Qwerty's WOGH TM Gold (Inactive)

Game Master qwerty1971

TM Gold Map
Cavern

Initiative:

Anchard:[dice]1d20+0[/dice]
Tanariel:[dice]1d20+2[/dice]
Thrand:[dice]1d20+1[/dice]
Tzardusk:[dice]1d20+1[/dice]
Ollok:[dice]1d20+3[/dice]
Arendyl:[dice]1d20+5[/dice]

Perception:

Anchard:[dice]1d20+9[/dice]
Tanariel:[dice]1d20+4[/dice]
Thrand:[dice]1d20+0[/dice]
Tzadusk:[dice]1d20+8[/dice]
Ollok:[dice]1d20+7[/dice]
Arendyl:[dice]1d20+8[/dice]
xxxxxx:[dice]1d20+0[/dice]


451 to 500 of 2,084 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>

GoM//Glass WotW Maps//WOGH Map //

Garl and Swift attack the blue wolf but miss...however Victrix comes charging in like a dottr of Kord and smashes her axe into the wolfs skull dropping the beast instantly...

the remaining wolf seems to regain its senses and turns to flee into the woods...

combat over


The elf will cast detect magic on the dead wolves.


GoM//Glass WotW Maps//WOGH Map //

Tanariel gets the faint tell of a lingering spell...she thinks it is an enchantment type effect...

combat is over, you are all alone. and someone left you lunch...team plans?

Grand Lodge

I am going to bury the wolves and then go towards one of the campfires. and sit there for a couple of moments before I do anything else


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand says, "Was anybody hurt? That was strange. I wonder why the wolves attacked us."

He confirms that his horse has survived the battle unscathed and cleans his lance of gore. Seeing Garl begin to bury the wolves, Thrand is inclined to help, but still has no shovel. Instead he walks over to one of the fire pits for a rest and a sip of water. He eyes the meat suspiciously. "Is it safe to eat, do you think?"


Spellcraft 1d20 + 8 ⇒ (20) + 8 = 28 to see if she recognizes the spell.


GoM//Glass WotW Maps//WOGH Map //

Tanariel:

You concentrate for a long while as the others are busy burying the wolves or looking over the roasting meat and your senses tell you the magik used on the wolves is a nature magik affecting certain animals that was empowered by some arcane boost to the potency of the animal control. essentially an arcane empowered summon spell


Figuring it out the wizard will grab her spellbook and write down notes, in elven, about what she has discovered.


GoM//Glass WotW Maps//WOGH Map //

lingering...eating...resting...sleeping...moving on...?

Grand Lodge

Lingering for a couple of moments more. I am watching everyone else after what happened. I am going to pray to Garl and relax.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

"I am going to give the meat a try." says Thrand, who is still young and has yet to develop a sense of his own mortality. He takes a spit off the flames and tears off a chunk, which he eats.


Retired - Adventure Path Complete!

Victrix watches Thrand take a chunk out of the meat with one hand on her axe. "...not sure that's such a good idea. I don't know 'ow long that's been sittin' there."


Male Human Rogue 1 | Init +4 | Perc +6 | AC 16/14/12 | HP 8/8 | F +0 R +6 W +1; | CMB +2, CMD 16 | Arrow Counter: 40
Skills:
Acrobatics +8, Bluff +6, Climb +6, Craft (bows) +3, Handle Animal +7, Intimidate +6, Ride +5, Perception +6, Stealth +8

"Or who it might belong to... damned if it don't look good though."


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

If the meat smells good and fresh, Thrand follows through with his clever plan to eat a chunk of it. "It might belong to someone else, but if left unattended, it could go to waste. If the owner were here, I could ask him. Alas..."


You also do not know the type of meat you are eating,for all you know it could be halfling. says the elf.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand spits the bite of meat onto the fire. "Good Mayaheine! I'm pretty sure it's rabbit, but I'd rather not take any chances where cannibalism is concerned. Very well, let us return to the highway." He puts the spit back over the fire and mounts up, leaving a piece of silver in payment for the bite he nearly swallowed.


GoM//Glass WotW Maps//WOGH Map //

Thrand does not die and was not poisoned. The meat, while rabbit, is unseasoned and tastes bland. The group goes back to the main road with their mounts and continues on their journey. Almost immediately after they left the ambush sight, they smell another fire off the trail. Curiously they investigate it and discover a rather gruesome sight. A large makeshift pot one would use at a restaurant or tavern is slowly heating over a dying fire. Inside the pot are bits and pieces of meat, human flesh. Tanariel denotes a lingering presence of magic in the air.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand does not notice much else and must again rely on his companions for guidance. "What new devilry is this? Who is responsible?"

