Kelsey MacAilbert's Untitled Campaign (Inactive)

Game Master Kelsey MacAilbert


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I was supposed to be taking a break after the campaign from hell, but I feel up to something simple and fun. I went and got a copy of a published Eberron adventure, and I'd like to play it on this site. Here's the important information:

Spoiler:
I will be using Pathfinder rules. The Eberron races translate into Pathfinder as such:

Changling : Add +2 to one stat
Shifter: Stats are +2 dex +2 wis -2 cha
Warforged: Stats are+2 con +2 int -2 cha

All other race attributes are as 3.5 Eberron. If you are unsure what those are, ask me and I will post them for you. Please, no Kalashtar. I am not using the psionic rules.

If you wish to play an artificer, use this homebrew class.

You may play any class from the Pathfinder Core Rulebook, the homebrew artificer I posted a link to, and the alchemist, inquisitor, oracle, and witch from the Advanced Players Guide. Archetypes are allowed. If you wish to use a third party or homebrew class or archetype, post a link to it and I will consider allowing it (no promises).

You may use any race from the Core Rulebook or the Changeling, Shifter, and Warforged with the stat modifications I posted above. As I said above, I would prefer not to have Kalashtar in the party.

Please, no mounted characters.

You are level 5, and have 11,000 gold pieces to spend equipping your character.

You may have equipment and magic items from the Core Rulebook, Advanced Players Guide, Ultimate Magic, Ultimate Combat, Magic of Eberron, and Eberron Campaign Setting. If you acquire something from one of the Eberron books, I may tweak it to fit Pathfinder. The same rules as equipment and magic items applies to spells. You may learn and cast spells from the Eberron Campaign Setting and Magic of Eberron, but I may tweak them to reflect changes Pathfinder made if necessary.

Ability Scores are 25 point buy.

You may roll hit points here or just take max at first level and half the maximum die roll at every other level.

Traits are not being used.

Interested?

The Exchange

Very interested, although I'm not sure I'll have the time. I'll think about it, and get back here/ Otherwise, I'm thinking Warforged artificer.


Am interested have several character ideas based of some character I have on DDO.

Paptimas a Lawful evil Sorcerer
Zanette Latoule a Lawful good Paladin of Torm (or another if using Pathfinder deities)

one question deites are you using Pathfinder or Eberon/d&D
Will have backstorys for both not sure if you want evil characters if not I will Change Papys alignment

Silver Crusade

Changeling bard, will build tonight.


Interest in eberron? Oh yes, yes indeed.

I think a shifter druid might be fun.

Some questions. Can we use eberron feats and eberron PRC's and such from the books?


Wareagle wrote:

Am interested have several character ideas based of some character I have on DDO.

Paptimas a Lawful evil Sorcerer
Zanette Latoule a Lawful good Paladin of Torm (or another if using Pathfinder deities)

one question deites are you using Pathfinder or Eberon/d&D
Will have backstorys for both not sure if you want evil characters if not I will Change Papys alignment

I'm using Eberron dieties.

Please no evil characters.


seekerofshadowlight wrote:

Interest in eberron? Oh yes, yes indeed.

I think a shifter druid might be fun.

I got the stats for the Eberron races from a post you made a few years ago ^_^. Thanks.


Kelsey MacAilbert wrote:
seekerofshadowlight wrote:

Interest in eberron? Oh yes, yes indeed.

I think a shifter druid might be fun.

I got the stats for the Eberron races from a post you made a few years ago ^_^. Thanks.

Hehe, if it is the savage tide game, that one is still going :) Glad you found them useful.


I would be interested. Any idea on where and what? It would help me think of a character.

Also, any deadline for submission?

Silver Crusade

Okay, thought about it for a few more minutes, but how about a Changeling Bard (or rogue) working for one of the dragonmarked houses as a 'General Troubleshooter'. How well would something like that work out?

The Exchange

Upon second thought, I'll wait for an approximation of where this is happening before deciding on what I'm going to make.


Xzaral, your idea is fine, especially if your house is Sivis.

I plan to review submissions Friday morning.

The adventure starts in Southern Khorvaire, where the PCs are approached with a job offer that sends them to Q’Barra to retrieve something (I don't want to spoil too much).


If this is an online real-time game via MapTool/Skype, I would love to play.

