
Anastasia Rasdovain |

Session Notes
Three weeks ago…
Ugh… the smell! Perhaps it is because the crew is from the Shackles that they don’t bathe, or maybe it is all sailors, but the smell below decks is the most foul combination of fetid breath and unwashed bodies. A week in cramped cabins and the food gets worse every day. And this is what good coin gets, other passengers are sleeping on deck. They might be the wiser as the salt winds keeps the smell of fishguts from getting too overwhelming. Trying to distract yourself you again examine the writ bearing the sygil of the Thrice Damned House Thrune at the bottom. The letters are perfect. Too perfect. No scribe or scholar could form such perfect words, each letter identical to its brethren, each word perfectly aligned, signed and spaced with its neighbor. It could be considered a work of art, but the document is purely utilitarian about it. And there was nothing artistic about its drafter, looking at the letters the smell of Brimstone temporarily masks the vile odors around you – bringing tears to your eyes with the burning scent. The Contract Devil mixing your blood, freely given, with the ink that formed the perfect letters and words and bound you to the terms. The words are more than necessary, as they always were when a Phistophulus makes the terms.
First, that the terms of the contract remain secret except for those in the Party. Fortunately, you trust your companions enough that term was hardly necessary. Second, that the Contract remained binding over any oaths taken to a foreign power. The Swordlords made their proclamations so sloppy and filled with loopholes that this would hardly be a problem. Third, that while the first loyalty was to Cheliax, the second was to the Party – and none in the party may work to harm or hinder another so long as the other continues to work in the interest of House Thrune. Forth, that all efforts made under the Charter of the Swordlords would in truth be for Cheliax first, House Rasdovain second, and House Thrune third. That was the one point you managed to win over… so long as a legitimate heir to House Rasdovain lives the spoils of this campaign would benefit your own house above Thrune. That of course posed its own dangers, but you had to take what you could. Finally a great deal about taxes, trade, and defense agreements should various terms be met in the raising of a kingdom. Really, how likely was it that any of those could come to fruition? But the infernal bargain would hold if they did, and none of the terms were too onerous if the loyalty clause remained intact…
Two weeks ago…
Ugh the smell!!! Infernal Prince! Just to be back on the ship where at least the salt air gave some relief… These barbarians of Restov knew nothing of plumbing, sewage, or even bathing. True that some dark corners of Westcrown had tenements that were of similar wretched condition, but those were for the poorest of wretches that knew no better than to live in their own filth. So-called Lords could be see pissing into an alley way and the women seemed to think that bathing twice weekly was enough if they coated themselves in whale sputum enough to dull a bloodhounds nose. Of course, standing here in the blistering sun among so called adventurers without so much as a breeze to take away the stink of these peasants who clearly haven’t bathed since they left their homelands would make even those alleyways seem pleasant. At least they are shaded. And this is the third upstart Swordlord to give a speech about the glory to Restov we’re supposed to bring under the charter… The charter might give some rights of conquest, but the barbarians are too busy with those silly dueling blades of theirs to see that the Charter doesn’t retain any rights to them. Idiots have inbred and killed the best of their own stock in duels for so long that they must not have a wit remaining among the… Time for the oath, well alright swearing to do basically nothing and given the right to conquest. At least this means we can get out of the cesspool of a city…
One week ago.
Damned Souls Infernal to be back in that inn in Restov, even that lumpy louse invested mattress is better than one more night on the ground after a day on the road. Dox keeps saying that the soreness will fade, but after two days I just feel worse. They call this half-a-cart-path a road? Hellfire! This is barely a game trail. Devilspit… to have another bowl of mutton stew and brown crust instead of this hard-tack. Oh well just a week to go until we get to this trading post where we are supposed to begin our exploration. And the Second sits in his hall knowing that he will get the glory for our sweat out here. Unless off course, we get recognized as Sovereign by the Swordlords… that provision still gets us out. Put there as a carrot of course, the Swordlords will never let a sovereign land be formed this close to their borders. But at least it is a chance, and even if the Second gets the glory in front of Thrune, we will still have the land we claim as ours….
One day ago.
Splash Feels good to take a break from the road and get clean. This stream is perfect… who would have thought that water could be this clean. And the cold is perfect to work out the last knots in your legs from the road. Smells like Dox caught something and had it over the fire. Good, fresh meat makes for the perfect end to a day of long travel. And tomorrow we should reach our destination and begin our quest in earnest.
A group of jaunty swaggering humans approach our group with swords drawn in an aggressive manner. Most of our party was surprised, as the bandits demand our food and coin.
First crossbow volley misses by Veshonika. Readied action pole armby Zorthalus misses as well, but the attack of opportunity connects killing the bandit. This disheartens the remaining bandits who scurry away.
After a quiet night, we arrive at Oleg's Trading Post, meet Oleg and Svetlana, and introduce ourselves. We find out that Oleg had written a letter asking for assistance with the bandit problem in the area. Intrigued, we begin to inquire about it. We agree to check out the bandit issue.

Doxentine |

Although slightly stunned by the lack of respect Oleg has for lions, Dox does not raise a fuss about the lack of welcome. Dox knows many in the group are looking forward to sleeping in a real bed and he is fine with sleeping outdoors.
He finds a concealed location and goes down for the night. Rising before dawn, he scouts out the nearby game trails looking for an easy kill in the hopes of returning with fresh meat to barter with the traders to offset the cost of lodging for the group.

