| DM Kludde |
.
| DM Kludde |
The efficient hum of machinery fills the Archive’s Cortex. Projected images and text it across multiple screens positioned around a raised swivel chair occupied by Historia-7, leader of the Dataphiles. Historia-7 swipes a finger to clear the feed and speaks without preamble.
“My sources indicate that you are the most efficient and capable team the Star nder Society currently has for my mission. I sincerely hope you do not prove this claim erroneous. I recently detected a discrepancy in the Society’s data logs. As you may be aware, my primary objective has been decoding information regarding the Scoured Stars incident. Before the incident, my predecessor, Historia-6, and other Society members extensively investigated several corporations as well as the Scoured Stars system. Much of their knowledge was lost to us. A recent ally, a skilled hacker named Ceren, uncovered multiple data links from what remains of my predecessor’s research leading back to a corporation known as the Arch Energy Consortium. When I compared these findings to our records, I found no mention of this corporation, and all data related to Arch Energy Consortium was somehow deleted from our records. My worst-case scenario is being realized: our data has been tampered with.”
Historia-7 unhooks the neural cables from her neck and massages the attachment sites. “I require additional information about this corporation. Arch Energy’s CEO, Ilia Tamm, has enough security resources and paranoia at her disposal to make a direct infiltration inadvisable. The weak link in this proverbial firewall is her son, Envar Tamm. His proclivities make him very suggestible, and I hypothesize that resourceful individuals could convince him to provide the information I seek.
“Envar routinely attends gladiatorial fights on Arch Energy’s corporate space station, Brilliance. It will take you some time to reach Brilliance from here. During your journey, I want you to create false identities. Meanwhile, I’ll make sure that you’re entered into one of these gladiatorial matches as contestants. From there, you’ll need to get Envar to grant you access to his mother’s computer records. Acquire any data related to the corporation’s board of directors. Above all, this mission demands subtlety, as Envar has quite the media presence.”
Padme'
|
Understood Historia 7. Subtlety...I take it that means we'll be traveling commercial transport rather than a charter? Padme' is busy taking notes on a datapad as Historia-7 briefs the group.
Baskoro
|
The big Vesk male seems out of place in the briefing room. His glossy toxedo is not suited for combat, and you also see no weapons.
"Thank you madam. I have never worked with these others, however I trust your alghoritms. I will get my equipment and change. Can you indicate how long this mission will likely last? I have a performance next week that I would not like to need to reschedule."
It might be that you now recognize the Vesk as Baskoro 'the Magnificent', an opera singer. He turns to the others.
"Well met, I am certain we will make this mission into a great succes. Together we can do anything we put our minds to!"
I need to level Baskoro, will be done at the latest on Wednesday
Savoy
|
"Buddy up with Envar Tamm - under false identities while performing a gladiatorial match - to get access to his mother's computer records and acquire any data related to the corporation's board of directors, and be subtle about it"
Savoy nods his head
"We should be able to do that"
"Just call me Yovas, the Magnificent; Gladiator extraordinary"
" ..just checking; these gladiatorial matches are not fought the dead or anything are they?"
Shelldrake
|
"A new identity? I barely have a current one" the android jests, but so flat in her delivery it's clear she isn't entirely joking.
"I understand gladiatorial matches well enough though"
| DM Kludde |
A performance next week? You might have to adjust your planning there, as traveling to Brilliance alone will take about five days.
You will be traveling using a Starfinder spacecraft. I would suggest you choose wisely - a heavily armed ship will grant you more safety, but may also draw undue attention to yourselves.
You can roll culture/Diplomacy for background info
Savoy
|
Savoy quickly serves some on-line chat rooms asking around to gather some background information on the task at hand by asking the people in appropriate rooms some questions using the proper online etiquette
Diplomacy: 1d20 + 10 + 1d6 ⇒ (9) + 10 + (6) = 25
Padme'
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Padme' ponders what she can recall about Arch Energy and it's corporate space station, Brilliance. culture: 1d20 + 5 ⇒ (2) + 5 = 7diplomacy: 1d20 + 6 + 1d6 ⇒ (19) + 6 + (6) = 31
| DM Kludde |
Envar Tamm is Arch Energy CEO Ilia Tamm’s only child. He is chief procurement officer of the Arch Energy Consortium, a corporation that manufactures and distributes solar batteries.
Envar is a minor celebrity who relies on his money and connections rather than actual talent to remain in the spotlight. He dislikes being bored and seeks the company of exotic or famous individuals.