Perception: 1d20 + 0 ⇒ (3) + 0 = 3


Retired - Adventure Path Complete!

Victrix's face adopts a scowl. "Someone itchin' ta get chopped, from the looks o' things."

Perception?: 1d20 + 3 ⇒ (6) + 3 = 9


GoM//Glass WotW Maps//WOGH Map //

The group notices bits of bone strewn about the area with chew marks upon them.


Male Human Rogue 1 | Init +4 | Perc +6 | AC 16/14/12 | HP 8/8 | F +0 R +6 W +1; | CMB +2, CMD 16 | Arrow Counter: 40
Skills:
Acrobatics +8, Bluff +6, Climb +6, Craft (bows) +3, Handle Animal +7, Intimidate +6, Ride +5, Perception +6, Stealth +8

"I've... rather lost my appetite, lads."


Thinking about something that she learned and knowing that the cavalier has eaten some of the meat she will say Thrand, I have a hypothesis about the wolves and this macabre scene. However, since you ate some of the meat in the last locations, I would like to see if there is a connection. However, this would require me to cast an enchantment spell on you. This is not spell that would make you a thrall or anything like that but would strengthen, if one exists, your friendliness and friendship towards me. This of course is up to you but it might shed some light on the ability this person seems to have to control animals. I know that it is much to ask but the choice is yours and I promise not to abuse the impact of the spell. she states.


Retired - Adventure Path Complete!

Victrix snickers. "Of course."

Or she's looking for an easy way to seduce him. Don't think I didn't notice you making eyes at him.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand replies, "I believe that I spit out most of the meat, so I may not be affected."

He considers Tanariel's proposal. "Even if you did use your enchantments to have your way with me 'against my will', that would be far preferable to me becoming like those wolves and killing any of you. Cast your spell, my lady. I am your willing subject."


I thank you for this trust, Thrand Prymlea. Close your eyes, this will not hurt a bit.

Flashing a coy smile at the barbarian as she pulls out her spell components and begins to chant, the elf intones her spell, drawing on the exctasy of casting a spell from her favored school of magic. Holding her hands out and weaving the spell together, the words, the magic and the power behind them both, along with her control of the process is directed towards the young cavalier. Ast foera orrea tremedor. Tremin pere pst

I am not sure if he need to make a Will save since he is not resisting the spell.If he does it is a will save of 17 DC


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand succumbs to Tanariel's enchantment. "I feel ... good. May I open my eyes now?"

Will: 1d20 + 0 ⇒ (4) + 0 = 4


You may, Thrand Prymlea. she says.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand opens his eyes. A stupid grin spreads across his face. "Lady Tanariel, you are so ... beautiful!"


Why thank you, Sir Thrand. [B] she states and wonders if the magic worked or not since she knew he thought well of her and she had to test her theory. [B] Would you be a dear and stand on your hend for me to show me your physical prowess¿ she inquires.


Retired - Adventure Path Complete!

Victrix just pinches the bridge of her nose and fights the urge to laugh, especially in light of where, exactly, they're standing right now.

"Alroight, before yeh do that, I've got a question--are yeh actually goin' somewhere with this? Or were yeh jus' lookin' fer an excuse ta charm him?" She leans against a tree and arches an eyebrow.


My hypothesis may be beyond your ability to understand the magical theory required but I would have not divulge what I am testing so as to not introduce bias into my experiment. If the hypothesis is demonstrated to be false them there is no harm done she replies.


GoM//Glass WotW Maps//WOGH Map //

While Tanariel is on the right path to discover this form of withcraft she does not possess the necessary training or arcane knowledge to accomplish the seduction of Thrand in this manner. However Thrand does find her more alluring and friendlier at the moment...

Spoiler:
Victrix:1d20 + 3 ⇒ (12) + 3 = 15
Thrand:1d20 + 0 ⇒ (12) + 0 = 12
Tanariel:1d20 + 3 ⇒ (14) + 3 = 17
Garl:1d20 + 9 ⇒ (1) + 9 = 10
Rolfe:1d20 + 4 ⇒ (16) + 4 = 20

While the group is debating this spell, Rolfe notices a scarf in the boiling pot

Rolfe:

the scarf seems to be the same style of scarf worn by one of the serving girls at the inn you just left...


