
Blamo Geddown |

Blamo is confused as to who this Sarge is. He knows no Sarge! He gets hit by a book and promptly forgets all about this Sarge person.
Blamo is dazed from the book is but too pleased with getting all that he requested for to retaliate.
While his teammates were getting outfitted, he arranges everything he needs and arranges them on his pack and person. He frowns at a pile of coiled silk rope before nudging Drewan with them, apparently wanting him to take it.
Silk Rope, 50 feet, 5 lb
Afterwards, he reads the few pages there are in the book.

MiniGM |

Our heroes are ushered out of the quartermaster to the breach in the wall that the Orc and two goblins fled through. They are shoved through, rather unceremoniously.
Don't come back until you have taken care of business!
With that our heroes are now on their own on the edge of the wilderness.

Drewan |

Drewan selects a tree that appears to offer a view of the trail indicated by Spes and heads topside to take a peek.
Climb: 1d20 + 12 ⇒ (17) + 12 = 29
He makes short work of the climb, keeping the trunk of the tree between himself and the trail as much as possible.

MiniGM |

1d100 ⇒ 58
[ooc] Can you put your basic stats so they can be seen like Spes has them? You can go tree bounding if you want Acro of less than 15 will send you tumbling 20 feet to the ground. To stay above the other two it will cost you 6 checks[ooc]
Drewan can see a little bit further. 1d20 ⇒ 17 More importantly he spies some kind of large creature patrolling the area around the trail about 60 feet ahead. The party will have to cross it to follow the trail.

Drewan |

The odds of this working aren't the greatest, but it sounds like the sort of thing this crew should do, so...
Acrobatics: 1d20 + 7 ⇒ (3) + 7 = 10
And he falls on the first attempt!
Acrobatics attempt to soften the landing: 1d20 + 7 ⇒ (14) + 7 = 21

MiniGM |

Meeoooowwww-OW
2d6 ⇒ (2, 4) = 6 2 non lethal
Drewan tumbles out of the tree after being started by the large monstrosity with pincers he saw up ahead.
Blamo spies the glint of Drewans claws and immediately charges toward him shouting
SHIIINNNNNNYYYYYYYY!
The beast is in a clearing, where the trail clearly leads to. The clearing is about 50 feet ahead and it is about 30x30 feet of grass, with the odd stump here and there.

Blamo Geddown |

"Who is Sarge?!" Blamo cries, looking around and not knowing who this person named Sarge is. He takes a moment to admire Drewan's claws anyway until he realizes what the catfolk said.
"Monster? We go fight!"
The goblin grins wide and starts messing with the equipment he got from the quartermaster, playing with the vials and materials until it looks like he's pleased with what he's done.
Blamo takes a moment to see if Drewan and Spes are prepared. If they are, he charges straight at where Drewan directed.
I've only got Dungeoneering at the moment.

MiniGM |

Drewan crouches low to the ground as he moves as silently as possible. Stealth 1d20 + 7 ⇒ (20) + 7 = 27
Init
Drewan 1d20 + 5 ⇒ (9) + 5 = 14
Spes 1d20 + 1 ⇒ (15) + 1 = 16
Blamo 1d20 + 3 ⇒ (7) + 3 = 10
Large Beastie 1d20 ⇒ 15
OUR HEROES WILL ACT FIRST whatever order you want
Blamo bursts through the underbrush and sees
The sixteen-foot-long creature scrabbles forward, ferocious claws raised in challenge, stingered tail arched over its back.
He skitters to a halt seeing the large creature 30 feet in front of him. Spes pops out of the woods 5 feet behind Blamo and to the side, while Drewan is skulking about 15 feet to the other side of Blamo, about 45 feet from the monster.

