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Gorm laughs as he dodges aside and avoid's the thing's blow. "This has taken too long. There are other, bigger things than you to kill now."
Attack!: 1d20 + 6 ⇒ (17) + 6 = 23
Damage!: 1d4 + 6 ⇒ (1) + 6 = 7

Narrator Prime |

While Tiwtch and TukYik worked the room with the Baghra, the others desperately attempted to finish off the last guard.
He had been injured once during this exchange, and now Gorn finished the job, bringing his fists up and down in the things head, pulling the brain case and dropping it liflelessly to the floor.
As the big man stood breathing heavily over the corpse, the rest of the sounds of combat disappeared. The threat of violence had passed.
with K4 being killed, we now drop out of combat intitiative.
Tuk, you get the distinct impression the creature was certainly aberrant. Most likely some form of Drift beast, but you couldn't recall anything more than that. (Rare creature, CR high enough to make your roll fail- just). If Trellik gets a look at it, he'll have a much better chance at identifying it given his Xeno background

Narrator Prime |

The wounded Baghra responded with a whine of relief as Tuk'Yiks Magic washed over it. The damage healed and he nodded at the insectoid with true appreciation. His companion still stared wildely at the gaping hole in the wall.
Twitch couldn't tell anything more about this room than they'd already discovered. His only new information was the huge rent in the wall obviously hadn't been here when these pods were functioning. Whatever had caused the lighting to fail and flicker in this building had also opened up the crack. An earthquake maybe?
Without getting too close, he could tell the fissure dropped down into the rock below this floor level. Whatever beast had caused this havoc, it was now deep in that hole and it of sight.

Twitch - Ysoki Mechanic |

Twitch was glad the body-language of the dog-men was one of appreciation, despite their comrades being massacred right before their eyes.
With one eye on the opening left by the monster, he inspected the remains of the dog-men, appreciating the rifles for what they were and the organic 'rifles' s well.
"I don't even want to touch those bony things,; the other rifles are good weapons though."
He patted Big Bertha, "I already have her and I love her, but can all of you deal with foes at a distance?"
tag?
He inspected the executioners a little bit closer, "Where in the Pact Worlds are they from?"
--------------
GM, can you please summarize which rooms have been inspected so we can continue our search for answers?
Isn't it strange that a spell that heals hit point damage does NOT heal stamina damage. I'm very tempted to make that a home rule in my games.

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Gorn gathered up the rifles, doling out any to any that wanted them.
He then looked at the pods that that they found, wondering if any were left with living passengers.

Tuk'yik |

Giving the Baghra some birth. Now that he is ok, Tuk'yik is somewhat ignoring him. His job done.
Looking at the strange bone creatures, {I have no idea. I have not seen them before. Very aggressive. Where they in the pods too?}
What roll would allow me to look over their bodies and look for any of the goo. To see if they are fresh out of the pods as well?
Looking toward Gorn with the various weapons, {No thank you, I have my small arm, but I tend to just use what is around me with my mind. Seems easier than having to deal with ammo. Hopefully they are useful to someone, though. We might want to bring one of the creepy bone ones, just to give to a [collector|researcher]... If we can ever find one}
Yeah my heading only heals hitpoints, but other classes (Envoy comes to mind) heals Stamina. I think the idea that the body is not actually damaged until it gets to HP. Boosting someone's Stamina is more of an moral boost than physical healing. I am ok with that, though. It allows me to do other things till someone is actually hurt.
I would also love another summary of what doors/rooms we have looked into.

Trellik |

Trellik attempts to identify the bony creatures
Life Science: 1d20 + 9 ⇒ (16) + 9 = 25 No penalty for being Rare
On the off chance that he has ANY chance to identify the tentacled thing just from description
Life Science: 1d20 + 9 ⇒ (10) + 9 = 19 No penalty for being Rare
Does the rifle use the same caliber rounds as my pistol?
"Should keep checking the rooms. May be others."

