| Anga Facion |
Anga sighs heavily at the tirade. His slate gray eyes meet the humans unwavering. There's no anger behind the gaze, just disinterest."Put your sword away child. For the last time, no one here is going to fight you. I have no desire to cater to the mewling of a witless fool, I have far more pressing matters to attend to." A hint of his characteristic gleam comes back to his eye. "Though I DO find it amusing that one who values himself so highly for his silver tongue, can nary think of a solution to a perceived slight. A solution other than blades that is." And with that the gleam is gone, and the thief resumes ignoring the fighter.
Turning back to Oleg and his more important business Facion says.
"Good." He makes his way to the office and retrieves the sheaths. Strapping them on he examines their workings, he winds both of them and secures his two standard daggers inside. Returning to the yard he looks up a the sky to determine how much daylight is left.
Hard to fit that all together without making it sound retarded.
| Sir Eddric |
"You miss understand the usefulness of a tongue. Speech is a tool, not a resolution. Don't mistake me for a kind man just because I can negotiate." Eddric pauses then thinks about the conversation, trying to find a different light.
"This whole attitude that you and the Wizard have needs to stop. The next incident you make time for your hit and run insult tactic, you better be making time to fight over it.
OoC I think we need to change our attitudes towards each other. If we don't have the option for pvp, we should limit our other PC interactions as well.
| Anga Facion |
"Words are wind." He glances back up at the sky. "I'm heading out tomorrow morning. Going after the Stag Lord and those Mite things. If you want to come with, be ready at dawn." With these final words, Anga heads to the bunk house and retires for the evening.
| Wraith T'lek |
"We need to be better armed before taking on the Stag Lord. That faction obviously is one of power, and we're down one. We'll need better gear before taking on the "Lord" of the land. A man will be hunting a that boar first in hopes of a better weapon in which to take down the Stag Lord with and the mites." Wraith said.
GM DSP
|
Eddric. I went back and checked and it seems I may have that rule still banging around my head from 3.5. There is no penalty for using a two-handed weapon while mounted.
I now have 2 for and one against horses at this time. I have decided that we will use horses on an individual basis. You tell me if you're riding or not, then I post the next bit.
GM DSP
|
I assume you are taking the shortest way possible to the mites. Here we go!
On horseback, the going is much faster than before. You make very good time, and travel many miles before you are forced to rest.
Early the next morning, you start to see wisps of cobweb and the occasional cocooned corpse. There appears to be something of a pattern too them: almost like a trail to follow.
What do you do?
| Anga Facion |
"I don't know much about mites... Do any of you?" Anga asks while casting a wary glance at the cobwebs.
Perception 1d20 + 7 ⇒ (15) + 7 = 22
Knowledge (Arcana) 1d20 + 1 ⇒ (2) + 1 = 3
Knowledge (Dungeoneering) 1d20 + 6 ⇒ (15) + 6 = 21
Knowledge (Local) 1d20 + 6 ⇒ (6) + 6 = 12
GM DSP
|
The trail isn't easy to follow due to the thick, low shrubs, but it is easy enough to find. You follow it for some time, all the while the webs and bones grow bigger and more numerous. Finally, the vegetation gives way to a clearing of sorts. The ground here is covered in old webs and bits of creatures. In the center is a large mound of earth and web and bone. A top the mound you can see the glint of gold.
| Anga Facion |
"Hmmm?" The thief looks up as if just noticing the clearing for the first time. "Oh." Dismounting, Anga looks around the area, seeing if anything stands out to him.
Perception 1d20 + 7 ⇒ (19) + 7 = 26
Creatures, animals, people?
Half crouching Facion makes his way towards the nest, using any cover he can find he takes his time and doesn't rush things.
Move 10 feet closer
Stealth 1d20 + 12 ⇒ (4) + 12 = 16
Trapfinding 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18