| Dolgrin Ironstrike |
Down the tunnel o' doom it is. If I think it is goo o' magic item attraction I also smear myself with it.
perception as we go: 1d20 + 11 ⇒ (13) + 11 = 24
| Dolgrin Ironstrike |
Dolgrin leans in towards Maqej-I'm going to try and sneak up and see what's what. Be ready and keep an eye out behind.
He signals for Anvil to advance on the ceiling following his lead.
stealth: 1d20 + 8 ⇒ (12) + 8 = 20
perception: 1d20 + 11 ⇒ (7) + 11 = 18
| Dolgrin Ironstrike |
Dolgrin silently charges the closest one!
Charge PA: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
2d6 + 13 ⇒ (1, 1) + 13 = 15
| Maqej Lek |
Cast Elemental Ray3 on the one struck by Dol
rangedtouchattack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 2 + 5 ⇒ (1) + 2 + 5 = 8
| DM Darkvision |
Dol's sword hacks into the drow killing him instantly and Anvil brings the second one down to the ground with his trip attack. Maq's ray passes through the air where the two drow stood seconds ago and blackens the rock wall.
The drow quickly rises to slash at Anvil with his sword.
sword: 1d20 + 6 ⇒ (5) + 6 = 11
party action
| Dolgrin Ironstrike |
Seeing the elf get up from the ground-Maybe you should stay down...
GSPA AOO: 1d20 + 7 ⇒ (6) + 7 = 13
2d6 + 13 ⇒ (3, 6) + 13 = 22
GSPA: 1d20 + 7 ⇒ (1) + 7 = 8
2d6 + 13 ⇒ (3, 6) + 13 = 22
| Maqej Lek |
ray of frost rangedtouchattack: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d3 ⇒ 1
| Maqej Lek |
cast Elemental Ray4 rangedtouchattack: 1d20 + 5 ⇒ (8) + 5 = 13
damage: 1d6 + 2 + 5 ⇒ (4) + 2 + 5 = 11
| Dolgrin Ironstrike |
Come on Dol, get after it!
GSPA: 1d20 + 7 ⇒ (3) + 7 = 10
2d6 + 13 ⇒ (4, 1) + 13 = 18
| Maqej Lek |
Cast Elemental Ray5rangedtouchattack: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 2d6 + 14 ⇒ (1, 6) + 14 = 21
| Dolgrin Ironstrike |
AOO: 1d20 + 7 ⇒ (17) + 7 = 24
2d6 + 13 ⇒ (5, 5) + 13 = 23
GSPA: 1d20 + 7 ⇒ (9) + 7 = 16
2d6 + 13 ⇒ (6, 5) + 13 = 24
Dolgrin grits his teeth in frustration at the difficulty in slaying this one lone drow.
| Dolgrin Ironstrike |
Dolgrin looks at Maqej-These Drow are crafty! Never thought one lone elf would make so much work.
He pockets the gold and tries to toss the bodies to the side (after shooing Anvil away from its feast) so they are not as easily noted and then tries to muck up the tracks so any that follow do not know the true direction the party heads off in.
hiding bodies and mucking up tracks: 1d20 + 12 ⇒ (2) + 12 = 14
He then leads the party off towards the island keeping an eye out for any likely place to rest.
perception: 1d20 + 11 ⇒ (8) + 11 = 19
| Dolgrin Ironstrike |
Dolgrin cautiously leans in to listen at the door.
listen: 1d20 + 11 ⇒ (2) + 11 = 13
| Dolgrin Ironstrike |
Dolgrin performs a quick sweep of the room to look for anything of value or secret doors before continuing down the hallway.
Keep an eye out Maqej. You too bug.
room perception: 1d20 + 11 ⇒ (1) + 11 = 12
hallway perception: 1d20 + 11 ⇒ (15) + 11 = 26
| Maqej Lek |
Will do Dol...room perception: 1d20 + 8 ⇒ (16) + 8 = 24
| DM Darkvision |
You don't find anything of value or any doors but the one you came in.
