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Game Master Yasss Queen


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As the Balor takes blows from the Super Saiyan he roars and moves to make a full attack on Kei.

"You're Dead!" The Balor predicts as Zaidel stabs the marilith behind him again.


I actually do need at least damage rolled, due to my Masochist ability I can add the damage to the intimidate check. Though attack rolls can pretty safely be ignored."

Intimidate: 1d20 + 6 ⇒ (4) + 6 = 10
Intimidate: 1d20 + 6 ⇒ (17) + 6 = 23
[ooc]Add the damage from the AOO's[/dice]

Joseph is flayed to ribbons as he runs past the demons, his flesh flying every which way before snapping back into place on his body. He turns and looks over the demons. "Well that almost did something."


Male Fae King Oracle 21(Elemental)/Druid 21

Jeebus, it's *touch* AC is 40+? That's more than double the normal Balor!


Liriiestil wrote:
Jeebus, it's *touch* AC is 40+? That's more than double the normal Balor!

Yeah, using Khorramzadeh the Storm King's profile for Wendonai, his deflective defense adds his armor and natural armor bonuses to touch AC. Might be a little much. =D Edit: I'm just surprised you didn't make him your friend =D


Marilith 1 AoO: 2d6 + 8 ⇒ (1, 3) + 8 = 12

Marilith 2 AoO: 2d6 + 8 ⇒ (2, 3) + 8 = 13

Are you trying to make them friendly or demoralize them?

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

Hello? Been two days, making certain we're all alive!


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Yass is having issues with paizo. I believe the rest of us (maybe not the sniper) are still ready to play.

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

Ok. I wasn't certain if that was still going on. Pardon my impatience!


Wendonai brings his flaming sword down with ferocious force against Kei, the holder of the Key, attempting to slay him and retrieve his enslavers' artifact.

Flaming Sword: 1d20 + 47 ⇒ (1) + 47 = 48 Damage: 2d6 + 19 ⇒ (6, 2) + 19 = 27

Flaming Sword: 1d20 + 42 ⇒ (16) + 42 = 58 Damage: 2d6 + 19 ⇒ (5, 5) + 19 = 29

Flaming Sword: 1d20 + 37 ⇒ (2) + 37 = 39 Damage: 2d6 + 19 ⇒ (4, 4) + 19 = 27

Flaming Sword: 1d20 + 32 ⇒ (9) + 32 = 41 Damage: 2d6 + 19 ⇒ (2, 5) + 19 = 26


Ok just going to end the round and reinvigorate the postings.

End of round:

Balor: 268 damage

Marilith 1: 98 damage

Marilith 2: 33 damage

Round 4 starts you have 24 hours in which to post your actions.

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

Alyssa gasps as she finally enters the clearing- three demons, one much larger and fiercer than the others- obscures her view of her companions. She laughs.

This is a dream this is a dream this is a dream this is a dream this is a dream she repeats, over and over and over.

"But even dreams can be banished," she says aloud.

She quickly walks towards the beasts.

"You are NOT real." she says matter- of- factly. "I am DONE playing games with this. LEAVE ME ALONE!!!" she screams the final words at the creatures, steadily advancing.

Alyssa's Not-So-Heroic-Moment: 1d20 + 17 ⇒ (9) + 17 = 26


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

She's back, folks! Yass Queen is back!
The pitched battle between Zaidel and his marilith opponent continues.
+2 holy longsword: 1d20 + 20 ⇒ (11) + 20 = 31 Just missed!
+2 holy longsword: 1d20 + 15 ⇒ (12) + 15 = 27


Interlude; Bisojo:
As the sun rose on the eastern horizon, painting the sky with streaks of orange and yellow, Bisojo stood upon the altar of Alu’Aral and began to summon once more. The icy winds of Necromantic magic tore through her body and filled her mind as she bent it to her will to raise the slumbering dead to walk the world once more. She exalted in the deathly grasp of Necromancy’s dark energies as it caressed her skin with skeletal fingers and echoed through the air with the howls of tormented specters. Even Kamii maintained a healthy distance from her as she sent forth the magic, in black and purple streaks, to strike the ground and reanimate the corpses that slept in the necropolis beneath the Alu’Aral.

