Pierre, roll another diplomacy to accompany your previous post.
"Tanbaru!?" The guardian recoils a little when you finally identify the oni as Tanbaru. "No, no I suppose I did know, down inside. I just did not want to. So this is what you have become. It is all falling apart. His ward, my ward, this place, once a holy temple. Look at it! This desecrated altar! The unsightly scar at my own doorstep. THIS WHOLE PLACE HAS BEEN DESECRATED!"
As she speaks, the earth begins to tremble, and fiery flashes become visible at the summit of the mountain looming over the temple. The temperatue in the room rises rapidly, and droplets of lava begin to seep and bead at the seams between the temple's stone blocks.
"Tell me! Tell me why shouldn't I just let the fire and ash of Yamatsumi JUST CLEANSE THIS WHOLE PLACE ONCE AND FOR ALL!? she shrieks, and as she does, her own form begins to ripple. Her eyes turn from stone to a dark yellow, and a black slit begins to appear in the middle of them. Her skin begins to shift back and forth between her original stony surface to a mottled scaly epidermis.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
The talk of cleansing seems to make Kujo uncomfortable and barbarian reflexively sniffs his armpits.
"Well ma'am, this is a place of history right? A whole lotta people can learn from this place. I mean you don't throw out the baby with the bathwater right? There's still a use fer this place." Wayne says wondering why he's doing the talking.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
The mention of bathwater seems to set Kujo on edge.
"Well ma'am, this is a place of history right? A whole lotta people can learn from this place. I mean you don't throw out the baby with the bathwater right? There's still a use fer this place." Wayne says wondering why he's doing the talking.
"History is YOUR concern! I AM CONCERNED WITH THE SANCTITY OF THIS PLACE, WHICH HAS BEEN DEFILED!" she seethes.
Your options at this stage are to either try to give her a considered analysis of how difficult the temple would be to repair (Craft sculpture or stonemasonry or Knowledge engineering), use your charm to persuade her that it can still be done (diplomacy), or talk about the rituals that could purify the place (knowledge religion). Alternatively, you could warn her that at the rate she is going, she is in danger of turning into an oni (intimidate or knowledge planes).
M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*
Knowledge (planes):1d20 + 15 ⇒ (16) + 15 = 31
"Ahem, madame. Um, yeah, hey if you keep letting your anger get the best of you and descend into the darkness, well, like there's a good chance you're going to turn into an oni. Now, I don't think you want that, but at this rate it's going to happen if you stay in a rage." Reavis humbly points out.
"Yah, what he said. Plus, I have learned a number of different rituals from a variety of religions that we can use to cleanse this place. Would you like me to try?"
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Kujo shoots Henrick a mean glare at the use of a particular word.
Upon Reavis' observation, the Kami raises a stony fist in rage, but then her gaze falls upon Tanbaru, and she shrinks back.
"I had been so distraught by what had happened to Tanbaru that I had lost sight of why I was distraught, and nearly succumbed to the same despair that warped his very nature. I thank you for your timely reminder."
As she speaks, the earth slowly quietens and the magma recedes. Her form ceases to ripple, and settles once more in her original form.
"Yes, dwarf, if you could. I would appreciate any steps taken towards restoring the sanctity of this place. The truth is that, whilst there are some things I might begrudge you for, things done carelessly or in ignorance, you have largely shown respect and due regard for the traditions and sanctity of this place. As for you, Tanbaru... what am I to do with you? I am loathe to send you away after you have finally made your way home... but is your place still here, changed as you are?"
She looks to you group.
"You know the ways of the outside world better than I do, and have a broader perspective on things. What do you think? Should Tanbaru stay, or should I bid him to leave this place for good?"
There are no knowledge checks that can directly aid you in this decision. It is ultimately a choice for you to make on its merits.
Also, good job on just barely avoiding the final combat encounter. XD
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
FiddlersGreen wrote:
Also, good job on just barely avoiding the final combat encounter. XD
Heh heh. You were close enough to the line that the final set of skill checks was a 'make or break' matter.
Reaction breakdown:
You began with 10 'respect points'.
