're dealing with a culture of disease worshipers, I have a suspicion that these machines ain't helping cure the disease. Probably the exact opposite."
Hue takes a look at the machinery.
Knowledge Engineering: 1d20 + 4 ⇒ (3) + 4 = 7
"Or it could make hats... It's beyond my understanding. Still... I'm suspicious."


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will move in and look at the thing on the table.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Behset sees no one in the room, save for the group of heroes. Each of the beds is occupied, but a cursory examination reveals that they have all been recently murdered. Tacky pools of blood on the beds and floors surround each victim that has had their throat sliced.

Looking at the table, Hue is uncertain what the mechanical marvel is, but Faust pokes and prods at it and it opens slightly, revealing an internal chamber filled with blades and large pile of tiny slivers of paper.


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

As with many parts of the mystery in this campaign the player is at a loss with how to proceed. This feels like a dead end, or we are not built to understand the clues before us. So can you tell us its a dead end or not, otherwise I think we'll just stand here frozen in time for a few more days hoping one of the other players will have an epiphany and post it.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

unless you want to try and deep dive into the dead "patients" there isn't too much in this room to do. there is still the door to the south.


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Alright door to the south it is.

Hue moves to the next door and opens it.


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

We can check more into this device and the bodies later. Let's see what else is down here first.

Faust will lead the way to check the door to the south for traps.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12

If no traps then will open the door when everyone is ready.

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Curious about the disposing and silenceing of already dead men per blood veil, Behset will examine the corspes to see if anything beyond blood veil affected these subjects

heal: 1d20 + 8 ⇒ (3) + 8 = 11


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Hue moves to the door, twists the handle, but is defeated by the lock that was engaged. Faust gives it a look see and feels confident that it is free from traps.

Behset looks over the bodies and takes note that they are all human and that they show signs of having been repeatedly harmed over the last days or weeks possibly. She also notes that none of these seem to have any red blisters.

spending the two minutes to take20 on the lock

While Faust is working on it, faint sounds of movement are detected from the other side.

you know they're there, and they know you're here, so we'll skip the surprise round and just jump right in.

Initiative:

Init, Behset: 1d20 + 2 ⇒ (17) + 2 = 19
Init, Faust: 1d20 + 6 ⇒ (2) + 6 = 8
Init, Hue: 1d20 + 3 ⇒ (10) + 3 = 13
Init, Tensei: 1d20 + 3 ⇒ (18) + 3 = 21
Init, Red, phys: 1d20 + 7 ⇒ (13) + 7 = 20
Init, Orange, phys: 1d20 + 7 ⇒ (12) + 7 = 19
Init, Yellow, phys: 1d20 + 7 ⇒ (11) + 7 = 18
Init, Light Blue, Davaulus: 1d20 + 2 ⇒ (3) + 2 = 5

Combat Tracker wrote:

Round 1

Tensei, 44/45, BV
Red
Orange
Behset, 32/32, BV
Yellow
Hue, 48/48, BV
Faust, 44/46, BV
Blue


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

here we go again. Lets end this quick

Tensei will cast Divine Favor on himself giving him +3 to attack and damage


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Orange swings their club at Hue, then takes a 5ft step back, leaving room for Red to move in and take a swing with theirs.

Melee, orange: 1d20 + 5 ⇒ (8) + 5 = 13 miss
Bludgeoning: 1d6 + 2 ⇒ (4) + 2 = 6

Melee, red: 1d20 + 5 ⇒ (17) + 5 = 22 hit
Bludgeoning: 1d6 + 2 ⇒ (4) + 2 = 6

Combat Tracker wrote:

Round 1

Tensei, 44/45, BV
Orange
Red
Behset, 32/32, BV
Yellow
Hue, 42/48, BV
Faust, 44/46, BV
Blue

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will cast her second flame blade and call on the city spirits to dash forward and try to tumble through the mess, hoping to break the line. If she makes it to the far side she will take cover by the barrels.

acrobatics: 1d20 + 6 + 4 + 4 + 4 ⇒ (13) + 6 + 4 + 4 + 4 = 31


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Behset flies into the room with her fiery blade. Yellow takes a swing at Faust, and then steps back.