Narrator Prime |

I'm going to do a more detailed post tonight. Bit busy at the moment. The threat on this level is now gone so I'll do a big piece where you check the remaining rooms. Sorry for any delay

Narrator Prime |

in order, going clockwise from the room where you first woke up
room 1
This area was clearly where the guards had stored the gear for any prisoners they'd taken. For whatever reason, only some of the creatures here seemed to have equipment deem d suitable for keeping. (Already taken all the gear here and equipped yourselves with it
Room 2
This room is the last on the level to remain locked, Teitch makes short work of that though, using his mechanical devices to again stimulate the muscle door.
The scene in here is tragic. Eight more pods line the rooms wall, but each holds a lifeless body. A quick inspection of the panel on the side shows that the sentients in here all drowned when the feeding tubes and air tubes had their informatiOn systems crossed. These creatures stood no chance, and it is with a great chill that you all realised this could easily have been you. (No equipmemt waa kept for these creatures. They're all from primitive cultures)
Room 3
This was the room Gorn and Andretta first woke in. Now it is a charnel house of sprayed blood and gore where the tentacled creature had attacked. The dark crevasse in the back of the room creates an ominous feeeling of impending death, like staring into the dark eyes of some great predator.
Room 4
This is where the second set of guards emerged from (K3 and K4). It is clearly a guard room of sorts. Two pods sit at the back of this room, but they're different to the ones holding the prisoners. These seem to,serve the simple purpose of providing a place to sleep and a source of sustenance for the guards in this room. Certwinly they don't seem configured to keep a creature in deep coma like the prisoner pods.
Room 5
This is where the executions happened. There are 8 bodies on the floor here, each of them shot once in the back of the head, probably while still in a comatose state from the prisoner pods. Some of these look like they might have belonged to the Pact Worlds, being humans for the most. Two more Baghra are here too.
There are no computer terminals or communication systems of any type in,the area. However these things were given orders, it wasn't by communication systems.
The elevator doors open reluctantly to reaveal a dark shaft leading upwards and downwards. Thick ropy muscles hang in the centre of the shaft, dropping down to connect to a metal elevator cart about twenty feet down the shaft. The metal cart seems to be damaged, warped and buckled as it plummeted to the lower level most likely. There's a hatch in the roof of the thing if anyone needed to enter it from the top or escape from within.
Looking up the shaft, it appeared as if another set of doors existed nearly 30 feet up. (Darkvison easily sees these details, otherwise you're going to be needing a torch. I think most of you can see in the dark though.)

Narrator Prime |


Twitch - Ysoki Mechanic |

Twitch looked up and down the shaft, "Well, you can call the elevator but it won't come."
He looked at the others, "I think this here shaft is the only way out. We could climb down to the elevator, get through the trapdoor, and see if it stuck in another floor."
He looked at the muscle/tendons like ropes and shuddered, "Yeah, I'm not going first. You think those things are alive?"

Tuk'yik |

Looking in the shaft, {I guess the question is, are we underground or above. This place is sure falling apart}
Looking over at the group, {I am not sure why, but the trap door below worries me. What if there was someone inside. My vote is down, for now. Plus those [muscles|ropes] disturb me.}

Trellik |

"We in LOTS of trouble.
That tentacled thing sounds like MIGHT be Tauslek Matriarch. Live in Drift Space. We may be in Drift? Maybe it captured too? Do not look at eyes. Hynotized. You stand there. Let it kill you. Suggest if somebody hypnotized, somebody else try and shake them out if it, break eye contact.
Bone guys have heard of. Klaven. Legends only. From very, very far away. Abduct people. Turn them into bone men. Not sure how. Grafting limbs part of it. Can communicate to each other without words or telepathy. Pheromes? Nanites? Don't know. They probably kidnapped us. Bad.
Already 1/2 out of bullets for pistol. Glad have second gun. We need to take EVERYTHING useful. Not know when can get batteries, bullets. Try to save ammo.
Andretta, suggest you take armor. Better than nothing. And bone spur rifle. Better than nothing. We also take other rifles. I take one. Tuk'yik, other?
Carry other bonespur rifles. They crap but we may need. Better than nothing.
Anybody not got melee weapon, take scimitar. Don't care if you any good. Better than nothing
Trellik switches so he has his laser pistol in one hand and his survival knife in the other
GM can the ammunition from the rifles be used in a pistol? Or somehow adapted to be used with an engineering check or something (and presumably time)
Do those muscly ropes look alive or just organic?
No idea what roll that would be
roll: 1d20 ⇒ 1
On that roll, probably doesn't matter. Failed :-(

