Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
I would like to establish the kingdom of Namaris with its new capital Drezen, but that's mostly his father's problem. I would also like to retrain my HP.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
What sort of things can/should I do?
It seems like the major problems would be food, shelter, security -- but those are obvious. Things my father would be familiar with. If there were any diplomatic problems Gorn is pretty good at that.
(Su): When you wish to not be seen, you aren't. As a swift action, you can make yourself invisible until the end of your turn. This effect ends if you do anything other than move. If you expend one use of mythic power when using this ability, it instead acts as greater invisibility using double your tier as your caster level.
Male worg 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]
Due to the site being up and down all night last night I wasn't able to get Nash updated but it shouldn't matter too much since we've got some intermission RP to get through first.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
This is what Fox sent me about my siblings:
Nimander
Nimander, the second eldest, after you. He has similar attitudes to you, and is a strong monk like yourself. He follows his fathers teachings, but believes that Hobgoblins should be able to fend for themselves. He tends not to trust other races, and doesn’t see as much reason to ally with the humans in this war. Despite this, he will follow the orders of whoever is in charge, and is both a great administrator and judges people fairly within the law.
Samar-Rel
Samar-Rel, is the forth youngest of the siblings. He is also follows your father's teachings and leadership, but tends to question them. You and he don't get along as well as your other siblings. He is extremely intelligent, and has shown capability in both martial arts and arcane magic. While less capable in martial arts, you know he can think circles around you. While you don't quite get along, and he is high strung, impatient, and oftentimes jealous, he does care for his family.
Sordiko
Sordiko is the youngest of the family, and didn’t take to the monastic teachings very well; Though an excellent barehanded fighter, he is less disciplined, and is incapable of using is qi to fight, instead relying on efficiency. He believes more in a person’s freedom than the good of all. Unlike Nimander, he sees the value of working with the humans to defeat the demon menace, and often comes to heated philosophical arguments on what to do. Though he tens to follow his heart more than his brain, he does get things done. He often argued against your father for the rights of the people. You'd never want him in a judicial position, but he is an excellent leader of men.
Aranatha
Aranatha is the third youngest of the family, Gorn’s only sister, and a powerful sorceress. She holds a special place for you, though you recognize she teds to have a mean streak. You've seen her on the battlefield once in your life, and she was terrifying. She is very flirty, charismatic, and has a strong will. She also shows promise in finding out, trading, and keeping of secrets. You know she has her own spy network separate from the rest of the family, though she has divulged information for your father when he asked for it. Still, she is very friendly to her brothers, and often organizes friendly surprises for you from time to time.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
So in temporal order:
1. Send messenger to family to bring the rest of our people and all the food and supplies they can carry to Drezen.
2. Take control of critical areas in Drezen. Invest troops to protect and defend.
3. Coordinate with non-Hobgoblin armies.
4. Find new sources of food.
5. Take control of the mines and other means of production around Drezen.
1. Easily done.
2. Drezen is already yours since you defeated the leaders, the armies easily route any remaining demonic forces.
3. That will take some time for all the armies to coordinate. You could work on the other things in the meantime.
4. Give me a social check to gather information on new sources of food.
5. Same for mines and other resources.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
I will be traveling until Sunday night. I want -- nay expect -- to be NPCed during this time. Please push forward with all haste.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
I would like the bracers, the gauntlets, and the new belt. Is that okay? Anybody want my old strength belt?
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
There is a Belt of Giant Strength +4 and Bracers of Armor +1 going into the common pool.
Male worg 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]
I took some liberties here. Aen never claims anything. =P
Post Barbarian Payout Draft #1
Aen
Deadeye's Bow
Headband of Int +4(Heal, Use Magic Device)
Stockman's Formula Book
Boro Bead(Type 2) x2
Boro Bead(Type 1) x1
Cloaks of Resistance +3
39517.5 gold
Gorn
Bracers of Armor +4
Gauntlets of Skilled Manuever(Grapple)
Belt of Physical Might +4(Strength and Constitution)
29100 gold
Nash
Amulet of Mighty Fists Furious Shocking +1
Cloaks of Resistance +3
37729 gold
Varda
Pearl of Power 1
Clara's Hair Clip
Angelic Plate
Bracers of Archery, Greater
8671 gold
Is there anything people want or don't want that I didn't include?
Male worg 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]
Updated.
Post Barbarian Payout Draft #2
Aen
Deadeye's Bow
Headband of Int +4(Heal, Use Magic Device)
Stockman's Formula Book
Boro Bead(Type 2) x2
Boro Bead(Type 1) x1
Cloaks of Resistance +3
39517.5 gold
Gorn
Bracers of Armor +4
Gauntlets of Skilled Manuever(Grapple)
Belt of Physical Might +4(Strength and Constitution)
29100 gold
Nash
Amulet of Mighty Fists Furious Shocking +1
Cloaks of Resistance +3
37729 gold
Varda
Pearl of Power 1
Clara's Hair Clip
Angelic Plate
Bracers of Archery, Greater
Amulet of Natural Armor +3
0 gold (actually -329)
Male worg 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]
Post Barbarian Payout Draft #3
Aen
Deadeye's Bow
Headband of Int +4(Heal, Use Magic Device)
Stockman's Formula Book
Boro Bead(Type 2) x2
Boro Bead(Type 1) x1
Cloaks of Resistance +3
Bracers of Archery, Greater
27017.5 gold
Gorn
Bracers of Armor +4
Gauntlets of Skilled Manuever(Grapple)
Belt of Physical Might +4(Strength and Constitution)
29100 gold
Nash
Amulet of Mighty Fists Furious Shocking +1
Cloaks of Resistance +3
37729 gold
Varda
Pearl of Power 1
Clara's Hair Clip
Angelic Plate
Amulet of Natural Armor +3
12171 gold
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Red, I just want to congratulate you on the parentage twist. It's generating a lot of pathos for Gorn.
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Well, Gorn-Rel is a god himself. (At least in his own mind and the minds of those pulling 1-3 level spells off of him.)
Male Hobgoblin Monk (Ironskin Monk) 15 / Champion (Mythic 7) l HP: 110/206 l AC: 33 [T: 20, FF: 28] l Fort: +25, Ref: +19, Will: +17 (+19 v Enchantments) l Init: +12 l Per: +20 l DR: 4/- l Ki: 9/9 l MP: 13/17
Low batteries. I assume that my priests aren't leveling fast enough to notice before we reach tier 6 or 9.