Blamo Geddown |

Blamo utters a loud cry and moves ten feet forward before quickly grabbing two vials, mixing them together, and chucks the result at the beast.
Bomb 1d20 + 3 ⇒ (12) + 3 = 15 for 1d6 + 3 ⇒ (2) + 3 = 5

Diu Ligno Spes |

Seeing the cat fall from the tree, Spes rushes over, Cats and trees dont seem to mix. next time I'll do it. With his quiet comment the frog pats the cat on the back (or leg I guess if he's standing at this point, cant reach much higher). Spes immediately feels a strange sensation sensation pass up and down his arm
"accidental" use of Knowledge and Healing Domain abilities
Knowledge check of the appropriate type of 27 on Drewan. and heal 1d4 + 3 ⇒ (2) + 3 = 5 damage.
Hearing about the monster, Spes nibbles nervously on the bread that he has, for some reason even he doesn't know, been holding on to since he woke up.
Seeing the giant thing Spes shouts in suprise waving his hands in front of him still clutching his now stiff and compacted bread.
Not that Spes realizes what will happen, but he is readying an action for if the pincered thing gets to close
Firebolt vs. ranged touch: 1d20 + 1 ⇒ (6) + 1 = 7
1d6 + 3 ⇒ (1) + 3 = 4

MiniGM |

cant use rebuke death on drew an "Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier." Also confused what the knowledge check you are making is for

Diu Ligno Spes |

aww, oh well. It was mostly as a joke for the check, It wouldnt do much other than tell me what catfolk are and what their weaknesses are, that sort of thing. Nothing I wouldn't know but I thought it would be funny to use it on him.

Drewan |

Drewan growls, "Cats and trees mix fine, but I'm not a flying squirrel."
Feeling very protective of his allies (and not sure why in the case of the goblin), Drewan decides that the best defense in this case might well be offense. He charges the creature and attempts to leap atop, trying to stay far enough inside the range of the tail that it cannot strike him.
Acrobatics: 1d20 + 7 ⇒ (8) + 7 = 15
Unsure if I would get an attack from the charge in this case, but rolling one just in case.
Claw Attack: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10 Including charge bonus
Damage: 1d6 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8 Including Sudden Strike damage
This does not bode well. If the scorpion gets the AoO as I assume he will, Drewan will instinctively try to absorb the blow, expending a point of mythic power.

Blamo Geddown |

Did the previous bomb hit?
Blamo ducks under the scorpion's attacks and yells at the beast. "Incompetent buttontail!"
He takes a 5-foot step back and utters a command word before taking out a bottle from his Pathfinder's Pouch and throwing it at the beast.
Alchemist's Fire 1d20 + 3 ⇒ (6) + 3 = 9 (Ranged Touch) for 1d6 + 1 + 2 + 1d4 ⇒ (2) + 1 + 2 + (1) = 6
If hit, target takes an additional 1d6 points of damage next round (plus Burn! Burn! Burn! bonus?).
Blamo yells some more at the scorpion's face.
Mythic Power 1d6 ⇒ 3
Modified Alchemist's Fire Attack roll: 9 + 3 = 12

Diu Ligno Spes |

Spes's eyes get big as a bolt of fire burst from the bread. Looking at the bread, back at the Scorpion, and back to the bread. Spes points his bread at the scorpion and with a bit of bravery shakes the bread in the direction of said scorpion. Fire!!
Touch Attack: 1d20 + 1 - 4 ⇒ (20) + 1 - 4 = 17
Dmg: 1d6 + 3 ⇒ (4) + 3 = 7

Drewan |

Claw Blade AoO: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 + 1 ⇒ (5) + 1 = 6 Assuming no Sudden Strike damage
Regular attack routine
Claw Blade #1: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d6 + 1 ⇒ (6) + 1 = 7 Assuming no Sudden Strike damage
Claw Blade #2: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d6 + 1 ⇒ (5) + 1 = 6 Assuming no Sudden Strike damage
The catfolk gets to business, his metallic claws flashing again and again, but the chitinous shell resists most of his blows.
He's going to try to remain astride the scorpion despite the fire from his allies.