Alu’Aral was an ancient Human city of dozens of buildings all around a center temple. Many of the buildings had crumbled into dust but some of the largest still stood, including the temple. The dusty smell of old death hung in the air as the long dead awoke and tunneled out of their graves in the ground.

“Here comes the second half of our forces.” Kamii commented behind her back.

She turned to look over her shoulder while still twisting the magic to her will. Few spellcasters would dare break their concentration even a little bit when working with such ferocious magics but Bisojo was no run of the mill sorcerer. Even the Magisters of Kelwinth feared angering a Mage of her potency.

Before her the Hell Guard flew majestically up to the temple’s apex and alighted next to Kamii, bowing before him. Numbering two score the large demons cut quite the intimidating picture, all flames and fangs framed by giant bat wings.

“Master.” The largest one hissed. “We await your command.”

Kamii looked over his diabolical minions then nodded in satisfaction. “Where is Devlin?” He asked, noticing the Prince’s absence.

“He said he had someone to kill.” The Demon replied.

“Hmmm.” Kamii said, rubbing his chin and thinking. “No matter, we don’t need him for this.”

Bisojo finished her final spell, raising companies of skeletal knights to join her legion of the Undead. She lowered her hands and turned to her teacher. “They are ready, my master.” She informed him.

“Excellent, now for some sorcery of my own.” Kamii said as he reached into the darkness of his robes and drew forth two items.

The Demon leader, Kaz he was called, raised a scaly eyebrow at the arcane components in Kamii’s hands. “An orb of clarity and a vial of…? Is that God blood?”

“Demon Lord, in fact, the only other thing potent enough to charge the spell I’m about to cast.” Kamii replied, as he poured the crimson liquid over the clear crystal, which turned a blackish red as it absorbed the blood’s Demonic essence.

Bisojo felt excitement flush her features as she watched her fellow wizard begin to cast a spell she had only read about on the most ancient of scrolls. It was a translocation enchantment designed to transfer an unlimited amount of individuals across all planar barriers to a location of the caster’s choosing. Kamii would use it to teleport the ten thousand minions at his disposal directly into the heart of Avalon, the enchanted forest of the Sun Fey. Bisojo prepared for the journey by calling the most deadly of attack spells to the forefront of her mind, for when they reached their destination the slaughter would begin in earnest.

“Hang on to your butts.” Kamii called as sky blue arcane energy rippled out from him and engulfed his massive army.

Bisojo felt a moment of disorientation and then she was there, staring out into the enchanted golden glades of the Sun Fey. Kill. She commanded, sending the magical impulse throughout the Undead horde. The abominations responded with a roar that shook the very earth itself and rushed forward, attacking the startled citizens of Avalon before they could react. Bisojo herself did nothing for a moment, simply studying her surroundings.

The city of Avalon was as much a part of the forest as the trees themselves. Most of the buildings where made, or rather grown, as part of the natural plant life of the woodland. The tree-like dwellings were hundreds of feet high and had leaves that looked like they were formed from solid gold. Here and there multi-colored crystals stood suspended on air directing streams of magical energy to various locations within the domain. The city itself was protected by hundreds of magical wards that kept all but the most determined of intruders at bay, which was why Kamii had spent priceless material components in an epic plane shifting spell, to bring his army directly into the heart of his enemies homeland.

Bisojo caught a glimpse of a trio of Fey archers running along one of the many rope bridges that crisscrossed the tree buildings. She pointed a finger at them and spoke a word of power. The group shrieked in unholy agony as the flesh was stripped from their bones, leaving steaming skeletons that collapsed a moment later.

All over the city the surprised Fey where being cut down, many before they had a chance to defend themselves.

Bisojo. Kamii’s voice called in her mind. Meet me at the Temple of the Sun on the north side of the village.

Bisojo nodded in acknowledgement, though her master could not see the gesture, and began strolling at a leisurely pace through the carnage toward the north end of the city.

Sun Fey, like all Fey, were extremely skilled at whatever path they chose to master. As Bisojo wandered she saw several that had obviously perfected the warrior’s art. They danced about, slaying Undead left and right with blade and bow. Bisojo took a little time here and there to flay those courageous defenders that moved to stop her. Up ahead she spotted a Sun Fey mage, who flew about vaporizing the Undead Giants her master had brought for siege purposes. He was highly skilled, his crimson robes flapping in the heated backwash of his Sunfire strikes. Bolts of burning flame blew apart even the strongest of Bisojo’s minions effortlessly and spinning blades of searing fire decapitated several Hell Guard whom moved to stop the rampaging mage.