Envar owes his position within the company entirely to nepotism, and while he has an elevated level of security clearance and a matching salary, his mother employs a host of assistants to limit his influence on the corporation—and her bank account. On Brilliance, however, Envar usually travels unsupervised. Ilia Tamm and her public-relations team try to cover up Envar’s addiction to transdimensional pesh, but leaked videos of Envar’s drug-fueled antics occasionally slip through the cracks. One of the more popular videos depicts Envar nearly crashing a solar yacht in an attempt to impress the shirren icon Magisterial Chef Ghornak Ryzcech during his
visit to Brilliance.
Envar owes a substantial amount of credits to the ysoki gangster Razor, the leader of a crime organization funded largely by the drug trade. Razor is known for her brutal methods of extracting credits from those reluctant to pay. Razor often uses gladiatorial matches to recruit hired muscle, and she plans to attend the event on Brilliance. She intends to collect Envar’s debt after the fight.
You need to choose a ship for your voyage. Also, Historia reminds you to take on a disguise. You can each take a computers or disguise check for a false identity or an altered appearance. Another PC can roll the check for you, but that PC takes a -2 cumulative penalty for each such action (so -2 for the first, -4 for the second, etc).
Savoy
|
I'm in favor of the all-roundness of the Pegasus myself
Computers: 1d20 + 5 ⇒ (12) + 5 = 17
Hearing he needs a cover identity Savoy hacks some sites and starts to create a fake ID for Yovas, which includes some wins in minor gladiatorial fights which clearly show he's working his way up to the big leagues and shows promise.
| DM Kludde |
---
New identities:
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Savoy - Yovas the gladiator (Cp 17)
Shelldrake
Padme
Baskoro
???
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William Thomas Riker
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Sorry for the delay - the website issues have been playing merry hob with my attempts to upload my character...
An Android, with immaculately clipped muttonchops and a goatee, speaks up.
"A stealthy infiltration? That might be difficult, for some of us... I have something of a following on the pro vid-gaming circuit. Still, I suppose I could do an infosphere hack to apply a new 'skin' to any video feeds that show me..."
He then nods to the others.
"The name's Will."
Computers: 1d20 + 10 ⇒ (7) + 10 = 17.
Padme'
|
GM Padme' has profession writer in her background..should I use this or my computer skill to set up cover ID? Would one give the other a bonus.
Padme' considers her options for a cover identity and then decides sticking as close to the truth as possible, is her best coarse of action. Considering her background in writing, she decides to poise as a journalist reporting on the gladiatorial matches. She also offers an opinion on the ship. I think the Pegasus would be a bit more subtle for a mission such as this. Padme' offers.
computers: 1d20 + 5 ⇒ (12) + 5 = 17
| DM Kludde |
We'd still need a new identity for Baskoro
---
New identities:
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Savoy - Yovas the gladiator (Cp 17)
Shelldrake (Cp 18)
Padme (Cp 17)
Baskoro
Will (Cp 17)
---
What boons have you slotted?
=====
The travel to Brilliance takes 5 days of regular space transit. Upon arrival, the party has to pass a customs officer, a female Lashunta, who meticulously takes the adventurers' information and records their names and images. You are here for the arena event? she says as she records The Shocker, electrician?
1d20 + 5 ⇒ (15) + 5 = 20
There is something of a rushed air to things as two guards come in and shepherd the party to a staging area in a large arena: an immense auditorium that broadcasts entertainment and training transmissions to Arch Energy employees. The ceiling of the auditorium is made of artificial transparent sapphire, providing a stunning view of space. Tiered stands rise to provide seating, and six suspended holoscreens provide close-up views of the action. Two heavy metal doors to the north and south allow the contestants entrance to the arena oor. Four 30-foot-tall metal pillars rest in the center of the arena.
Listen, one of the guards explains since you're new here, let me explain. This Arena uses Brilly rules. he pauses as if to imply that is a well-known, menacing thing, then clarifies two parties enter, one party leaves. To hospital.
Do your best to impress the audience, that's as important as anything. You'll be fighting some imported aliens, Envar's special request. The boss is watching, so make a good show. Was nice knowing you.
----
The party has several minutes to prepare
----
The nearby sun blazes against a backdrop of inky space through the transparent ceiling of the arena. The glare obscures the faces of the roaring crowd crammed into bleachers towering above the oor. Overhead, six suspended holoscreens loop images of the arena. Metal pillars rise like jagged teeth from the bloodstained arena floor, and an announcer’s voice booms, <“Are you ready for some carnage?”> The crowd echoes the refrain as the silver metal door to the east grinds open.
....
