Through a Cracked Mirror Prime

Game Master James Martin

Alternate Golarions collide and the fate of everything hangs on a small band of heroes. Gods save us all.


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Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

This is the discussion thread for the Golarion: Through a Cracked Mirror round-robin DM game.

Let's get crazy, kids!

Liberty's Edge

Dotting. (And profile coming.)


Minor Crab-beast

Right-o I'm here, now where's the nunnery?

For clarity, this is my read on interest:
James Martin - DM only or player as well?
John Woodford - Varisian Cleric of Desna
Bilbo Bang-Bang - Order of the Seal Cavilier or magic hating Kellid Barbarian
DM Aria - sorc/druid/MT that uses a bow
Pixel Cube - Skirnir Magus
Ganny - Kensai Magus or ??
redclover - Archaeologist Bard
DM Voice - TBC
DM Barcas - DM only?
Filios - ?
Deevor - ?
ulgulanoth - ?

Character Creation is 20 point buy, 4th level, standard WBL


Tiefling Bladebound Kensai Magus, as a mild correction.


Minor Crab-beast

Correction gracefully accepted :)

I'm thinking of a Thassilonian Wrath Wizard with the Primalist archetype - or a dual-wielding Fighter with War Razors - though am still mulling at present.

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

I will tentatively put my hat in the ring, too...

I was thinking of a Half-Elven Ranger(Guide/Trapper) 2 / Alchemist (Internal Alchemist/Preservationist/Vivisectionist) 2


Female Human Housewife/1

I believe I will withdraw, gentlemen. I am running two games and am fairly active in lots already. I don't wish to over extend myself trying to do both here.

When you get the game set up, I will likely lurk though, if you don't mind terribly.


dotting!


Here I be.


Minor Crab-beast

Ok - I've settled on a pure blaster style human wizard Thassilonian Wrath and Primalist (both from Inner Sea Magic). Fire and force spells combined with metamagic like Toppling Spell.

My DM pitch is the same as I had up before - a Golarion that has been fused with the first world and the Eldest / Unseelie Court hold sway.


Male Halfling Bard(Archaeoligist) 4th
redclover wrote:
dotting!

I'll be using this Avatar, nothings up in the profile yet I just figured i'd put it up here. I'll be taking him into the Halfling Opportunist prestige class in a couple of levels.

As a intellectual, archaeologist type, I wonder if anyone has any suggestions on which knowledge skills Jaska should be looking at to know a little something about the cracked mirror happenings, My gut says (planes)


Human Skirnir 4

Reposting Yeronimous here, along with the background. I think that James should run the first introductory part that is shared among all the players, and then we should split in 2-3 groups with different tasks and DMs. I'm willing to be a DM for one of the groups.

Background:
Yeronimous real name is Zeke Rubani. He comes from Osirion, where he was born and raised a slave, involved in the building of majestic temples. Once his hair started to turn white (something that happened at 30 years of age) he wasn't considered fit for hard labour anymore, and sent to the Katapesh markets to be sold.

There he was purchased by an old wizard, called Yeronimous Rentellion, to be his bodyguard. The man was a famous enchanter from Absalom, part of a Nethys conclave of powerful mages dedicated to study and preserve the balance between the different magical forces. This conclave needed protection, because its activities could have been opposed by the enemies of Nethys' cult. And a wizard's bodyguard is nothing without some sort of magical training. So Zeke started to dabble with magical studies.

Back to Absalom, Yeronimous was very good with Zeke, granting him freedom soon enough and taking him as an apprentice rather than a servant. Zeke trained in magical attacks and defenses, while at the same time developing his own shield and hammer combat style. At the same time he started worshiping Nethys himself, his eyes opened by the infinite potential than magic is capable of. A potential so great that chaos would ensue if not for people capable of controlling it.

When the dreams started, Yeronimous started working day and night to understand the phenomenon. The constant studies tired and worried him, but the results were very few. Zeke tried to help as much as he could, but his magical abilities weren't much compared to his master. Then Yeronimous mysteriously disappeared, only to be found dead from unknown causes days later. Most of his notes disappeared too, and the few that were found resembled scribblings and rambling of a mad man rather than studies of a magical phenomenon. After the murder, the conclave was dismissed for fear than someone or something was trying to kill all the mages in it. Zeke found himself alone, without a purpose, and feeling himself guilty for not being able to protect his master.

Then the letter from Prester Gallowsmith arrived. It was addressed to Yeronimous, not to his apprentice, but Yeronimous was already dead. Zeke did not know who Prester was, but decided to answer to the call himself, since it was what the old wizard would have done. He took the name of his master as a sign of respect, choose the surname Nethysborn, gathered what was left of the notes and swore to get to the bottom of what was happening, and to avenge his mentor's death.

