| Daurros Erdai |
If Daurros can take a move action and get close enough for disrupt undead, that's what he'll do. Attack is +2 ranged touch and damage 1d6, if someone would care to roll. Not sure if firing into melee applies or not; the spell has zero effect on the living, so accidentally hitting someone else isn't a concern.
| Ardanto Valanto |
"Daurros I could kiss you, but I have already promised my self to our new priest friend."
Ardanto gives the corpse a kick, "How do you like those potatoes?" before he turns and returns to speak with the group.
Once back he gives the now dead undead priest a kick as well, "Not so tough and shouty now are you? Huh Huh?" He continues to kick him until someone pulls him off or his foot starts to hurt.
| Whisper. |
Whisper checks to make sure that no damage has been caused to Ithaniar by moving him before smiling weakly up at the others, not sure what to say or do. Slowly her eyes travel to the new arrival and she bows her head a little in greeting, suddenly shy all over again at meeting a stranger.
Shyly she looks away and edges closer to Ardanto, grabbing his hand in her own. "I don't think he's getting back up.." She whispers pointedly but meekly.
| Daurros Erdai |
Daurros says to Ardanto, "Don't be getting all cozy with our new friend yet, Ardanto." He walks back a little ways to the remains of the priestly undead, and kicks its unholy symbol out of its hands. "We should destroy both the symbol and the remains before we do anything else; we don't want to take the chance it could come back. Does anyone have a torch? If not, I have a flask of Alchemist's Fire. Anyone want to search it before I light it up?"
Daurros will wait until the remains have been adequately searched, casting detect magic to assist. After that, unless someone has a torch, he will have everyone move back into the larger room and then light the thing on fire.
Eventually, he will take the time to introduce himself to Thoven, extending his hand and saying, "I am Daurros Erdai. It appears we owe you our thanks and gratitude. Not that you haven't already done enough, but could you perhaps revive our friend Ithaniar here? He was severely hurt by these things earlier, and I think we could all benefit from having him conscious."
EDIT: Daurros will also take Guard aside for a moment, making sure he is out of earshot of Ardanto and whisper "Guard my friend, go easy on Ardanto. When we are out of here, I will be happy to fill you in on some things which may help you ... understand him a bit better."
| Ardanto Valanto |
"You are probably right hun," Ardanto nods in agreement with Whisper (Guard and Daurros) before giving the corpse one last kick to make sure.
He then kneels down and very roughly searches him, muttering under his breath the whole time, you catch the occasional phrase such as "showed you who was boss didn't we," and "fat head."
| Ardanto Valanto |
"Holy Symbol?" Ardanto asks as he holds up the tarnished disk for the others to see.
"Nothing, that is the trouble with undead, no income equals no treasure, how is a man supposed to buy a boat on rusty chain mail and tarnished disk?" Ardanto thinks twice about giving the corpse another kick, but decides against it.
He obviously has no worries that he could be stuck down here for eternity.
| Daurros Erdai |
Assuming nothing detects as magical, Daurros will try and Appraise the gold disk (and also the dagger that Ardanto tossed him earlier, the one from the bottom of the pool - was it a normal dagger, btw?).
Need you to roll, Seeker, if you don't mind. Appraise +8.
Daurros will say to the group, "Regardless of who carries what, I will keep a tally of what we find down here, so that everyone receives their fair share." He marks down so far: dagger, gold disk.
"Now, did anyone have a torch? Once we fire this maggot-food up, we can concentrate on getting out of here."
| Lord Thoven of the Silver Flame |
Thoven Shakes everyone's hands and nod's respectfully to those around him. "I ask of you no repayment, as I owe my life to you all."
Thoven will then go on to recap why he's down here, then will turn his attention to the fallen cleric(the good one) and casts Cure Light Wounds on the fallen ally.1d8+1=9
He Looks at the unholy symbol over the shoulder of whomever is holding it.Knowledge Religion 1d20+4=14
He stands and looks at those around him."Hmm,So...What now?"
| Whisper. |
Whisper quietly sneaks off as Lord Thoven introduces herself, too shy to take part and wanting to make sure nothing is going to sneak up behind them. She quietly slips over to the door to the north-west of the large room they've just passed through and carefully looks through, making sure there's nothing there.
| Daurros Erdai |
If Ithaniar is now awake, perhaps he can help in healing up those who still have some significant wounds...