“Stop!” Bisojo called, magical force adding a mystic command to her soft girlish voice. Both her minions and the mage halted their attacks.

“Who are you?” The mage demanded angrily, blonde hair flowing around his head like a wreath.

“I am Bisojo.” She informed him dreamily. “You should leave this place and never return! Your magic shouldn’t meet its end here, you are very talented, run and be happy with your magic, it will sustain you!”

The Mage glared uncomprehendingly at her. “Leave my friends to die? My home to burn? My Bloodline to end?” He sneered.

Bisojo’s face fell, and a single tear ran down her face. “At least you will live.” She whispered.

The Mage roared in rage and cast fiery spears of magic at her, which exploded against the mystic shield that protected Bisojo like a bubble.

“Death is so useless.” Bisojo commented wearily, a strange statement for one who brought it so often to others. She lashed out with spinning buzz saws of liquid black magic. The Mage had defenses of his own however, and blocked her attack with a similar shield. His however could not stop but only defect the saws, sending them spiraling out into the forest. One came close to decapitating him and sliced open his cheek before it was deflected. The wound rained crimson liquid to the ground far below.

“Damn” He hissed. He rose into the air and began chanting another spell, one Bisojo recognized.

“It won’t do you any good.” She informed him, her voice almost too soft to hear.

For many long seconds he gathered the energies of the Ether before him, summoning a ball of intense burning magics. With a cry of exaltation he unleashed it toward Bisojo, a fiery star that sought to consume her. It struck her, impacting against her shield then detonated with cataclysmic force.

The flames rushed out with a thunderclap of displace air, consuming all in its path. Bisojo’s Undead Giants, as well as scores of lesser creatures, were burnt to ash in an instant, completely vaporized. The tree homes surrounding where Bisojo stood were like wise demolished, leaving nothing but blackened, searing earth. The Mage laughed maniacally in exhilaration, sure that his foe was defeated.

Life, unfortunately for the mage, is full of disappointment.

Bisojo stood in the center of the devastation, completely untouched.

“No!” He screamed, becoming unhinged. “No, no, no, no!”

Bisojo stared at him, completely detached, then launched into casting a spell of her own. She reached out her hand, summoning an identical giant spectral hand formed of dark magic and sent it darting toward the mage, wrapping its long fingers around him. He screamed as the enclosing fist ate through his mystical shield and devoured the flesh beneath. By the time she released him there was nothing left but some acid seared bones. She sighed, magic was such a wonderful thing, why did people waste it on petty pursuits?

Hurry up Bisojo. Kamii called to her. The Temple priests are giving me some trouble.

Her mood lightened slightly as she imagined the reward awaiting her. This was all for the best she knew, whatever horrible things she was forced to do it would all turn out well in the end.

Godhood can fix all problems and solve all tragedies, after all.


Male Half-Saiyan | hp 303/354, burn 2 | Init 8, Per 26 | AC 24, T 24, FF 18 | Fort 19, Ref 17, Will 9

Finding a bit of success, Bage begins to gather his power into his fist as he continues pounding away at the huge creature, hoping to find a weak spot.

Swift to gather energy, then Flurry of Blows again with Kinetic Fist.

Rolls:
Flurry of Blows 1: 1d20 + 28 ⇒ (3) + 28 = 31
2: 1d20 + 28 ⇒ (18) + 28 = 46
3: 1d20 + 28 ⇒ (1) + 28 = 29
4: 1d20 + 23 ⇒ (18) + 23 = 41
5: 1d20 + 18 ⇒ (8) + 18 = 26
6: 1d20 + 13 ⇒ (1) + 13 = 14

Damage 1: 2d10 + 6d6 + 17 ⇒ (7, 5) + (5, 3, 2, 3, 6, 3) + 17 = 51
Damage 2: 2d10 + 6d6 + 17 ⇒ (8, 9) + (4, 3, 5, 6, 1, 6) + 17 = 59
Damage 3: 2d10 + 6d6 + 17 ⇒ (6, 2) + (3, 6, 4, 2, 2, 3) + 17 = 45
Damage 4: 2d10 + 6d6 + 17 ⇒ (4, 2) + (3, 1, 2, 6, 2, 2) + 17 = 39
Damage 5: 2d10 + 6d6 + 17 ⇒ (8, 3) + (3, 2, 6, 2, 6, 4) + 17 = 51
Damage 6: 2d10 + 6d6 + 17 ⇒ (4, 10) + (3, 3, 3, 5, 6, 4) + 17 = 55


Male Fae King Oracle 21(Elemental)/Druid 21

Deciding that attacking the balor with spells was not working, Liriiestil opts for the same tactic he used against Kami, and shapeshifts into a massive red dragon.