If it's PBP, I am not keen.

Dark Archive

I would be interested in taking part (probably either a shifter Barbarian ,fighter or ranger)


Axl wrote:

If this is an online real-time game via MapTool/Skype, I would love to play.

If it's PBP, I am not keen.

It's PBP.

@ Kevin Mack: Excellent. I will review and choose characters Friday morning (I don't want this PBP to interfere with anyone's Thanksgiving).

Grand Lodge

Want to put forth Norlannan Tigersoul insted of my Paladin or Sorc for this made him up a while back and couldn't find a game for him he will need some editing to fit Eberron and up him to lvl five please tell what needs to be changed if there is anything thanks.

Bio:
My name is Norlannan. I appear to be your average run of the male elf, but as always with most stories like this, that's not true. I start off my tale with a little insight about my appearance, both seen and unseen. At glance you'd notice I stand 5ft and weigh a mere 89 pounds. I have white hair and dark green eyes. First I must tell you about my unseen appearance. Underneath my clothes and armor there lies an elven body that houses many emotional scars of both love and war.

If you have ever had the chance to meet me and possibly become an acquaintance then you would notice that I always wear a piece of cloth around my neck, always. Underneath this cloth is the only physical scar on my body. For those who have the privilege of becoming one of my few friends you will find out the story about this scar of mine.... But then again, this tale would be incomplete without it.

It all started when I was a young adult, I was spending the day sparring with my master as I did a lot back then. My master, Altalis, was a great man. He taught me how to do almost everything I can do today. He was a big influence on my life and if given the choice I would have spent the rest of my childhood with him learning everything he was willing to teach me. Well on this day a strange new elf appeared in town.

The elven village I lived in, Trangoul, was populated by 140 or so elves but we all could pretty much tell when a new face arrived. He seemed a bit suspicious but the fact was he was new in town and most new comers are looked upon with some caution. Well later that day a scout came rushing into town right to the Hall of Council. Almost as soon as the door slammed shut behind him did a huge barrage of arrows come flying into town. My master and I ran for cover towards his house, about halfway there we noticed a huge group of orcs were rushing from that side of town. We both immediately ducked between the 2 nearest buildings and hid.

I noticed that these orcs had surrounded the village in a huge ring and had all charged into town after the arrows ceased. Most of the men who took up arms were shot up with arrows, those who chose to try and flee were killed by the orcs. After a small battle the orcs were victorious and rounded up all the bodies and brought them to the center of town where that suspicious elf was waiting.

I told Altalis that I was going to sneak up closer to see what was happening. I crept up to a small ditch and covered myself up with some of the surrounding terrain. I noticed that this elf was going through the victims one by one and with a small dagger was cutting the back of their necks. He went through all the slain elves and the women and children who couldn't fight were then brought to him, he did the same thing to them. After doing so he ordered an orc to execute the elf that was just cut. After a couple dozen more elves were killed, an orc came rushing into the center carrying an elf with him. He was talking about how he found the elf hiding in an alley. I thought to myself "Oh no! Altalis!".

I started to crawl closer and closer until I could see the elves face. It was Altalis. I had to do something, I had to save him. I quickly and quietly rushed back to Altalis' house and went into his small armory room that he had. I searched around frantic looking for something very special... then I found them, Altalis' rapiers. I took them out of their case and rushed back to the ditch as quick as I could without making noise.

As I got closer I could see the strange elf cutting the back of Altalis' neck, I decided to ditch silence for speed and started running with all my might, I saw one of the orcs closest to him raise his axe, with a loud yell I screamed out "ALTALIS!!". With that, every eye in the village was on me, I had both rapiers clenched tight in my hands. A couple orcs rushed me and cornered me, I slashed and stabbed at them connecting with a few of them, but I was no match for these beasts.

One grabbed 1 of the rapiers while another pummeled me to the ground. They tied me up and brought me over to the mysterious elf. He took his dagger, which glowed of blue, and cut into my neck. I did not scream, no way was I going to let these monsters have the pleasure of hearing my pain. My eyes began to water a bit but I did not cry. I looked over at Altalis, he was in bad shape, barely able to keep his eyes open. I looked around for the other elves, but they were nowhere around. I feared they had finished them all off.

