
Nesserin "Blackblade" |

Nesserin curses as the giant spider barrels through his shield and gets its fangs into Jak.
He swings his sword in defence of his companion
longsword: 1d20 + 5 ⇒ (16) + 5 = 21
DMG: 1d8 + 3 ⇒ (3) + 3 = 6

DM Aumakua |

Nesserin and Gilhaut combine to kill the injured spider. Leaving the last spider in its slumbering state. Herrick moves to the spider and waits for more of you to reach it.
We are still in combat since damaging the sleeping spider will awaken it.
Malthus, Jawn and Jak are still to go

DM Aumakua |

sure could but Jak needs to make a save :)

Gilhaut DeFoere |

Couldn't we just all surround it and Ready action to attack when it awakens? CDG!
That was my thinking but I didn't want to say it as Gilhaut had already taken his turn

DM Aumakua |

You all watch on as Jak succumbs to the deadly toxin keeling over face first into the soft underbrush.
Hawn looks on at his protege worry casting ocer the man. the one you fired one was dead so I'll have you check on Jak
Quickly rushing to him he finds Jak in some sort of catatonic state. His breath is slow but he still breathes.
Jak is unconscious but there is no need for death saves
You all surround the spider then begin to stab and hack at it easily killing the spider.
Combat over.

Jak Field |

Jak's eyes rolled back, as he slumped to the ground. Beaten by an ogre, cursed by something evil, and poisoned by a huge spider. You think this guy is not going to make it through life with the luck that he has.
His eyes fluttered, and his body twitched as he saw the planescape burning again. The wind howled in his ears and suffocated him in the stink of ash and brimstone. He felt primal fear from the certain that Orcus had conquered the world. And, he could not move to do anything.

Gilhaut DeFoere |
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Move man!, make a hole!, says Gilhaut bustling over.
He looks him over
Medicine: 1d20 + 3 ⇒ (6) + 3 = 9
Ahhh, he says sagely. Poison... buggered if I know what it does but he's breathing. That's the main thing.

DM Aumakua |

Gilhaut does his best but he is not able to determine anything morw than Jak is alive but does not seem to be dying. With a couple hours until light you wait it out. Some find theur way back to sleep others arw on high alert.
After an hour or so you can see the violet colours of dawn approaching in the sky. Jak's condition also seems to get better but you find still unconscious.

Gilhaut DeFoere |

Give him a day here to recover... the delay will be bad for his hand. Good for the poison. Either that or make a throw together litter and drag him?

Malthus Beardson |
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Malthus will keep Jak well-fed. He can't refuse delicious stew if he's unconscious, he just makes sure it's fist-pummelled into a pulp for easy ingestion first. Not like he was a clean bard or anything.

DM Aumakua |

Creating a litter Herrick and Nesserin place Jak in it while Malthus plays momma bird and tries to stuff pulverized food into Jak's mouth. Jawn is quick to stop this nonsense and picks up Jak's dagger.
Still you watch as every now and then Malthus gets close to Jak and nonchalantly starts to move toward his food bag each time Herrick or Jawn stop the bard but only just before the food drops in Jak's mouth.
It is about 2 hours in when Jak finally comes to. You all notice that his face down past his neck barely have show any of his normal complexion.
Jak you are at 1 hp now

Gilhaut DeFoere |

Ahhh, you're back youngster. Here, the blessing of Ascheillus upon you!
Cure Wounds: 1d8 + 3 ⇒ (5) + 3 = 8
Now what's the best way to that ferry place we're headed to?