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Gorn piles the remainder of the unclaimed supplies in his ruck, and takes a look at the elevator. "Well, I can see benefits to either plan. Yeah, maybe the elevator opens to another floor. But that door up there, we know already does, so either way.
Someone make a call. Up or down. I care not if I'm climbing on something slimy, just so I can keep a hold."
That said, Gorn grabs one of the ropy muscles and gives it a tug, trying to determine how much weight it can hold.
Perception: 1d20 + 1 ⇒ (17) + 1 = 18

Twitch - Ysoki Mechanic |

Twitch is alarmed by the information shared by Trellik.
"Abduction? So we're not in the Pact Worlds? Holy s%+*!"
The ysoki brandished his combat knife, notched and dented from use, "I got this and Bertha. I'm OK."
He then looked down, "Let's go down. I would hate to have something come up behind us."
-------------
one vote to go down

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Gorn backs away from the shaft and wanders near Andretta. "How are you doing?" his voice rumbles out, worrying how she fares despite her tough exterior.

Tuk'yik |

Seemly in shock while being told the potential background of the beast. {Well, we should keep going then. I am all for adventure and travel, but usually under my own power and not being abducted.}
He picks up one of the tactical dueling swords. {I guess this is better than my Baton. Might as well have it}
Turning to the human female. {How do you come by your power? Your ability to stun them was quite interesting.}
Another vote down

Narrator Prime |

Andretta shows her distaste at the offer of the bone weapons.
" I am sorry, but I have no training in such things. I might as well be throwing rocks at them as point it there way"
looking around at the carnage, she sighed tiredly " I am no stranger to death, my friends. However, my order was trained to try and prevent it through negotiation rather than force. I have certain talents that can aid in communication when we need them. They are limited, but useful. "
As if to prove her point she spoke words of power and everyone felt a wave of enlightenment wash over their minds. The Baghra turned as she spoke, muttering Witch woman. We must be wary of that one eh!"
To everyone's surprise, they could clearly understand what was being said. The dog man frowned and bowed a little when it too understood what happened. "No offence witch, but where we come from that power is considered dangerous". The articulation in its voice and the manners it displayed showed a more complex personality than their previous bestial natures might have displayed. They might be aggressive, but they were not animalistic by any means.

Narrator Prime |

Gorn can tell almost immediately that the ropy muscles could support all their weight. Climbing down would be similar to climbing down a rope. Not such a problem for one as strong as he, but some of the others may have difficulty.
Its a DC 10 Athletics check to climb up or down the muscle section. It works very much like an elevator cable only organic. The DC already assumes you're backing your legs against the wall to do the climb. You could all be on the cord at the same time, but obviously that carries risks of getting knocked off if anyone fails. Remember to take into account armour check penalty for Athletics checks. It also takes both hands to be climbing. You can however brace and hold with one hand while freeing another one up for weapons or equipment if it becomes necessary.

Tuk'yik |

Looking down the hole. {I am a bit nervous about this. I am not known for my upper body strength. Why doesn't someone else go first.}

Twitch - Ysoki Mechanic |

Looking down the hole. {I am a bit nervous about this. I am not known for my upper body strength. Why doesn't someone else go first.}
Twitch looked down into the elevator shaft and at the tendons hanging from above.
"OK, so we think those will hold, right?" He turned to the big guy in heavy armor, "Why don't you go first and me and Bertha will cover you. I'll follow you down next."
With that the ysoki dropped down near the edge of the shaft and lovingly patted his laser rifle, waiting for the big man to scamper down.