-1 leaving the marked path
0 sounding the gong
+2 leaving very nicely prepared rice as an offering
-1 Using ammunition and consumables without making a special effort to clean up
-2 Using AoE attacks that could damage the premises (Reavis' bombs)
-1 Stealing the eggs
+1 recording your names in the guest book in Tien
+1 Describing the Pathfinders in am honest but positive light
+1 Explain that what happened to Tanbaru was a tragedy beyond his control
+2 Warn the kami that she was in danger of transforming into an oni herself, or display a knowledge of rituals to purify the place.
Final score: 12
You had to get 10 or more, but you would have lost points if you failed the check, which would have put you 8 or 9 (depending on certain factors). Basically, the last set of checks determined whether or not you were going to have to fight her.
Wow, I have to write that down on Pierre curriculum. Avoiding a fight with an angry Kami ^^
"He's been a useful guide and he learnt much of the outside world serving the society. However, he could be of greater use in here with you, restoring the temple! And, given Yamatsumi's will, he might come back a kami instead of an oni. I don't know much about the ways of the Mountain Lord."
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
With the talk about bathing and cleansing seemingly to be over, Kujo seems more relaxed but equally bored. Whether it was because Kujo did not give a rip about the fate of Teebo, or Timbo, or Tanababu, or whatever his name was, or because Kujo was all buffed up with no one to fight, the Pathfinder chronicles do not mention.
"Thank you for your counsel. You are right, though the fates have not been kind to him in the past, I should not compound it now that he is finally back... home."
She glides through the stone of the altar to Tanbaru and reaches a hand out to him. As if understanding her intention, Tanbaru shifts into his mask form and allows her to put him on her face, bonding them to each other.
“I’m sad about what happened to you, Tanbaru, but I need you to remind me why I must never abandon my duty. Perhaps, in time, the sanctity of this place will purify you, and while I do not know if you will ever regain your former form, I hope I can at least help you find peace here once more.”
With that declaration, the kami Jiraku melds into the floor once more. You are able to watch Tanbaru's expression as they withdraw from you, and for the first time since you met him, the mask of his face is a visage of peace.
You can conclude your business here and return to Old Pak when you are ready.
You are fairly confident you have completed your mission objectives, and have in fact gone above and beyond. Reavis' search does not uncover anything new.
There's some gold tied up in something that's not really straight-forward, and it's perfectly valid in-character to leave things as they are now.
If you can't work it out, or have worked it out but don't want to go for it, or just don't care either way, we can proceed to the mission debrief. It looks like Pierre is leaning in this direction.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Having already avoided the last battle, I'm definitely motivated to find any last bit of gold we haven't uncovered.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Perhaps out of boredom or true curiosity, Kujo returns outside and looks for tracks of other buildings that may have been visited.
You guys have explored the entire place. There are no new tracks.
There was something described that you could have taken with you, but if you did not think to take it, and there are good reasons in-character not to, I don't think your characters would be staying.
Shall I give it a day before calling the scenario to a close?
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Kujo returns to the room in which the mountain scrolls were found and starts to examine the religious texts.
Kujo tosses a few to Pierre as if suggesting the man should look at them.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
I think the scenarios is over. Kujo is just scrounging for that last gp.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
After taking everything that isn't nailed down, and stripping the snakemen down to their gonads, Kujo returns to the cave that was visited on the way up. He searches the ashes of the fire and then proceeds to take the statues, the brass gong, and takes a relief of the carve carvings. If Kujo comes across a kid with copper piece, Kujo takes that too.
Finally, if Kujo thinks those local birds' eggs are going to be valuable...guess what?
Anyone with an Appraise skill, please feel free to use it liberally.
After taking everything that isn't nailed down... Finally, if Kujo thinks those local birds' eggs are going to be valuable...guess what?
Ok, this is bordering on just plain ridiculous. If you seriously want to do this, you think you might lose the favour of the Kami you pacified. Do you really want to do this? Does the rest of the party want to let him do this?
M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*
"Hey, Kujo. Let it go man. We got what we need. No need to go stripping the place and risk undoing all the work we did back there." Reavis advises once Kujo appears eager to take everything.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
You both failed your PbP Sense Motive checks...by like 10.
When Pierre sees Kujo going in and out the temple, searching something, he asks him to stop and leave the place at once.
"My dear barbarian friend. I sense indeed that you eagerness has clouded your vision. You'll find peace of heart in travel fights and quests. Not on plundering pacified temples. Now be good and let's come back to civilisation, will you?" asks the cleric in a serious yet tensed tone.