Kalthon the Bastard |

A note was posted when we woke the next morning. The note states "Svetlanas Ring. I will grant 1000gp of store credit to anye who can find and return my wife's wedding ring, which was stolen from us by the local bandit scum." Oleg posts these notes due to the local visitors that frequent the trading post.
The Greenbelt is a haven for bandits. The area around Oleg's trading post has not been explored to date. The exploration time to fully explore a hex will be dependent on the type of terrain and a hex can not be claimed until it has been explored. Oleg can purchase about 200gp worth of stuff in a day, not to exceed 500gp a week.
Breeg Orlianch Is a trapper that is missing and is thought to have joined a bandit group.
One of the local bandit groups carry silver amulets that resemble a stag skull with bits of meat. Believed to belong to a group that worships a hideous animal demon. We seem to have met such members already.
We spend 2 days to explore the area around the post, finishing up the evening before the bandits are expected to arrive for their recompense.
We assume our ambush positions awaiting the arrival of the two bandits. We find out that 'best laid plans go awry' as it turns out that there are five bandits arriving. Vissannica blasts color spray knocking out the leader and a bandit. Kalthon was ineffectual in his first attack. Zorthalus moves into position, Dox misses his sling shot. And Anastasia bolsters everybody. The bandits turn has a bandit striking Kalthon twice staggering him…

Anastasia Rasdovain |

'suppose you're excited to head out and see what's around. Anastasia smiled weakly back at Svetlana's misplaced encouragement. In truth it was the last thing Anastasia was excited about, given the trackless wilderness around. But as the two women strolled the courtyard area the savvy Chelaxian saw the worried look in Svetlana's eyes and knew expressing her true feelings regarding verdant exploration would be misplaced. Simple woman....afraid we won't return to deal with her and her husband's tormentors....safety, security and the promises of a more prosperous tomorrow are what motivates her...good to know... Putting her thoughts away, Anastasia turned to the matter at hand: consoling her fearful hostess and laying the groundwork for lasting loyalty.
My desire to explore the area is nothing compared to my wish to see you and your brave husband safe and prosperous, she said while turning to face Svetlana. She put a reassuring hand on her shoulder and met her gaze with one both comforting and resolute. I meant what I said, we WILL return in time to deal with these lawless miscreants that have treated you both so rudely. A new day is coming my dear, one in which enterprising folk such as yourself will not be left to the mercy of vile, chaotic forces. A new day is coming in which the rule of law and the blessings of civilization will cradle all goodly people in its protecting hands. We are the harbingers of this new day, and the first steps on the road to Justice begin with the elimination of the ruffians who have accosted you. I just want to say thank you, in advance, for all the support you have and I know will provide.
The relieved smile on Svetlana's face told Anastasia that her words had hit home. She smiled along with the woman, and after a quick clasp of her hand strode away to her room. That went rather well, she mused while walking away, if only the wretched wastes we must again traverse tomorrow were so easily swayed.....

Vissannica Livianus Razdovain |

Vissannica watches the bandit's blades slip past Kalthon's guard and deal grievous injuries, but is pleased to see the little bastard keep his feet. Useful of him to provide a shield for her, if a bit more grisly than necessary.
She calls out, "Anastasia, heal him before he soils his underclothes. Devils know how far we'd have to travel to find a decent laundress."
She weighs the chances of a simple cantrip closing the gate behind the bandits, but decides it's too heavy and simple a construct.
Then her aqua blue eyes alight on a breach in the bandit's formation. Speaking Infernal to the Hellknight aspirant "Zorthalus, step southwest, south, then southeast to pierce their collapsing formation. Go!"
Commands given, she sends thoughts to her bared blade, still in Infernal "A moment for the warrior to do his work, then we shall decide where to slake your thirst on these lawless fools, my Love."

Doxentine |

Viss is anything but subtle sometimes. Hearing her call forth her spell boldly as if chastising a servant he knew it was time to move. Stepping around the corner he was please to see two bandits down. Missing an opportunity to hit with his sling, he shrugs thinking why bother, this is what battlecat is here for. After a slight gesture, he straightens up watching the cat speed past him towards the nearest standing bandit.

Kalthon the Bastard |

A note was posted when we woke the next morning. The note states "Svetlanas Ring. I will grant 1000gp of store credit to anye who can find and return my wife's wedding ring, which was stolen from us by the local bandit scum." Oleg posts these notes due to the local visitors that frequent the trading post.
The Greenbelt is a haven for bandits. The area around Oleg's trading post has not been explored to date. The exploration time to fully explore a hex will be dependent on the type of terrain and a hex can not be claimed until it has been explored. Oleg can purchase about 200gp worth of stuff in a day, not to exceed 500gp a week.
Breeg Orlianch Is a trapper that is missing and is thought to have joined a bandit group.
One of the local bandit groups carry silver amulets that resemble a stag skull with bits of meat. Believed to belong to a group that worships a hideous animal demon. We seem to have met such members already.
We spend 2 days to explore the area around the post, finishing up the evening before the bandits are expected to arrive for their recompense.
We assume our ambush positions awaiting the arrival of the two bandits. We find out that 'best laid plans go awry'. Vissannica blasts color spray knocking out the leader and a bandit. Kalthon was ineffectual in his first attack. Zorthalus moves into position, Dox misses his sling shot. And Anastasia bolsters everybody. The bandits turn has a bandit striking Kalthon twice staggering him…

Kalthon the Bastard |

A nice turn of events allows our fearless band to take control of the battle. Dox's sling creates terror in the hearts of our foes. Vissannica unleashes a flurry of deadly attacks. Anastasia heals Kalthon. The last of the foes turns tale to run and is taken down by a well placed crossbow bolt by Vissannica.
We tie up and interrogate the bandit leader and one other survivor. Anastasia attempts to intimidate the prisoners. We find that they report to the leader, Kressle (female) who has 13 remaining bandits and works for the Stag Lord the immortal. We know the general location of the camp, which moves every 8 days and the trip takes 4 days to travel. Kressle is a dual axe wielding fighter. We then take the two bandits out and publically execute them having Oleg and his wife watch how law is dealt out.
We then head out to see if we can locate the bandit camp. On the second day of travel we successfully come upon the bandit camp at night. Kalthon sneaks up to a sleeping guard and successfully coup de grace him.

Vissannica Livianus Razdovain |

As the party finishes the arduous process of setting up camp for the night in the unwelcoming wilderness, Vissannica once again regrets not having brought along at least one of her insufferable maids. The frustration is dulled however, when she recalls how the day began. The memory of the well-executed ambush, interrogation, and executions of the bandits buoy her mood, and it is with some aplomb that she extracts a severed head from her saddle bags before settling down before the campfire.
Without a word to her fellow travelers, she begins muttering incantations, summoning globs of acid to sear the flesh and muscle from the skull. She miscalculates, melting the bone as well as the soft tissue. Frustrated, she casts the half-melted skull aside and pulls a second head from the bag. This one she manages to scour clean while leaving the skull intact. Apparently satisfied, she places it back in her bags and retires for the night.
The next night at camp, she withdraws this cleaned skull and uses her magic-infused blade as well as the acid to attempt to craft a crude bowl shape. Again, her inexperience shows as she cracks the skull in two, rendering it useless as a vessel. Muttering under her breath in Infernal, she withdraws the third and final severed head. She stays up late into the night, but manages to finish this one, crafting a crude ceremonial bowl.