Twitch - Ysoki Mechanic |

Seeing that nothing seemed to want to eat the big man, the ysoki slung his rifle behind him and took hold of the tendon-like rope.
Repressing a shudder of disgust, he started to climb down...
The tendon seemed to contract and the ysoki involuntarily let go falling the rest of the way, "Ah, s%*%..."
-----------------
athletics-climb: 1d20 + 4 ⇒ (1) + 4 = 5

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Minor retcon
Gorn spins on the dogmen as they speak of the woman. Like an avalanche finally loosed by a small stone, the big man in his big armor advance quickly, faster than anyone that big has a right to move. "And where -I- come from," he says, stopping only an inch from the speaker, it is CONSIDERED RUDE to SPEAK ILL of WOMEN! I have FORGOTTEN why I have not KILLED YOU YET, so you would DO WELL to guard thy tongue, lest I FORGET my MANNERS and DECORATE the halls with WHATEVER is the nothing you carry around in YOUR HEAD.
You may STRIKE AT ME, or you may GROW CIVIL. EITHER shall mollify me with the great SILENCE that follows!"
Without waiting for a response, Gorn turns and strides with purpose to the shaft. "Let us be about it. My battle heart is up and there may be more souls crying out for salvation."
Gorn leads the way down.
Athletics!: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11
Gorn slugs his way down, almost without watching, only his massive strength saving him from possible disaster. As he gains the bottom, he looks around quickly, then waits for the others, arms outstretched in case he needs to catch someone.

Narrator Prime |

The ropy muscle writhed in the grips of those climbing it, as if an electric pulse way through these he fibres erratically. It nearly cost the two Ysoki their grips, but they managed to clutch tight and hold on until the worst of it trailed away.
With the four Pact Worlders standing on the roof of the elevator cart there wasn't room for any more to descend. The Baghra kept a wary eye up the shaft, their guns trained on the doorway above them. They had snarled at Gorn with his aggressive response, but these were no whelps fresh from the teat. Soldiers were soldiers wherever you were in the universe and Gorns aggression was nothing they'd not seen in the past, nor dealt out themselves most likely.
Andretta had wished them all luck, and held back from the elevator, keeping an eye on the room where the Tentacled beast had retreated earlier. They had s%%@ the door as a precaution, but who knew how strong it was or if it was smart enough to merely open it.
The hatch in the roof of the cart opened in protest as Gorn wrenched it free with his hugely muscled arms. Inside the remains of a single guard could be seen sprawled in the floor. Its body was broken and twisted in strange angles, signs of the trauma that had killed it when the elevator had plunged in aided down the shaft. It seemed as if this guard had been armed with a bone sword, rather than a gun. Counts as a longsword.
The doors to the elevator cart were warped and partially opened from the impact. A sickly green glow seemingly oozed through the door, like bioluminescent liquid particles suspended in the atmosphere.
can I have a general plan on how you want to enter the new level please. Rough idea of battle order, any skill checks you think will help before/as you move in.

Trellik |

I can go first if want. Try and find traps. Stealth ahead a little.
Gorn, do NOT attack everything you see. Except Guards. Them you can attack. Baghra people. May be other people. May look like enemies but, unless they attack, do NOT just attack them. May be friends. All prisoners here like us. Stop acting like Rabid Dog."

Tuk'yik |

Looking over at the Baghra {Forgive our large [friend|hivemate|ally]. I think he comes from a place of stern control. Just don't accidentally shoot him}
To the group {I agree with Trellik, weird organic bone creatures, I think are safe to maul. I don't think they wish us any good. Other creatures, let us take a pause first. Don't want to waste your fists on a potential ally}
Looking down at the sword, {These sharp weapons. Very archaic. I have no strong need for it. Anyone wish to use this?}
Like we said in discussion, I am ok with Gorn going first, and the rest of us following behind. With Trellik looking for traps/stealthing in occasionally when needed. I will stay behind, but not too far behind.

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"Twould seem prudent to assume that most of the things we see here will be more guard than prisoner, as we have been kidnapped and brought here, but I'll at least give it a thought.
But I don't trust those dog-men. They might have killed the Vesk, and the mother-thing just happened to show up too. We don't know. A prisoner who is untrustworthy is still untrustworthy."
Gorn rips open the deformed doors of the elevator, and peers into the space beyond.