Padme'
|
day job writer: 1d20 + 6 ⇒ (16) + 6 = 22
faction:Dataphiles
social:Faction's friend
promo: Year of the Risen storm T-shirt (re-roll)
Starship:Automated defense
Slotless Marked field agent (Society Subdermal graft), Star Sugar Heartlove boon/alblum
(GM am I to understand as soon as we docked at the space station all 6 of us were ushered in to the arena to fight?) I didn't quite get that we'd all be expected/ forced to fight..is this part of our cover?) Anyway if I am standing in the arena, with the rest of my companions below the spoiler applies.
| DM Kludde |
Yep, ushered into the fights:
Meanwhile, I’ll make sure that you’re entered into one of these gladiatorial matches as contestants.
| DM Kludde |
A team of two male korasha lashuntas and a female vesk armed with stun guns guides a harnessed and chained creature through the metal door at the north end of the arena. The group latches the harness clips onto either side of the door before hastily retreating. Once far enough away, the handlers remotely unlock the clips, giving the group some time to warm up the crowd and prepare before combat begins.
You have 4 rounds to impress the crowd - you can try to impress the crowd (e.g. using acrobatics, charisma, etc)
Can you please all add your initiative and token to the handouts?
William Thomas Riker
|
Acrobatics: 1d20 + 9 ⇒ (10) + 9 = 19.
Bluff: 1d20 + 6 ⇒ (17) + 6 = 23.
Acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18.
Bluff: 1d20 + 6 ⇒ (9) + 6 = 15.
Alternating between acrobatic feats, and blustering bravado, Will tries to showboat for the crowd.
Padme'
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Padme does an assortment of contortionist like stretches before bouncing in to a series of cartwheels and flips acrobatics: 1d20 + 6 ⇒ (17) + 6 = 23 for the crowds.
Savoy
|
Assuming 4 rounds at once;
Walking around, raising his arms out wide as he addresses the audience facing them and getting a good look at his surroundings while grandstanding for the masses;
"Allow me to introduce ourselves!"
"First off, doing some impressive tumbling - which I'm sure will come in handy to confuse the creature we are about to face in combat - the tumbling android! WIIILLLLLL!!!"
Diplomacy?: 1d20 + 10 + 1d6 ⇒ (8) + 10 + (1) = 19 If this would be a bluff check, modifiers are the same
"..and uhm..next to him..the other tumbling Android...twice the tumbling, twice the fun! Double chances to confuse the enemy!"
Diplomacy?: 1d20 + 10 + 1d6 ⇒ (18) + 10 + (5) = 33
"And off course, the man with the plan! The Lashunta with the blasta! It is I! Yovas!!!!"
Diplomacy?: 1d20 + 10 + 1d6 ⇒ (19) + 10 + (3) = 32
"And to round out the team..the electric!, the static! the awesome android <insert Shelldrake's cover name here>!!!
Diplomacy?: 1d20 + 10 + 1d6 ⇒ (1) + 10 + (1) = 12
Shelldrake
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| 1 person marked this as a favorite. |
"Just call me Electrolux"
Shelldrake (Electrolux) does the parts of a cheerleaders dancing routine she can remember from sitting around watching late night sports whilst on guard duty.
Acrobatics 1d20 + 6 ⇒ (12) + 6 = 18
Acrobatics 1d20 + 6 ⇒ (18) + 6 = 24
Acrobatics 1d20 + 6 ⇒ (3) + 6 = 9
Acrobatics 1d20 + 6 ⇒ (10) + 6 = 16
| DM Kludde |
The party makes a strong impression on the cheering crowd. All the while, the beast is shaking off its shackles, until finally the starfinder faces a an angry, roaring beast,while the stadium music plays.
Nom, nom, nom, nom
init, Savoy: 1d20 + 1 ⇒ (10) + 1 = 11
init, Padme’: 1d20 + 2 ⇒ (16) + 2 = 18
init, Lux: 1d20 + 3 ⇒ (4) + 3 = 7
init, Will: 1d20 + 3 ⇒ (3) + 3 = 6
init, : 1d20 + 1 ⇒ (16) + 1 = 17
---
Padme
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Monster
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Savoy
Electrolux
Will
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Padme'
|
Padme' first tries to identify the beast (if the lifeform is rare reduce it's DC to identify by -5 because of Xenoseeker trait) life science: 1d20 + 5 ⇒ (13) + 5 = 18 She moves quickly behind a pillar switching the grenade to the off hand and her pistol to the main hand. as she approaches the pillar she squeezes of a shot at the creature.
laser pistol: 1d20 + 2 ⇒ (12) + 2 = 14dmg: 1d4 ⇒ 4
| DM Kludde |
Padme identifies the thing as a crest-eater, a monster that likes to feast on kasathas. It feed mainly on calcium, and has an acute sense of smell to sniff out the chemicals it needs.
