Rivers Run Red

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Gona Build a kingdom
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Female Tower Elf Arcanist 8

Anything more happen GM? Or does it appear it was just the lone group?


You find no more in that hex.


Female Tower Elf Arcanist 8

We place a crude sign by the trail stating "This is what happens to bandits" before piling up the charred corpses against it in gruesome display.

The false wagons make camp for the night before moving onto the next area in the morning.


You are not disturbed that night.


Female Tower Elf Arcanist 8
Powergaming DM wrote:
You are not disturbed that night.

What do we find in the next hex on the following day?


Nothing. In the next hex you are not attacked.


Female Tower Elf Arcanist 8

"This seems to be a waste of time. We are going to need more feet on the ground."

Riva turns the hunting expedition homeward.


You arrive home without trouble. There seems to have been some trouble well you were gone. A very talented yet very stupid thief broke into the banks vault. The trolls killed him, but now they are loose killing everything they can get there hands on.


Female Tower Elf Arcanist 8

All of the trolls were in the library's vault, not the bank vault. Furthermore, they would not have gone on a crazy killing spree unless my command undead spell's duration had lapsed, since they are under orders only to attack intruders into the vault. Riva always renews those spells before leaving on any trip that is expected to take longer than a day.


So they only kill the thief.

Also an messagers has come from Brevoy.

"We have lost all contact with Varnhold. [1]. Last mouth we stopped receiving any word and all messagers sent have disappeared. We would like you to take a look into it. We think it might be Nomen centaur tribe of the eastern hills"

[1]

DC 15 Knowledge local:

Varnhold is another starter up kingdom that go started about the same time of you Kingdom by a group of mercenaries led by Maegar Varn and that his band was called the Varnling Host. Like the PCs, they were one of the initial groups selected to colonize the Stolen Lands.


Female Tower Elf Arcanist 8

After reading the letter aloud to the Caerulian Council, Riva explains who and what Varnhold is to any who are otherwise ignorant of that information. (She beats the knowledge check automatically.)

"Though we have Brevoy to thank for our start, we are an independent people, and are not beholden to them any more than we choose to be. Neither should we feel beholden to helping our neighbors in the Nomen Heights. Nevertheless, if something has gone wrong on the other side of the Crooked River, helping them just might allow us an opportunity to make some new allies, and to open up new trade routes with our neighbors. What say you? Should we investigate the matter personally?"

Knowledge: Local: 1d20 + 18 ⇒ (18) + 18 = 36; What does Riva know about the Nomen Centaur Tribe...
Knowledge: Geography: 1d20 + 17 ⇒ (17) + 17 = 34 ...and their people?


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Toran considers for a moment, I'd say that at the very least we should look into it ourselves seeing as it may well be dangerous. That said, we also need to decide whether this is more important than dealing with the bandits because I can't be in two places at once and I need to lead the army.


The Nomen Centaur Tribe are big time isolationists. Also most of the them are rangers or druids.


Female Tower Elf Arcanist 8

GM, so the thief attempted to break into the LIBRARY's vault??? And he actually succeeded well enough to get inside and get killed by the skeletons? How on earth did he manage that!? He would have had to get past thick iron walls, with a thicker iron door with six amazing-quality arcane locked locks, the alarm spell, and the five elite guards who carry five of the six keys (with Riva herself carrying the sixth). I'm not surprised the skeletons got him at least. With the lead lined interior, he wouldn't have been able to use divination to determine what was within. (I'm not upset or anything; like anyone who has a vault, I just want to know how the safeguards failed.)

Perception check: 1d20 + 11 ⇒ (8) + 11 = 19; Searching the corpse and vault. Are there any clues as to what he might have been after?

Toran Silvercloak wrote:
...I can't be in two places at once and I need to lead the army.

"Perhaps not, but you could appoint a different commander to the militia for the time being. General Valek Steelspike perhaps? He could root out the remainder of the bandits while we reconnaissance the Varnhold situation."


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

He would be an excellent choice, I'd be fine with him dealing with the bandits.


Riva Sarjenka wrote:

GM, so the thief attempted to break into the LIBRARY's vault??? And he actually succeeded well enough to get inside and get killed by the skeletons? How on earth did he manage that!? He would have had to get past thick iron walls, with a thicker iron door with six amazing-quality arcane locked locks, the alarm spell, and the five elite guards who carry five of the six keys (with Riva herself carrying the sixth). I'm not surprised the skeletons got him at least. With the lead lined interior, he wouldn't have been able to use divination to determine what was within. (I'm not upset or anything; like anyone who has a vault, I just want to know how the safeguards failed.)

[dice=Perception check]1d20+11; Searching the corpse and vault. Are there any clues as to what he might have been after?

You don't find much, but you have people to that looked into it too.

