Tark's Council of Thieves: Nobles without a House (Inactive)

Game Master Tark the Ork

CURRENT COMBAT MAP


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Male Orc Expert 5

Just waiting to see what Pollux does to this poor man.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

oops, didn't realize this was round 7 already

Round 7

Teran the great steps before the monk. His mind fills with stories he had heard of these strange bare hand fighters. Of fists that can paralize a grown man with a single blow. Is muscles stiffen in anticipiation.

If the hellknights lamp has not gone out Castor will slip into the muck, swim to the lantern's space and pull it into the liquid with him.
Castor notes. Swim speed 15 stealth +18

Evil eye on HK 2 dc 14 -2 AC. 1 round if passed 7 if not.
Current effects. HK2 3 of 7 -2 saves. 2 of 7 -2 to hit.


Male Dwarf Monk/2

As The hellknight steps forward, Tok notices that he almost flinches as Tok prepares to strike.

Flurry of Blows
Attack 1: 1d20 - 1 ⇒ (6) - 1 = 5 for 1d6 + 3 ⇒ (4) + 3 = 7
Attack 2: 1d20 - 1 ⇒ (19) - 1 = 18 for 1d6 + 3 ⇒ (5) + 3 = 8


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Tok Goldfist wrote:

As The hellknight steps forward, Tok notices that he almost flinches as Tok prepares to strike.

Flurry of Blows
Attack 1: d20 - 1 for d6 + 3
Attack 2: d20 - 1 for d6 + 3

Toc Am I missing something or are you not adding your STR bonus to your to hit roll?


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

"Die, Asmodean dog!"
Merax swings again from alongside Tok.
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d12 + 3 ⇒ (5) + 3 = 8
non-smite because of the new target Teran


Male Orc Expert 5

As Merazar retreats to the nook Tok plays xylophone on the mans ribs with fists of fury his jokes and insults cut short in a cough of blood. He barely raises his arm to wave the dwarf away with his sword before Merax beheads him in a single blow from his axe.

Castor carefully and fearfully drags the lantern into the muck causing everything to be thrown again into darkness.

Sensing his companions imminent demise the remaining hellknight draws his sword and readies himself to enter the fray.

New round
Updated Map


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
TarkXT wrote:

As Merazar retreats to the nook Tok plays xylophone on the mans ribs with fists of fury his jokes and insults cut short in a cough of blood.

Castor carefully and fearfully drags the lantern into the muck causing everything to be thrown again into darkness. He barely raises his arm to wave the dwarf away with his sword before Merax beheads him in a single blow from his axe.

Merax beheaded Castor! Well there goes 500 gold. ;7)

Oh and it is not all in darkness there are dancing lights in e-4. They provide normal illumination out to the end of the hellknight's passage and dim light for pretty much the rest of the map. Tok and Merax should hit with no problems but the hell knight has a 20% miss chance as the good guys have concealment due to the dim light.

Round 8

"That is much better, now I cannot see."

With the loss of the lantern the passage is lit only by the strange whirling lights behind the arminger. The light seems to draw the color out of what it illuminates. The hellknight looks at his hand as he draws his sword and is shocked to see it pale and cadaverous.

Evil eye on final poor b@%$*^! dc 14 -2saves.


Male Orc Expert 5
Pollux wrote:
TarkXT wrote:

As Merazar retreats to the nook Tok plays xylophone on the mans ribs with fists of fury his jokes and insults cut short in a cough of blood.

Castor carefully and fearfully drags the lantern into the muck causing everything to be thrown again into darkness. He barely raises his arm to wave the dwarf away with his sword before Merax beheads him in a single blow from his axe.

Merax beheaded Castor! Well there goes 500 gold. ;7)

Ack! Well once I stop laughing my ass off I'll clarify.


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

I swear Pollux, your hexes made me do it!

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Sclivian turns to Janiven. "Can you be so sure that our continued skulking in these benighted halls is really a better solution to breaking free and skulking above?"