Utilizing Shapechange to duplicate Form of the Dragon III


The Marilith's attempt to each summon an additional Marilith, hoping to increase their numbers and overwhelm the party of heroes.

Concentration, Defensive Casting DC 25: 1d20 + 16 ⇒ (10) + 16 = 26

Concentration, Defensive Casting DC 25: 1d20 + 16 ⇒ (18) + 16 = 34

Summon Marilith 20%: 1d100 ⇒ 16

Summon Marilith 20%: 1d100 ⇒ 57

A third Marilith enters the combat in a flash of dark light.


Wendonai deflects all of Bage's attacks, some of them just barely, and decides to attempt to seize control of the fighter's mind and bring him over to the Demon's side.

Concentration Defensive Casting DC 33: 1d20 + 30 ⇒ (19) + 30 = 49

Dominate Monster on Bage, Will save DC 29.


End of round:

Balor: 268 damage

Marilith 1: 98 damage

Marilith 2: 33 damage

Round 5 starts you have 24 hours in which to post your actions.


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Perception: 1d20 + 15 ⇒ (20) + 15 = 35
"Ahh s#!+!" the big warrior exclaimed as another mutli-limbed demon joined the party.
"Sorry, darling", Zaidel said to his marilith combatant, "looks like my new 'dance partner' has arrived. You gotta go!"
+2 holy longsword: 1d20 + 20 ⇒ (19) + 20 = 39
Comfirming: 1d20 + 20 ⇒ (15) + 20 = 35 Confirmed.
Dmg.: 1d8 + 11 + 3d6 + 1d8 + 11 + 3d6 ⇒ (4) + 11 + (6, 2, 4) + (7) + 11 + (1, 6, 5) = 57
+2 holy longsword: 1d20 + 15 ⇒ (3) + 15 = 18


Joseph, seeing that Alyssa has joined the fray, moves to intercept the woman. "Alyssa! This isn't a dream! They REALLY tore me apart! GET OUT OF HERE!" With that, Joseph speeds off towards the Balor.


Male Half-Saiyan | hp 303/354, burn 2 | Init 8, Per 26 | AC 24, T 24, FF 18 | Fort 19, Ref 17, Will 9

Will Save: 1d20 + 11 ⇒ (4) + 11 = 15

Bage is focused on attacking the beast when he mind suddenly goes blank. Without any thought process, Bage turns at the giant red dragon that just appeared and flies at the beast, ready to take down the new threat.

Flurry of Blows with flying kick to get in range with the first shot. Watch out Liriiestil.

Dice:
Flurry of Blows 1: 1d20 + 38 ⇒ (16) + 38 = 54
2: 1d20 + 38 ⇒ (17) + 38 = 55
3: 1d20 + 33 ⇒ (4) + 33 = 37
4: 1d20 + 28 ⇒ (13) + 28 = 41
5: 1d20 + 23 ⇒ (16) + 23 = 39
6: 1d20 + 18 ⇒ (13) + 18 = 31

Damage 1: 2d10 + 17 ⇒ (1, 4) + 17 = 22
Damage 2: 2d10 + 17 ⇒ (4, 2) + 17 = 23
Damage 3: 2d10 + 17 ⇒ (5, 3) + 17 = 25
Damage 4: 2d10 + 17 ⇒ (8, 7) + 17 = 32
Damage 5: 2d10 + 17 ⇒ (3, 1) + 17 = 21
Damage 6: 2d10 + 17 ⇒ (4, 5) + 17 = 26


The Vulture King swoops down and grabs Alyssa in his mighty claws before taking off once more. As they fly, he says to her sternly, ”Young one, now is not the time to be making a final stand. Even if you still choose to believe this is a dream, there is no sense in confronting a foe far beyond yourself.”