He stealth in during the day. Disabled the alarm spell and rusted away the vault door somehow.


The inner voice within your ear
Powergaming DM wrote:

You don't find much, but you have people to that looked into it too.

He stealth in during the day. Disabled the alarm spell and rusted away the vault door somehow.

Eeh gads! I guess it's considered a broken room then until I can pay to repair it?


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

"Hmmmmm rust monster larvae I'm betting. Or a scroll. But larvae are easier to use."


Yes broken.


Female Tower Elf Arcanist 8
Powergaming DM wrote:
Yes broken.

I've marked off the 150gp from my character sheet that was necessary to getting it fixed quickly.

"Shall we head North East until we hit the South Rostland Road and then take the road to Varnhold, or should we 'rough it' up the Shrike River, down the Crooked River, and through the South Eastern mountain pass? The former is the longer route, but will be easier and safer by far. It might give us the opportunity to check on old Oleg. The latter is shorter, but more perilous and will likely take longer. Taking the mountain pass will also allow us the opportunity to explore some of the Kamelands and to investigate the pass to see if a viable road to Varnhold might be possible construction possibility in the future. Which route do you think would be best?"


You haven't heard from Oleg for awhile.


Female Tower Elf Arcanist 8
Powergaming DM wrote:
You haven't heard from Oleg for awhile.

Probably not too surprising, considering the dragon between us.


You set out in your boats (Please describe boats). The first hex you explore is 42D. Which turns out to be a very boring plane. Plain is the word for it. Gain 25 xp for clearing the hex.

The next stop down the river is E43. This part of the river sharp turns You see a beautiful women ahead of you in the river. She does not seem to know how to swim and is panicking and splashing in the river.


Female Tower Elf Arcanist 8

I imagined it would be just a rowboat or two. How far out is she from our boat?

Riva stands up, taking care not to rock the boat, places her hand to her forehead to keep the light from her eyes, and peers out at the drowning victim.

"Would one of you boys be a gentleman and go help that poor girl? Vallissa and I will be ready to cover you should it be a trap."

Sense Motive: 1d20 + 2 ⇒ (19) + 2 = 21; Is she faking it?

Ever skeptical, Riva wonders if it's some fey trick, and tries to identify the woman's race.

Knowledge: Arcana: 1d20 + 16 ⇒ (12) + 16 = 28
Knowledge: Dungeoneering: 1d20 + 14 ⇒ (5) + 14 = 19
Knowledge: Local: 1d20 + 15 ⇒ (3) + 15 = 18
Knowledge: Nature: 1d20 + 14 ⇒ (2) + 14 = 16
Knowledge: Planes: 1d20 + 14 ⇒ (3) + 14 = 17
Knowledge: Religion: 1d20 + 14 ⇒ (1) + 14 = 15

Riva also scans the banks of both shores. If someone threw the poor girl into the river, she'd like to know who.

Knowledge: Perception: 1d20 + 11 ⇒ (3) + 11 = 14

Riva prepares and casts water breathing on the party.
"Just as a precaution."

Man, those were some piss poor rolls. The water breathing spell should last for at least 3 hours per party member.


Seems to be drowning. The human appears to be human. About 20 feet from the boat.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

How fast moving is the river? And is it pretty clear, or are there rocks and such in it?
Toran shrugs, dropping out of the rowboat in full armor, mind you, so this is probably not my best idea, and tries to swim towards the woman, promptly sinking.
Pathetic attempt to swim: 1d20 - 4 ⇒ (4) - 4 = 0


The current is slow here about 5 feet a round. It is clear. The women suddenly stop splashing and dives toward Toran. And attacks with a claw-like hand.

initiative
Elhedril: 1d20 + 3 ⇒ (3) + 3 = 6
Mallichatti: 1d20 + 4 ⇒ (6) + 4 = 10
Riva: 1d20 + 3 ⇒ (16) + 3 = 19
Toran: 1d20 + 4 ⇒ (10) + 4 = 14 Toran: 1d20 + 4 ⇒ (5) + 4 = 9
women: 1d20 + 1 ⇒ (18) + 1 = 19

Round 1
Women
Riva
Toran
Mallichatti
Elhedril

claw: 1d20 + 13 ⇒ (3) + 13 = 16
damage: 1d4 + 4 ⇒ (2) + 4 = 6
It misses.

Please look at Underwater combat


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Can I take a 5-foot step underwater? If not, then I'd likely draw my warhammer instead since I could draw either in this situation.
Toran, struggling to move in the water, pulled his polearm from his back and brought it in a slow slash towards the woman, churning the water with bubbles.
Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d10 + 1 ⇒ (7) + 1 = 8


It is difficult terrain I think so no 5 foot stepping and you miss.