Parry?:
Melee: 1d20 + 5 ⇒ (10) + 5 = 15 miss
Bludgeoning: 1d6 + 2 ⇒ (6) + 2 = 8

Combat Tracker wrote:

Round 1

Tensei, 44/45, BV
Red
Orange
Behset, 32/32, BV
Yellow
Hue, 42/48, BV
Faust, 44/46, BV

Blue


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Not able to Parry cuz I have no panache

Faust will take a 5ft step into the spot yellow was at and full attack Red.
Attack 1: 1d20 + 13 ⇒ (3) + 13 = 16
Damage Slashing: 1d6 + 7 ⇒ (5) + 7 = 12
Attack 2: 1d20 + 8 ⇒ (12) + 8 = 20
Damage Slashing: 1d6 + 7 ⇒ (6) + 7 = 13


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue attacks Red with his trident.
Trident: 1d20 + 9 ⇒ (11) + 9 = 20
Piercing: 1d8 + 2 ⇒ (4) + 2 = 6


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Faust hits red twice and seems to leave him reeling, which leaves it vulnerable to Hue's attack and finishing him off.

The doctor in the back moves around towards Behset, holding his rapier and humming an upbeat tune.

Combat Tracker wrote:

Round 2

Tensei, 44/45, BV
Red
Orange
Behset, 32/32, BV
Yellow
Hue, 42/48, BV
Faust, 44/46, BV
Blue


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will move into flank and attack Yellow.
Falchion: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
Damage: 2d4 + 15 ⇒ (2, 2) + 15 = 19


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Strolling into the room, Tensei moves past two of the doctors, they pause for a moment, seeming confused, before swinging their clubs at him. The inquisitor then positions himself behind one of them to attempt his own attack.

Melee: 1d20 + 5 + 2 + 1 ⇒ (8) + 5 + 2 + 1 = 16 miss
Bludgeoning: 1d6 + 2 + 1 + 2d6 ⇒ (6) + 2 + 1 + (2, 1) = 12

Melee: 1d20 + 5 + 2 + 1 ⇒ (16) + 5 + 2 + 1 = 24 hit
Bludgeoning: 1d6 + 2 + 1 + 2d6 ⇒ (2) + 2 + 1 + (5, 5) = 15

Yellow steps over and flanks the strix before swinging his club.

Melee: 1d20 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 12 miss
Bludgeoning: 1d6 + 2 + 1 + 2d6 ⇒ (6) + 2 + 1 + (6, 4) = 19

Combat Tracker wrote:

Round 2

Tensei, 29/45, BV
Red
Orange
Behset, 32/32, BV
Yellow, -19?
Hue, 42/48, BV
Faust, 44/46, BV
Blue

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will look towards the doctor and ask what has you in such a fine mood? while using her nimble moves to surmount the barrel and 5 foot into flank on orange and cut with her flame blade

touch: 1d20 + 8 ⇒ (4) + 8 = 12
fire: 1d8 + 5 ⇒ (5) + 5 = 10


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Behset swings the flaming blade, but narrowly misses. Yellow steps to the side before attempting his own attack on the strix.

Melee: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 hit
Bludgeoning: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Combat Tracker wrote:

Round 2

Tensei, 29/45, BV
Red
Orange
Behset, 26/32, BV
Yellow, -19?
Hue, 42/48, BV
Faust, 44/46, BV

Blue


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue steps into the room standing over the corpse of red and then takes a 5ft step into flank with yellow before striking out with his trident.
Trident: 1d20 + 9 ⇒ (12) + 9 = 21
Piercing: 1d8 + 2 ⇒ (8) + 2 = 10


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will take a 5ft step and then attack twice at Orange.

Attack 1: 1d20 + 13 ⇒ (9) + 13 = 22
Damage Slashing: 1d6 + 7 ⇒ (4) + 7 = 11
Attack 2: 1d20 + 8 ⇒ (11) + 8 = 19
Damage Slashing: 1d6 + 7 ⇒ (1) + 7 = 8


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

As Hue moves into the room, yellow reacts and swings his club but misses. The trident then slams home and the doctor falls.

Melee: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 miss
Bludgeoning: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Faust lands two hits on the other plague doctor.

Dr. Davaulus moves around again and positions himself by Behset, jabbing with his rapier. "It's always a great day when there is learning to be done. The fact that you are here, means it's a new opportunity."

Melee: 1d20 + 10 + 1 + 2 ⇒ (5) + 10 + 1 + 2 = 18 hit
Piercing: 1d6 + 1 + 2d6 ⇒ (6) + 1 + (4, 3) = 14

Combat Tracker wrote:

Round 3

Tensei, 29/45, BV
Red
Orange, -19?
Behset, 12/32, BV
Yellow
Hue, 42/48, BV
Faust, 44/46, BV
Blue

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset piques an eyebrow at the vague and curious statement, but fails to formulate a response due to the exhalation of pain


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will Bane Humanoid human and attack the doctor

Bane Falchion: 1d20 + 10 ⇒ (3) + 10 = 13
Bane Damage: 2d4 + 14 + 2d6 ⇒ (3, 2) + 14 + (3, 3) = 25


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tensei misses his target, which then tries to use the situation to his advantage and attacks Behset, dropping the flighty bird being. He then steps to the south.