Nesserin "Blackblade" |

"The transformation seems to be progressing rapidly. Are you able to walk?" Nesserin will ask Jak.
He will take a moment to double-check the map and the surrounding landscape to see if there might be a way to hasten the group's pace towards their goal.
survival: 1d20 + 3 ⇒ (1) + 3 = 4

Gilhaut DeFoere |

"The transformation seems to be progressing rapidly. Are you able to walk?" Nesserin will ask Jak.
He will take a moment to double-check the map and the surrounding landscape to see if there might be a way to hasten the group's pace towards their goal.
[dice=survival]1d20+3
Lol... that's gonna be fun

Jak Field |

sorry Paizo is acting up. Missed the update
Jak struggles to his feet with help, "thanks. I think I can walk still. Besides, I've got to guide you to town."
He flinches and hisses rubbing his arm that he pulls away from a ray of sunshine that pierces the forest canopy. "It burns. Jawn, why does the sunlight burn me? Is it the dagger, or spider poison?"
While waiting for Jawn to answer, he surveys the landscape for landmarks to orient himself and where they've traveled while he was passed out.

Malthus Beardson |

"Perhaps a herbal remedy might help where prayers do not?" Malthus shrugs. "I'm afraid I never were much of a doctor. Mum handled most of my wounds, though being largely confined meant, well, I was barely ever wounded at all." He stares up at the sky. "Visibly wounded, that is."

Jawn Stagg |
Jawn furrows his brow in concentration when Jak describes the sensation. "It would be unusual for a poison to cause such a thing, but not inconceivable. Let me try this..."
Jawn uses mage hand to draw Jak's dagger and push it over into a bright sunbeam. Does that cause any sort of discomfort to Jak? Or a visible effect on the dagger?

DM Aumakua |

The mage hand picks up the blade bringing it into the light. Turning it around in the sunlight you watch as the blade seems to absorb the light, but nothing seems to happen to Jak.
The map Nesserin picks up is incomplete as it shows very little other than the region leading to the tomb. You do recall that Jak did mention that staying close to the river will eventually lead to Zelkor's Ferry.

Jawn Stagg |
When the dagger doesn't react to the light, Jawn grimaces. "I suppose it was too much to hope that it would be that simple. Perhaps there is a healer at Zelkor's Ferry that can help with this. We should shield him from the sun as best we can and proceed on. Along the river, I believe he said."
Jawn will use a couple of sticks and a wolf skin to create a tent of sorts over Jak's face to shield it from the sun without being too confining. He'll make sure his hands are also protected by a draped skin.

Jak Field |

Jak takes back the magic dagger from Jawn's mage hand and resheathes it.
While waiting for Jawn to answer, he surveys the landscape for landmarks to orient himself and where they've traveled while he was passed out.
Then, he starting leading them toward Zelkor's Ferry again.

DM Aumakua |

Given Jak's condition he leads you a little deeper into the woods where the foliage of the trees is denser hoping to block out as much of the sun as possible.
Travel takes you through the door and you find the woods to be unsettling almost too quiet. Still nothing comes of it and you find yourself a good campsite as the sun sets for the third night.
The fourth day of travel is a repeat of the third day but you do find that the sounds of the forest slowly return. You occasionally pass by a series of tracks that lead deeper into the woods but Jak keeps you firmly to following the river. By evening you find an abandoned campsite likely used almost a week ago.
On this night the taste of your dried rations almost has you clamoring for Malthus stew which is a combination of root vegetables and very little rabbit meat. Still the thought of Malthus' famous ogre stew is difficult to remove from your immediate thoughts.
It is once again during near dawn when Jak awakes you all. You are being watched...

Gilhaut DeFoere |

The war priest takes up Shield and sword. He scans the surrounding area,
Perception: 1d20 + 3 ⇒ (16) + 3 = 19

Jawn Stagg |
Jawn stands and draws his dagger. With an arcane phrase, he causes it to burst with light. He steps closer to Nesserian, offering the hilt of thd dagger and quietly says "Should your vision be able to pierce the darkness and spy what Jak senses, you may hurl this dagger into the area to illuminate it for all."

Malthus Beardson |

"Who goes there?" Malthus calls, drawing his rapier. "I have the eeriest feeling that something lurks, yet I cannot put my finger on it. Come out and show yourself!"