Narrator Prime |

The doors groaned as the big human wrenched them from their mounts. Green light flooded into the room, motes of fluorescence occasionally sparking against their armour as the four sentients moved in.
Beyond the elevator was a room about 40 feet in diameter, bisected perfectly in half by some form of iridescence force barrier. This was the source of the light that flooded the room, but it's normal functioning was being inhibited by the massive rent in the wall to one side of the chamber. At this juncture the force wall seemed to wash against the wall in waves, desperately trying to make so,e for, of tangible contact with whatever stabilisers had once held its form in place. As the waves of energy smashed against the rock, it splashed out like sea foam, filling the room with bioluminescent particles that flared briefly before snuffing out in the darkness around them.
Whatever had been held on the far side of that force wall was no longer present, most likely the Drift Beast which had attacked the Baghra upstairs. The gaping hole in the wall went back and upwards, reaching into darkness beyond the vision of anyone in the room.
On the closer side, a series of technical panels flashed their lights in sparking protest as energy surges flushed through whatever systems once ran this complex. A large metallic table rested on the intact wall, many strange devices strewn across it and a large leather bound journal resting on its flat surface.
There were no signs of struggle nor any signs of other creatures in this place at all. The only exits being the ruined elevator and the gaping rend in the wall.

Twitch - Ysoki Mechanic |

The electrical panels just called to Twitch, so much so that he ignored the items on the table.
"It's some sort of forcefield obviously meant to keep that tentacle beast inside."
He moved his whiskers, "Bad news. It's not here."
He then started to fiddle with the control panels to see if he could discern how to make it work again or make something useful out of it.
engineering: 1d20 + 13 ⇒ (19) + 13 = 32

Twitch - Ysoki Mechanic |

"Looks like we on ship that was hit by asteroid. Maybe. Drift accident?"
Twitch only lifted his eyes from the panels enough to answer, "Maybe but this still doesn't tell us where we are? In Driftspace?"
The ysoki then turned his attention to the different gadgets on the table and the book; he really wanted to read the book.
------------
What sort of rolls do we need here? Feel free to roll for Twitch whenever you feel like it to speed up gameplay. I promise I won't care as long as you roll well. :)

Tuk'yik |

Looking over to Trellik, {Does this mean we are in a ship? Couldn't we be on a planet or something. This damage.. could be anything, right?}
Moving to the table with Twitch, ignoring most of the items on the table, but very curious about the book as well. {Hmm, what could this be. Notes about the beast? Maybe clues as to where we are..}What roll would we need to read/translate this book?

Trellik |

On the off chance that this happens to be accurate I just want to assure you that I have NOT read anything at all about this Adventure Path :-)
"This only guess. But Drift travel dangerous, sometimes things come into Drift. Maybe we captured, on ship in Drift. Accident happen with asteroid. Ship damaged, we released. So we on ship. Maybe in Drift. Maybe out of Drift."
Trellik would also try and read the book. As Tuk says, feel free to roll on my behalf whatever skill is appropriate.

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Gorn keeps a watchful eye, not trusting how things appear here.
I didn't get that description. I don't know what the room looks like but you guys seem to get it so go nuts. This seems fine since it looks like we've got no where to go but up.

Narrator Prime |

in less flowery language, and hopefully without the stupid fat fingered iPad typing errors I keep making. The room is roughly circular, 40 feet wide. It is Divided in two by a greenish force field. The far side of the force field looks like it was a type of prison, but whatever used to be in there escaped. The closest side of the room has computer terminals and a desk. The right hand wall has a really big hole in it, which is making the force field not work properly.