Rat, probably
Meraxilar Zoon wrote:
I swear Pollux, your hexes made me do it!

"That's what they all say" "That and Not the eyes Not the eyes!"

"Spoilsports."


Male Dwarf Monk/2

Wasting no movement or time, Tok unleashes a flurry of blows on the advancing Hellknight.

Attack 1: 1d20 + 2 ⇒ (17) + 2 = 19 for 1d6 + 3 ⇒ (1) + 3 = 4
Attack 2: 1d20 + 2 ⇒ (1) + 2 = 3 for 1d6 + 3 ⇒ (6) + 3 = 9

Pollux, I thought that I only add my strength bonus to the damage roll and my BAB to my to hit for flurries. But now that I'm re-reading the rules, it says under unarmed strike that I add "his full Strength bonus on damage rolls for all his unarmed strikes." So, even if it's a flurry, I should probably add my Strength. Thanks for the heads up!


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

Assuming Pollux and Tok are leading us into round 8...
Merax hefts his axe into the air as he prepares to bury it in the last Hellknight.

Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d12 + 3 ⇒ (4) + 3 = 7


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Caldazar sees that Merax and Tok have things mostly in hand, so he moves to check on Morisono and make sure he is ok.


Male Orc Expert 5

The hellknight eats Tok's fist to the face as he dodges Merax's axe.
The hellknight retaliates at Tok cutting a deep wound across his chest 5damage

No change to the map so jsut swing away at this sucker!

Janiven turns quickly to Sclivian. "It's a thought but the entrances are sealed and locked. by the time we broke through we'd attract the guards...or worse."


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Just posting a confirmation of no change to actions


Male Dwarf Monk/2

Despite the intense pain from the blow he just received, Tok doesn't make a noise. He simply takes a breath and proceeds to return the punishment.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19 for 1d6 + 3 ⇒ (2) + 3 = 5
Attack: 1d20 + 2 ⇒ (7) + 2 = 9 for 1d6 + 3 ⇒ (2) + 3 = 5


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Hey Tark was I right about the miss chances for the hellknights? And do I know if the last knight made his save last round?

"Odd this one seems the same as the others."

The last knight reveling in successfully blooding the monk becomes fascinated by the blood on his own blade.

Evil eye Last knight dc 14 -2ac 1 round on save 7 on miss.
Continuing effects ?round 2 of 7 -2 saves on last knight?


Male Orc Expert 5
Pollux wrote:

Hey Tark was I right about the miss chances for the hellknights? And do I know if the last knight made his save last round?

"Odd this one seems the same as the others."

The last knight reveling in successfully blooding the monk becomes fascinated by the blood on his own blade.

Evil eye Last knight dc 14 -2ac 1 round on save 7 on miss.
Continuing effects ?round 2 of 7 -2 saves on last knight?

It failed its save sry and yes they have the misschance applied this one just finnally got some good rolls.


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

Merax attempts to finish off the last Hellknight.
Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d12 + 3 ⇒ (6) + 3 = 9

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

"We're apparently attracting guards by being stuck down here, anyway...


Male Orc Expert 5

"Down here though we don't lead them to the hideout by accident." She gives a brief look to Morisono's hiding spot with a small frown.

The last hellknight continues his desperate advance attempting to finihs Tok but failing admirably as Pollux's curse settles on him. Merax's axe again goes wide.

Round 9


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Round 9

The light shifts and last hellknight becomes very aware of the edges of objects. Thisg and people seem to gather a thin black aura inn the strange lihgt. 'How do we know where we stop..." Polluxs' voice can be heard speaking along with the doomed knight.

Evil eye Last knight dc 14 -2to hit 1 round on save 7 on miss.
Continuing effects on last knight:
Round 3 of 7 -2 saves .
Round 2 of 7 -2 ac.

By the way is including this tally and the round clock helpful?


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Caldazar stays back with Ruttle and Morisono "I agree with Janiven Mr Ruttle, going above will draw things more foul than we will find below"


Male Dwarf Monk/2

Tok, furious that the fight continues, unleashes what he hopes will be the final flurry of attacks on the Hellknight.