Grapple Attempt: 1d20 + 36 ⇒ (13) + 36 = 49

Sorry if I ruined some plan you might’ve had Alyssa. V.K. would never forgive himself if someone in the pack got killed.


Male Fae King Oracle 21(Elemental)/Druid 21

While the blows from his friend turned temporary enemy are mighty indeed, they fail to dent the protective scales that now armor his body. Current AC is 58

Seeing a third maralith enter the fray, the elf king seeks to end their involvement, and blasts them with fire.

12d8 ⇒ (6, 8, 7, 7, 8, 8, 2, 1, 8, 6, 8, 3) = 72 50 foot cone, catching all 3 maraliths. Reflex save DC 30 for half damage.


Current HP: -98 | Improved Evasion | Ki Pool: 23 | Greater Blind-Fight | Immune to all diseases, Light Fortification LG Half-Celestial Shabti Monk (Unchained) 20/Expert 1 Max HP: 459 | AC: 57; T: 46; FF: 44 | Init +12 | Fort +28; Ref +29; Will +17 (roll twice) | DR 10/Magic; DR 10/Chaotic | Resist Acid, Cold, Negative Energy, and Elec 10 | SR: 32

As the Balor moves forward, Kei moves to meet it.

"You should have run. Then you would not have to die."

Doing a style strike on my first two attacks for Shattering punch, meaning that if I hit, I ignore it's DR.

Flurry of Blows w/Power Attack: 1d20 + 32 ⇒ (17) + 32 = 491d20 + 32 ⇒ (15) + 32 = 471d20 + 32 ⇒ (3) + 32 = 351d20 + 27 ⇒ (4) + 27 = 311d20 + 22 ⇒ (5) + 22 = 271d20 + 17 ⇒ (13) + 17 = 30

Damage Rolls: 2d8 + 29 ⇒ (1, 1) + 29 = 312d8 + 29 ⇒ (7, 6) + 29 = 422d8 + 29 ⇒ (6, 4) + 29 = 392d8 + 29 ⇒ (6, 5) + 29 = 402d8 + 29 ⇒ (7, 6) + 29 = 422d8 + 29 ⇒ (1, 8) + 29 = 38

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

Alyssa struggles against V.K., angrier than a hornet that this thing had picked her up! As she struggles, a strange glow overcomes her; a surge of strength and warmness, and then....nothing. Something's different, but she can't tell what.

Spend a standard to use the Mimic ability on V.K., which I rolled for in the Discussion tab.


One Marilith screams as Zaidel's holy blade bites deep, then screams again as she and her three sisters are caught in a blast of dragon fire.

Marilith 1 Reflex Save: 1d20 + 18 ⇒ (5) + 18 = 23 62 damage

Marilith 2 Reflex Save: 1d20 + 18 ⇒ (14) + 18 = 32 26 damage

Marilith 3 Reflex Save: 1d20 + 18 ⇒ (17) + 18 = 35 26 damage


The Balor snarls under the hurricane of Kei's blows then attempts to grasp his mind with his dominating will.

Concentration Defensive Casting DC 33: 1d20 + 30 ⇒ (16) + 30 = 46

Dominate Monster on Kei, Will save DC 29. If Kei fails he is commanded to hand over the key.


The embattled marilith unleashes her full wrath upon Zaidel.