Zorthalius |

Watching with some distaste as Vassannica tosses aside a half-melted bandit head, Z approaches Anastasia with some hesitancy.
“Pardon me, My Lady, could I have a word?”
Anastasia nods.
“Permission to speak frankly, My Lady?”
Again, she nods.
“If you plan to explain the law to every bandit we plan to execute, we are going to at this an awfully long time. As my Lictor is fond of saying, ‘the guilty need no explanations only executions.’ When you give them a voice, you chance allowing them to spread their unlawful ideas. I recommend in the future we simply strike their heads off and forgo the legal treatises.”

Anastasia Rasdovain |

From the soft glow of the campfire, Anastasia watched with a measure of morbid curiosity as Vissannica successfully completed her two-night odyssey of turning the heads of executed bandits into....serving vessels...no...rather disgusting that....something for arcane magic? Anastasia gave up the puzzle almost as soon as she started it. The particulars don't matter, just that it MEANS something to her....it inspires her....propels her forward. The priestess mentally socked the thought away, content to add it to the growing store of data she could use to chivy and prod the odd band towards their, which of course meant her, ultimate goals.
She was about to return to the question of Vissannica's need for a badly crafted skull-dish when Zorthalius approach. She knew she needed to be careful with the man. She assessed him as holding the least amount of loyalty to her, while at the same time being one of the most critical for her team's success. Shall be interesting to see what he says...best to let him lead the dance to feel a bit of control. Men tend to appreciate such little indulgences She therefore simply nodded when the Hellknight Aspirant asked not only to talk but to "speak frankly". The last let her know the conversation had the potential to be a bit more heated, if careful words weren't used. Thankfully, careful words were a specialty.
I can certainly see your point Sir Zorthalius. And I would very much agree: I believe the Joint Statement of Criminal Guilt put forth by the Churches of Asmodeus and Abadar is quite clear that a lawful execution does not require an a priori public presentation of facts. So in cases when there is no one else around, an efficient, effective elimination of wild, discordant ne'r-do-wells is quite the right course of action, yes?
Ah, but of course the situation back at Oleg's had another element to it. One you yourself rightly point out! When we give these loathsome malcontents a chance to express themselves to an audience we also give ourselves a chance to reveal the right path that is Law, that is Civilization. And, I ask you, who gets the last word? Well of course the answer is the one holding the executioner's axe! The outlaw pleads his case in his limited, hamstrung means, while we follow with words of pure Truth. I welcome the chance to not only put these bandits to the sword, but to impale their very Ethos on the Spear of Righteousness while we do it!
Anastasia's voice rose a bit while she spoke, and to not listen with a bit of rapt fascination took effort. She then smiled and brought her tone down to a more comforting, personal level. So you see my friend, we are of one mind: proper, swift justice to those threatening the Good Order, one without unnecessary explanations. But of course with the grander goal of executing the very mentality that gives rise to these rabble. She offered the last as if the conversation was agreed on. So, now, I would add that I have very much appreciated your company. It is nothing short of inspiring to see the caliber of man the Hellknights are able to attract. Such an honor to the institution and yourself of course. Oh, but it does grow late. Perhaps we should both retire to our bedrolls in hope of a bit of sleep. I sense an important day coming tomorrow!
Anastasia watched as Zorthalius returned to his sleeping spot. Motivated by action....wants to see efficient results....perhaps prone, ironically, to rashness in the pursuit of perfect Law...hmm, yes, more grist for the mill....

Kalthon the Bastard |

Kalthon tries to sneak back into the bandit camp to see if he can take out some additional bandits, but is heard by the two bandit guards. This starts the battle of the bandit camp.
With a couple of missed missle attacks, Zorthalus was able to take an attack of opportunity against their female leader Kressle. The battle rages as only a bunch of first level fights tend to go with lots of misses and small damages around. Vissannica takes down Kressle with color spray, and a couple other bandits go down. Tide is turning our way! We bind Kressle and send the remaining bandits to their deaths. Anastasia heals Zorthalus with her infernal healing.
We begin to interrogate Kressle.

Vissannica Livianus Razdovain |

After offering her aid to Dox in his grisly work, Vissannica considers the stubborn commoner wench that spit in her sister's face, bound yet incalcitrant. Dox may not be an expert at torture, but it was good to see him applying himself. There was potential there.
Unfortunately, for the time being, Vissannica was forced to consider that the woman may not talk with only the stick being applied.
She approaches Anastasia, who did not seem to enjoy the spectacle and had moved to the other side of camp. This suited Vissannica, as this was a conversation to be had well out of earshot of the grunting woman.
"There is another approach here, sister. You could offer her clemency for the charge of banditry in return for her information. It may be more important that we catch this stag creature than remain entirely rigid. But it would need to be clear in your mind that she is only given clemency for banditry. Any other crimes she may have committed would still be on her head. I suppose you could offer a general clemency, as well, but just be clear that she may still have to deal with the consequences of any personal affronts to our House, or it's persons, even if absolved legally," Vissannica said the last with a note of venomous derision, before returning to a conversational tone.
"She is, after all, a commoner, and some affronts cannot be stomached, in particular in front of the help." She finished, nodding towards the rest of the party.