Liberty's Edge

I'm also willing to DM. Which makes at least four, counting the OP and Voice of the Voiceless.


What do you guys think about a Kellid Cavalier w/mastadon mount? It kind of splits the difference for me when it comes to cav vs. barbarian. I have been reading up on the Kellids and the Lands of the Mammoth Lords recently and I think these guys have pretty rough way to go in Golarion. A shamans vision paired with the dreams will be an excellent reason to head out into the world I think.


Minor Crab-beast

Updated Player List:
James Martin - player as well?
John Woodford - Varisian Cleric of Desna
Bilbo Bang-Bang - Kellid Cavalier Beast Rider
Pixel Cube - Skirnir Magus
Ganny - Tiefling Bladebound Kensai Magus
redclover - Archaeologist Bard
DM Voice - Thassilonian Wrath Mage / Primalist
Luke_Parry - Ranger / Alchemist

Updated DM / GM List:
DM Voice - First World / Fae Flavour
James Martin - ?
John Woodford - ?
DM Barcas - ?

Unspecified / Confirmed:
Filios - ?
Deevor - ?
ulgulanoth - ?

Please let me know if this is incorrect in any way.


Is it okay to be running more than one archetype as long as they do not relace the same abilties? I would like to run an Emissary/Beast Rider Cavalier. They do not interfere with each other by having overlapping replacements.


Minor Crab-beast

RAW you can stack archetypes as long as they don't exchange the same class abilities. So - yes :)


Nice. Hoss as cavi comin' this way.


25

I don't think that you could choose different archetypes of the same class if we go by RAW, but on the other hand I would be absolutely OK with that.

@Voiceless: I also signed up for DM duty. I was thinking a good ol' dungeoncrawl in a critical flow location.


Minor Crab-beast

From the PRD:
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature.


25
DM - Voice of the Voiceless wrote:

From the PRD:

A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature.

Good to know! I don't know why I used to believe that you can't pick multiple archetypes.


I think I am going to go with the magic hunting Kellid instead of the Mastadon rider. The errata for the UC will need to address some issues of mount selection for the Beast Rider due to companion size limits. But, on an up note I think this Kellid will be a lot of fun.


HP Rolls, assuming we need them. Let me know if we are using a different method for generating health.
1d12 ⇒ 9
1d12 ⇒ 5
1d12 ⇒ 2


Ultramarine Apothecary

This is Bilbo's Barbarian. I have a long baackstory written up and will post it if you want me to, but the Cliff noted version is as follows;

Crewnark is a powerful warrior hailing from the Realm of the Mammoth Lords. Coming up in a harsh environment under constant attack by orcs, Technic League minions, and the White Witches, Crewnark trained long and hard to counter their magic. After defeating a powerful orc warlord he claimed the monsters weapon as his own. After being plaqued by dreams of strange beast and places he has never heard of, the village shaman so him a bird carrying a message and a map. Crewnark takes this as the only to answer the questions raised by the dream visions.


Minor Crab-beast

James - is it possible to get this turned into a campaign? - will make it a bit easier to track on my news feed :)


Deevor, thanks for the thoughts, but I'll bow out, I've really too many games gong on to take another on too...have a great game.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Well, I'll specify that i'd like to be a player and can also GM, either way is good

For the Campaign World if i run i'd like to pitch a distorted Golarion where a number of the evil gods formed an alliance and forced their united church all across the land, with followers of all the other faiths being forced to the far corners of the inner sea

For the player character, I'm thinking of doing an ranger/rogue specialised in two weapon fighting, I'll have a concept up soon (i hope)

Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

Indeed, I'll see if I can't things campaigned... New formats to learn!

I think I'll plan to get started on this on Monday. This last half of the week is turning a bit busy, but next week should be cleared for takeoff! So get the characters done and let's save the world(s)!


No I can't resist it, I'll get up a character and join. I'd rather not commit to the GM stuff until I can a) give it more time and b) get the alternate world sorted out...I'll probably come in as a Witch or Oracle, as I like witches and never played an Oracle yet. So disregard my previous post, I am in as a player...I'll get one up soon.

Liberty's Edge

I'm thinking of a world in which the events of Second Darkness happened shortly before the death of Aroden. No one was able to stop the drow, and the new starfall was taken to be the event responsible for the death of the god. In addition to the general destruction wrought by the falling star, substantial parts of the world are menaced by creatures of the Dark Tapestry that followed the star to Golarion.