+1 longsword: 1d20 + 24 ⇒ (2) + 24 = 26Damage: 2d6 + 8 ⇒ (2, 2) + 8 = 12

+1 longsword: 1d20 + 24 ⇒ (10) + 24 = 34Damage: 2d6 + 8 ⇒ (6, 5) + 8 = 19

+1 longsword: 1d20 + 24 ⇒ (18) + 24 = 42Damage: 2d6 + 8 ⇒ (2, 5) + 8 = 15

+1 longsword: 1d20 + 24 ⇒ (17) + 24 = 41Damage: 2d6 + 8 ⇒ (3, 4) + 8 = 15

+1 longsword: 1d20 + 24 ⇒ (19) + 24 = 43Damage: 2d6 + 8 ⇒ (4, 5) + 8 = 17

+1 longsword: 1d20 + 24 ⇒ (5) + 24 = 29Damage: 2d6 + 8 ⇒ (4, 1) + 8 = 13

+1 longsword: 1d20 + 19 ⇒ (15) + 19 = 34Damage: 2d6 + 8 ⇒ (5, 1) + 8 = 14

+1 longsword: 1d20 + 14 ⇒ (8) + 14 = 22Damage: 2d6 + 8 ⇒ (5, 1) + 8 = 14

+1 longsword: 1d20 + 9 ⇒ (16) + 9 = 25Damage: 2d6 + 8 ⇒ (1, 6) + 8 = 15

Confirm Crit: 1d20 + 24 ⇒ (12) + 24 = 36Damage: 2d6 + 8 ⇒ (1, 6) + 8 = 15

Confirm Crit: 1d20 + 24 ⇒ (15) + 24 = 39Damage: 2d6 + 8 ⇒ (4, 2) + 8 = 14

Confirm Crit: 1d20 + 24 ⇒ (10) + 24 = 34Damage: 2d6 + 8 ⇒ (5, 2) + 8 = 15

Her storm of blades so quick and deadly the eye can barely follow their movements.


The two remaining Mariliths slither toward Liriiestil, ready to attack in the next 6 seconds.


End of round:

Balor: 441 damage

Marilith 1: 207 damage

Marilith 2: 59 damage

Marilith 3: 26 damage

Round 6 starts you have 24 hours in which to post your actions.


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Zaidel takes out calculator and crunches the numbers, to find he is at -5 hp. Bleeac!! I don't think I could use my Retribution ability under such an assault. So for the time beginning I'm out of the fight..until next round.


Male Half-Saiyan | hp 303/354, burn 2 | Init 8, Per 26 | AC 24, T 24, FF 18 | Fort 19, Ref 17, Will 9

Still fighting for the wrong side, Bage continues his attack upon the dragon.

Dice Rolls:
Flurry of Blows 1: 1d20 + 38 ⇒ (4) + 38 = 42
2: 1d20 + 38 ⇒ (20) + 38 = 58
3: 1d20 + 38 ⇒ (17) + 38 = 55
4: 1d20 + 33 ⇒ (1) + 33 = 34
5: 1d20 + 28 ⇒ (7) + 28 = 35
6: 1d20 + 23 ⇒ (7) + 23 = 30

Damage 1: 2d10 + 17 ⇒ (10, 8) + 17 = 35
Damage 2: 2d10 + 17 ⇒ (3, 8) + 17 = 28
Damage 3: 2d10 + 17 ⇒ (7, 4) + 17 = 28
Damage 4: 2d10 + 17 ⇒ (10, 2) + 17 = 29
Damage 5: 2d10 + 17 ⇒ (4, 9) + 17 = 30
Damage 6: 2d10 + 17 ⇒ (6, 2) + 17 = 25

Confirm 2's Crit: 1d20 + 38 ⇒ (14) + 38 = 52

So...28 damage from blow #2. It takes a nat 20 just to reach 58...with highest bab. I can't hit friend or foe!


Male Advanced Human Striker 30 | Sentinel 30 | Conscript 30 | Blacksmith 30

Well now. This was interesting.

Sure, Kami had already proven himself to be a creature of significant influence to have so many spies following this group. As well as being a being of immense ambition in order to risk the wrath of a Demon Princess, let alone one as powerful as Kanzen was. Yet he had not imagined that his influence was so great that not only did he have a Balor within his back-pocket, or at least a Balor who owned him a great favour. But a Balor who was likely one of the oldest and most powerful demons to exist, and a champion of a dark deity...

Well. Whilst his curiosity was already piqued by this group, by the story that the Lady had shared and the unusual familiarity that he had with these places, names and stories they were so willing and free to discuss and share with one another. The fact that a being of such power - or at least influence - was arranging himself against the group was quite attention-grabbing indeed. Regardless of whenever or not this group actually lead to the answers that he so desperately sought, it was likely going to be a worthwhile endeavour to linger and see how the situation would develop.

Besides, these beings were quite strong. A being with divine power from within, two strong martial artists, a sharpshooter, a mage and a swordsman's... oh and an invincible dude. So, he settled down to watch them fight. To battle against this new threat that arranged itself against them. Though neither the orge squad that they had convinced to work for them nor these... divine warriors stepped in to help. Meaning that he was getting a strong gauge of their abilities and capabilities. They were strong, ferocious fighters for certain...