Narrator Prime |

The computer terminals
After some quick fighting and the rewiring of a few panels, twitch manages to get the majority of the computer system back up and running. The little man was absorbed in his work, so he didn't see the first images pop up on the screen, but he certainly heard the response from the others.
The screens were showing a looped video of a largish meteor hurtling towards what appeared to be a station anchored to an asteroid. The meteor struck a glancing blow to the asteroid, shaking the cameras violently. The last few seconds showed atmosphere venting out into the void beyond the station, then a large electrical discharge erupted from the impact zone and the cameras went fuzzy.
You can now attempt a hacking check to get access to cameras throughout the station. The DC is 21. That's about all that this particular terminal will allow you to access
The Journal
The large tome looks to be filled with some form of scientific notes. There are diagrams and formulae written through out it. The words seem foreign, but even as you study them they seem to swim in and out of focus, like you could possibly understand them if really tried hard.
DC 20 Culture check to decipher the following
It shouldn't even be possible to decipher that language, but simething seemed to be happening that was assisting. Maybe it was Andretta's Magic?
The things on the table
The few items strewn across the table look as if they should be boxed up and sorted carefully. It appears as if the impact of the meteor threw them out of their container.
Two incendiary grenades I, one jump jets armor upgrade, two medpatches, a mk 1 ring of resistance, and two spell amps of lesser restoration.

Tuk'yik |

Culture: 1d20 + 6 ⇒ (4) + 6 = 10
Looking at the Journal. {This languages illudes me. Very interesting how it interacts with my senses. If you can't read it, Trellik I would love to keep it. Maybe spending more time with it will help}
Looking at the items on the table, {Hmm interesting. That ring looks interesting to me. Also, I don't quite have the power to do Lesser Restoration. Maybe I will eventually. What do you all think?}

Trellik |

Trellik would take 10 on that culture check if allowed. He pretty much always takes 10 on any "good" skill when allowed.
culture: 1d20 + 10 ⇒ (18) + 10 = 28
"This very strange. Should not be able to understand this but can. This too important to summarize. I'll translate as best I can"
"We have removed some of her fries and put them in Level 2 Test Bay. I have a new serum, I believe, to suspend the connection formed by the cranial gland tauslek for an indefinite period of time. This can greatly advance our efforts indefinitely retain matrix identity of the victim. The degradation of these vital fluids and their memory will be the thing of the past. Unfortunately, the topic less happy with me for the conduct of these bodily disorders. I need to convert a few klaven, to help in combat and protect against any outbreak. She is very intelligent, and I have no doubt that her ability to understand the concept of revenge. "At the end of the recording, one word identifies the author as« Lomrick."
"If his armor can take them, suggest give jump jets to Gorn. He get close and personal so can use best. Whoever can use grenade take one each. Maybe Andretta take one med patch, Twitch or I take other? Yes, Tuk you should take spell amps"

Twitch - Ysoki Mechanic |

Twitch only half-listened to what the other ysoki was saying. His custom metal sheathe blended in with the control panel as he tried to access the rest of the cameras in this... place.
I'll take 10 or 20 if possible. If not below is my roll
engineering DC 21: 1d20 + 13 ⇒ (6) + 13 = 19
LOOT
He took one of the incendiary grenades and popped it in his mouth. He offered to the big man, "I can fix that jet pack to your armor. It won;t make you fly but you'll jump quite a bit. Good for you so you can get close to the enemy to punch them, like Trellik said."
He turned to the shirren, "What does the ring do?"
DIARY
Twitch was concerned, "So they were experimenting on the tentacle and on us. They said the thing was smart; do you think it's smart enough to know that we are not her enemy?"

Tuk'yik |

Listening to Trellick's story about the journal. {Wow, interesting. I say we try to avoid that thing, at least as long as possible.}
Looking at the items on the table, {The ring has some magic connected to it. It helps shore up your weakest defense. Would act differently for each of us. I don't want to claim it.. but I do want to put in my name into the lot for getting it}
It gives a +1 to your weakest Save. I also assume i know how it works, but if you need me to roll to make sure I know what it is, let me know
{Well, I don't think that thing will come back here.. But maybe we should head back up the elevator. Get onto that other level. Not sure I want to try to climb into that crack the monster took..}