Kalthon the Bastard |

Kalthon looks on with mild curiosity during the torture session. Although fascinated by the brutal beatings and the stoicism of the prisoner, it further confirms his thoughts on using spies, and other secretive methods in obtaining information, is the more reliable way of gaining insight in matters... and so much less screaming. He knows that he is going to have to save up money to start his spying network soon. Perhaps one of the fleeing bandits might be a good start."Let's pursue the remaining bandits"

Anastasia Rasdovain |

Anastasia paced the side of the camp, across the fire pit from where Dox and Vissannica applied their means on the wretched bandit woman. More of a pouting stomp than a pace, had she been honest with herself, but too much was not going well for candid reflection at the moment. A fifth, or perhaps sixth, she had lost count, dab at her face with a cloth to ensure the spittle was fully removed did little to improve her mood.
The grunts and groans from Kressle had a decidedly mixed impact on the noble priestess. She saw torture as a crude method, one sadly only necessary because her own more sophisticated efforts had failed. But the woman was clearly getting what she deserved. Vile rabble! I am the Demibaronness of Upper Westcrown! Is there no end to the incivility of this land?!
Stopping to scowl a moment she noticed Vissanica approaching. A commoner spit on me. Spit! Not only do they break the proper law but they cannot even muster the decency not to spit at their noble betters? After venting for a moment Anastasia calmed enough to hear her sister out. She found herself nodding at Vissanica's conclusions as well. No usual occurrence that, the woman had one of the most logical minds Anastasia had ever met, if lacking in common sense at moments. But here, she had to admit, her sister was purely right.
Anastasia nodded reluctantly to Vissanica. You are correct in this matter, sister. I can offer a full pardon for her banditry...a disgusted look overcame the priestess for a moment as she spoke the words, in exchange for information regarding this Stag Lord. Whomever or whatever that is remains the bigger threat. But be certain that the despicable lack of respect shown to me remains a clear crime against House Rasdovan. That will not be absolved.
After conversing with Vissanica, Anastasia re-approached the prisoner after Dox had finished his handiwork. She did, however, stay out of spitting distance this time.
Since you clearly have no regard for anything other than your own gain, she said in a half-frustrated sneer to Kressle, I shall offer you a chance to absolve yourself of the crime of Banditry. You should be aware that Banditry is punishable by death, and if you provide the location and other notable information about this Stag Lord I have the power to declare you innocent of Banditry, meaning you would not be put to death for this offense even though the Law clearly allows it. What say you to this offer?

Zorthalius |

After looming over Anastasia’s shoulder to bolster her threat Zorthalius quickly steps back to avoid the spittle flying from the prisoner’s mouth. Utterly shocked at such an assault on a Chelixian Noble he steels his expression and steps back to parade rest, guisarme at the ready, awaiting the obvious order to behead the foul bandit.
The two noblewomen discuss the fate of the miscreant and Z begins to step forward anticipating the death sentence. He is stunned when he hears an offer of clemency. Once again trying to hide his emotions he returns to parade rest.

Kalthon the Bastard |

We successfully bluff Kressle in thinking she will be forgiven for her banditry. And she agrees to answer our questions. She states that the Stag Lord is a monster of a man that is a deadeye with a bow. He is also very strong, able to crush a prisoner's fist with one hand. The fort he is located at is located North East shore of the Tuskwater. The current pass-phrase is, ‘By the Bloody Bones of St. Gilmorg, who wants to know?’ The Stag Lord is a drunkard, and keeps a strange old man locked up in the basement. She thinks that the old man is actually the one in charge and is using the Stag Lord as a puppet. She believes the old guy is a magic user and is terrified of him.
Svetlana's ring was stolen by some Mites one evening.
After getting the questions answered, we punish Kressle for spitting on Anastasia by casting acid on her face and leaving her for scavangers.
https://campaign-24455.obsidianportal.com/wiki_pages/laws-of-cheliax
We decide to pursue the missing ring and seek the Mites on our way back to Oleg's. During our trek, we are attacked by a three lupine creatures (Wargs). The three creatures injure three of our mounts. We disembark from the horses and engage the creatures. Color spray works its magic again disabling two of the creatures. The third was able to drop Kalhon with -5 points. Dox and Battle cat pursue the wounded third lupine creature while Anastasia cures Kalthon.

Anastasia Rasdovain |

Just having dusted herself off not a moment before, Anastasia darted over to where Kalthon lay bleeding in the grass, his body torn by the wolfen things that attacked so suddenly. A drop of devil's blood, and the incantation that made her spine tingle in a way both exhilarating and repulsing, was followed by a surge of life re-emerging in the fallen man. That will ensure he does not bleed out at least She followed up with more of her magicks, a more standard curative spell even the naïve do-gooders of Sarenrae would approve of, and Kalthon's wounds all but vanished. Standing above, she held a rueful frown for the would-be assassin. That is twice now you've nearly been brought low by this wretched place. We will all need to be more careful. She turned the frown to the rustle of a tree branch, all that remained of Dox's sharp pursuit. She trusted the man though; he knew the hunt and the limits of animals. No need to worry there. But as she began to gather up the horses she spoke to those who remained. The horribly untamed nature of this place rears its head yet again. Let it serve as but another reminder of how these wild places need to be brought under the loving embrace of Civilization! We cannot waiver in our quest, too much is riding on success. We will have set-backs on the way, but nothing, certainly nothing as trivial as this, will keep us from our goals. Now, let us sooth the horses until Doxentine returns. We shall then be on our way.

Kalthon the Bastard |

"Twice now, I've been all but killed in this wretched place. I belong in a civilized city where I know every alley and street, not in this damnable wilderness where I'm looked on as prey more often than not. I must learn to hide better and keep my distance from the fray. I knew I needed to pay more attention to my sword practices." Kalthon withdraws into himself as he feels like he is becoming burdensome to his team mates. He is fast becoming appreciative of their skills and is finding himself drawn closer to actually liking them.

Kalthon the Bastard |

After our warg encounter, we head back to Oleg's. We are greeted by Oleg and Svetlana who offer us free room and board anytime in appreciation for our getting rid of Kessel. As we sit to dine, several soldiers from Restov arrive and sit down close to us. We engage in conversation with them and find that the leader, Kesten Garress, is of noble blood. They were sent to deal with the bandits. We find that the Stag Lord is S-SW of our location. Oleg puts up additional 'wanted' posters for Tuskgutter, Tatzlwyrm, Kobolds, and bandits. We also found out Bokken the hermit can heal, so we want to introduce ourselves to him. We decide to head out to visit Bokken and discover his hut after two days of searching. After talking with Bokken we realize that the potion of cure moderate originally belonged to him so we return it to him. He then asks that we keep an eye out for Fangberries 55 miles to the southwest of us, for him to create curative potions. He also requested that we find his brother south of us who is hanging around a tree and deal proper punishment. He divulges that there is a large sycamore tree that houses the Mites South of us in 2-3 days march. The main tribe of Kobolds are located. Tatzlwyrms and Tuskgutters are located West of us where there are fairies in the forest.
We continue exploring and come across a large boneyard. As we traverse the boneyard, we are attacked by a large trapdoor spider. After a long series of misses by party members and spider alike, Battlecat successfully kills the spider. Among the treasure we find a treasure map S-SW of us.