But evidently. Not strong enough.

Blow after blow rained down on Zaidel, slipping past his defences to cut into his flesh and skin. The Marilith’s blows were swift and deadly, for sure to cut the swordsman down as he stood. Yet, as that final blow came swinging round, as the blade glistening in a deadly, silver, arc. A blur shot out of nowhere in order to intercept the attack. Knocking the weapon clean out of the Marilith’s hand. No, more than that, the blade span round to slam its handle into the Marilith’s skull, even as an object that had slammed into its hand span back, away from the demon and the swordsman...

And into the waiting hand of a new warrior on the field. A tall, toned figure with tanned, weathered skin and cold, blue eyes. Simple brown robes covered his form as he relaxed the weapon against his shoulders... save it was not a weapon he had thrown. But a simple lamp post, taken from its purpose and used as a weapon. Finally revealing himself, he spoke to the Balor in a calm, measured voice.

“Tell me Wendonai, Father of the Drow. Do you know who I am?”

Cunning Intuition > Ranged Disarm + Greater Called Shot. Disarm Check: 1d20 + 53 ⇒ (7) + 53 = 60 > Twirling Disarm. Non-Lethal: 2d6 ⇒ (6, 4) = 10.

Aura of Fear. All foes within 85ft must make a DC 38 Will save or have their fear effect increased by one step.


Male Fae King Oracle 21(Elemental)/Druid 21

Bage, I'm immune to critical hits. Also, the only reason you need a nat 20 to hit me right now is cuz I'm a big freakin dragon, which adds +8 to my natural armor. Otherwise, you would have kicked my ass a lot, and I would need to do 'something' about you. I also DR 15/Cold Iron, DR/10 Magic, so I can basically ignore your one hit, lol

Also, I forgot to roll how long till I need to wait till I can use my breath weapon again. 1d4 ⇒ 2 rounds, this being round 1.

One solid blow from Bage manages to connect against the massive dragon, but his defenses turn the what could have been a devastating blow into a mere annoyance.

As he doesn't want to harm his friend, he unleashes his draconic fury upon the maraliths.

Dragon attacks:

1d20 + 27 ⇒ (16) + 27 = 43 bite on the most wounded of the serpent demon for 2d8 + 12 ⇒ (4, 2) + 12 = 18

1d20 + 27 ⇒ (3) + 27 = 30 claw 1 same maralith for 2d6 + 7 ⇒ (2, 5) + 7 = 14

1d20 + 27 ⇒ (9) + 27 = 36 claw 2, most wounded for 2d6 + 7 ⇒ (2, 4) + 7 = 13

1d20 + 22 ⇒ (10) + 22 = 32 wing 1, 2nd most wounded for 1d8 + 7 ⇒ (4) + 7 = 11

1d20 + 22 ⇒ (11) + 22 = 33 wing 2, same target for 1d8 + 7 ⇒ (2) + 7 = 9

1d20 + 22 ⇒ (7) + 22 = 29 tail slap, 2nd maralith for 2d6 + 7 ⇒ (6, 3) + 7 = 16

The bite has a 15ft reach, the rest, 10ft.

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

"Set me down!" Alyssa yells at V.K., the sudden surge of energy gone. "Let me down over there!"

She points to the fallen Zaidel. "I can help him! Just let me go!"


Joseph rushes towards his saiyan friend as he goes ballistic on Liriiestil. Rather than try and stop him, Joseph simply attempts to trip up his attacks, putting his body in the way of his blows.

Aid AC: 1d20 ⇒ 15


The Vulture King swoops down to near Zaidel, hovering just of the ground before setting Alyssa down. He says to her, "Be careful then. I shall guard you if need be."


Current HP: -98 | Improved Evasion | Ki Pool: 23 | Greater Blind-Fight | Immune to all diseases, Light Fortification LG Half-Celestial Shabti Monk (Unchained) 20/Expert 1 Max HP: 459 | AC: 57; T: 46; FF: 44 | Init +12 | Fort +28; Ref +29; Will +17 (roll twice) | DR 10/Magic; DR 10/Chaotic | Resist Acid, Cold, Negative Energy, and Elec 10 | SR: 32

Sorry, missed I needed to make a save. Damn this flu!