Attack: 1d20 + 2 ⇒ (4) + 2 = 6 for 1d6 + 3 ⇒ (6) + 3 = 9
Attack: 1d20 + 2 ⇒ (14) + 2 = 16 for 1d6 + 3 ⇒ (1) + 3 = 4


Male Orc Expert 5

With the latest of Tok's unrelenting assault the Hellknight slowly crumples to his knees coughs a spray of blood and dies.


Male Dwarf Monk/2

As soon as we're out of initiative...

"Finally. Let's take a moment to check these men for goods and be off."

With that, Tok pops the top off the Cure Light Wounds potion and swallows the liquid.

Heal for: 1d8 + 1 ⇒ (5) + 1 = 6


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

After they loot the bodies, I'm going to roll them over into the murky sewage as we are starting to leave a trail of bodies behind

Merax slowly rolls each Hellknight into the sewage after they are looted. With each body rolled he mutters something to himself in another language.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

The lights slide through the air like reef fish.
They come to rest around the bodies to help illuminate the search area.

"No I don't think they will want the lantern."

"Yes you can come back for it later."

"No I don't think any of the nice men under the water have any cheese."

"I'm not sure. Maybe we should ask the Tik-man if he could make a bird out of your blood."

"No, I don't know why Mr. Zoon is singing to the dead people. Maybe he needs the practice?"

"You ask too many questions. It is time to walk now"

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Sclivian helps Morisono out of his hiding spot, giving it a quick look-over before continuing. "Well, we certainly don't seem to be leading anyone to the hideout on purpose..." he mutters as he joins the group and continues to follow.


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

Merax comes face to face with Castor.
"Does my singing bother you little one?
Did you know that in the dark, the color of your fur had me almost mistake you for a whetstone I lost recently? Not to worry though, I have yet to act on any sudden impulse to sharpen my axe. As to your query, little one, I sing to the dead to send a message to their patron."

Merax winks at Pollux and cracks a disturbing smile Castor's way.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Mr. Ruttle chuckles, giving the corpses a quick once-over before they are disposed of, with a casting of Detect Magic.


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

"Perhaps you'd best take my place at the front Tok, it seems you are better suited to putting down these hellknights than I" Caldazar then renews the light on his buckler before waiting for Janiven to lead on.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Pollux looks at Meraxilar. His head cocked to one side in puzzlement.

"Castor can't talk, Mr Zoon. He's a rat."

Pollux then summons the lights from the carnage ground and continues with the party.


Male Dwarf Monk/2

"Yes. It seems I am. But once we get out of this infernal sewer, I will be glad to stand by your side instead. Mr. Ruttle, I assume you are fine without me by your side for the time being?"


Male Orc Expert 5

1d100 ⇒ 78 Damn that's fast
1d100 ⇒ 93 MUAHAHAHAHAhAHAHAHAAAA!!!!

1d20 + 8 ⇒ (16) + 8 = 24
1d20 + 4 ⇒ (19) + 4 = 23
1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 5 ⇒ (7) + 5 = 12
Nice to see so many with knowledge:planes.

Levash finds three more potions of cure light wounds and about 4 gold among them before you move on.

You don't get far down the tunnel before you enter a room not dissimilar to the one where you encountered the first group of hellknights. As Janiven begins searching for the mark you are suddenly being loomed over suddenly by a malevolent shadow that glares down at the lot of you with a pair of red glowing eyes. As it speaks its stark white teeth can be clearly seen.

By the terms of my wretched contract I am required to suffer you one minute of life to escape my presence before I render your bones into paste and feed you to the ooze bugs. You may entertain me with your screams for mercy now.

All but poor Caldazar:
You are in the presence of a shadow demon. In this area deep underground with little light it would rip you to pieces in under a minute with relative ease. Though the fact that it hasn't done so means it is likely under some kind of geas to giv eyou that minute.

