PRIVATE - How the Dice may fall (Inactive)

Game Master KingmakerDM



Private thread for my dice rolls.


Theo: 1d20 + 2 ⇒ (6) + 2 = 8
Theo Bluff: 1d20 + 4 ⇒ (1) + 4 = 5
Theo SM: 1d20 + 5 ⇒ (12) + 5 = 17

Deangelo: 1d20 + 8 ⇒ (20) + 8 = 28
Deangelo Bluff: 1d20 + 5 ⇒ (8) + 5 = 13
Deangelo SM: 1d20 + 5 ⇒ (4) + 5 = 9

Harrison: 1d20 + 2 ⇒ (11) + 2 = 13
Harrison Bluff: 1d20 + 2 ⇒ (2) + 2 = 4
Harrison SM: 1d20 + 1 ⇒ (7) + 1 = 8


Theo: 1d20 + 2 ⇒ (16) + 2 = 18
Theo Bluff: 1d20 + 4 ⇒ (6) + 4 = 10
Theo Sense Motive: 1d20 + 5 ⇒ (4) + 5 = 9

Deangelo: 1d20 + 8 ⇒ (18) + 8 = 26
Deangeloa Bluff: 1d20 + 5 ⇒ (13) + 5 = 18
Deangelo Sense Motive: 1d20 + 4 ⇒ (7) + 4 = 11

Harrison: 1d20 + 2 ⇒ (11) + 2 = 13
Harrison Bluff: 1d20 + 2 ⇒ (12) + 2 = 14
Harrison Sense Motive: 1d20 + 1 ⇒ (12) + 1 = 13


Harrison: 1d20 + 2 ⇒ (13) + 2 = 15
Harrison Bluff: 1d20 + 2 ⇒ (6) + 2 = 8
Harrison Sense Motive: 1d20 + 1 ⇒ (8) + 1 = 9

Deangelo: 1d20 + 8 ⇒ (3) + 8 = 11
Deangeloa Bluff: 1d20 + 5 ⇒ (3) + 5 = 8
Deangelo Sense Motive: 1d20 + 4 ⇒ (8) + 4 = 12


Theo: 1d20 + 2 ⇒ (6) + 2 = 8
Theo Bluff: 1d20 + 4 ⇒ (3) + 4 = 7
Theo SM: 1d20 + 5 ⇒ (13) + 5 = 18

Deangelo: 1d20 + 8 ⇒ (18) + 8 = 26
Deangelo Bluff: 1d20 + 5 ⇒ (15) + 5 = 20
Deangelo SM: 1d20 + 4 ⇒ (6) + 4 = 10

Harrison: 1d20 + 2 ⇒ (9) + 2 = 11
Harrison Bluff: 1d20 + 2 ⇒ (5) + 2 = 7
Harrison SM: 1d20 + 1 ⇒ (5) + 1 = 6


red-brain thing Att: 1d20 + 2 ⇒ (13) + 2 = 15
dmg if necessary: 1d6 ⇒ 2

beast: 1d20 + 5 ⇒ (19) + 5 = 24
dmg: 1d8 + 3 ⇒ (1) + 3 = 4

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