Will Save: 1d20 + 17 ⇒ (13) + 17 = 301d20 + 17 ⇒ (3) + 17 = 20

The Balor's will washes over Kei, but he stands firm against it.


The Marilith recoils in surprise as she is nailed between the eyes.

Wendonai looks up in surprise as Kei resists his spell and The Nameless Warrior reveals himself.

Wendonai Will Save against fear: 1d20 + 29 ⇒ (20) + 29 = 49 Success

Wendonai Knowledge (local) check.: 1d20 + 40 ⇒ (2) + 40 = 42 Success

"The Nameless Warrior?!" Wendonai cries in dismay.


As Liriiestil in his mighty dragon form shreds the first Marilith the other two cower in fear of the Nameless Warrior.

Marilith 2 Will Save: 1d20 + 13 ⇒ (4) + 13 = 17

Marilith 3 Will Save: 1d20 + 13 ⇒ (8) + 13 = 21


"Kamii recalls us!" Wendonai calls to the Mariliths, then teleports away.

Wendonai Defensive Concentration Check DC 29, Greater Teleport: 1d20 + 30 ⇒ (12) + 30 = 42

One of the Marilith's manage to join him.

Marilith 2, Defensive Concentration Check DC 29, Greater Teleport: 1d20 + 16 ⇒ (19) + 16 = 35

Marilith 3, Defensive Concentration Check DC 29, Greater Teleport: 1d20 + 16 ⇒ (6) + 16 = 22


End of round:

Marilith 3: 26 damage, shaken

Round 7 starts you have 24 hours in which to post your actions.


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Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Zaidel lies motionless on the battlefield, bereft of life...
THEN A THUNDEROUS LIGHT SHOOTS DOWN FROM THE SKY DIRECTLY ONTO THE FALLEN ZAIDEL, RAISING HIS LIFELESS CORPSE TWO FEET OF THE GROUND, ACCOMPANIED BY THE SOUND OF A BRIEF ANGELIC CHOIR!!! AS SOON AS THE LIGHT ARRIVES, IT DEPARTS JUST AS QUICKLY!
Falling back down on the ground, Zaidel sits up like a shot, looking around in a confused daze.
"Wait! Did I just die?!
Spontaneous Resurrection: 5d8 + 9 ⇒ (8, 1, 6, 5, 4) + 9 = 33
First use of Spontaneous Resurrection feat.


Male Fae King Oracle 21(Elemental)/Druid 21

Lir changes back into his elven form. "One of you lies dead at my hands, and your other allies have fled. We could easily cut you down where you stand, but I will offer you the chance to reconsider your allegiances." 1d20 + 57 ⇒ (3) + 57 = 60 Diplomacy.


"I have been summoned and so I am bound to obey." The Marilith replies and moves to attack.


Male Fae King Oracle 21(Elemental)/Druid 21

"Ah well, at least I tried." The fae says, and steps back, letting his companions finish their foe off.

I'm assuming my diplomacy attempt was my action for the round. Let me know if that's not the case.

Scarab Sages

F Human Battle Auger 2/Taskshaper 2

Alyssa rushes over to Zaidel as he sits up.

"Sit back down! Now!" She gently pushes him down on the ground.

His wounds are.... gone, she thinks to herself.

"I was an volunteer EMT for my university. Relax, let me take your pulse. You're going to be ok. Just follow my voice."

Alyssa attempts to Treat Deadly Wounds on Zaidel.

Heal: 1d20 + 15 ⇒ (14) + 15 = 29

That's 17HP back to you, Zaidel. not certain if it's needed (can't see the Spontaneous Resurrection feat), but I'm assuming it can't hurt, right?


The Vulture King flies over to Zaidel. He says in a deep voice, filled with pain, "I am sorry young one, I could not keep you safe. I am glad that your divine spark has protected you." He places a talon on Joseph's head, surging healing magic through him.

Zaidel will get 140 hit points back.


Liriiestil wrote:

"Ah well, at least I tried." The fae says, and steps back, letting his companions finish their foe off.

I'm assuming my diplomacy attempt was my action for the round. Let me know if that's not the case.

Good question, what type of action is your 1 round diplomacy?


Male Fae King Oracle 21(Elemental)/Druid 21

It doen't say, but it says 'in one round' so I assume it takes a full round action.

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