As you continue down the passage you come to some rough stairs which lead down about 50 feet, at the bottom of the stairs the passage continues again but is semi-flooded, there is about 12-14 inches of water in the passage at the bottom of the stairs.
| Dolgrin Ironstrike |
Dolgrin looks glumly at the water and moans-I hate getting wet....
He looks for any other way through and thinks about the way the party has come thus far for an alternative.
Take 10 or 20 (+11 perception) to look at the water and assess for critters and traps. Will poke it with his sword and see if anything gets stirred up.
| AnvilScarab |
Anvil stops his progress along the top of the tunnel, wondering why his two legs are not advancing. It waits patiently for their next move, antennae twitching with curiosity.
| Maqej Lek |
Ooh, sword poking...good idea Dol!
Maqej bounces excitedly...
| Dolgrin Ironstrike |
Resignedly-There's nothing for it then-I don't feel like going all the way back; I guess we get our boots wet. Click if you see anything bug!
Dolgrin advances into the murky water, great sword ready for...whatever.
perception: 1d20 + 11 ⇒ (16) + 11 = 27
| DM Darkvision |
The water feels as warm as bath water, you figure there must be thermal activity in the area.
The floor beneath your feet slopes down but levels off after about 100 feet, the depth of the water is now up to Dol's chest and Maq's waist. The ceiling above your head is close, Maq can reach up and brush it with his fingertips.
party's action
| Dolgrin Ironstrike |
Go back or move on Maqej; that seems to be the question. Hope you can swim bug!
Unless Maqej says otherwise the doughty Dolgrin wades on.
perception: 1d20 + 11 ⇒ (9) + 11 = 20
| Maqej Lek |
onward
| DM Darkvision |
stealth : 1d20 + 10 ⇒ (16) + 10 = 26
shock: 4d8 + 8 ⇒ (4, 1, 1, 5) + 8 = 19
Dolgrin is surprised as a large eel brushes up against him and jolts him with a healthy dose of electricity. Maq receives half a jolt (10 points) due to being further away and Anvil escapes altogether. Fort save DC 20 to take 1/2 damage.
Party action.
| Dolgrin Ironstrike |
-16HP
DC 20 FORT: 1d20 + 8 ⇒ (8) + 8 = 16
-35HP
F+!&'s sake! I HATE getting wet! Move back Maqej; to dry land if possible.
As he roars this out his blade slashes down at the eel.
slash: 1d20 + 7 ⇒ (2) + 7 = 9
2d6 + 13 ⇒ (4, 5) + 13 = 22
| Maqej Lek |
fort: 1d20 + 4 ⇒ (7) + 4 = 11
Ow!
scramble back to land...
| DM Darkvision |
The eel bites at Dol as the party retreats back to land but is unable to penetrate his armor. The eel follows part of the way but when the water starts to get shallow turns back.
Maq and Dol climb out of the water at the steps. Anvil follows wondering why the two legs can't make up their minds on which way to go.
party action
| Dolgrin Ironstrike |
-35 HP
Do I have any chance of killing it with arrows?
Do you have any magics that would do the trick here Maqej? Either way, this looks like a good place to rest and I'm in sore need of one. The eel can guard our back and I don't think the locals will come this way as a rule of thumb so we shouldn't see any visitors. If you have any more healing for the today, I won't complain.
Dolgrin starts setting up camp motioning for Anvil to guard the stairs coming down while he does.
| Maqej Lek |
Im not sure that my Elemental Ray would work underwater....or anything else I have...
Cast 3 infernals on Dol...
1 on myself...
| Dolgrin Ironstrike |
-5HP
watch perception: 1d20 + 11 ⇒ (11) + 11 = 22
| Maqej Lek |
perception: 1d20 + 8 ⇒ (10) + 8 = 18