Narrator Prime |

Gathering the equipment and journal, the four team mates moved back into the elevator shaft and began their ascent.
As they reache the half way point, the Baghra shouted a warning.
" Its back! Shoot it, fast!"
They reinforced the statement by opening up with their hunting rifles. Light flashed in th closed chamber, and the roar of discharging cartridges echoed through the shaft, nearly deafening those climbing the muscle cord. From the darkness above, another roaring scream came from what appeared to be a giant cephalopod. It was stretched axrosss the shaft, reaching from a split in the wall to,the doors on the second floor. Even as the climbers covered their heads to stop the spent cartridges hitting them, the creature grasped the doors of the elevator shaft on the second floor and tore them open.
A voice yelled in Anger and pain. "Oi you wazzers', stop shootin' me. " it was the voice of Tekumsah, but was clearly coming from the Tauslek. It's leathery body heaved and it dragged itself through the doors and into whatever waited on the second level. The last vestiges of its tentacled body disappeared from sight amidst another hail of bullets from the Baghra.
One of the dog men was screaming in shock and horror, his finger still pressing the trigger of his rifle. Andretta reached a calming hand out and rested it in his shoulder, whispering calming words that only the dog man could hear. He relaxed almost immediately, chest heaving as his heart rate began to recover.

Narrator Prime |

you are back on floor one with the three NPCs. The Tauslek just escaped into the rooms above you. It happened very fast. At this stage, the Baghra, and Andretta are suggesting setting up a defensive position in this area so you can fall back to it if needed.
From the images on the screens below, you definitely know that this place will eventually fail in its ability to support life. Too much damage and it's now venting atmosphere. You'll need to find a way to escape.
I'll post some info that you get from cameras soon. You get three sets of images, but you can't tell where they are in relation to you since there's no map.

Twitch - Ysoki Mechanic |

Not trusting the tendon/muscle ropes, Twitch had quickly descended and stood on the ceiling of the ruined elevator. He brought Bertha and sighted down the shaft but was not quick enough to take a shot.
"What was that? Was that Tek? Did the thing kill him and somehow absorbed him?"
ON 1ST FLOOR
The ysoki shook his head at Andretta, "We can't stay here. This ... station, spaceship, whatever it is is losing atmosphere. Our time here is limited and winding down."
He looked at his companions, "We have to go up and find a way out of here. Even if it means facing that thing."
He asked, "Do we go up to the 2nd floor where the best went or to a floor above it?"assuming there are floors above the 2nd floor
-----------
8/8 hitpoints, 7/7 stamina, 3/4 resolve
Conditions: n/a
17/20 charges in rifle, 1/1 battery, 9/9 bullets in pistol, 30/30 bullets
1/1 recall knowledge

Narrator Prime |

information from the camera feeds downstairs. Assumed a take ten
After Twitch fiddled some more with the wiring and computer system, the video loop finally ended and three new images
Screen 1
A large room, dominated by an eldritch runed circle carved into the flat surface of one of the walls. Three Klaven guards stood at a series of terminals next to the carving, desperately turning dials and pushing buttons. As the feed continued, three more of the guards came in to view. Each of these had rifles in hand, and the large bone swords strapped to their waste. They conferred with the ones using the computer briefly, before turning around and exiting the shot once more.
Screen 2
The camera here showed the slaughter house from upstairs. The stacked bodies of the murdered prisoners countered by the mangled corpses of the two Klaven guards brutalised by the escapees in the fight before. Andretta appeared in the frame momentarily as she walked across the doorway, looking in to the room nervously as she patrolled the corridors upstairs.
Screen 3
This room looked like a small arena of sorts, or perhaps a zoo enclosure. The centre of the floor had a deep pit, covered by a shimering green forcefield like the one used in the prison room. It seemed as if this was a place used to look down and observe whatever was in the pit, with the forcefield keeping the viewer safe from the inhabitants.
A brief flicker of movement in the deep shadows of the pit showed that at least one creature was still alive in there, but it was keeping well clear of the light.

Tuk'yik |

Shocked by the sound of Tekumsah. {What in the Abyss! I am not enjoying that thing being here. Knowing it did something [unspeakable|unthinkable|unsharable] with Tekumsah is no good.}
Looking around on the second floor. {I don't think there is anything for us on this floor. Up we go?}
I am adding the ring for now. If anyone has issue with me taking it let me know. We can roll on it if we prefer. I don't want to be a loot ninja