GM kuey |
Welcome to my PbP game. Hope you would have a blast!
Before we start, I would to share some of my general guidelines. (In spoiler tags to not take up space.)
PbP Matters
1. This discussion thread is open for all OOC matters, so no ooc tag needed. For OOC matters in the gameplay thread, please use the [ ooc ] tag.
2. Please post at least once a day on weekdays, and once over the weekends. More frequent postings are certainly welcomed, especially when you roleplay with each other. And on certain days, I would be able be able to respond quite frequently as well. Nonetheless, I would attempt to curb my enthusiasm to resolve encounters at most once a day to give the chance for everyone to respond. If there're no posts from you for a while, I would NPC your character to keep the game going if necessary. If you need to be away for some time, please try to let me know in advance and we'll work out something. I have not yet institute a minimum frequency of posts to receive a chronicle sheet, and I hope not to start. :)
3. If you have played and/or GMed this scenario before, please do not metagame or spoil the plot. And please let me know.
Rolls and Skill Checks
4. I would do your initiative rolls, as well as perception rolls for the purpose of determining surprise (if any).
5. On knowledge checks for general information, I would usually put them in spoilers with the necessary DCs. Just go ahead to roll, and I'll trust that you would resist reading them if the roll fails (or least not to metagame). (Don’t forget that you can make knowledge checks untrained for DC10.) There might be exceptions for plot-critical information though, where I would explicitly ask for knowledge checks. As for knowledge checks for monster lore, please state what kind of information you want in order of preference together with your rolls, and I'll reveal accordingly, e.g. DR, resistances, special attacks, etc. Otherwise, I would reveal what I think your character would be most interested in.
6. On skill checks where there could be team effort involved, e.g. finding a hidden trail with survival, influencing attitude of NPCs with diplomacy, please be explicit when making the rolls whether you are attempting the check on your own, or whether you are assisting. (And take note of the pros and cons of either.) There might be situations where only one character is allowed to attempt the check (and the rest to assist) – I’ll state so explicitly if that’s the case.
7. On skill checks in general, if I feel you have roleplayed well, e.g. gave a good description of what your character does to search for a trail, came up with creative ways to befriend a hostile NPC, I would give bonuses, or even waive the DC altogether. :)
Roleplaying Matters
8. The maps and handouts link (at the top of the page) would display all the maps, handouts, pictures, etc as the scenario progresses. The most current page would be right on top, while previous ones would be left there for your reference. (Incidentally, Android and IOS has the Google Slides app in case you work off mobile devices.)
9. Please have your full character information up on your character's profile page. Also, please have your stat block updated with the key information. Minimally please have your current hp vs max hp, AC (normal, touch and flat-footed), saves and movement. Feel free to include others.
10. Finally, I do enjoy roleplaying more than rollplaying. Whilst I've accepted that PFS games do skew towards the latter, I would strongly encourage posts to be more than simply dice rolls. :)
Getting Started
Ok with that out of the way, a few tasks before we kick off.
A. Go to the Gameplay page and dot.
B. Go to the maps and handouts page and fill out the table there. (Don’t worry about the 3 boxes below the table, i.e. token, initiative and perception. I’ll take care of that.)
C. In this Discussion thread, do your day job roll (if any), and share whatever OOC information you would like the rest of the party to know about your character e.g. class, level, special abilities. Also, please let me know if you have played this scenario before.
Fantastic!
Shelby Salano |
Shelby is not as flamboyant or chatty as most Bards but he sees the Pathfinders as a path to Fame. He has good initiative and plenty of rounds of Bardic Performance.
---> Inspire Courage An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. <---
Remember that. It will come up often.
Beyond Inspire Shelby will usually be healing or in some cases using his bow.
Day Job Perform Oratory: 1d20 + 8 ⇒ (16) + 8 = 24
Capone~ |
Caster Cleric 1. Will using be healing or using his Wand of Bless.
Day Job: Profession (Librarian): 1d20 + 10 ⇒ (14) + 10 = 24
Yen Jinsa Taishin |
This is Darven's alternate character.
Faeria, the Mad |
"Oh!? Hello.... Have we met?"