I noticed that strange elf was standing there eyeing me and Altalis. He began to walk towards us. As he approached he unsheathed his glowing dagger. I knew what he was going to do with that dagger, we were both done for. Then my ear started to tingle. I heard something. I heard footsteps. They were footsteps alright but they were to light to be orcish feet.

Just then I heard something else... HWSHHHHH! I dropped to the ground and laid flat. Out of the forest came an arrow, a single arrow. It landed in the ground just 3 feet in front of me and about 5 feet in front of this strange elf. The strange elf looked at the arrow sticking out of the ground, looked up, closed his eyes, then fear overcame his face. "RUUUUUN" he screamed in orcish.

Just then arrows started raining down from the sky. They were landing everywhere, some making their way into orcs and others hitting just ground. I closed my eyes as the arrows kept coming. The thought of getting struck was the only thing racing threw my mind. After I heard them stop a smile came across my face. I opened my eyes and looked over at Altalis to make sure he was ok. As I looked over I saw him kneeling down, looking straight up. As he fell to the ground I saw that 3 arrows had made their mark, right in his skull.

My body tensed, I was about to cry when a group of elves appeared. They checked the bodies of the dead. One of them came up to me and untied me. He had white hair and dark green eyes. He stood me up and wrapped my neck in cloth to stop the bleeding. I looked at Altalis, then at the elf who untied me. I asked him "Who are you? Why have you come?", and in orcish he replied "Don't ask questions that have answers you are not prepared for.". He looked up and walked away.

The group of elves walked into the forest, slowly disappearing from sight. I wanted to cry, there was nothing else I could do. I had to mourn for those which died, but crying was not the answer. I walked around town, looking for somebody, anybody. I looked everywhere, finding only fallen elves with arrows littering their bodies. As I found the dead bodies I looked at their necks to see the terrible marks that mad elf left, they were numbers.

As I examined the bodies I noticed that they all had already slain by the orcs before the other elves came. I started remembering the numbers, keeping in mind the highest number I've seen. I was at number 136 when I noticed I couldn't find any number higher. I wondered what these numbers meant. I returned to Altalis' body and pay him my respect before leaving.

I started to walk away and something gleaming caught my eye. It was a blade, laying in the ground. I went over to pick it up, it was one of Altalis' rapiers. I picked it up and searched for the second, I noticed the handle, it was over by Altalis' body. I bent over to grab it and as I did I noticed the mark on the back of Altalis' neck... 137. I froze. Quickly I rushed to the nearest house. I searched the house for a mirror, I found one. I smashed the mirror and held a broke part to the back of my neck. As I looked in the mirror I read the number... "138". I now knew what these numbers meant. Altalis was the 137th elf to die in this town, I was to be number 138. I was to be the last to die but now I am the only to live.

I took the rapiers, what little gold I managed to find, some food and water, and left that city. I left with no intention of ever returning. I learned a great lesson that day, trust nobody. Even though those elves saved my life, they had to take the one that was closest to me. The memory of that day still pains me, I lost everything I had that day, but in return I was offered the greatest advantage any warrior could ever have, nothing to lose.

Dark Archive

Just checking but having lent more towards Ranger I am wondering if the natural weapon combat style from the advanced players guide be allowed?

Silver Crusade

I'm contemplating. I had a gnome illusionist in a 4e Eberron PBP that I loved playing. That PBP fizzled out, and I miss the character. I might remake him for PF rules and give him another go.

Silver Crusade

Kelsey:
Just curious if you'd be willing to give any hints on how required trapspotting skills would be? While I'd probably prefer bard over rogue (slightly), if traps could be a big deal I don't mind going rogue. Either could fit the character easily enough.

Liberty's Edge

Good luck with your pbp (and glad to hear you’ve decided to give running a game another go after your rl game debacle).

If you want any inspiration for an Eberron pbp (apart from Seeker’s no doubt excellent Savage Tide game), check out Aubrey’s Eberron Campaign pbp, he has some good game ideas and evocative descriptions of places like Sharn that may inspire.


I'm interested, but want to make sure on something all quickl like. No magus?

If no, I might actually go crazy and try a paladin. This is going to be a one shot (as in just this one adventure, and not a continuing series)?


Kevin Mack wrote:
Just checking but having lent more towards Ranger I am wondering if the natural weapon combat style from the advanced players guide be allowed?

