[SFS_Aerondor] 01-05 The First Mandate (Inactive)

Game Master Aerondor

Map

init:

[dice=Pangea-Zeta]1d20+1[/dice]
[dice=I5]1d20+2[/dice]
[dice=Mordin]1d20+1[/dice]
[dice=Vikrahn]1d20+3[/dice]
[dice=Revvy]1d20+2[/dice]
[dice=Waiola]1d20+5[/dice]
[dice=baddies]1d20+4[/dice]


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Lantern Lodge

Silent tide map

Vik quickly disarms the first set of explosives found
Assuming he tries the take ten here while Mordin spots the next one.

In the AV room the technician looks bemused by the sudden interruption.

"None if you bother me at work!" she laughs, trying to encourage you to leave the back room.

round 2, bold may post: Explosives disarmed: 1; Explosives found but not disarmed: 1;
Pangea
I5
Mordin
Vikrahn
Revvy
Waiola

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea tries to spot more explosives: "There were six empty wrappings..."

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Acquisitives

Vesk Soldier 1|STAM:8|HP:13|RES:5|EAC:15|KAC:17|ACvCM:25|F+3,R+1,W+2|Init:+5|Acro +4, Athl +8, Medic+4, Survi+4|

Perception, aid Pangea: 1d20 ⇒ 15
"Let me help you search."

Lantern Lodge

Silent tide map

Waiola, I thought was muscle in the back crew, he can head back to the main area if he wants to help in the searching. That said, he didn't do anything last round except stay in the background, so if you wanted to be in the main room searching that is fine too, but if it turns to custard in the AV box, you would be an extra round away from providing assistance.

Pangea spots another set of explosives.

Acquisitives

Vesk Soldier 1|STAM:8|HP:13|RES:5|EAC:15|KAC:17|ACvCM:25|F+3,R+1,W+2|Init:+5|Acro +4, Athl +8, Medic+4, Survi+4|
GM Aerondor wrote:

Waiola, I thought was muscle in the back crew, he can head back to the main area if he wants to help in the searching. That said, he didn't do anything last round except stay in the background, so if you wanted to be in the main room searching that is fine too, but if it turns to custard in the AV box, you would be an extra round away from providing assistance.

Pangea spots another set of explosives.

Ok, I misunderstood who was doing what. With the holidays here I am spending more time with friends and family and not worrying about online gaming..... Need to read a bit closer.

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

Bluff: 1d20 + 10 + 1d6 ⇒ (7) + 10 + (6) = 23

"I don't understand how you could say no to a date with me..but maybe you misunderstood?..I meant for you to go on a date with me"

Revvy swings the glass holding his drink around in a wide arc to emphasize he's drunk while thumping his chest with his other hand

"....and not with number 2"

At this point Revvy thumps I5 on the upper arm

"..unless your taste runs towards to more artificial?"

Revvy raises his eyebrow at the woman at this point letting the question linger

Aid on bluff from I5: 1d20 ⇒ 5

I5 still stands around a bit uncomfortable clearly not in his elemenent.

Dataphiles

N Male Ysoki Operative 1 Specialty (Hacker) | SP 6/6 | HP 8/8 | RP 4/4 | | KAC 15 | EAC 14 | F +0 R +5 W +2 | Perc +5 (darkvision) | SM +1| Speed 30 ft | Active Conditions: --- | Boons: Elixer of Renewal, Dataphiles Champion|

"Mordin where is that other explosive?"

Vik uses his move action and takes 10 to disarm the bomb.

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

"Over here," the dwarf points Vik toward the bomb. "I'll keep looking for more."

Perception: 1d20 + 8 ⇒ (3) + 8 = 11

Lantern Lodge

Silent tide map

In the main room, Vik quickly disarms a second explosive, while Pangea spots a third for him.

In the AV area, I5 does its best impression of blushing, which isn't very good. Revvy however keeps the technician bamboozed.

"Do you think I would find a "date" with people who bother me at work fun?" she asks, obviously trying to get him to leave.

round 3, bold may post: Explosives disarmed: 2; Explosives found but not disarmed: 1;
Bomb team:
Pangea
Mordin
WaiolaV
ikrahn
Bluff team
I5
Revvy

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea keeps scanning the area, trying to locate the other explosives.
"We're nearly half way there!"