Female Tower Elf Arcanist 8

Unless you have a swim speed, there's no way you're 5-foot stepping in water.

Is Toran fully submerged, DM? If so, then he is going to take STEEP penalties with that hammer. If not, then I would have thought it obvious that she wasn't drowning.

Also, since the lady and I tied in initiative, and I appear to have the higher initiative modifier, wouldn't I get to go first?

Seeing the woman slash at Toran, narrowly missing his throat. Riva casts blindness against her, before demanding her surrender, (Fort DC 20 negates)

In Aquan, then again in Sylvan:
"Only cowards blind with fear ambush the unwary. So be it! Be blind then! Surrender yourself or feed the fish of the river this day!"


Yes you go first. But if you go first then how would you see her slash at Toran?

fort save: 1d20 + 6 ⇒ (10) + 6 = 16


Female Tower Elf Arcanist 8

Surprise round? Guess I spend my first turn casting water breathing and my second casting blindness--assuming the party doesn't beat her first.


So Mallichatti's Turn.


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

"Damn it Toran I'm not dragging your carcass out of the f+!*ing river"

Jump in, drawing axe. Rage. Swim.

1d20 + 7 ⇒ (14) + 7 = 21 Swim.


You swim well.

Elhedril's turn.


Elhedril casts magic missiles at the women.

damage: 2d4 + 3 ⇒ (4, 1) + 3 = 8

The women claws at Toran again.

claw: 1d20 + 13 ⇒ (15) + 13 = 28
misschance: 1d100 ⇒ 61
misschance Blind-Fight: 1d100 ⇒ 23 Hits
damage: 1d4 + 4 ⇒ (3) + 4 = 7
make a DC 16 Fort check or take 2 str damage
fort: 1d20 + 13 ⇒ (4) + 13 = 17
Toran makes it.

claw: 1d20 + 13 ⇒ (8) + 13 = 21
misschance: 1d100 ⇒ 57
misschance Blind-Fight: 1d100 ⇒ 74 Miss

Round 2
Women
Riva
Toran
Mallichatti
Elhedril

Riva's Turn.


Female Tower Elf Arcanist 8

Riva casts blindness. Fort DC 20 negates.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Toran strikes again with his warhammer,
Swim: 1d20 - 4 ⇒ (12) - 4 = 8
Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Crit Confirm: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Crit Damage: 1d8 + 6 ⇒ (1) + 6 = 7


She is already blind but Okay
fort save: 1d20 + 6 ⇒ (8) + 6 = 14

The crit does not Confirm.


Female Tower Elf Arcanist 8
Powergaming DM wrote:

She is already blind but...Okay.

Are we in round 3 already? I thought round 1 was water breathing, round 2 was blindness. I thought we were still doing round 2. If she is already blind, then I will pile on the magic missiles.

Magic Missile damage: 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12


The women dies her skin turning Green in death. Seems she was a Green Hag under the effects of alter self. You all gain 400 xp.


You find nothing else in this hex. You all gain 25 xp for clearing the hex.


As you move go down the river in Hex 44D you notice the river is picking up speed. There is also a load rumbling sound from up ahead.

Perception checks

Elhedril: 1d20 + 9 ⇒ (12) + 9 = 21
Toran: 1d20 + 8 ⇒ (10) + 8 = 18
Mallichatti: 1d20 + 10 ⇒ (20) + 10 = 30
Riva: 1d20 + 11 ⇒ (4) + 11 = 15

You all see that the river drops off into a huge waterfall 50 feet ahead the boat is moving at a rate of 30 feet per round.


Female Tower Elf Arcanist 8

"Get the boat to the shore if you don't want to get wet, gentlemen."

Riva prepares feather fall.


If you want to get the boats to shore in time please make a DC 15 profession sailor check.


Female Tower Elf Arcanist 8
Riva Sarjenka wrote:

"Get the boat to the shore if you don't want to get wet, gentlemen."

Riva prepares feather fall.

...in place of heightened awareness.


Male Undine Dual-Cursed Battle Oracle 8 AC 21 (touch 12, FF 20); Hp: 59/59; Saves: +13,+12,+14; CMD 21; Perception +14; Init +5(X2)

Swearing profusely, Toran attempts to paddle towards the shore
Profession: 1d20 + 1 ⇒ (4) + 1 = 5


If anyone else wants to try something they better do so before tomorrow. The boat goes over the waterfall then.


Female Tower Elf Arcanist 8

Does Riva have enough time for any other actions after having prepared feather fall? (Which, with Quick Study, is normally a full-round action.)


Barbarian 7 AC:19, HP:66/66 (46/78), Fire Resist 2, DR 3/-, Reach

Mal does his best to get the boat away from the water.

1d20 + 2 ⇒ (14) + 2 = 16 Pro Sailing.

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