
Watcher Uatu |

Castiel you are riding along when two Guisarme's reach up from the water. It seems that one of them is only there as a distraction.
Aid another:1d20 + 6 ⇒ (1) + 6 = 7
Trip attempt:1d20 + 6 ⇒ (4) + 6 = 10 +2(if the aid another is successful)
The two creatures, humanoid in nature, but with a frog's head that is full of sharp teeth fail in their attempt to dismount you.
You would know that without magical aid they have no way to keep up with you. You can fight or flee.

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Castiel pulls past the creatures, spurring his horse through the threat. He then pulls about from a safe distance, , takes a deep breath, buffs himself and his horse up, and spurs Skit into a charge.
once I am far enough away, I will activate my overclocker on me and Skit (the horse), begin holding my breath, and charge using the lance, taking as long as I need to prep before initiating the combat.
Init
1d20 + 3 ⇒ (20) + 3 = 23
Attack Lance+OC+Charge
1d20 + 16 ⇒ (5) + 16 = 211d8 + 10 ⇒ (2) + 10 = 12
Ride Check w/ combat trained mount
1d20 + 5 ⇒ (4) + 5 = 9
Skit's Attack
1d20 + 9 ⇒ (2) + 9 = 111d4 + 8 ⇒ (1) + 8 = 9

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::Sama, Are you there? I'm clearing out the way here. It looks like someone has enlisted the gillmen as an ambush, which also tells me that someone told their leader that we were coming. I'd muchly appreciate any help from the swimmers in the group. I understand that our summoner can be quite agile underwater if he drops his shell. ::

The Lady Dizit Sama |

::"Castiel,I will tell the others now help is on the way"::
Mind link Castiel 1pp
Inertial Armor 1pp
Sama tells the others what Castiel has found wile striping off her things down to a under Armor and some kind of cat suit.
"We need to offer him help, any magics would help or any one who can swim and fight"
She waits for any buff magics the says
"lets go"
She jumps in the water, seeming to grow and change before she its the water.
Concentration 1d20 + 15 ⇒ (8) + 15 = 23
Metamorphosis, Minor 5pp
*You gain a swim speed of 20 feet.
*Increase your size by one size category (+2 size bonus to Strength, -2 size penalty to Dexterity, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that increase your size.
*You gain a natural slam/claw/bite (pick one) attack that deals 1d8 damage if Medium (1d10 if Large).

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Now that I'm in striking distance, Things can heat up.
Castiel dismounts skit and the pair begin the true assault.
Ride check to dismount as a free action. (forgot that Good Hope provides a bonus to skill checks as well)
1d20 + 9 ⇒ (14) + 9 = 23
Lance+P.A.+A.S+OC: 1d20 + 15 ⇒ (2) + 15 = 171d8 + 18 ⇒ (4) + 18 = 22
Twice for Haste 1d20 + 13 ⇒ (16) + 13 = 291d8 + 18 ⇒ (5) + 18 = 23
Skit's Attacks
bite 1d20 + 10 ⇒ (18) + 10 = 281d4 + 9 ⇒ (2) + 9 = 11, hooves 1d20 + 10 ⇒ (3) + 10 = 131d6 + 6 ⇒ (2) + 6 = 8
haste 1d20 + 10 ⇒ (3) + 10 = 131d4 + 9 ⇒ (3) + 9 = 12, 2 hooves1d20 + 10 ⇒ (15) + 10 = 251d6 + 6 ⇒ (6) + 6 = 12

Watcher Uatu |

The creature's reach weapons allows them attacks of opportunities.
Attack vs Castiel:1d20 + 6 ⇒ (6) + 6 = 12
Damage:2d4 + 5 ⇒ (2, 3) + 5 = 10
Attack vs Skit :1d20 + 6 ⇒ (7) + 6 = 13
Damage:2d4 + 5 ⇒ (1, 2) + 5 = 8
Despite the AoO's you and move in and finish them off. Their lifeless bodies sink below the water, and you see no other obsstacles between yourself, and the island.

The Lady Dizit Sama |

::[i]"Its best we stay as a group, I will go tell the others its all clear"[i]::
Dizit swims back to the water craft with the others on it and tells them its all clear to carry on. She Climes on bord and drys off going back to her Normal size but she seems still some what changed.
+1AC for the rest of the power duration, +2 dex.

Rasso |

Rasso climbs out of the boat and looks around
Perception 1d20 + 1 ⇒ (8) + 1 = 9
Ahoy Castiel! Are you alright? Dizit said you got in a fight. Find anything here while you were waiting for us?"

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Castiel looks up to Rasso and the arriving group. He is bent over some vials and a small flame boiling a beaker. He mumbles to himself "I found some peace and quiet, if only for a moment" He packs up quickly and joins the others in their initial survey of the area.
1d20 + 6 ⇒ (15) + 6 = 21

Watcher Uatu |

After the group is finally together again you can glance around and easily see that the ancient city lies atop a cliff in the center of the island. The island is also rises in elevation sharply as you approach the center. Each tier is separated by high cliffs that have to be climbed to access the next tier*. The cliffs are each about 40 feet high.
*Think of how wedding cakes are made with a wide bottom, but how each segment is smaller as they go up.

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Castiel looks into his pack.
"I have a potion here for flight, but it's one time use and quite expensive. I also have an extract here that will allow me to detect secret passages and doorways. I recommend we send one person up with the least costly flight method. They can tie off ropes at each level and the rest of us can climb up behind. "

Mordecai Shrykeson |

Mordecai squints in Rasso's direction and shrugs. "I see nothing, but i'll trust your keen eyes. I'm going to find out what she knows. Follow me or not, your choice."
With a barked command, Mordecai's bat flies off towards the gillwoman, carrying him to the fray, his second bat following him.

Rasso |

"Wait up, looks ter be bitin' ter be had over there." Rasso will grunt and arch his back, then bend over forwards and scream in pain. Two large batlike wings erupt from his back, and he flaps off after Mordecai, little gooey scaly bits fluttering down to the ground behind him.
Casting Lesser Evolution Surge to get Flight. So for the next six minutes I have Fly 30 ft. (Good)

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1d20 + 6 ⇒ (10) + 6 = 16 perception
1d20 + 4 ⇒ (15) + 4 = 19 k(any)
"Right then. I'll wait here for you to send down ropes. We'll use pulleys to get Skit up there once you've cleared the way. Good luck with those cloakers."
Castiel will give his allies a boost from his overclocker as they go into battle, getting the bats as well. "Go quickly now. I'll be ready when you return. "