DM Aumakua |

As the party awakens you hear snarls at the edge of your camp and then watch as two wolves...wait five wolves...No. More than a dozen wolves move slowly encircle the group some 20 to 25 feet away. A silence falls upon the pack. They stand there not one wolf can be heard but every eye watches you as though you should not he here.

Gilhaut DeFoere |

Ohhh crap... Anyone happen to have anything big and scary to scare them off?
This aint normal but I thought we killed the dire wolf... unless the dagger is drawing them in. If anyone has a scroll of fireball up their butts, feel free to pull it out and use it. I can make a loud noise with Toll the Dead but I'm not sure if it would set them off.

Nesserin "Blackblade" |

Nesserin accepts the dagger from Jawn careful to no make any threatening or sudden movements considering the teams precarious situation. He winces as Malthus makes some bold display and declaration. "This is a sight most curious" he awakens his Divine senses to scan the area of otherworldly presences.
He motions the others to stay close together and moves forward testing how the wolves react. he tries to convey he is not a threat to the pack.
animal handling: 1d20 + 3 ⇒ (8) + 3 = 11

Jak Field |

With everyone awake and ready, Jak would feel better if they weren't outnumbered five to one. Going with it's-not-the-strangest-idea that he's thought of, Jak tries to talk to the wolves, "Um. Hello there, wolves. We're just passing through on our way to town. An evil bastard of yours attacked us a couple nights back. His black pelt is over there. With the numbers that you have, you'll probably kill us, but we'll probably take a bunch of you with us. Any way that we can avoid this fight?"
Jak is not a Charisma rogue: 1d20 - 1 ⇒ (1) - 1 = 0
Or Help Maltheus say the same thing with a better modifier

Malthus Beardson |
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"I am not a friend of the furred ones," Malthus shrugs. "But I may try anyway." He steps in front of Nesserin and gets down on all fours, putting on his best wolf impression. Awooooooooooo.
Animal Handling, Jack of all trades: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20

DM Aumakua |

The wolves as a tandem make a low growl warning off Nesserin from moving any closer. Things only seem to get worse as Jak attempts to speak to them and you watch as they step closer the growls growing louder more aggressive.
The growls come to a halt as you watch Malthus get down on his hands and knees trying to communicate with the wolves. One large wolf strides forward and as it does you watch the other wolves part ways. The wolf howls and as it does you watch before you as it transforms into a human female with a athletic build. Her hair is a tangled mess with old detritus and twigs cast about in her graying hair and two stripes of red have been drawn down from her brow down to her cheekbones. A necklace of wolf teeth hangs loosely about her neck.
She stands with the authority of a lord. Gripped tightly in her hand is a simple spiked club. She fans it towards the group finally stopping at Malthus.
With a stern voice she speaks directly to Malthus, "Get up you fool. Whatever pantomime you play at it is a mockery to my noble friends. I should have one of them rip your throat out just to end this facade. This land is my domain and I would know who you are and why you enter uninvited?"

Malthus Beardson |

Malthus stops mid-howl, and jumps to his feet. "Apologies, m'lady, I was only trying to fit in. We're looking for Zelkor's Ferry. I believe I will let my friends here fill you in, now that I have, how do you say... greased the wheels." He turns swiftly, his head held high.

Herrick the Vile |

Herrick's eyes grow wide as the wolf transforms into a women, but keeps his stance in front of the squishier party members. He leaves the talking to others but lowers his sword so as not to piss of anyone, especially the wolves.
Is she naked?

DM Aumakua |

not naked transforms and is dressed in leather armour
Jawn you can't say for certain but you believe she might be a druid.

Jak Field |

Jak's eyes widen and mouth hangs open. When he recovers, he introduces himself, "I'm Jak. Jak Field. We were just following the river to Zelkor's Ferry. I've been cursed by their previous employer and think there's a cure in town." He waves his black hand. "It's not contagious, because they haven't been infected."
"I'm sorry to be trespassing. We didn't see any signs." He sounds genuinely sorry.