Player Great Green God
Character Faeria, the Mad
PFS # 139009-39
Faction Scarab Sages
Day Job N/A
GM kuey |
The other two I've just recruited are a fighter and a barbarian. The former is dex based and the latter has relatively low strength. (Curious to find out the build.) Bigguyinblack, I'll leave it to you. Since you've played it before, you know what to expect. :)
Gary "The Gray" Silgrin |
Gary will be a travel based cleric of Cayden who will later be party support, though currently, he is a lumberjack. He may not be the best barbarian at the moment, but his calling will come soon enough.
Player: Michael Hopkins
Character: Gary "The Grey" Silgrin
PFS: 97978-10
Faction: Silver Crusade
Day Job (Lumberjack): 1d20 + 5 ⇒ (13) + 5 = 18
I have played this before, but I like to have fun role playing it as it is one of my favorite evergreen low level scenarios. I let those who haven't played make most of the decisions, but will input something if my character would do so.
Shelby Salano |
The other two I've just recruited are a fighter and a barbarian. The former is dex based and the latter has relatively low strength. (Curious to find out the build.) Bigguyinblack, I'll leave it to you. Since you've played it before, you know what to expect. :)
2 front liners is fine. As long as they remember any buffs combat should go well.
Tere di Montefeltro |
Thanks for picking me, GM k!
Tere is perhaps an odd fit for the Dark Archive, being rather more free-willed and benevolent than the faction leader (not to mention not being a scholar). The truth of the matter is that it seemed to be a good idea at the time, and he's had no particular cause to change his mind. He's quiet, preferring to listen or simply act more than talk. He's also rather blase about challenges now, as his first adventure was The Sky Key Solution--something about being thrown millenia back in time and nearly seeing Earthfall firsthand makes other activities seem mundane.
No day job.
ETA: I've played this before a few times, and have run it once.
GM kuey |
Well, since you have not played him at level 2 yet, you are free to still change his faction if you wish. Anyway, it is mostly for roleplaying purposes unless you are chasing the faction journal goals. I did that when I first started playing PFS but found it extra paperwork to do, so I gave up along the way. :)
Tere di Montefeltro |
Before starting, Tere will buy a vial of antitoxin (50 gp) and two flasks of alchemist's fire (2 x 20 gp = 40 gp).
Shelby Salano |
I'm open to suggestions about what to spend my 2PP on. I have a CLW wand. It is a bit early for an oil of Daylight.
I was thinking a scroll with 5 casts of Lesser Restoration.
Gary "The Gray" Silgrin |
I'll be updating Gary's Chronicles, as it appears I hadn't uploaded his last chronicle. Things will be bought, updated, and posted in a few hours since I'm still at work.
Lesser restoration seems like a good idea to me.
Gary "The Gray" Silgrin |
Alrighty, chronicle has been uploaded!
No changes on my end, which makes things easy.
Capone~ |
Will be able to upload chronicles tomorrow night, but the only difference is Capone is buying a Wand of Bless with 2 PA.
Gary "The Gray" Silgrin |
Sorry for lack of posting. Thanksgiving with the family, so I've been busy.
Faeria, the Mad |
Yep.
Shelby Salano |
I have actually played this a few times. It is possible to kill the Minotaur at this point. One time I played it and we left all of the choices to young lady who was new to PFS. She chose to fight. The tweaked out sorcerer I built did most of the damage with 3 volleys of 3 magic missiles each. But this is Core. If Yen has never played this before we can let him pick options.
GM kuey |
From my scan of the profile pages, it seems that everyone has played this before. :)
Yen Jinsa Taishin |
Oh no. I have played this a couple of times and ran it many more.
Gary "The Gray" Silgrin |
Sorry, was getting ready for work. My diplomacy check was for myself.
Shelby Salano |
I always felt the city was the weakest part of Confirmation. It usually takes newer players awhile to trigger things so it is a big time sink, And when they succeed they get utterly forgettable minor buffs.
GM kuey |
Understand. And since all of you have played multiple times before, if the party wishes to just move on, I'm fine with that.
Capone~ |
Faeria, the Mad |
Gary "The Gray" Silgrin |
GM kuey |
Thanks, all for the game!
Please find your chronicle sheets here. Will also put a link at the top of the page. Let me know if there're any problems.
Yen Jinsa Taishin |
Thanks for running...
Capone~ |
Thanks much for running! ;)