Perception: 1d20 + 8 ⇒ (19) + 8 = 27

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

Mordin makes another circuit around the gala hall, grabbing a drink (to appear less conspicuous).

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

Taking another sip of his drink to sell the I'm drunk and oblivious to hints vibe Revvy answers the woman

"I think you should if he was as awesome as me"

as he winks at her

Bluff: 1d20 + 10 + 1d6 ⇒ (6) + 10 + (4) = 20

Lantern Lodge

Silent tide map

Pangea has his eye in now and easily spots a forth lot of explosives, while Vik easily disarms the previous one. Revvy almost gets a smile out of the woman.

"Maybe, but there is a time for work and a time for play. This is a time for work."

Round 4, bold may post: Explosives disarmed: 3; Explosives found but not disarmed: 1;
Bomb team:
Pangea
Mordin
WaiolaV
ikrahn
Bluff team
I5
Revvy

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

"I swear I've already looked everywhere," Mordin mutters to himself.

Lantern Lodge

Silent tide map

Mordin mutters as he looks under the drinks counter next to the stairs. There he finds another.

Round 4, bold may post: Explosives disarmed: 3; Explosives found but not disarmed: 2;
Bluff team
I5
Revvy
Bomb team:
Pangea
WaiolaV
ikrahn

Mordin

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea winks at Mordin: "Trust a dwarf to find anything at the drinks counter!"
The android keeps looking for the explosives: "Should only be left to find... Great job disabling this, Vik".

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

"But maybe we should start planning for a time that's not work....if you could provide me with your contact information then I could contact you later and not bother you a work...how'd that working out for you?"

Revvy drunkingly giggles at his pun

Bluff: 1d20 + 10 + 1d6 ⇒ (7) + 10 + (4) = 21

Acquisitives

Vesk Soldier 1|STAM:8|HP:13|RES:5|EAC:15|KAC:17|ACvCM:25|F+3,R+1,W+2|Init:+5|Acro +4, Athl +8, Medic+4, Survi+4|

"There is something wrong here. This is almost too easy. Does they assassin think that they are so good and careful so as NOT to have guards or something to watch over the bombs? That they are the clever? I have a bad feeling here...."

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

"Arr harr harr," the dwarf says drolly but with an amused twinkle in his eye.

Lantern Lodge

Silent tide map

Pangea spots a 6th bomb, this time cleverly disguised inside a seat cushion at the edge of the stage. Vik hurries up and disables the 4th

Revvy keeps the tech talking, although she is starting to sound a little frustrated.

"Come back after the event and we can talk."

Round 5, bold may post: Explosives disarmed: 5; Explosives found but not disarmed: 2;
Bluff team
I5
Revvy
Bomb team:
Pangea
WaiolaV
ikrahn
Mordin

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

"We've got to hurry up," Mordin mutters. "I don't think Revvy can keep her interested much longer."

He tries to surreptitiously disarm one of the bombs, slipping some tools out of his pouches.

Engineering: 1d20 + 4 ⇒ (20) + 4 = 24

That turned out better than I had hoped.

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea keeps on seeking for explosives, wondering: "Where's it hidden now?"

Perception: 1d20 + 8 ⇒ (13) + 8 = 21

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

"Ah come on, don't be like that..."

Revvy looks like he had an idea and leans in closer to the woman making sure she picks up some of the alcohol both on his breath and on his clothes

"..maybe I could wait for you here until your finished working? That way I can watch you work before we go get a drink...you look like you could use a drink about now."

Bluff: 1d20 + 10 + 1d6 ⇒ (7) + 10 + (5) = 22

I5 just stands around embarrassed but blocking some line of sight to the party area

Aid: 1d20 + 1 ⇒ (12) + 1 = 13

Geez, how many of those explosive are there anyways? We found wrappers for 5 didn't we?

Lantern Lodge

Silent tide map

Vik and Mordin each disarm one of the remaining explosives, while Pangea checks around to make sure there are no more. He is pretty sure you have found them all.