"I suggest we head back to the room with the large pool and try another of the doors. My suggestion is the one to the West, as it's closest the pool and may head towards an exit to the outside harbor..."
| Keeper of Forbidden Lore |
Thoven revises Ithaniar, who demands to know who he is, after being asked to he does heal the party's wounds, yet seems to be sullen and does not speak to anyone unless they talk to him first.
Thoven
| Ardanto Valanto |
Seeker:
Can we assume we search the rooms systematically until we encounter a trap, undead or other point of interest?
If whisper agrees we can check all the doors for traps and take a 20 searching all the rooms.
I am happy to be door opener, trap setter off person and bait.
Daurros:
I am happy to go where you lead, but the adventurer in me wants to search every single room for loot, this is a pirate cave there has to be loot.
| Keeper of Forbidden Lore |
So be it
you spend the next 2 or 3 hours searching from room to room. Time seems to stretch endlessly in the dark silence. You have found nothing but broken armor, rotten items and nothing of worth except 13 sp and 22 cp. Yet this last door is something more. Sloshing sounds come from this sea cave. Fueled by what must be powerful submerged current,the water laps and splashes against the walls of the twisting cave that leads to the west.A sandy slop descends from the door down to the edge of the subterranean tide. Dozens of purple and red sea urchins glisten in the shallow divots along the ground and lower walls here,there spines giltting with water
Marching order, feel free to change this
ardarnto/guard
Thoven
Finn/ Forzakhad
wHISPER
Duorros
Ithaniar
| Ardanto Valanto |
"Sorry Daurros, this is the door you wanted to go through a few hours ago," Ardanto apologises and shrugs his shoulders while trying to look humble.
"Be careful Master Guard, those things are sharp and mildly poisonous," Ardanto warns.
"Master Ithaniar, may we use your rope?" he inquires of the sullen Elf.
Assuming Ith allows us to take his rope, Ardanto ties it round his waist and throws the other end to Guard and then braces himself in the sand.
| Daurros Erdai |
"Sorry Daurros, this is the door you wanted to go through a few hours ago," Ardanto apologises and shrugs his shoulders while trying to look humble.
"Don't worry, Ardanto. How often do you actually ever listen to me, anyway?" Daurros says with a smile.
Please make any Acrobatics (+2) checks for me (should be better than Strength checks for Daurros).
| Finn |
Did we find an exit while looking around?
Finn looks at the spiky floor skeptically. "I don't like the looks of this place. Let's be as careful as possible."
He summons up another ball of light and sends it forward to illuminate the way ahead. In his hands he holds his longspear ready to strike against any more crabs or zombies.
Can we take 10 with our Acrobatics checks?
| Ardanto Valanto |
Ardanto shrugs at the remaining people, "No point waiting here, there is no way out back there and they may run into more undead, or worse."
He ties the rope off, using the door if possible and heads into the water.
Assuming he slips!
Ardanto slips in the tide and lands heavily on his backside, "Owwwwwwww! he yells as several sharp urchin needles pierce his tender rump, "Bloody hell fire that hurts, quick some one suck the venom out," he cries while waving his bleeding butt in the direction of Whisper.
| Keeper of Forbidden Lore |
Cut scene
The next 20 or 30 minutes is spent crawling slowing though the foot high water. It seems every 3 feet someone was falling, every one is wet, and if i wasn't for the healing magics of the two clerics the group would all be bleeding. Finally the group comes to a large chamber you can see what looks to be a corridor to the southeast, but as the group all files though into the chamber whisper moves a bit wide to get a better view and disappears beneath water deeper then the rest.
| Ardanto Valanto |
"Whisper," Ardanto charges as fast as he can back through the water to check she is OK, not knowing she can swim like a fish.
Helping her out he asks "Are you all right hun?" before studying the deep water him self.
Seeker:
Does this tunnel look like it is effected by the tide? The sea urchins leads me to believe it must have a way out and tidal activity would also prove that. I will check the walls for high tide marks.
| Whisper. |
"Your handaxe should work" Whisper decides aloud, not wanting to pester the cleric to cast another spell when she could be wrong about the presence of a tunnel. Shyly she sheds some of her gear and outer layers of clothing, handing them over to Ardanto with a blush before taking his hand axe and strapping it to her belt. "Can you please take care of these things for me..?" She requests before diving again.
Seeker:
| Ardanto Valanto |
As Whisper slides into the water Ardanto Ponders, "well that is the first time an attractive woman has undressed in front of me held my weapon and then left," he shrugs, "I feel all used and rejected."
He then peers into the water waiting for any sign of her progress.
Looking over his shoulder he asks, "What is over their master Guard, did I see a door?"