Kalthon the Bastard |

We enter into a dark passage we find in the Crags. Preparing to explore, we cast light on several obects and prepare to venture forth. The cavern is moist and slippery. We come across a natural gold vein, so we will mark this location for mining at a later time. Leaving the cavern, we come across a rickety bridge. It looks a little worrisome, so we decide to cross it another time. During our evening rest, a bear stumbles into our midst. Zorthalus swings at the bear, aggravating it, and misses. The bear doesn't miss and hits Zorthalus unconscious and bleeding on the ground. After healing Zorthalus, Dox recommends that we not engage the bear, but turn of events dictate otherwise. In short order, Zorthalus and Vissannica are dropped by the bear. Dox leaves the area with the horses to try and not further antaganoiz the creature. Vissannica revives but plays dead with help from Anastasia. Zorthalus stabilizes and Kalthon covers the members with a bow a short distance away.

GM Crellan |

The immense bear bats twice at Zorthalus's limp body and sniffs twice before letting out a roar. It then picks up the meat that Dox had thrown in its massive jaws and lumbers back into the woods on all fours. The sounds of the beast moving die down as distance grows, the bear apparently not interested in returning while it nurses its bleeding wounds.
The party is free to act, the combat is over and we are out of rounds.

Anastasia Rasdovain |

Wide-eyed and still breathing heavily, Anastasia let out an audible gasp of air as the bear hobbled off into the woods. She had seen bears before, but in hindsight the small, docile creatures she had observed as a child at the Westcrown menagerie hardly deserved to be considered the same race. Collecting herself she said to no one in particular, an Avatar of the wild, inhospitable nature of this place. We must not let it keep us from our goals!
Trying to lift her own spirits as much as anyone's, she dashed ahead to where her sister and Z were sprawled on the ground. As she did she glanced back at Kalthon, who still had his drawn bow in hand. Keep watch on the perimeter, we need to be prepared if that vile beast returns! She then turned back to the two wounded. The Devil's Blood she applied to Vissannica was knitting together the worst of her wounds before the priestess' eyes; this alone made keeping her wits together much easier. Zorthalus was another matter. Ruefully she realized she lacked any further magicks to assist the fallen man. And the only other one to ask....
Anastasia waited for Dox to return with the horses. After he had them in place she approached. Thank you for your quick actions here, without our steeds we would be in a predicament. I hope you have in reserve another healing spell for Z. I know he should have listened to your counsel to flee; we are all learning how to best survived in this untamed land, and I am hoping this lesson will not be lost on our Hellknight Aspirant.
As she spoke she offered a hand to Vissannica, aiding her to her feet. Are you well enough to travel, sister?

Doxentine |

At first sight, Dox recognized the size and age of the bear and knew the beast was formidable. Those powerful arms and sharp claws could defeat the best armor and each hit could be a killing blow.
A quick review of its body language determined it did not appear berserk, but more territorial and hungry. He quickly presented the beast with some easy to acquire food and instructed the group to withdraw. There was no need to tangle with the bear, the risk was immense with no reward for the effort.
Much to my dismay, Z squared off against the bear and even attacked it. All too predictably, he lay unconscious in front of the bear a few seconds afterwards. Once again, Dox tries to communicate the need to withdraw and pull Z's body away.
After healing Z, Dox moves towards the horses to lead them away from the bear. He is absolutely perplexed to see the others either moving towards the bear or taking an attack posture. He tries a summon to distract the bear to give his friends yet another opportunity to withdraw. After freeing the horses he sees both Z and V are down.
Dox is internally conflicted with knowing he needs to clear the area so the bear will leave; yet afraid of how his friends will feel seeing him leave in the midst of danger.
Once the bear does leave, Dox hurries back to see who is left and who can be saved. Although pleased to see all but one of the group upright he fears Z must be beyond help. The fear vanishes into relief when Anastasia asks for help in healing him. Dox rushes over to cast his last cure spell.
Partially from frustration of the entire event and partially from a lingering fear the group would view him as an untrustworthy coward he offers to run a series of scouting runs to ensure no additional threats are nearby while the group recovers and collects themselves.

Kalthon the Bastard |

Kalthon's breathing slows back to normal a few minutes after the bear leaves. It takes some effort to unclench his hands from the bow where they were tightly gripped in white knuckled fear. Again, this encounter reminds him that these wild outdoors are not suited for his skills. Dark corridors, narrow streets, those he can handle. But, these random encounters in the wild, just shake him up too much. Twice now, his bowman ship leaves much to be desired and he vows to sharpen his skills in that area.
Kalthon is pleased that Dox and Anastasia were able to heal his fallen friends. He realizes that the need for that healing wand is paramount for the survival of the party. He can't imagine ever being able to sleep outdoors restfully again.

Vissannica Livianus Razdovain |

Vissannica returns to consciousness feeling the familiar sear of devil's blood coursing through her veins. Thanks Sis. But before she stirs, she smells the heavy tang of grizzly bear, a base odor that will likely enhance her nightmares for the foreseeable future. She is clearly still in danger, she begins to conclude, before all thought is rattled out of her mind by the creatures deafening roar. Some deeply buried instinct counsels her to lay still. It will take another minute for the infernal magic to do its work, she calculates and she does not know if this mindless brute will try to eat her in the meantime.
The seconds tick by like hours, as the bear roars and snuffs, giving her ample time to channel her fear into anger, scolding herself for failing to give the idiotic hellknight aspirant clear orders to retreat. She had become overconfident, that much was obvious, and her pride and bloodlust had nearly cost her life. More, she had been brought low by a mere beast. Shame crashes over her in waves, stoking smoldering fires of bitter anger. Her mind reaches out to her familiar companion, whispering her blade's ancestral name, receiving only silent rebuke.
Finally, the heavy footfalls and low grumbles of the wounded bear retreat into the distance and Vissannica quietly begins to draw herself to her feet, keeping an eye on its shadowy bulk as it disappears into the darkness. Her fury at her own humiliation is severe, yet she does not give chase. Not even the bloody trail it leaves and obvious limp gives her any comfort.
“Are you well enough to travel, sister?” her sister Anastasia asks.
Vissannica feels the tiniest prick of shame at the question, yet it is enough to unhinge her. Her rage, unspent, finds a willing target in one who would offer concern.
She rounds on her sister, lashing out as only a sibling can.
“What were you thinking bringing that weak-blooded fool of a hellknight aspirant with us to this place! If you won’t keep him on a tighter leash, he’ll get us all killed. You want to lead? You want to spread civilization?” She spits on the ground near where Z lay, still unconscious. “You can’t even control a pathetic guard’s son. You are soft, sister. Time to harden up, and if you can’t, then I will do it for you.” With that she walks over to where Dox has brought the horses, and begins checking her mount’s harnesses before mounting.