"That would be fine... now please leave." says the AV technician.

Okay, what for now?
And a reminder I'll be away for a week... starting very soon.

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea hits its Comm Unit, sharing with all its comrades: 'We've disarmed all the explosives. Room clear."

Wayfinders

N Android Solarian 3 | SP 14/14; HP 18/18 | RP 2/2 | Jump-jet 7/10 | Attuned: Graviton 3 | EAC 16; KAC 17 (+4 vs AoO from movement)| Fort +3; Ref +3; Will +3 (+2 vs disease, mind-affecting, poison & sleep) | Init: +2 | Perc: +5

"Miss, I understand my friend is making a nuisance of himself. I get that you are at work, but would you maybe be kind enough to escort him out? I think that would be the easiest way to make him to leave"

Diplomacy: 1d20 + 6 ⇒ (17) + 6 = 23

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

With it confirmed that the last of the bombs has been found and disarmed, Mordin heads to the AV room. He messages over the comms on his way, "We've got to arrest the assassin."

Dataphiles

N Male Ysoki Operative 1 Specialty (Hacker) | SP 6/6 | HP 8/8 | RP 4/4 | | KAC 15 | EAC 14 | F +0 R +5 W +2 | Perc +5 (darkvision) | SM +1| Speed 30 ft | Active Conditions: --- | Boons: Elixer of Renewal, Dataphiles Champion|

"Phew, glad we got those bombs taken care of! Vik follows Mordin into the AV room.

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

Hearing the others are on their way Revvy tries to keep the assassin a bit longer occupied

"Yeah..you coming with me would be the best way to make me leave"

Revvy winks at the woman after hearing I-5's remark

Acquisitives

Vesk Soldier 1|STAM:8|HP:13|RES:5|EAC:15|KAC:17|ACvCM:25|F+3,R+1,W+2|Init:+5|Acro +4, Athl +8, Medic+4, Survi+4|

"Finally, some action!"

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea will take one last look around the room to make sure nothing has been overlooked--
Perception: 1d20 + 8 ⇒ (14) + 8 = 22
--before heading up to the AV room with the others.

Lantern Lodge

Silent tide map

Pangea spots no more hidden bombs...

"If I am to escort him out, who will operate the music and lights?" points out the woman.

"No, if he will not leave, I'll have to call security." she says firmly as she advances towards an intercom with meaning. "Please leave now."

SM DC 24:

No way does she want to call security.

You can all be waiting just out side the doors if you want. Apart from Pangea who was taking a last look around.

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

Mordin enters through the opposite side of the AV booth. "Eh? What's going on here?"

Bluff: 1d20 - 1 ⇒ (17) - 1 = 16

He knows full well what's going on here.

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea looks up at the windows to the AV room: they do look out onto the main room where Pangea is, is that correct?
Could someone leap through the windows, into the room below?
If so, Pangea will remain down there, just in case...

Lantern Lodge

Silent tide map

Yes, someone could crash through the windows and onto the stage.

The technician looks at Mordin with increasing suspicion. "And who the hell invited you in here. Leave!"

The last word is said with a degree of firmness.

Will DC 14 or for Mordin or your must leave

She turns to look at her instruments... her face suddenly a mask of rage as she realizes the charges are off line.

"What have you done!"

Status, bold may post
I5
Revvy
Pangea
WaiolaV
ikrahn
Mordin (will DC 14 vs command to leave)

Technician.

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

Will: 1d20 + 6 ⇒ (8) + 6 = 14 +2 vs. spells ans spell-like abilities

"What? Ah, no, I think not," Mordin says as he shrugs off the mental assault. He gestures lazily at the woman, conjuring a harrying orb of light to harass the assassin, while drawing the heavy hammer from his belt.

Since Mordin moves last, the first attack of round 2 gets a +2 bonus.

Lantern Lodge

Silent tide map

Don't worry about initiative order for the PCs. What ability is Mordin using?

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea delays, keeping an eye on those windows, and listening to its Comm' Unit, in case it is needed by its comrades upstairs.

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

Sense Motive: 1d20 + 7 + 1d6 ⇒ (14) + 7 + (1) = 22

"Me? I was talking to you? Didn't you enjoy our time together?"