MiniGM |

Dont have the pdf in front of me, how does sudden strike work?
1d20 + 7 ⇒ (12) + 7 = 19 acro to stay on top
Drewan easily stays on top of the beast, sending little bits of shell flying.
Burning1d6 ⇒ 2
The beast sends its claws at Blamo, while sendig its tail at Drewan. Claw at Blamo1d20 + 4 ⇒ (16) + 4 = 20 for 1d6 + 4 ⇒ (2) + 4 = 6
Claw at Blamo1d20 + 4 ⇒ (18) + 4 = 22 for 1d6 + 4 ⇒ (3) + 4 = 7
Tail at Drewan1d20 + 4 ⇒ (16) + 4 = 20 for 1d6 + 4 ⇒ (6) + 4 = 10
1d20 + 2 ⇒ (12) + 2 = 14 1d2 ⇒ 1 STR damage
Drewan feels poison seeping into his veigns sapping his strenght

MiniGM |

Oh that is is. You just hae to declare that you are making a Sudden Strike and roll it. I will assume you wanted to and roll it for you.
Claw 1d20 + 3 ⇒ (11) + 3 = 14 for 1d6 + 1 + 1d6 ⇒ (3) + 1 + (3) = 7
extra fire damage1d4 ⇒ 3
1d20 + 12 ⇒ (5) + 12 = 17 Blamo is lifted in the air by the claw. Even Blamo knows that the claw will crush him soon.

Drewan |

Sorry, I'm not sure where I got Sudden Strike. The ninja has a sneak attack like a rogue - I was thinking they replaced it with Sudden Strike instead. I'm not sure it's 100% the same, so here's the information from the d20pfsrd site.
The ninja’s attacks deal extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the ninja flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two ninja levels thereafter. Bonus damage from sneak attacks is precision damage. Should the ninja score a critical hit with a sneak attack, this precision damage is not multiplied. Ranged attacks count as sneak attacks only if the target is within 30 feet.
With a weapon that deals nonlethal damage (such as a sap, whip, or unarmed strike), a ninja can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, even with the usual –4 penalty.
The ninja must be able to see the target well enough to pick out a vital spot, and must be able to reach this spot. A ninja cannot sneak attack while striking a creature that has concealment.
Drewan will use a mythic power point as an immediate action to absorb the blow from the stinger. That offsets 10 points of damage (would that negate the poison delivery?) and triggers DR 1/epic and energy resistance 5 for 1 minute.

MiniGM |

I since looked it up obviously. it is not a replacement, it is separate. you use sudden strike as a swift and it gives an extra attack against them FF. Only problem is that thta is your swift action and I made that roll for you. Since you had asked about it I thought you wanted to use it. Sorry about that. You cannot use a swift and immediate in the same round. Damage stands :/

Diu Ligno Spes |

So just to clarify then, Drewan has taken no damage? and Blamo is at 0. Ok then:
Spes again points his curious piece of bread at the mess of goblin and scorpion ready to try and fire another bolt at the monster. However, the sudden spurt of blood makes him think about how he would rather have living companions than ones that were mauled to death. A burst of light fires from the strange bread hitting Blamo in the back of the head.
CLW with a mythic point to use my ability (+2 CL)
1d8 + 3 ⇒ (3) + 3 = 6

Drewan |

I thought you wanted to use your mythic ability. Very confusing. So to be clear you can choose to keep the damage to it minus the sneak I gave you. Or you can not be hurt
I was thinking of extra damage on regular attacks, not the extra attack. No damage is what I would opt for.

Drewan |

If you check my post again, there was no extra damage claimed and I said "assuming no Sudden Strike damage"
Since we are not operating with a map and I'm not sure of our relative positions, I wanted to make sure we counted the damage if it was appropriate, so I mentioned it.

Diu Ligno Spes |

Just another thought, that Mini might also want to check out, the scorpion does get a free grapple with its grab ability, however, unless the scorpion also wants to gained the grappled condition (-4 to Dex among other goodies) he makes and maintains the check at a -20. Could be pretty bad since Blamo will still be threatening and thus Drewan will get his sneak attack if he moves to flank (which shouldn't be to hard to do). Ultimately you are the GM and make the final call, but as I'm just a 1 3/4 ft tall frog, I like to buff my allies as best I can. :) Where I am getting my thoughts

Blamo Geddown |

I could do that if I had this feat. But I don't.
Kind of lost track of my HP. I got hit with 13 damage damage earlier, leaving me at 0, and then Spes tried to cast Cure Light Wounds at me for 6?
Blamo tries to get out of the scorpion's grip.
Escape Artist 1d20 + 2 ⇒ (7) + 2 = 9