Respect points modifiers:
Taking the gong -2
Taking the statues (negates the rice offering) -2
Taking the bird eggs -2 (at least)
Pierre, Henrick and Reavis realise that this whole mission has been about showing respect to the mountain and the temple, its inhabitants and its traditions, and wisely stop Kujo from going on a careless hunt for missed treasure.
Your return to Ramparassad is uneventful, and you return to Old Pak to give your report. He listens with interest to your account of your adventure.
"Ah, so you calmed Tanbaru's old friend and even reconciled the two of them, did you? Well, I am a little saddened by the departure of my friend, but even more happy that he has found his home once more. Perhaps one day I shall make the trek up to the mountain myself. Gather a few of the locals to clear those rocks on the path and fix the place up a little. Perhaps one day, it will once again be a pilgrimage site for Yamatsumi's faithful, thanks to your efforts. I will make sure that the locals do not forget the Pathfinder Society's role in bringing this about."
Oh that reminds me, I forgot to add a discretionary +2 respect points for using stone shape to make a path to the steps. Well done Pierre!
After returning to Absalom, you give the eggs to the Grand Lodge's menagerie for care and keeping. You later learn that the eggs hatched soon after your return, and are given priority if you choose to take the remarkable serpent specimens as companions.
You also notice when next taking your bath that you now bear a small symbol on your forearm depicting an erupting volcano - a gift from the kami Jiraku for the respect you showed to her ward.
This concludes the adventure. You have gained 2 boons. The first gives you access to a more powerful snake companion if you decide to take one. The other allows you to cast dispel magic, invisibility, longstrider, mirage arcana, stone shape, or wind wall once as a spell-like ability.
A polished, fifteen-foot-tall stone statue of a coiled snake sits atthe center of this room. A pair of topazes are set as its eyes, making it appear to glare at you as you enter.
Tanbaru looks perplexed and remarks, “Strange, I don’t remember that statue at all.”
This was the treasure you missed. Jiraku also mentioned that the altar had been defiled, meaning that you could have taken the topaz eyes from the altar without repercussion, since the snake altar/statue was not part of the original temple. Not too straight-forward, but it was there, and the scenario states that you only get the treasure if you recover the topaz eyes.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
FiddlersGreen wrote:
Ok, this is bordering on just plain ridiculous. If you seriously want to do this, you think you might lose the favour of the Kami you pacified. Do you really want to do this?
You clearly felt that what I was posting was "ridiculous" and asked me if I was serious." To answer your question, no, I was not serious. My post was meant to be ridiculous which you recognized. So there is nothing to stop Kujo from doing, other than reading through some old books. Next time i'll put it in OOC tags like the bit about spitting in kami's face to start a fight.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
FiddlersGreen wrote:
This was the treasure you missed. Jiraku also mentioned that the alter had been defiled, meaning that you could have taken the topaz eyes from the altar without repercussion, since the snake altar/statue was not part of the original temple. Not too straight-forward, but it was there, and the scenario states that you only get the treasure if you recover the topaz eyes.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Apologies, no Day Job but will try to complete Faction Journal Card task
Hey guys, recent direction from Online Play leadership is that I need to gather some additional information from you guys. Please post the following information here to aid me in preparing your chronicle sheets:
Player name:
Character name:
PFS Number:
Faction:
Chronicle number:
Starting fame:
Starting prestige:
Starting XP:
Starting gold:
Please also note which, if any, Season 6 Tier 5-9 scenarios you have played with this character.
Player Name: Peter
Character Name: Wayne Jericho
PFS Number: 20056-11
Faction: Grand Lodge
Chronicle Number: This would be 15
Starting Fame: 25
Starting Prestige: 13
Starting XP: 14
Starting Gold: 4227
6-09(By way of Bloodcove), 6-12,14,16(Scions of the Sky Key Parts 1,2, and 3 respectively) 6-10(Wounded Wisp)
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Player name: Arrowhawk on Mythweavers
Character name: Kujo, the Slayer
PFS Number: 43870-2
Faction: Grand Lodge
Chronicle number: 15 (is the last one)
Starting fame: 30
Starting prestige: 23
Starting XP: 15
Starting gold: 5109.98
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Looks like:
6-05 - Slave Ships of Abasalom
6-17 - Fires of Karamoss
Sorry, folks. Sifvery is in a game that just keeps going and going... I thought she would be free long before now, but it didn't happen. Henrick, here, would be happy to fill in for her, if that is ok?