Anastasia Rasdovain |

Anastasia met Vissanica's rant with a flat-eyed look but said nothing. In truth the priestess was mad at herself; experiencing the heat of true combat had rattled her and she had forgotten to consider her audience when speaking. She had of course seen fighting before, witnessed injury, but it is quite another to see one's primary line of defense and best combatants so easily dispatched. No excuse though, must keep your wits about you if you want to succeed
She watched the Elven woman stalk away to her horse, calculating how to handle the situation. Of course such a dressing-down could not stand, but the approach was key. Likewise, once alert and not on death's door, Z would need to be addressed as well, but Vissannica came first. Anastasia had known her her whole life, initially idolizing the already full-grown sword-savant. But as the priestess came of age, she began to realize the older woman’s limitations. And how to leverage them. She expects harshness, anything less is weakness. So harshness she shall get
Marching over to where Dox had gathered the horses, Anastasia grasped the reigns of the steed that Vissannica had just mounted. A word, sister? Though phrased as a request it was clearly not one, and before an answer could come Anastasia was leading horse and rider out of earshot of the rest of the group. She then glared up and said sharply, Regardless of your feelings on my leadership, we cannot have such displays in front of the others. The way she spoke the word made it clear she meant "non-nobility". Pointing a finger now she added, YOU need to pull it together! I've seen you dodge polearms the size of that creature's claws swung twice as fast. Don't take it out of me because you were just sluggish! We have decorum to consider here, wretched wilderness or no. Yes, Zorthalus is willful and stubborn but you know as well as I it is best to keep threats close. He isn't happy with our House and who knows what mischief he would get up to elsewhere. Furthermore, the benevolence of the Hellknights would be most welcome for our House's fortunes in these perilous times. Should we alienate them too? Now, let's clear our heads and return to the matter at hand. Another day raises its challenge to us. Shall we?
Once the conversation between the two noblewomen was resolved, they returned to the encampment to find Dox fortunately did have additional healing for Z, and that the Hellknight aspirant was now alert and moving, if less than full strength and still sitting on the ground. Anastasia quickly approached, not wanting to miss the chance to thank the Lionkeeper where Z could hear. Again Doxentine, much appreciated. Your healing has repaired what your prior words of wisdom tried to prevent. I am sure in the future we all will take greater heed when you advise of the challenges these Wilds present. As Dox left to return to the steeds, the priestess turned to Zorthalus with a look that combined both sympathy and reproach. Do not think I do not share your desire to rid this rough land of such rampaging horrors. There are only two places for creatures such as that, in a cage or stuffed and mounted. But we must be smart about it! If we were to die today, who shall deliver this land to the rightful Law of Abadar and Asmodeus? Beast such as that will fall before your blade in due time, but we must acknowledge that discretion can truly be the better part of valor. Her tone soften a bit then, adding, come, we will shake off this unfortunate experience and continue our exploration. We can grow stronger from our set-backs, but as a unified team few such set-backs will be necessary. Offering a hand up she added, shall we?

Vissannica Livianus Razdovain |

From Troy: After healing from the bear encounter, we proceed Southeast. We come across the aftermath of a battle between Mites and Kobolds. We finally come across a huge sycamore tree standing about 200 feet tall. We search the base of the tree and find a way down. We proceed to travel down the roots by crawling.
We come to the end of the tunnel and encounter two Mites. We take them down in quick succession. Continuing on, we get swarmed by other Mites and a giant centipedes. We triumph over that battle too! Spurred on by our successes, we come out another tunnel and face a tough group of ticks and their riders. Z almost goes down, but the tide unexpectedly turns our way and we again defeat the enemy!

Vissannica Livianus Razdovain |

Vissannica hisses with pleasure as Zorthalus finishes off the enormous vermin that had prevented her from escaping the cramped tunnel into this...slightly less cramped chamber. The disgusting den of these virulent fey angers her by it's very existence, and being cramped beneath the earth without the room to stand her full height is doing nothing to aid her mood. A look of sadistic glee crosses her face as she notices the group of mites still alive. She considers subduing them with a spray of hypnotic patterns, but decides that would be too merciful. She wants to hear them scream as she carves her Lord's sigil into their flesh.

Zorthalius |

... As Dox left to return to the steeds, the priestess turned to Zorthalus with a look that combined both sympathy and reproach. Do not think I do not share your desire to rid this rough land of such rampaging horrors. There are only two places for creatures such as that, in a cage or stuffed and mounted. But we must be smart about it! If we were to die today, who shall deliver this land to the rightful Law of Abadar and Asmodeus? Beast such as that will fall before your blade in due time, but we must acknowledge that discretion can truly be the better part of valor.
Her tone soften a bit then, adding, come, we will shake off this unfortunate experience and continue our exploration. We can grow stronger from our set-backs, but as a unified team few such set-backs will be necessary. Offering a hand up she added, shall we?
Sorry this is so late guys
As Zorthalus once again is jolted into consciousness, he tenses and looks about himself for any signs of battle. It appears that his efforts to protect the group were successful, even as he fell and was revived. Judging by proximity, he assumes he should thank Dox, but the druid quickly moves away.
The Lady Anastasia approaches with what is obviously going to be praise for his defense of the expedition. He begins to stand and then her words fall upon him. She is displeased with his performance. She seems to be questioning his dedication to ridding the chaos of this savage place.
He steels his face to the stoic look of an Armiger facing an angry Maralictor’s tongue lashing. The words wash over him and he reminds himself that he is but a simple cog on the great Machine that is the Hell Knight Order. He will do his duty. He will bring order to this chaos. He will stay as far from the politics and strategies as he can.
Surprisingly, the Lady offers her hand up as if she were a fellow armiger on the field. Fearing that she would see any hesitation as another failure in duty, he takes it. He bows. Looking her in the eye as he would anyone in command and states, Understood, My Lady, it will not happen again.
Z gives her a crisp salute, retrieves his weapon and moves off to assist with getting the party ready to move out.