Human Magus (laughing shadow)/1 HP 15/16| AC 17 (18 with mystic armor)| Fort (E) +5| Ref (T) +7| Will (E) +5| Init Perc (E) +5/Stealth (T) +7

(This is John Woodford's cleric of Desna.)

For character generation, what about traits? I suggest letting people have two--one their choice and one campaign-linked. Something like "Sensitive: For reasons unknown, you are more aware of the changes in reality. +2 to Perception checks related to reality distortions." I also debated adding a saving throw bonus against effects related to reality distortions. Thoughts?


Minor Crab-beast

Updated Player List:
James Martin - player as well?
John Woodford - Varisian Cleric of Desna
Bilbo Bang-Bang - Kellid Barbarian
Pixel Cube - Skirnir Magus
Ganny - Tiefling Bladebound Kensai Magus
redclover - Archaeologist Bard
DM Voice - Thassilonian Wrath Mage / Primalist
Luke_Parry - Ranger / Alchemist
ulgulanoth - Ranger / Rogue
Deevor - Witch or Oracle

Updated DM / GM List:
DM Voice - First World / Fae Flavour
James Martin - ?
John Woodford - Post Second Darkness / Dark Tapestry
DM Barcas - ?
ulgulanoth - Oppression under alliance of evil gods
Pixel Cube - Dungeon crawl

Unspecified / Confirmed:
Filios - ?

Getting to quite a healthy number, are we feeling confident enough to run with two separate groups?


25
DM - Voice of the Voiceless wrote:
Getting to quite a healthy number, are we feeling confident enough to run with two separate groups?

Let's recruit a couple more players and we could go for three.


male human lv2 urban ranger, lv2 rogue

Here is ulgulanoth's character... i had more but it got eaten by the net
was it 20pt or 25pt builds?


I have a couple of tweaks to my guy, but I am pretty well done. If any of you arcane types can take Keen Edge or similar spell, please do.


25
Valoren von Hestenhous wrote:

Here is ulgulanoth's character... i had more but it got eaten by the net

was it 20pt or 25pt builds?

20.


Human Skirnir 4

So... Is this happening or not? Who is going to start the campaignification of this idea?


Human Magus (laughing shadow)/1 HP 15/16| AC 17 (18 with mystic armor)| Fort (E) +5| Ref (T) +7| Will (E) +5| Init Perc (E) +5/Stealth (T) +7

James Martin said he was going to start it next week.

Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

I'm planning on starting a segment, but since we have way too many players for a single game, who's up for starting another game, too? DMs sound off.


Human Magus (laughing shadow)/1 HP 15/16| AC 17 (18 with mystic armor)| Fort (E) +5| Ref (T) +7| Will (E) +5| Init Perc (E) +5/Stealth (T) +7

I will, though it may take a bit longer to start than next week--depends on how much time I have this weekend. (I'd interpreted what you were going to do next week as running the intro for everybody, so we were all on the same page, then we'd break it up.)

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

I could start a game at the end of next week


Human Skirnir 4

Good. How do we split the players in two groups? Random rolls?

Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

Zeldones wrote:
I will, though it may take a bit longer to start than next week--depends on how much time I have this weekend. (I'd interpreted what you were going to do next week as running the intro for everybody, so we were all on the same page, then we'd break it up.)

Works for me.

Alright, three DMs: Zeldones, Ulgulanoth and me. We'll draw lots or just cut them players up Solomon style and see who loves who.


I can also DM, but I would like to see someone go before me. Have an idea for a more steampunk Golarion, where science really took hold.


Minor Crab-beast

Mark me down for 2nd DM off the ranks for one of the groups.

I'll have my Primalist ready for whenever he needs to, just swamped with work this weekend so might not get it done.


Will try my hand at a half-orc barbarian/battle oracle over the weekend.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

A barbarian/oracle, probably not as powerful as he could be, but may be fun to play until his glorious death.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Luke_Parry here, with a NG Half-Elf Ranger(Guide/Trapper) 2 / Alchemist (Internal Alchemist/Preservationist/Vivisectionist) 2 :-)


I have a Barbarian ready to go, but will I need to switch him out? I would imagine that a couple of barbarians in the same campaign may be difficult to keep alive, lol. I can easily whip up a different sort of warrior. I might just go straight fighter if so. Character stays the same, class just changes. Maybe the barbar and Crewnark can be from the same region.


Human Magus (laughing shadow)/1 HP 15/16| AC 17 (18 with mystic armor)| Fort (E) +5| Ref (T) +7| Will (E) +5| Init Perc (E) +5/Stealth (T) +7

Remember we'll have at least a few groups, so each group can have a barbarian of their own.

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