
GM Qwerty |

Garl and Swift attack the blue wolf but miss...however Victrix comes charging in like a dottr of Kord and smashes her axe into the wolfs skull dropping the beast instantly...
the remaining wolf seems to regain its senses and turns to flee into the woods...
combat over

Thrand Prymlea |

Thrand says, "Was anybody hurt? That was strange. I wonder why the wolves attacked us."
He confirms that his horse has survived the battle unscathed and cleans his lance of gore. Seeing Garl begin to bury the wolves, Thrand is inclined to help, but still has no shovel. Instead he walks over to one of the fire pits for a rest and a sip of water. He eyes the meat suspiciously. "Is it safe to eat, do you think?"

GM Qwerty |

You concentrate for a long while as the others are busy burying the wolves or looking over the roasting meat and your senses tell you the magik used on the wolves is a nature magik affecting certain animals that was empowered by some arcane boost to the potency of the animal control. essentially an arcane empowered summon spell

Thrand Prymlea |

"I am going to give the meat a try." says Thrand, who is still young and has yet to develop a sense of his own mortality. He takes a spit off the flames and tears off a chunk, which he eats.

Rolfe |

"Or who it might belong to... damned if it don't look good though."

Thrand Prymlea |

If the meat smells good and fresh, Thrand follows through with his clever plan to eat a chunk of it. "It might belong to someone else, but if left unattended, it could go to waste. If the owner were here, I could ask him. Alas..."

Thrand Prymlea |

Thrand spits the bite of meat onto the fire. "Good Mayaheine! I'm pretty sure it's rabbit, but I'd rather not take any chances where cannibalism is concerned. Very well, let us return to the highway." He puts the spit back over the fire and mounts up, leaving a piece of silver in payment for the bite he nearly swallowed.

GM Qwerty |

Thrand does not die and was not poisoned. The meat, while rabbit, is unseasoned and tastes bland. The group goes back to the main road with their mounts and continues on their journey. Almost immediately after they left the ambush sight, they smell another fire off the trail. Curiously they investigate it and discover a rather gruesome sight. A large makeshift pot one would use at a restaurant or tavern is slowly heating over a dying fire. Inside the pot are bits and pieces of meat, human flesh. Tanariel denotes a lingering presence of magic in the air.

Thrand Prymlea |

Thrand does not notice much else and must again rely on his companions for guidance. "What new devilry is this? Who is responsible?"
Perception: 1d20 + 0 ⇒ (3) + 0 = 3

Tanariel Lantherian |

Thinking about something that she learned and knowing that the cavalier has eaten some of the meat she will say Thrand, I have a hypothesis about the wolves and this macabre scene. However, since you ate some of the meat in the last locations, I would like to see if there is a connection. However, this would require me to cast an enchantment spell on you. This is not spell that would make you a thrall or anything like that but would strengthen, if one exists, your friendliness and friendship towards me. This of course is up to you but it might shed some light on the ability this person seems to have to control animals. I know that it is much to ask but the choice is yours and I promise not to abuse the impact of the spell. she states.

Thrand Prymlea |

Thrand replies, "I believe that I spit out most of the meat, so I may not be affected."
He considers Tanariel's proposal. "Even if you did use your enchantments to have your way with me 'against my will', that would be far preferable to me becoming like those wolves and killing any of you. Cast your spell, my lady. I am your willing subject."

Tanariel Lantherian |

I thank you for this trust, Thrand Prymlea. Close your eyes, this will not hurt a bit.
Flashing a coy smile at the barbarian as she pulls out her spell components and begins to chant, the elf intones her spell, drawing on the exctasy of casting a spell from her favored school of magic. Holding her hands out and weaving the spell together, the words, the magic and the power behind them both, along with her control of the process is directed towards the young cavalier. Ast foera orrea tremedor. Tremin pere pst
I am not sure if he need to make a Will save since he is not resisting the spell.If he does it is a will save of 17 DC

Thrand Prymlea |

Thrand succumbs to Tanariel's enchantment. "I feel ... good. May I open my eyes now?"
Will: 1d20 + 0 ⇒ (4) + 0 = 4

Victrix Bloodmane |

Victrix just pinches the bridge of her nose and fights the urge to laugh, especially in light of where, exactly, they're standing right now.
"Alroight, before yeh do that, I've got a question--are yeh actually goin' somewhere with this? Or were yeh jus' lookin' fer an excuse ta charm him?" She leans against a tree and arches an eyebrow.

GM Qwerty |

While Tanariel is on the right path to discover this form of withcraft she does not possess the necessary training or arcane knowledge to accomplish the seduction of Thrand in this manner. However Thrand does find her more alluring and friendlier at the moment...
Thrand:1d20 + 0 ⇒ (12) + 0 = 12
Tanariel:1d20 + 3 ⇒ (14) + 3 = 17
Garl:1d20 + 9 ⇒ (1) + 9 = 10
Rolfe:1d20 + 4 ⇒ (16) + 4 = 20
While the group is debating this spell, Rolfe notices a scarf in the boiling pot
the scarf seems to be the same style of scarf worn by one of the serving girls at the inn you just left...

Thrand Prymlea |

Thrand stands on his head as commanded, but tumbles over when the scarf is discovered.
Acrobatics: 1d20 + 1 - 4 ⇒ (16) + 1 - 4 = 13 (headstand)

Rolfe |

"Uh... Folks? Does this scarf look a mite familiar to you?" Rolfe asks, pulling the soaking scarf from the pot. Read spoiler above.

Thrand Prymlea |

"Are there any tracks that we can follow?"
Perception: 1d20 + 0 ⇒ (16) + 0 = 16 (look for tracks/campsite occupant)

Thrand Prymlea |

Thrand shares this information with the rest of the party. "Let's follow these tracks. Tally ho!" He spurs his mount forward heading in the direction the party was initially headed.

GM Qwerty |

As the group begins their movement again towards their original location...
Victrix:1d20 + 3 ⇒ (7) + 3 = 10
Thrand:1d20 + 0 ⇒ (20) + 0 = 20
Rolf:1d20 + 4 ⇒ (3) + 4 = 7
Garl:1d20 + 9 ⇒ (14) + 9 = 23
Tanariel:1d20 + 3 ⇒ (20) + 3 = 23
Garl and Tanariel both notice a rolled up scroll on the ground, as if dropped in haste...upon investigation it is a scroll of Comprehend Languages and is unused...
Just wondering if Garl is going to leave all those fires buring unattended in the forest or will he quench them before leaving the area?

GM Qwerty |

The party quickly puts out the fire and follows the tracks Thrand found earlier. After a long while on the road the party sees the end in sight. At the location marked on Doctor Krane’s map, a clearing opens in the wood ahead.
A sudden thrashing noise coming from the clearing breaks the silence of the forest. A crude stone altar constructed as a dolmen—a stone slab supported at either end by smaller stones—sits in the center of the clearing. Flanking it are two rough stone monoliths, lines of writing rudely chiseled into their surfaces. The altar and entire floor of the clearing is covered in a growth of thick, brown vines. The thrashing noise comes from a full grown wolf (eerily similar to the one that escaped the ambush earlier) that lies entwined within the grasp of these vines, feebly struggling as the last of its breath is squeezed from its body by the plant.