Kalthon the Bastard |

We were successful in defeating the group that surrounded Z with an amazing series of rolls. Dox and Kalthon emerge from the tunnel after the battle ends. Continuing on we come upon a room that has a table with a map and other stuff on top. a bloodstained ivory statuette of what looks like a crouching
reptilian devil (horned devil) weighing down a scrap of paper written in a language none of us can read. A bulging burlap sack sits under the table, contains 12 small spheres and some coins. A variety of stuff on the table is situated to give it the appearance of the map of the outside area we are in. Moving on we come to a deep and ominous chasm that splits the passage. The chasm is a few yards wide, and twice as deep, but thick ropes of tangled roots fill the entire area. The passage continues on the far side of the chasm, and between the two ledges, numerous loops have been tied into the roots to serve as hand- and footholds. As we progress, we are attacked by a giant centipede. Battle commences! Z gets a nasty bite from the huge insect, but we prevail. Moving on, Vissannica falls down a trap taking a nasty hit. She enters a cavern. The walls of this egg-shaped cavern are obscured by thick tangles of long, pallid roots. To the east, the chamber opens into a wide, root-filled chasm. On the other side are a gaggle of Mites. Battle on!

Vissannica Livianus Razdovain |

Vissannica spies the six mites through the roots, and decides, in her mercy, to offer them a swift, painless death should they surrender and offer her obeisance. She is pleased, however, when the decide to rush her instead. Mercy really is overrated. A simple incantation drops two of the little pests, and by the time Zorthalius. Dox, and Kalthon have reached the battle, another two are dead with cruel brands burning into their exposed flesh.
The two remaining mites are gravely injured, cowering. Vissannica sheathes Livianus the Lion's Claw, his thirst quenched for the moment, and allows her minions to finish the pitiful creatures however they wish.
Her attention flicks to the creature in the pit, likely a kobold she imagines, and she turns to call for her sister to join them.
Perhaps this is the last of them, and they will be back under the open sky soon enough. She never imagined she'd find herself looking forward to returning the rugged wilderness, but there it is.
No matter how bad something is, there is always a worse alternative that will make you appreciate it, it seems.

Kalthon the Bastard |

After finishing off the remaining Mites, we rescue an imprisoned Kobald, KnickKnack. After talking with the rescued Kobold, we find that his Chief, SootScale, may have the ring. So, we decide to camp for the night to heal up and recharge. During the night, we try to garner information from the Kobold. We find that the relationship between the Kobolds and the Mites have been getting bloodier and bloodier. When the statue of the Kobold diety, the horned devil, was stolen, that crossed the line. Kartook, the Kobold Shaman, introduced the worshipping of the horned devil, so we think that there is some outside influence going on. We heal up the next morning and go to visit the Kobold leader. We try to negotiate a 'trade' of the statue for their support for our endeavors in this area and for the return of the ring. Things start to escalate…

Doxentine |

There is always a sense of unknown when meeting with a clans leader for the first time, but based on faith in Anastasia and the response from KnickKnack thus far, Dox was a feeling confident. After the initial greetings, that confidence was quickly fading.
Anastasia is negotiating with Sootscale as if he was a horned devil instead of an isolated, superstitious kobold of a miniscule tribe. Dox sees how Sootscale is fixated on the statue. He thinks about interrupting but knows that is not his place to do so. Instead his mind silently screams "give him the statue..just give him the damn statue". We can always take it back, or slaughter them, if they prove to be an impediment to our goals of bringing law and civilization to the land. Sootscale is clearly not engaged in the conversation at the same level as Anastasia. They are talking past each other, how does she not see it.
While in Chelaxia, Anastasia always proved to be a wise and perceptive leader. He begins to wonder if she truly is wise and perceptive or just cunning enough to successfully negotiate through Chelaxia's established society and customs. Is she lost without them in place?
He respects nobility and house hierarchy, but that only matters once civilization is established. The ocean does not care if you are noble, it will drown you. The sun does not care if you are noble, it will burn you. A great worm does not care if you are noble, it will swallow you. To survive and thrive in an uncivilized land we must recognize the current harsh reality of it in order to begin to change it.
In training and domesticating wild animals, one must understand the instincts and temperament of the beast in order to teach it obedience. Using speak with animals I cannot "lecture" it into obedience, it does not understand nuanced or grand concepts. By understanding the beast and relating on its level great successes can be achieved. The "taming" of this land must be approached in the same manner. How can I share this with Anastasia, how can I help her see this truth.
Battlecat senses the increasing tension and this pulls Dox's thoughts back to the situation at hand.

Vissannica Livianus Razdovain |

Vissannica had quickly grown tired of the little kobold’s presence as they travelled to it’s home. Sharing a watch with Anastasia meant sharing a watch with the little creature, and listening to Anastasia attempt to befriend the lesser being was distasteful, to say the least, even if the information gathered was useful. Vissannica would have preferred more direct methods as a first course of action.
Vissannica had been pleased when the kobolds had exited their lair to treat with them. She had no desire to enter another cramped cavern. She was unconcerned about the creatures as either threats or allies, as anyone who struggled to defeat the mites was of no consequence.
So she had to suppress a grin as she watched Anastasia, correctly, refuse to give the bearded devil statue over to the little reptiles. Anticipating what was coming next, she cast a shield spell and prepared to dispatch the leader and shaman first. No doubt the rest would submit once a proper show of force was offered.

Kalthon the Bastard |

Kalthon was feeling the vibe from the kobold leadership and it was not going in our favor. Reminds him of the gutter rats from home, whose sole universe was the little section they called home, unaware and uncaring about the world around them. He realizes that sometimes a show of force, and brutal at that, is oftentimes the language these simpletons understand. As the tension mounts, he grips his rapier, ready to draw it.