Revvy focuses his mind magic on the technician, hoping to distract her just a few seconds longer

Casting Daze, does nothing if she has a CR higher then 3. Otherwise a will save DC 14 to prevent being dazed for 1 round

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

The spell wisp ally to create the harrying fire effect for 1 round.

Lantern Lodge

Silent tide map

Mordin fights off the command, and responds with a distracting whisp. Revvy tries to keep talking but spoils the effect with a dazing spell which she fights off.

Status, bold may post
I5
Pangea
Waiola
ikrahn

Technician. - first person to attack does so at +2
Mordin
Revvy

will: 1d20 ⇒ 13

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea looks around to see if Luwazi Elsebo is present in the room.
The android will remain in the room below for now, in case.

Lantern Lodge

Silent tide map

Luwazi is in the room, busy talking with Zo!

Acquisitives

Android | SP 30/30 ; HP 34/34 ; RP 7/7 | EAC 14 ; KAC 15 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +1 ; Ref. +7 ; Will +6 | Speed 30 ft. | Perc' +9 ; SM +8+1d6 | Active condition(s):
OOC:
N Xenoseeker lvl 5 Envoy (worships Triune)

Pangea will try to keep that eye on the windows but also remain between Luwazi and those windows...

Acquisitives

Vesk Soldier 1|STAM:8|HP:13|RES:5|EAC:15|KAC:17|ACvCM:25|F+3,R+1,W+2|Init:+5|Acro +4, Athl +8, Medic+4, Survi+4|

Waiola doesn't know why they aren't doing, well, more. [i]If we have found the bombs, and disarmed them, why aren't we going after the assassin directly? I mean, he himself may attempt to complete his task without the bombs![/]i

Wayfinders

N Android Solarian 3 | SP 14/14; HP 18/18 | RP 2/2 | Jump-jet 7/10 | Attuned: Graviton 3 | EAC 16; KAC 17 (+4 vs AoO from movement)| Fort +3; Ref +3; Will +3 (+2 vs disease, mind-affecting, poison & sleep) | Init: +2 | Perc: +5

Not so sure where the enemy is on the map, but given that I was talking to her I assume I am within 30 feet

I-5 draws his sword while allowing solar energy to infuse him. He tries to strike the woman to subdue her.

Move action to move while drawing sword, standard to attack
Nonlethal Attack vs KAC: 1d20 + 5 - 4 + 2 ⇒ (17) + 5 - 4 + 2 = 20
Damage (S): 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Second Seekers (Luwazi Elsebo)

LG Male Dwarf Mystic 3 | SP 0/26 HP 24/24 RP 1/5 | KAC 15 (16) EAC 15 (16) | F +3 R +2 W +6 (+2 vs. poison, spells, SLAs) | Perc +9 (darkvision, stone cunning) SM +9 | Speed 20 ft | 1st 1/4 | Healing Touch 1/1 | Active Conditions: ---

What's the -4 from?

Wayfinders

N Android Solarian 3 | SP 14/14; HP 18/18 | RP 2/2 | Jump-jet 7/10 | Attuned: Graviton 3 | EAC 16; KAC 17 (+4 vs AoO from movement)| Fort +3; Ref +3; Will +3 (+2 vs disease, mind-affecting, poison & sleep) | Init: +2 | Perc: +5

edited my post: nonlethal attack with a lethal weapon

Lantern Lodge

Silent tide map

I5 draws and slams the flat of its sword into the technician.
Image added to map.

In the main room Pangea keeps watch.

I moved Vik and Wai into the corridors leading to the AV room. So if you want to join in this round, you can.

Status, bold may post
Waiola
Vikrahn

Technician.
Mordin
Revvy
I5
Pangea - readied in main room.

Second Seekers (Luwazi Elsebo)

Male Lashunta Envoy SP 6/6 HP 10/10 | RP 5/5 | EAC 12 (13); KAC 13 (14) | Fort +0; Ref +3; Will +3 | Init: 2 | Perc: +5

"I'm betting that going out on that date with me looks like a pretty sweet deal compared to what you ended up in right about now ain't it?"

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