She isnt trying to seduce him.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand stands on his head as commanded, but tumbles over when the scarf is discovered.

Acrobatics: 1d20 + 1 - 4 ⇒ (16) + 1 - 4 = 13 (headstand)


Pretty agile for being in heavy armor, lol


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Good point. I have edited the equation and will modify my character sheet.


I am not trying to seduce you. When I dance they call me Macarena...


GoM//Glass WotW Maps//WOGH Map //

Team actions...leave the area...? grab the scarf...? continue the mission...?

if Rolfe does not weigh in on a decision it is due to his work status right now...he will be back.


Male Human Rogue 1 | Init +4 | Perc +6 | AC 16/14/12 | HP 8/8 | F +0 R +6 W +1; | CMB +2, CMD 16 | Arrow Counter: 40
Skills:
Acrobatics +8, Bluff +6, Climb +6, Craft (bows) +3, Handle Animal +7, Intimidate +6, Ride +5, Perception +6, Stealth +8

"Uh... Folks? Does this scarf look a mite familiar to you?" Rolfe asks, pulling the soaking scarf from the pot. Read spoiler above.


Retired - Adventure Path Complete!

Victrix's grin promptly turns half-circle as Rolfe holds up the scarf.

"...yep." She hefts her axe up to her shoulders and twirls it. "Disgusting. Now I'm REALLY hopin' we meet the campsite's owner."


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

"Are there any tracks that we can follow?"

Perception: 1d20 + 0 ⇒ (16) + 0 = 16 (look for tracks/campsite occupant)


GoM//Glass WotW Maps//WOGH Map //

Thrand notices some footprints that travel into the woods towards the direction the party was initially headed before they were sidetracked.


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

Thrand shares this information with the rest of the party. "Let's follow these tracks. Tally ho!" He spurs his mount forward heading in the direction the party was initially headed.


GoM//Glass WotW Maps//WOGH Map //

As the group begins their movement again towards their original location...

Victrix:1d20 + 3 ⇒ (7) + 3 = 10
Thrand:1d20 + 0 ⇒ (20) + 0 = 20
Rolf:1d20 + 4 ⇒ (3) + 4 = 7
Garl:1d20 + 9 ⇒ (14) + 9 = 23
Tanariel:1d20 + 3 ⇒ (20) + 3 = 23

Garl and Tanariel both notice a rolled up scroll on the ground, as if dropped in haste...upon investigation it is a scroll of Comprehend Languages and is unused...

Just wondering if Garl is going to leave all those fires buring unattended in the forest or will he quench them before leaving the area?


Male Human (Oeridian/Suloise) Cavalier 3; Init +1; hp 30/30; AC 19, T 11, FF 18, CMD 17; F +5, R +2, W +3;
Mount:
Palomino Warhorse; Init +1; hp 19; AC 23, T 12, FF 21, CMD 17; F +5, R +5, W +1

That probably depends on how much he has had to drink.


Divine or arcane version?


GoM//Glass WotW Maps//WOGH Map //

arcane

Grand Lodge

Gnarl will put out the fires.
sorry I have been so distracted the past month, I should be able to pay more attention to it from now on though.


GoM//Glass WotW Maps//WOGH Map //

The party quickly puts out the fire and follows the tracks Thrand found earlier. After a long while on the road the party sees the end in sight. At the location marked on Doctor Krane’s map, a clearing opens in the wood ahead.

A sudden thrashing noise coming from the clearing breaks the silence of the forest. A crude stone altar constructed as a dolmen—a stone slab supported at either end by smaller stones—sits in the center of the clearing. Flanking it are two rough stone monoliths, lines of writing rudely chiseled into their surfaces. The altar and entire floor of the clearing is covered in a growth of thick, brown vines. The thrashing noise comes from a full grown wolf (eerily similar to the one that escaped the ambush earlier) that lies entwined within the grasp of these vines, feebly struggling as the last of its breath is squeezed from its body by the plant.


KNOW ARCANA 1d20 + 8 ⇒ (17) + 8 = 25
Know Nature 1d20 + 8 ⇒ (5) + 8 = 13

To see if either helps her to figure what is going on.

1 to 50 of 2,084 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / . All Messageboards

Want to post a reply? Sign in.