Anastasia Rasdovain |

It had the feeling of a double win, Anastasia would recall much later, as she rode up with the group to the Kobold Chieftain and Witchdoctor. Return the prized yet pathetic stone idol in return for Loyalty in the upcoming struggle to pacify these now-wretched lands. Appear the hero and gain allegiance. Even riding to the meeting she had been aware that things are not always as they seem, and to be prepared for sudden shifts. So when it became apparent that the Witchdoctor and not the Chieftain ran the show, she was ready to maintain the social dance without a stumble. But when the offer was rejected and a demand, a demand, was made instead.....well, only one path could be followed. Cheliax had a way of dealing with upstarts that make demands of their betters when they should be grateful for what is offered. And as Anastasia stepped her horse back behind Vissannica and Zorthalus and mentally prepared her spell, she couldn't help but think that more than a healthy dose of Cheliax is exactly what this land needs.

Kalthon the Bastard |

Battle ensues. We beat the kobolds, and enter their cave which turns out to be the Oaktop Silver Mine. Vissonica and Z fall into a pit trap with slight damage. Proceeding into the cave, we find the shaman.

Anastasia Rasdovain |

Wretched little creatures, Anastasia thought, taking in both the mites and these kobolds in one sweeping opinion, can't we have dealings with anything that prefers NOT to live in claustrophobic dirt heaps! Stooped low in the reptilian creatures' warrens, following the light Zorthalus' pole arm gave off, the priestess cheered herself with knowledge of how the battle outside had gone. Her sister's dazing motes of color, ever a favorite, had done it's work again. From there Vissannica and the would-be Hellknight had applied overwhelming martial dominance, enough that the Shaman ran off in haste as the Chieftan was felled. But still alive, she reminded herself. A bargaining chip? A puppet to put back on his throne after the shaman is dealt with? Time will tell. Anastasia had hoped the shaman would see reason after the rout, but her shouted pleas to renew parlay had been answered with silence. Too bad, really. She had very much wanted to find allies in these forsaken lands, and from what Kalthon had said the creatures were naturally organized and looked to powerful leadership. Coming around yet another curving corner in the cramped corridors, she was snapped out of her thoughts by Kathon's call, he's casting a spell! So it is to be combat and bloody death for the rest of these miserable creatures. A shame, she idly mused as she prepared to bolster her allies with Abadar's blessing, but perhaps others will hear of what happens to those who oppose us and come to better decisions.

Zorthalius |

Z is still walking sluggishly and reacting slower than usual. He works to keep his lighted guisarme steady to provide the group with a way ahead.
He feels more confident with a victory behind them and looks forward to the next battle. Looking around to the rest of the party the disparate group is still not united, but perhaps beginning to be united in purpose.
He remains distracted by his body's inability to respond as he expects, but is heartened by how...
He hears Kathon's call to battle... let it begin!

Vissannica Livianus Razdovain |

Vissannica has had enough of falling into underground pits. How the little purple reptile escaped her grasp does nothing to improve her mood. Only the certainty that the creature will die today, branded with the mark of her Lord, gives her pleasure. The ignorant welp thinks a bearded devil is some sort of evolved kobold? And dares teach such blasphemy? In good time, it will meet some real devils in the afterlife, and Vissannica is pleased to imagine them disabusing the little beast of his misconceptions.

Kalthon the Bastard |

We come across the Shaman and the battle once again ensues. Lady Luck was not with us in our battle this round. Z is knocked unconscious and Kalthon is coup de grace'd by the Shaman after getting felled by multiple rounds of magic missle attacks. The tide seems to be coming back to our side, as Vissonica asks the Shaman to join us and kill his underlings as a sign of his acceptance.

Anastasia Rasdovain |

Where are you going?? Anastasia shrieked at Vissannica as the woman streaked out of the room. It was unfathomable, she had never ran from a fight. Why now?? But as her sister raced by the priestess saw the stark terror in her eyes. Only magic could cause that, surely the shaman had done something. Anastasia knew a bit about fear-causing magic, enough to know that it would likely not last long. And that Vissannica would return with a rage the kobolds would truly not wish to see.
The battle bore on, and it became clear that fighting in such cramped quarters was more of a detriment than expected. Routine blade stokes missed wildly despite Anastasia's magical aid and guidance. The same dark curse that sent her sister running had done the same to Dox's pet. Then the sound of footsteps from the passage....it must be Vissanica returning! But no....the arrival of more of the wretched little reptile-kin made Anastasia's heart sink, and the fear of the situation slowly began taking hold. The lion's return did little to turn the tide, all the while watching Kalthon get hemmed in by a swarm of the foul beasts.
Then, an angry voice. She knew that voice anywhere. She could recall as a little girl in Westcrown hearing that crisp, guttural cursing in a language she would herself become fluent in. Just like when Vissannica lost in practice, she mused. The voice became louder as her sister shouldered her way through a lone kobold to enter the fray. But Anastasia's just-lifted spirits fell flat again as bolts of arcane force dropped Kalthon, a flurry of spear thrusts laid Zorthalus low and, most shocking, she felt the lancing pain of a spear herself! She staggered back, hand over the wound, making eye contact with Vissannica as the prospects turned dark. Kobolds surrounded Dox and he, armorless, appeared the next target.
But then, the shaman called out his terms. Leave. Truthfully leaving this mudhole sounded quite welcome. But the shaman seemed to indicate leaving meant abandoning Kalthon and Zorthalus. Kalthon sadly looked to be dead either way, but the aspiring Hellknight was an important cog in Anastasia's plans. Her mind churned, and before the priestess could begin bargaining Vissannica offered a calculated rebuttal. Impressive! she thought. The woman was calculating, and it was a measure of her sister's resolve and intellect that she could put aside her wrath to offer such a solution. But alas, the point was render moot when Dox's pet ripped apart one of the kobolds. The shaman acted quickly, knifing Kalthon and sending his soul to Avernus. The three remaining kobolds, heeding the shaman, repeatedly impailed Zorthalus's unconscious form, but with less precision. Nevertheless, the man could not be far off of Kalthon's heels.
He bargains from a position of strength now, sister Anastasia spoke grimly to Vissannica in the Devils' Language. A deal could still be struck, but we must reduce his leverage. The priestess' eyes took in the three kobolds driving Zorthalus to his death. We kill them, take no losses in the process, and he may yet bargain.