Padme also finds out it is not particularly resistant to blaster shots. The creature moves to the middle of the arena, and then spits a ball of nasty goop at Padme
Venom spit, padme: 1d20 + 7 ⇒ (18) + 7 = 25 Padme take 1 con damage
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Savoy
Electrolux
Will
Padme
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Monster (4)
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Savoy
|
Savoy - or rather Yovas - takes aim at the large, scary creature and fires his laser pistol at it
to hit EAC: 1d20 + 1 ⇒ (3) + 1 = 4
Fire damage if hit: 1d4 ⇒ 2
Then seeing that Padme got hit by a ranged attack runs for what he hopes will provide some cover keeping a pillar between himself and the creature.
| DM Kludde |
Shelldrake blasts the creature from afar while Savoy and William lay down an effective cross-fire.
---
Savoy
Electrolux
Will
Padme
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Monster (8)
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Padme'
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Realizing her sticky grenade may be of little use. this thing can just keep spitting that awful substance from range..even if I do manage to trap this horse size creature. Padme' reverts to more over tactics and fires her pistol twice at the creature.
laser pistol: 1d20 + 2 - 4 ⇒ (3) + 2 - 4 = 1dmg: 1d4 ⇒ 1 laser pistol: 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 5dmg: 1d4 ⇒ 3
| DM Kludde |
Padme does little more than draw the attention of the lumbering beast, which rushes forward, snapping its jaw.
Bite, padme: 1d20 + 10 ⇒ (1) + 10 = 11
---
Savoy
Electrolux
Will
Padme
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Monster (8)
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Savoy
|
Taking a few steps to avoid possibly shooting Padme in the back Savoy fires his laser pistol once more at the creature.
To hit EAC: 1d20 + 1 ⇒ (17) + 1 = 18
Fire damage if hit: 1d4 ⇒ 3
Padme'
|
Padme' doesn't panic, instead she calmly walks back towards her allies and throws her,sticky grenade: 1d20 + 2 ⇒ (9) + 2 = 11
Stay back! she announces to her comrades. GM the arrow is where I intend to throw the grenade.
| DM Kludde |
Shelldrake and Savoy aim true this time, and the crowd cheers as the shots hits their mark. Will just barely manages to hit the slow creature, for a minimal scorch. Padme lobs a grenade, but her aim is somewhat off.
scatter: 1d8 ⇒ 2
The creature continues unimpeded, and starts to gnaw at Savoy. At the fangs dive into savoy's flesh, a venom is released, and Savoy feel his bones getting weaker.
Bite, Savoy: 1d20 + 10 ⇒ (18) + 10 = 281d6 + 4 ⇒ (5) + 4 = 9 Plus 1 Con damage
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Savoy
Electrolux
Will
Padme
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Monster (15)
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Savoy
|
Just checking, there's no save against the con damage?
Savoy grunts in pain as the creature gnaws on him, sapping away a lot of his resolve to continue fighting.
Hurting badly Savoy tries to get away from the creature before it can finish him.
Withdrawing, first back towards Shelldrake and then I think I should be outside it's reach and I can continue to move
Padme'
|
Padme' moves to flank the creature and pulls a frag grenade off her belt.
| DM Kludde |
Actually there is, I missed that. DC 11 Fort save to negate the Con damage.
Savoy moves backward, drawing a booing from the crowd. Will misses, which doesn't help, but the crowd slowly start cheering again when Padme produces a grenade, and becomes a lot louder when Shelldrake hits.
The creature isn't done yet, and moves for Shelldrake
Bite, Shell: 1d20 + 10 ⇒ (18) + 10 = 281d6 + 4 ⇒ (3) + 4 = 7
---
Savoy
Electrolux
Will
Padme
---
Monster (22)
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Savoy
|
Fort save: 1d20 + 0 ⇒ (13) + 0 = 13
"Don't worry Electrolux! You can take the hit....and then you can get some payback on the creature that just hit you by blasting it once more...preferably in a place that really hurts when hit"
Using inspiring boost on Shelldrake who regains 6 Stamina
Padme'
|
Don't know if Padme' gets a fort save for her con dmg. (she was hit by the breath weapon not the bite). I'll roll her fort beneath the spoiler..just in case.
Padme' throws her frag grenade towards the back of creature frag grenade: 1d20 + 2 ⇒ (10) + 2 = 12dmg: 1d6 ⇒ 5 Then moves further in to the arena. She yells, Split up make it give chase while the rest of us shoot it!
Grenade targeted where I pointed the red arrow.