Janiven seems visibly unnerved by the demons presence but says nothing as she quickly searches for the mark. Morisono, along with Castor, shake and studder in stark raving terrros as they add teir own yellow contributions to the liquid stench of the sewer.


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

In abyssal to the shadow demon even if it doesn't understand the language
"By the Unmaker, why is such a magnificent entity such as yourself reduced to patrolling the sewer. Think of the mayhem you could cause above for the diabolists."
Merax then moves to help Janiven look for the mark.


Male Dwarf Monk/2

When did Levash join our party?! :)

"I've heard of these creatures. Based on our previous encounters, I think it best that we move on. Pollux, can you give Janiven and Merax some of those little lights to help find the marker?"


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

"Aye, let us move on with haste"

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

GM:
Wait, a shadow demon? As in, not a devil? As in, someone's doing something quite illegal here?

Profession(Lawyer) 1d20 + 6 ⇒ (4) + 6 = 10


Male Dwarf Monk/2

Able to see quite well in the darkness, Tok helps Janvien quickly search for the next marker.

Perception Check: 1d20 + 8 ⇒ (12) + 8 = 20


Male Orc Expert 5
Sclivian Ruttle wrote:
** spoiler omitted **

Sclivian:
Illegal is a funny term in this case. It is illegal technically. At the same time however it's treated with as much divisiveness as pot smoking is in the real world. Soem openly flaunt their abyssal summoning habits. Make not mistake however that this is not because of any abyssal tendencies but because the joy they take in tormenting such beings who openly hate and despise devils. For these mages it's the dual thrill of doing something highly dangerous and highly illegal.
Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Mr. Ruttle regards the demon. "Rather odd contract, I must admit. There to guard something, give people enough time to forget about something... Daring and shady, choosing a demon. What would be worth hiding down here? Janiven, is this a friend of yours?"

GM:
Might I recognize this sort of work as belonging to any party?
Knowledge(Local) 1d20 + 8 ⇒ (20) + 8 = 28
Knowledge(Nobility) 1d20 + 8 ⇒ (9) + 8 = 17

...and me without Memory Lapse prepared.


Male Orc Expert 5

As Janiven uncovers the mark she rolls her eyes and replies with sarcasm and a small amount of fear. "Yes Mr. Ruttle we share tea and share anectdotes about the opera once a week. His name is tibble the dapper."

The creature tursn to Merax and says. "You've not the power to free me so do me the service of screaming pitifully while I prolong your suffering."

Before anyone can respond Janiven starts heading down the tunnel at speed motioning for you to follow.

Sclivian:
None you can think of.


Male Human (Chelish) Cleric 4 AC: 17/10/17 HP: 30

Before following Janiven, Merax turns to the Shadow Demon one last time (again in Abyssal).
"May the Tide of Fangs consume your bonds, There is a small chance that I may yet be able to help you escape temporarily provided your summoners were of a lawful nature."

I'll wait a few seconds for a response before I flee with the rest.


Male Dwarf Monk/2

Tok doesn't hesitate, following Janiven immediately.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Pollux sidles down the tunnel at speed. The lights forming up on each side of him

"No I don't think we're related."

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Sclivian chuckles bemusedly at Janiven's answer as he runs after everyone else. "I was only thinking that someone with something like that sitting in the sewers must be hiding something. Then again, keeping a demon in the sewers to bother the passersby seems patently amusingly ridiculous."


Male Human (Chelaxian) Inquisitor of Milani (Preacher archetype) 4

Caldazar follows Tok, buckler held high for light.


Male Orc Expert 5

BTW the demon's been speaking in common this whole time.

As you flee down the tunnel you hear the demon's chuckle chasing you into the darkness.

Fare thee well servant to the Rough Beast. Perhaps when next we meet I will take you as an honored concubine...

1d100 ⇒ 11
1d100 ⇒ 71
1d100 ⇒ 55

K, looks like another encounter. I'll handle this one in the morning when I get up.

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