| Rogar Valertis |
Hello everyone, I'm currently building a lvl 5 dwarven inquisitor of Gorum, Spellbreaker with Rage subdomain.
I've got 8k gold in magic items, 1k gold in normal equip. The idea is of coming up with a character able to avoid most spell damage/effects and eventually ignore all of them while dishing a lot of damage in melee.
This is what I came up with thus far (note I didn't raise hps yet as I need my GM clarification of how to do that in his campaign):
Any advice on feats/traits/spells/items? Am I doing something wrong or do you think this character to be good enough as an inquisitor of Gorum?
Thanks in advance for the help!
Deadmanwalking
|
What I'd change:
I'd skip Dodge for Heavy Armor Profciency. Plate Mail +1 grants you 2 AC over what you've got comparatively (and is extremely appropriate for a follower of Gorum). Even if you need to ditch the Ring to pay for it, it's still worth it.
I'd personally also skip Iron Hide for Power Attack...the +3 damage (+6 next level) just strikes me as a better deal than +1 AC, even with the penalty to hit. Combined with the above, your AC remains identical (or possibly even goes up by one) annd you get Power Attack.
I'd also drop Survival or Stealth a bit and grab a rank in all the Class Knowledge skills. With Monster Lore that gives you a +6 on all monster lores ever (high enough to be good odds at this level), and that's better than a high Survival. Hell, at least buy a rank in Knowledge (Religion) for appropriateness.
That's pretty much it, really.
| Rogar Valertis |
Thanks:
As for heavy armor I want the character to have a modicum of mobility, and heavy armor check penalties would go against that.
Interesting idea about power attack, need to think it through
And you are definitely right about the knowledge class skills, I'll change that.
@ blackbloodtroll: why dropping dex by 2? And what should I buy with those 3 points?
blackbloodtroll
|
Wisdom or strength. Those are your meat and potatoes. The wisdom of the flesh trait will really boost your acrobatics. As a dwarf, you should really consider heavy armor, and Mithral Hellknight plate should be your end goal. With an armor bonus of +9 max dex of +3 and armor check of -2, whatever "mobility" you think you will lose, will be negligible. If you really need the armor check down even more, the armor expert trait will reduce it even more.
Why the spellbreaker archetype? If you choose this option, there will be no need to pump knowledge at all, as it replaces Monster Lore.