Yes, it would be allowed.

Yes, there will be traps.


Fraust wrote:

I'm interested, but want to make sure on something all quickl like. No magus?

If no, I might actually go crazy and try a paladin. This is going to be a one shot (as in just this one adventure, and not a continuing series)?

It's a one shot, and the adventure book goes from 5th to 9th level. The Magus is allowed.

Dark Archive

Okay should have a character ready by tommorow.

Grand Lodge

Could you please look over my stat sheet updated to right lvl and such.

The Exchange

Are we going to be using Action points? Otherwise, there's no way to get an emergency infusion off, and it may affect whether I go Artificer or not.

Edit: Also, what 3.5 sourcebooks will you allow for infusions and such?

Edit 2: Excluding those you put in your post, IIRC, 3.5 also had the Spell Compendium which had some Infusions.


I would definitely be interested, as Eberron is my favorite setting. A few questions -

I just submitted a character to another group (didn't make it), and am still interested in using it, with perhaps a variation here.

- Are Magus's acceptable?
- Are leveled monsters or templates acceptable? (half-dragon, specifically)
- How do you feel about bugbears?

My character ideas:
- m warforged Monk Magus
- m bugbear rogue monk
- f half-fiend warforged inquisitor
- m changeling oracle (I'd love to do wilder) but perhaps sorcerer


Edgar Lamoureux wrote:

Are we going to be using Action points? Otherwise, there's no way to get an emergency infusion off, and it may affect whether I go Artificer or not.

Edit: Also, what 3.5 sourcebooks will you allow for infusions and such?

Edit 2: Excluding those you put in your post, IIRC, 3.5 also had the Spell Compendium which had some Infusions.

The Eberron Campaign Setting and Magic of Eberron. Anything else, you'd have to explain to me what it does.

Yes, action points are being used. You all have 7. Leveled monsters and templates are not acceptable, bugbears are not acceptable, Norlannan looks good.

The Exchange

Nevermind, there are some spells from the spell compendium that the person who made the artificer revisit added to the list. I'll get a list of ones that I'd like to add, case-by-case.


- m warforged Monk Magus
- m bugbear rogue monk
- f warforged sorcerer
- m changeling oracle (I'd love to do wilder) but perhaps witch

Thoughts on these?


Going to be starting up some stats for a changeling rogue, figured I'd post the character here and will reply again when it's done. I'll also be stating up a bard version on a physical sheet in case someone else makes a trapper.


mittean wrote:

- m warforged Monk Magus

- m bugbear rogue monk
- f warforged sorcerer
- m changeling oracle (I'd love to do wilder) but perhaps witch

Thoughts on these?

I like the changeling oracle.


Would you like me to stat him out? background, etc?


mittean wrote:
Would you like me to stat him out? background, etc?

If that's the character you want to use.


He's not finished yet, but here is Qualin, a fifth level magus.

It's been a while sense I looked much at Eberron, so I'm still working on the background.

Scarab Sages

Quick Question requiring DM approval:

I love... repeat, LOVE Talenta halflings. If I submitted a Talenta Halfling barbarian with the mounted fury archetype, would you allow me to pick up a Velociraptor mount?


I really don't want to have mounted characters in this adventure. Sorry.

Scarab Sages

Kelsey MacAilbert wrote:
I really don't want to have mounted characters in this adventure. Sorry.

Oh, sorry. I may have been misleading. I actually don't like mounted characters. He'd be more of an animal companion than anything else >_>


What's the point of having mounted fury without a mount?

Sorry if my tone comes off as harsh. I'm curious as to the intent, not irritated.

Scarab Sages

Kelsey MacAilbert wrote:

What's the point of having mounted fury without a mount?

Sorry if my tone comes off as harsh. I'm curious as to the intent, not irritated.

Raptors are awesome? That's basically it. All these classes that say they give you a mount... I never use the companion as a mount. It's a companion to me. Flank-buddy/extra damage!


This is Stenwick, my gnome illusionist.

He still needs gear, and probably some more spells in his spellbook, but this should be enough for you to look over, including background and personality details.


Ok changed my mind. Think I will go with an Aerenal Inquisitor of the undying court. I am hoping to have it finished some time tonight or in the morning but, turkey day may cause me issues.