Melee: 1d20 + 5 + 1 + 2 ⇒ (16) + 5 + 1 + 2 = 24
Bludgeoning: 1d6 + 2 + 1 + 2d6 ⇒ (2) + 2 + 1 + (3, 5) = 13

Combat Tracker wrote:

Round 3

Tensei, 29/45, BV
Red
Behset, -1/32, BV, dying, prone
Orange, -19?
Yellow
Hue, 42/48, BV
Faust, 44/46, BV

Blue


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will move up to Blue and attack.
Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Damage Slashing: 1d6 + 7 ⇒ (2) + 7 = 9


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue strides over yellows corpse and makes use of fervor to heal Behset.
Fervor: 2d6 ⇒ (4, 6) = 10
"You got to stop doing this little bird. I'm too slow to keep up with you."


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Hue moves in and heals the fallen strix, waking her up.

from looking at the Flame Blade spell, i'm pretty sure it would persist without you needing to concentrate on it or anything like that. no verbiage in there that i can see, but i would still consider that it would fall to the ground when you went unconscious.

Faust tags the good doctor with a poke, drawing a raised eyebrow from the man.

"Oh. You're approaching me?"

The doctor takes a small step before casting a spell at the catfolk.

Faust Will Save, DC14:
Hideous Laughter. 4rds
This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature's next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration.

Combat Tracker wrote:

Round 4

Tensei, 29/45, BV
Red
Behset, 9/32, BV, prone
Orange, -19?
Yellow
Hue, 42/48, BV
Faust, 44/46, BV
Blue, -9?


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

out of the way puny doctor!

Bane Falchion: 1d20 + 10 + 3 ⇒ (9) + 10 + 3 = 22
Bane Damage: 2d4 + 14 + 3 + 2d6 ⇒ (3, 4) + 14 + 3 + (5, 1) = 30


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Will Save: 1d20 + 2 ⇒ (18) + 2 = 20

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will tumble to roll behind the barrels, hopefully removing herself from the threat.

acrobatics: 1d20 + 6 + 4 + 4 + 4 ⇒ (3) + 6 + 4 + 4 + 4 = 21


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tensei crushes the plague doctor in a show of grisly fury.

Faust titters for a moment, but resists falling into gales of laughter.

Behset attempts to tumble away from the head honcho, but is struck in the process.

AoO: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Piercing: 1d6 + 1 ⇒ (6) + 1 = 7

Combat Tracker wrote:

Round 4

Tensei, 29/45, BV
Red
Behset, 2/32, BV, prone
Orange, -19?
Yellow
Hue, 42/48, BV
Faust, 44/46, BV

Blue, -9?


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue calls forth the blessing of Weather and steps through his allies and then south, planting himself between Behset and the odd doctor. As his trident crackles with electricity he declares, "You dance with me now odd one."


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will 5ft up then look at Hue, Let's show him how this is done, shall we.

Faust will then attack the Dr twice.
Attack 1: 1d20 + 13 ⇒ (1) + 13 = 14
Damage Slashing: 1d6 + 7 ⇒ (1) + 7 = 8
Attack 2: 1d20 + 8 ⇒ (20) + 8 = 28
Damage Slashing: 1d6 + 7 ⇒ (3) + 7 = 10

Crit Confirm: 1d20 + 13 ⇒ (3) + 13 = 16
Crit Damage Slashing: 1d6 + 7 ⇒ (3) + 7 = 10


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

The doctor takes the hit in stride and responds by striking at Hue then taking a step back.

Melee: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31 possible crit
Slashing: 1d6 + 1 ⇒ (4) + 1 = 5

Melee: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16 close
Slashing: 1d6 + 1 ⇒ (5) + 1 = 6

Melee: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 miss
Slashing: 1d6 + 1 ⇒ (2) + 1 = 3

Combat Tracker wrote:

Round 5

Tensei, 29/45, BV
Red
Behset, 2/32, BV, prone
Orange
Yellow
Hue, 37/48, BV
Faust, 44/46, BV

Blue, -19?


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will 5ft and then attack twice at the Dr.

Attack 1: 1d20 + 13 ⇒ (9) + 13 = 22
Damage Slashing: 1d6 + 7 ⇒ (3) + 7 = 10
Attack 2: 1d20 + 8 ⇒ (8) + 8 = 16
Damage Slashing: 1d6 + 7 ⇒ (1) + 7 = 8

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