Player name: PJP
Character name: Henrick Bulwark
PFS Number: #150786-2
Faction: Grand Lodge
Chronicle number:
Starting fame: 22
Starting prestige: 20
Starting XP: 12
Starting gold: 4508.58
I am just finishing adding his 5th level.
The only season 6 scenarios he played were #06-06 Hall of the Flesh Eaters (level 1) and Wounded Wisp (level 2).
Sifvery had actually played all 3 of the Scions of the Sky Key...
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
FYI, I belive Kujo's Init mod is +3 on account of the ioun stone he purchases. Apologies if I did not update the character sheet.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
lol...or you could just add +1 to the result?
That stat line says +2, but the character sheet reads +3. I fixed the state line, so sorry for the confusion.
Bingo. It's Azazel from X-men First Class. I figured it'd be offensive to use a picture of a real-life person to depict a half-demon (except when they were dressed up to depict a half-demon). I mean, there are some candidates I can think of, but I don't want to get political in a game. XD
Sorry. Usually I will name who is up for actions, or just say 'everyone's up' or something like that. The ooc line after the initiative board usually spells it out.
If it is more helpful, I could put names in bold an say 'everyone whose name is in bold is up for actions. Though in this case it would be everyone except for the snakes.
How about this. I will put your name in bold if I still need an action from you?
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Funny. I thought Green was a PC because it's the same picture a Nagaji paladin is using in another game I'm playing.
Looks like I forgot to tell this game... Not that it'll matter, it seems!
Just a little head's up to let you know that the next days (until Monday evening) will be hectic for me.
I'll try to post at least once a day but I'm not sure to make it. Please bot Pierre if you need to.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
@GM. If Kujo stil has an action, then Kujo will move inside the structure and then can he use a move action next round to drag Pierre to the side?
Alternatively, can Kujo pick up Pierre this round and then move to the inside structure next, and then drop Pierre as a free action?
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
@Pierre,
You might want to save your reroll. I think your Con is high enough that you're not in danger of dying any time soon. Plus, Kujo is going to pour some oil of CLW on you within a round or two.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
No, I was trying to figure out what made the most sense. Picking up PIerre and moving with him makes mroe sense and gets me farther inside, so I'll go with that.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Wait...scratch that. If I move inside. Then next round, I can pick up Pierre and 5' step to the side, and then drop him in a safer spot. So let's go with that :)
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Doesn't Pierre get to take action in the round he regains consciousness? So after Kujo heals him, shouldn't he get a full round in that same round, and now get another set of actions this round?
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Just clarifying that I would like a couple of days for us to track down any loot we might pillage. Kujo is CN after all.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
FiddlersGreen wrote:
Kujo, the Slayer wrote:
After taking everything that isn't nailed down... Finally, if Kujo thinks those local birds' eggs are going to be valuable...guess what?
Ok, this is bordering on just plain ridiculous. If you seriously want to do this, you think you might lose the favour of the Kami you pacified. Do you really want to do this? Does the rest of the party want to let him do this?
LOL
I would have thought the bit about taking a copper from any random kid would have made it clear that the post was facetious in nature. *shrug* However, on the return trip, Kujo did mean to go back and search the areas.
Rereading through the things we encountered, I don't see any suggestion or clue indicating there was something of value that we could have investigated further...but I'll look again.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Okay..what happened to the animated mask? Is that Tanabru who we left behind? We have to leave the mask?
Oh wait, I think we missed a crater on the way to the temple? Can we go back and explore that crater?
You both failed your PbP Sense Motive checks...by like 10.
Dear Kujo aka N N 959, you just posted 7 times in 24 hours suggesting that your character wanted to plunder the temple. Don't act like you were "joking", please.
Anyway, my character would never allow Kujo to do that, of course.
Male Human 43870-2 | Barbarian 6| HP 57 / 65 | Rage Used: 2/15 | AC 21 (R19) T 14(R12) FF 18 | CMD 23 CMB +11 | F +5 R +4 (+6 vs Traps) W +5 | Init +3 | Per +9; Int +10; Acro +11; Climb +10
Active Effects:
Fatigue
Whether you believe me or not, Kujo isn't taking everything that isn't "nailed down" so let's move on.
Does anyone have an issue with exploring the crater that we bypassed earlier?