Davor wrote:
Kelsey MacAilbert wrote:

What's the point of having mounted fury without a mount?

Sorry if my tone comes off as harsh. I'm curious as to the intent, not irritated.

Raptors are awesome? That's basically it. All these classes that say they give you a mount... I never use the companion as a mount. It's a companion to me. Flank-buddy/extra damage!

I'm going to allow this.

Dark Archive

Actually if I were to go fighter would the fact the character was a shifter allow them to meet the special qualifications for the Aspect of the beast feat from the Advanced players guide? (Basically you normally need unarmed strike but if your character is a Lycanthrope they can take the feat without the prerequsit.)


I'll be working on a monk 1/inquisitor 4 of The Traveler, human of House Deneith or Tharashk, or changeling (less likely). I'll be either from Breland, Karrnath or the Shadow Marshes (if Tharashk).

I've also toyed with the idea of a Shadow Marshes human medecine man (barbarian/alchemist), so who knows!

I don't have much time these days. I'm not sure I'll make the deadline.


Dreaming Warforged's WIP.

Human Monk 1 / Inquisitor of the Traveler 4
House Deneith (Karrnathi parents, raised in Breland; I'm also working on using the Deneith vs Traveler to shape the personality).

Is the Lesser Dragonmark available at level 5 or 7 (in 3.5, it was at level 6)?

Scarab Sages

Kelsey MacAilbert wrote:
I'm going to allow this.

Woot! Crunch Time!


Bertholdt d'Deneith wrote:

Dreaming Warforged's WIP.

Human Monk 1 / Inquisitor of the Traveler 4
House Deneith (Karrnathi parents, raised in Breland; I'm also working on using the Deneith vs Traveler to shape the personality).

Is the Lesser Dragonmark available at level 5 or 7 (in 3.5, it was at level 6)?

5.


Kevin Mack wrote:

Actually if I were to go fighter would the fact the character was a shifter allow them to meet the special qualifications for the Aspect of the beast feat from the Advanced players guide? (Basically you normally need unarmed strike but if your character is a Lycanthrope they can take the feat without the prerequsit.)

Yes, being a shifter would allow you to qualify for the feat.

The Exchange

Witch HD:4d6 ⇒ (5, 1, 2, 5) = 13

I decided to go Human Witch.

Stat Block so far, lacking equipment and spells:

Male Human Witch 5
NN Medium Humanoid (Human)
Init +2; Senses Perception +4
--------------------
DEFENSE
--------------------
AC 12, touch 12, flat-footed 10. . (+2 Dex)
hp 34 (5d6+10)
Fort +3, Ref +3, Will +6
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Unarmed Strike +2 (1d3/20/x2)
Special Attacks Evil Eye (DC 16), Misfortune (DC 16), Slumber (DC 16)
Witch Spells Known (CL 5, 2 melee touch, 4 ranged touch):
--------------------
STATISTICS
--------------------
Str 10, Dex 14, Con 14, Int 19, Wis 14, Cha 10
Base Atk +2; CMB +2; CMD 14
Feats Accursed Hex, Brew Potion, Extra Hex, Extra Hex, Scribe Scroll
Skills Appraise +12, Craft (Alchemy) +16, Heal +10, Knowledge (Arcana) +12, Knowledge (Nature) +12, Knowledge (Planes) +12, Perception +4, Sense Motive +4, Spellcraft +12
Languages Celestial, Common, Draconic, Dwarven, Elven
SQ +3 to Appraise checks, Deliver Touch Spells Through Familiar (Su), Empathic Link with Familiar (Su), Healing (2d8+5) (Su), Share Spells with Familiar, Speak With Familiar (Ex)

--------------------
SPECIAL ABILITIES
--------------------
+3 to Appraise checks You gain the Alertness feat while your familiar is within arm's reach.
Accursed Hex Target a creature with a hex a second time that day if it made its save the first time
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (7 round(s)) (DC 16) (Su) Inflict penalties with a glance.
Healing (2d8+5) (Su) Cure Moderate Wounds at will (1/day/person)
Misfortune (1 round(s)) (DC 16) (Su) Target must take the lower of 2d20 for rolls.
Share Spells with Familiar The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
Slumber (5 rounds) (DC 16) (Su) Target falls asleep.
Speak With Familiar (Ex) You can communicate verbally with your familiar.

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